什么是模式?
- 模式是用于匹配的规则,比如
switch
的case
、捕捉错误的catch
、if\guard\while\for
语句的条件等
Swift中的模式有:
- 通配符模式(Wildcard Pattern)
- 标识符模式(Identifier Pattern)
- 值绑定模式(Value-Binding Pattern)
- 元组模式(Tuple Pattern)
- 枚举Case模式(Enumeration Case Pattern)
- 可选模式(Optional Pattern)
- 类型转换模式(Type-Casting Pattern)
- 表达式模式(Expression Pattern)
通配符模式(Wildcard Pattern)
-
_
匹配任何值 -
_?
匹配非nil值
enum Life {
case human(name: String, age: Int?)
case animal(name: String, age: Int?)
}
func check(_ life: Life) {
switch life {
case .human(let name, _):
print("human", name)
case .animal(let name, _?):
print("animal", name)
default:
print("other")
}
}
check(.human(name: "Rose",age: 20)) // human Rose
check(.human(name: "Jack",age: nil)) // human Jack
check(.animal(name: "Dog",age: 5)) // animal Dog
check(.animal(name: "Cat",age: nil)) // other
标识符模式(Identifier Pattern)
- 给对应的变量、常量名赋值
var age = 10
let name = "jack"
值绑定模式(Value-Binding Pattern)
- 将元组point 值绑定到 元组 (x, y)中
let point = (3, 2)
switch point {
case let (x, y):
print("The point is at (\(x), \(y)).")
}
元组模式(Tuple Pattern)
let points = [(0, 0), (1, 0), (2, 0)]
for (x, _) in points {
print(x)
}
let name: String? = "jack"
let age = 18
let info: Any = [1, 2]
switch (name, age, info) {
case (_?, _ , _ as String):
print("case")
default:
print("default")
} // default
var scores = ["jack" : 98, "rose" : 100, "kate" : 86]
for (name, score) in scores {
print(name, score)
}
枚举Case模式(Enumeration Case Pattern)
if case
语句等价于只有1个case的switch
语句
- 示例一:
let age = 2
// 原来的写法
if age >= 0 && age <= 9 {
print("[0, 9]")
}
// 枚举Case模式
if case 0...9 = age {
print("[0, 9]")
}
guard case 0...9 = age else { return }
print("[0, 9]")
等价于:
switch age {
case 0...9: print("[0, 9]")
default: break
}
- 示例二:
let ages: [Int?] = [2, 3, nil, 5]
for case nil in ages {
print("有nil值")
break
} // 有nil值
- 示例三:
let points = [(1, 0), (2, 1), (3, 0)]
for case let (x, 0) in points {
print(x)
} // 1 3
可选模式(Optional Pattern)
- 示例一:
let age: Int? = 42
if case .some(let x) = age { print(x) } //可选类型本质是枚举
//上行代码等价于下行
if case let x? = age { print(x) }
将age解包赋值给x, 打印x
- 示例二:
let ages: [Int?] = [nil, 2, 3, nil, 5]
for case let age? in ages {
print(age)
} // 2 3 5
将数组ages中元素取出,与age进行匹配,非空的话解包并打印
- 示例三:
let ages: [Int?] = [nil, 2, 3, nil, 5]
for item in ages {
if let age = item {
print(age)
}
} // 跟上面的for,效果是等价的
- 示例四:
func check(_ num: Int?) {
switch num {
case 2?:print("2")
case 4?:print("4")
case 6?: print("6")
case _?: print("other")
case _: print("nil")
}
}
check(4) // 4
check(8) // other
check(nil) // nil
类型转换模式(Type-Casting Pattern)
- 示例一:
let num: Any = 6
switch num {
case is Int:
// 编译器依然认为num是Any类型
print("is Int", num)
// case let n as Int:
// print("as Int", n + 1)
default:
break
}
is
只是判断num是否Int类型, num依然是Any类型
as
可以强转为Int类型
- 示例二:
class Animal { func eat() { print(type(of: self), "eat") } }
class Dog : Animal { func run() { print(type(of: self), "run") } }
class Cat : Animal { func jump() { print(type(of: self), "jump") } }
func check(_ animal: Animal) {
switch animal {
case let dog as Dog:
dog.eat()
dog.run()
case is Cat:
animal.eat()
(animal as? Cat)?.jump() //调用Car 的jump
default: break
}
}
// Dog eat
// Dog run
check(Dog())
// Cat eat
check(Cat())
表达式模式(Expression Pattern)
表达式模式用在 case
中
let point = (1, 2)
switch point {
case (0, 0):
print("(0, 0) is at the origin.")
