CodeSmith Model生成模板

CodeSmith  Model生成模板

Template:

<%--
Name: CodeSmith Model
Author:   2009-08-30  QQ:418715961 E_MAIL:[email protected] 
Description: CodeSmith Model
--%>
<%@ CodeTemplate Language="C#" TargetLanguage="C#"
      Description="Generates a class including a special informational header" %>
 
<%@ Property Name="NameSpace" Type="String"
      Category="Context"
      Description="The namespace to use for this class" %>
 
<%@ Property Name="ClassName" Type="String"
      Category="Context"
      Description="The name of the class to generate" %>
 
<%@ Property Name="SourceTable" Type="SchemaExplorer.TableSchema" Category="Context"  Description="Table that the stored procedures should be based on." %>

<%@ Assembly Name="SchemaExplorer" %>
<%@ Import Namespace="SchemaExplorer" %>
<script runat="template">
public string CSharpType(ColumnSchema column)
{
 if (column.Name.EndsWith("TypeCode")) return column.Name;

 switch (column.DataType)
 {
  case DbType.AnsiString: return "string  ";
  case DbType.AnsiStringFixedLength: return "string  ";
  case DbType.Binary: return "byte[]  ";
  case DbType.Boolean: return "bool    ";
  case DbType.Byte: return "byte    ";
  case DbType.Currency: return "decimal ";
  case DbType.Date: return "DateTime";
  case DbType.DateTime: return "DateTime";
  case DbType.Decimal: return "decimal ";
  case DbType.Double: return "double  ";
  case DbType.Guid: return "Guid    ";
  case DbType.Int16: return "short   ";
  case DbType.Int32: return "int     ";
  case DbType.Int64: return "long   ";
  case DbType.Object: return "object   ";
  case DbType.SByte: return "sbyte   ";
  case DbType.Single: return "float   ";
  case DbType.String: return "string  ";
  case DbType.StringFixedLength: return "string  ";
  case DbType.Time: return "TimeSpan";
  case DbType.UInt16: return "ushort  ";
  case DbType.UInt32: return "uint    ";
  case DbType.UInt64: return "ulong   ";
  case DbType.VarNumeric: return "decimal ";
  default:
  {
   return "__UNKNOWN__" + column.NativeType;
  }
 }
}
</script>

///////////////////////////////////////////////////////////////////////////////////////
// File: <%=SourceTable.Name %>Model.cs
// Description: the <%=SourceTable.Name %>Model Created By CodeSmith.
// ---------------------
// Copyright: @ <%= DateTime.Now.Year %>
// ---------------------
// History:
///////////////////////////////////////////////////////////////////////////////////////
 
using System;
 
namespace <%=NameSpace%>.<%=ClassName%>
{
   /// <summary>
   /// Summary description for <%=SourceTable.Name %>Model.
   /// Description:<%=SourceTable.Description %>
   /// </summary>
   public class <%=SourceTable.Name %>Model
   {
  #region Private Protery
  
  <%for(int i=0;i<SourceTable.Columns.Count;i++){%>
  private <%=CSharpType(SourceTable.Columns[i])%> _<%=SourceTable.Columns[i].Name.Substring(0,1).ToLower()+SourceTable.Columns[i].Name.Substring(1,SourceTable.Columns[i].Name.Length-1)%>;
  <%}%>
  
