实现功能: websocket+chan 通信
使用包:
github.com/gin-gonic/gin
github.com/gorilla/websocket
代码
package websocket
import (
"encoding/json"
"log"
"net/http"
"github.com/gin-gonic/gin"
"github.com/gorilla/websocket"
)
// ClientManager is a websocket manager
type ClientManager struct {
Clients map[*Client]bool
Broadcast chan []byte
Register chan *Client
Unregister chan *Client
}
// Client is a websocket client
type Client struct {
ID int
Socket *websocket.Conn
Send chan []byte
}
// Message is return msg
type Message struct {
Sender string `json:"sender,omitempty"`
Recipient string `json:"recipient,omitempty"`
Content string `json:"content,omitempty"`
}
// Manager define a ws server manager
var Manager = ClientManager{
Broadcast: make(chan []byte),
Register: make(chan *Client),
Unregister: make(chan *Client),
Clients: make(map[*Client]bool),
}
// Start is 项目运行前, 协程开启start -> go Manager.Start()
func (manager *ClientManager) Start() {
for {
log.Println("<---管道通信--->")
select {
case conn := <-Manager.Register:
log.Printf("新用户加入:%v", conn.ID)
Manager.Clients[conn] = true
jsonMessage, _ := json.Marshal(&Message{Content: "Successful connection to socket service"})
Manager.Send(jsonMessage, conn)
case conn := <-Manager.Unregister:
log.Printf("用户离开:%v", conn.ID)
if _, ok := Manager.Clients[conn]; ok {
close(conn.Send)
delete(Manager.Clients, conn)
jsonMessage, _ := json.Marshal(&Message{Content: "A socket has disconnected"})
Manager.Send(jsonMessage, conn)
}
case message := <-Manager.Broadcast:
jsonMessage, _ := json.Marshal(&Message{Content: string(message)})
for conn := range Manager.Clients {
select {
case conn.Send <- jsonMessage:
default:
close(conn.Send)
delete(Manager.Clients, conn)
}
}
}
}
}
// Send is to send ws message to ws client
func (manager *ClientManager) Send(message []byte, ignore *Client) {
for conn := range manager.Clients {
// if conn != ignore { //向除了自己的socket 用户发送
conn.Send <- message
// }
}
}
func (c *Client) Read() {
defer func() {
Manager.Unregister <- c
c.Socket.Close()
}()
for {
_, message, err := c.Socket.ReadMessage()
if err != nil {
Manager.Unregister <- c
c.Socket.Close()
break
}
log.Printf("读取到客户端的信息:%s", string(message))
Manager.Broadcast <- message
}
}
func (c *Client) Write() {
defer func() {
c.Socket.Close()
}()
for {
select {
case message, ok := <-c.Send:
if !ok {
c.Socket.WriteMessage(websocket.CloseMessage, []byte{})
return
}
log.Printf("发送到到客户端的信息:%s", string(message))
c.Socket.WriteMessage(websocket.TextMessage, message)
}
}
}
//TestHandler socket 连接 中间件 作用:升级协议,用户验证,自定义信息等
func TestHandler(c *gin.Context) {
conn, err := websocket.Upgrade(c.Writer, c.Request, nil, 1024, 1024)
if err != nil {
http.NotFound(c.Writer, c.Request)
return
}
//可以添加用户信息验证
userID := 1
client := &Client{
ID: userID,
Socket: conn,
Send: make(chan []byte),
}
Manager.Register <- client
go client.Read()
go client.Write()
}
使用
定义个ws请求路径路由 , 路由验证 使用TestHandler 中间件, 用于升级服务,验证用户信息
例如 :
route.Get("/ws",TestHandler)
==main 入口 写入 go Manager.Start() 协程开启服务==
如果文件不在main包里, 需要写上包名 例如: 包名为websocket
go websocket.Manager.Start()
每个方法的作用
Start():启动websocket服务
Send():向连接websocket的管道chan写入数据
Read():读取在websocket管道中的数据
Write():通过websocket协议向连接到ws的客户端发送数据
TestHandler(): ws链接交互的中间件, 用于协议升级, 用户信息验证等
前端测试 我使用的是 http://easyswoole.com/wstool.html 这个测试工具
代码原处:https://www.jianshu.com/p/f058fdbdea58 只是稍微修改下代码