case (-2...2, -2...2):
print("(\(point.0), \(point.1)) is near the origin.")
default:
print("The point is at (\(point.0), \(point.1)).")
} // (1, 2) is near the origin.
自定义表达式模式
可以通过重载运算符,自定义表达式模式的匹配规则
struct Student {
var score = 0, name = ""
static func ~= (pattern: Int, value: Student) -> Bool { value.score >= pattern }
static func ~= (pattern: ClosedRange, value: Student) -> Bool { pattern.contains(value.score) }
static func ~= (pattern: Range, value: Student) -> Bool { pattern.contains(value.score) }
}
-
pattern
是case后内容,value
是switch后边内容,
示例一:
var stu = Student(score: 75, name: "Jack")
switch stu {
case 100: print(">= 100")
case 90: print(">= 90")
case 80..<90: print("[80, 90)")
case 60...79: print("[60, 79]")
case 0: print(">= 0")
default: break
} // [60, 79]
示例二:
if case 60 = stu {
print(">= 60")
} // >= 60
示例三:
var info = (Student(score: 70, name: "Jack"), "及格")
switch info {
case let (60, text): print(text)
default: break
} // 及格
示例四:
extension String {
static func ~= (pattern: (String) -> Bool, value: String) -> Bool {
pattern(value)
}
}
func hasPrefix(_ prefix: String) -> ((String) -> Bool) {{ $0.hasPrefix(prefix) }}
func hasSuffix(_ suffix: String) -> ((String) -> Bool) {{ $0.hasSuffix(suffix) }}
var str = "jack"
switch str {
case hasPrefix("j"), hasSuffix("k"):
print("以j开头,以k结尾")
default: break
} // 以j开头,以k结尾
示例五:
func isEven(_ i: Int) -> Bool { i % 2 == 0 }
func isOdd(_ i: Int) -> Bool { i % 2 != 0 }
extension Int{
static func ~= (pattern: (Int) -> Bool, value: Int) -> Bool{
pattern(value)
}
}
var age = 9
switch age {
case isEven:
print("偶数")
case isOdd:
print("奇数")
default:
print("其他")
}
示例六: 自定义运算符
prefix operator ~>
prefix operator ~>=
prefix operator ~<
prefix operator ~<=
prefix func ~> (_ i: Int) -> ((Int) -> Bool) {{ $0 > i }}
prefix func ~>= (_ i: Int) -> ((Int) -> Bool) {{ $0 >= i }}
prefix func ~< (_ i: Int) -> ((Int) -> Bool) {{ $0 < i }}
prefix func ~<= (_ i: Int) -> ((Int) -> Bool) {{ $0 <= i }}
var age = 9
switch age {
case ~>=0:
print("1")
case ~>10:
print("2")
default: break
} // [0, 10]
where
可以使用where
为模式匹配增加匹配条件
示例一: 在case后边使用
var data = (10, "Jack")
switch data {
case let (age, _) where age > 10:
print(data.1, "age>10")
case let (age, _) where age > 0:
print(data.1, "age>0")
default: break
}
示例二: 在for循环中使用
var ages = [10, 20, 44, 23, 55]
for age in ages where age > 30 {
print(age)
} // 44 55
示例三: 在关联类型后面使用
protocol Stackable { associatedtype Element }
protocol Container {
associatedtype Stack : Stackable where Stack.Element : Equatable
}
示例四: 在函数返回值后面使用
func equal(_ s1: S1, _ s2: S2) -> Bool where S1.Element == S2.Element, S1.Element : Hashable {
return false
}
示例五: 带条件的扩展
extension Container where Self.Stack.Element : Hashable { }