  #endregion
  
  #region Constructor
  /// <summary>
  /// <%=SourceTable.Name %>Struct Constructor
  /// </summary>
        public <%=SourceTable.Name %>Model()
        {
        }
  /// <summary>
  /// <%=SourceTable.Name %>Struct Constructor(Have Parameters)
  /// </summary>
  <%for(int i=0;i<SourceTable.Columns.Count;i++){%>
  ///<param name="<%=SourceTable.Columns[i].Name.Substring(0,1).ToLower()+SourceTable.Columns[i].Name.Substring(1,SourceTable.Columns[i].Name.Length-1)%>"><%if(SourceTable.Columns[i].Description.Length>0){%><%=SourceTable.Columns[i].Name+"  "+SourceTable.Columns[i].Description%><%}else{%><%=SourceTable.Columns[i].Name%><%}%></param>
  <%}%>
  public <%=SourceTable.Name %>Model(<%for(int i=0;i<SourceTable.Columns.Count;i++){%><%=CSharpType(SourceTable.Columns[i])%> <%=SourceTable.Columns[i].Name.Substring(0,1).ToLower()+SourceTable.Columns[i].Name.Substring(1,SourceTable.Columns[i].Name.Length-1)%><% if (i < SourceTable.Columns.Count - 1) { %>,<%}%><%}%>)
  {
  <%for(int i=0;i<SourceTable.Columns.Count;i++){%>
   this._<%=SourceTable.Columns[i].Name.Substring(0,1).ToLower()+SourceTable.Columns[i].Name.Substring(1,SourceTable.Columns[i].Name.Length-1)%> = <%=SourceTable.Columns[i].Name.Substring(0,1).ToLower()+SourceTable.Columns[i].Name.Substring(1,SourceTable.Columns[i].Name.Length-1)%>;
  <%}%>
  }
  #endregion
   
  #region public Property
          <%for(int i=0;i<SourceTable.Columns.Count;i++){%>
  
  ///<Summary>
  /// <%=SourceTable.Columns[i].Name%><%if(SourceTable.Columns[i].Description.Length>0){%>
  /// <%=SourceTable.Columns[i].Description%><%}%>
  ///</Summary>
  public <%=CSharpType(SourceTable.Columns[i]).Trim()%> <%=SourceTable.Columns[i].Name%>
  {
   get { return _<%=SourceTable.Columns[i].Name.Substring(0,1).ToLower()+SourceTable.Columns[i].Name.Substring(1,SourceTable.Columns[i].Name.Length-1)%>; }
   set {  _<%=SourceTable.Columns[i].Name.Substring(0,1).ToLower()+SourceTable.Columns[i].Name.Substring(1,SourceTable.Columns[i].Name.Length-1)%> = value; }
  }


  <%}%>
  
  #endregion  
   }
}
Output:

///////////////////////////////////////////////////////////////////////////////////////
// File: CompanyModel.cs
// Description: the CompanyModel Created By CodeSmith.
// ---------------------
// Copyright: @ 2009-9-3 12:48:02
// ---------------------
// History:
///////////////////////////////////////////////////////////////////////////////////////
 
using System;
 
namespace LineChat.Model
{
   /// <summary>
   /// Summary description for CompanyModel.
   /// Description:
   /// </summary>
   public class CompanyModel
   {
  #region Private Protery
  
  private int      _companyId;
  private string   _companyAccount;
  private string   _companyName;
  private string   _companyAddress;
  private string   _shortName;
  private string   _phone;
  private string   _logo;
  private string   _email;
  private int      _postCode;
  private string   _uRL;
  private DateTime _createTime;
  private string   _belong;
  private int      _adminId;
  private DateTime _changeTime;
  private int      _adminId2;
  private int      _state;
  private string   _remark;
  
  #endregion
  
  #region Constructor
  /// <summary>
  /// CompanyStruct Constructor
  /// </summary>
        public CompanyModel()
        {
        }
  /// <summary>
  /// CompanyStruct Constructor(Have Parameters)
  /// </summary>
  ///<param name="companyId">CompanyId</param>
  ///<param name="companyAccount">CompanyAccount  唯一键</param>
  ///<param name="companyName">CompanyName</param>
  ///<param name="companyAddress">CompanyAddress</param>
  ///<param name="shortName">ShortName</param>
  ///<param name="phone">Phone</param>
  ///<param name="logo">Logo</param>
  ///<param name="email">Email</param>
  ///<param name="postCode">PostCode</param>
  ///<param name="uRL">URL</param>
  ///<param name="createTime">CreateTime</param>
  ///<param name="belong">Belong</param>
  ///<param name="adminId">AdminId</param>
  ///<param name="changeTime">ChangeTime</param>
  ///<param name="adminId2">AdminId2</param>
  ///<param name="state">State  1 有效,0无效</param>
  ///<param name="remark">Remark</param>
  public CompanyModel(int      companyId,string   companyAccount,string   companyName,string   companyAddress,string   shortName,string   phone,string   logo,string   email,int      postCode,string   uRL,DateTime createTime,string   belong,int      adminId,DateTime changeTime,int      adminId2,int      state,string   remark)
  {
   this._companyId = companyId;
   this._companyAccount = companyAccount;
   this._companyName = companyName;
   this._companyAddress = companyAddress;
   this._shortName = shortName;
   this._phone = phone;
   this._logo = logo;
   this._email = email;
   this._postCode = postCode;
   this._uRL = uRL;
   this._createTime = createTime;
   this._belong = belong;
   this._adminId = adminId;
   this._changeTime = changeTime;
   this._adminId2 = adminId2;
   this._state = state;
   this._remark = remark;
  }
  #endregion
   
  #region public Property
  
  ///<Summary>
  /// CompanyId
  ///</Summary>
  public int CompanyId
  {
   get { return _companyId; }
   set {  _companyId = value; }
  }
  
  ///<Summary>
  /// CompanyAccount
  /// 唯一键
  ///</Summary>
  public string CompanyAccount
  {
   get { return _companyAccount; }
   set {  _companyAccount = value; }
  }
  
  ///<Summary>
  /// CompanyName
  ///</Summary>
  public string CompanyName
  {
   get { return _companyName; }
   set {  _companyName = value; }
  }
  
  ///<Summary>
  /// CompanyAddress
  ///</Summary>
  public string CompanyAddress
  {
   get { return _companyAddress; }
   set {  _companyAddress = value; }
  }
  
  ///<Summary>
  /// ShortName
  ///</Summary>
  public string ShortName
  {
   get { return _shortName; }
   set {  _shortName = value; }
  }
  
  ///<Summary>
  /// Phone
  ///</Summary>
  public string Phone
  {
   get { return _phone; }
   set {  _phone = value; }
  }
  
  ///<Summary>
  /// Logo
  ///</Summary>
  public string Logo
  {
   get { return _logo; }
   set {  _logo = value; }
  }
  
  ///<Summary>
  /// Email
  ///</Summary>
  public string Email
  {
   get { return _email; }
   set {  _email = value; }
  }
  
  ///<Summary>
  /// PostCode
  ///</Summary>
  public int PostCode
  {
   get { return _postCode; }
   set {  _postCode = value; }
  }
  
  ///<Summary>
  /// URL
  ///</Summary>
  public string URL
  {
   get { return _uRL; }
   set {  _uRL = value; }
  }
  
  ///<Summary>
  /// CreateTime
  ///</Summary>
  public DateTime CreateTime
  {
   get { return _createTime; }
   set {  _createTime = value; }
  }
  
  ///<Summary>
  /// Belong
  ///</Summary>
  public string Belong
  {
   get { return _belong; }
   set {  _belong = value; }
  }
  
  ///<Summary>
  /// AdminId
  ///</Summary>
  public int AdminId
  {
   get { return _adminId; }
   set {  _adminId = value; }
  }
  
  ///<Summary>
  /// ChangeTime
  ///</Summary>
  public DateTime ChangeTime
  {
   get { return _changeTime; }
   set {  _changeTime = value; }
  }
  
  ///<Summary>
  /// AdminId2
  ///</Summary>
  public int AdminId2
  {
   get { return _adminId2; }
   set {  _adminId2 = value; }
  }
  
  ///<Summary>
  /// State
  /// 1 有效,0无效
  ///</Summary>
  public int State
  {
   get { return _state; }
   set {  _state = value; }
  }
  
  ///<Summary>
  /// Remark
  ///</Summary>
  public string Remark
  {
   get { return _remark; }
   set {  _remark = value; }
  }
  
  #endregion  
   }
}

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