Paper YOLO v4: https://arxiv.org/abs/2004.10934
Paper Scaled YOLO v4: https://arxiv.org/abs/2011.08036 use to reproduce results: ScaledYOLOv4
More details in articles on medium:
Manual: https://github.com/AlexeyAB/darknet/wiki
Discussion:
About Darknet framework: http://pjreddie.com/darknet/
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-Z2eMrJTj-1617806356914)(https://github.com/AlexeyAB/darknet/workflows/Darknet%20Continuous%20Integration/badge.svg)]
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-sJGXYLwf-1617806356934)(https://travis-ci.org/AlexeyAB/darknet.svg?branch=master)]
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-nCTKCTTG-1617806356939)(https://img.shields.io/github/contributors/AlexeyAB/Darknet.svg)]
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-qgsGblQn-1617806356944)(https://img.shields.io/badge/license-Unlicense-blue.svg)]
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-OjKJKMIf-1617806356947)(https://zenodo.org/badge/75388965.svg)]
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-L9tbeNbz-1617806356950)(http://img.shields.io/badge/cs.CV-arXiv%3A2004.10934-B31B1B.svg)]
AP50:95 - FPS (Tesla V100) Paper: https://arxiv.org/abs/2011.08036
AP50:95 / AP50 - FPS (Tesla V100) Paper: https://arxiv.org/abs/2004.10934
tkDNN-TensorRT accelerates YOLOv4 ~2x times for batch=1 and 3x-4x times for batch=4.
Network Size | Darknet, FPS (avg) | tkDNN TensorRT FP32, FPS | tkDNN TensorRT FP16, FPS | OpenCV FP16, FPS | tkDNN TensorRT FP16 batch=4, FPS | OpenCV FP16 batch=4, FPS | tkDNN Speedup |
---|---|---|---|---|---|---|---|
320 | 100 | 116 | 202 | 183 | 423 | 430 | 4.3x |
416 | 82 | 103 | 162 | 159 | 284 | 294 | 3.6x |
512 | 69 | 91 | 134 | 138 | 206 | 216 | 3.1x |
608 | 53 | 62 | 103 | 115 | 150 | 150 | 2.8x |
Tiny 416 | 443 | 609 | 790 | 773 | 1774 | 1353 | 3.5x |
Tiny 416 CPU Core i7 7700HQ | 3.4 | - | - | 42 | - | 39 | 12x |
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-CWW8RFaN-1617806356964)(https://user-images.githubusercontent.com/4096485/101360000-1a33cf00-38ae-11eb-9e5e-b29c5fb0afbe.png)] | [外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-ApCaA9vv-1617806356965)(https://user-images.githubusercontent.com/4096485/101359389-43a02b00-38ad-11eb-866c-f813e96bf61a.png)] |
---|
Others: https://www.youtube.com/user/pjreddie/videos
yolov4.weights
file 245 MB: yolov4.weights (Google-drive mirror yolov4.weights )cfg/coco.data
should beclasses= 80
train = /trainvalno5k.txt
valid = /testdev2017.txt
names = data/coco.names
backup = backup
eval=coco
/results/
folder near with ./darknet
executable file./darknet detector valid cfg/coco.data cfg/yolov4.cfg yolov4.weights
/results/coco_results.json
to detections_test-dev2017_yolov4_results.json
and compress it to detections_test-dev2017_yolov4_results.zip
detections_test-dev2017_yolov4_results.zip
to the MS COCO evaluation server for the test-dev2019 (bbox)
GPU=1 CUDNN=1 CUDNN_HALF=1 OPENCV=1
in the Makefile
yolov4.weights
file 245 MB: yolov4.weights (Google-drive mirror yolov4.weights )./darknet detector demo cfg/coco.data cfg/yolov4.cfg yolov4.weights test.mp4 -dont_show -ext_output
./darknet detector demo cfg/coco.data cfg/yolov4.cfg yolov4.weights test.mp4 -benchmark
There are weights-file for different cfg-files (trained for MS COCO dataset):
FPS on RTX 2070 ® and Tesla V100 (V):
yolov4x-mish.cfg - 640x640 - 67.9% [email protected] (49.4% [email protected]:0.95) - 23® FPS / 50(V) FPS - 221 BFlops (110 FMA) - 381 MB: yolov4x-mish.weights
yolov4-csp.cfg - 202 MB: yolov4-csp.weights paper Scaled Yolo v4
just change width=
and height=
parameters in yolov4-csp.cfg
file and use the same yolov4-csp.weights
file for all cases:
width=640 height=640
in cfg: 66.2% [email protected] (47.5% [email protected]:0.95) - 70(V) FPS - 120 (60 FMA) BFlopswidth=512 height=512
in cfg: 64.8% [email protected] (46.2% [email protected]:0.95) - 93(V) FPS - 77 (39 FMA) BFlopsyolov4.cfg - 245 MB: yolov4.weights (Google-drive mirror yolov4.weights ) paper Yolo v4
just change width=
and height=
parameters in yolov4.cfg
file and use the same yolov4.weights
file for all cases:
width=608 height=608
in cfg: 65.7% [email protected] (43.5% [email protected]:0.95) - 34® FPS / 62(V) FPS - 128.5 BFlopswidth=512 height=512
in cfg: 64.9% [email protected] (43.0% [email protected]:0.95) - 45® FPS / 83(V) FPS - 91.1 BFlopswidth=416 height=416
in cfg: 62.8% [email protected] (41.2% [email protected]:0.95) - 55® FPS / 96(V) FPS - 60.1 BFlopswidth=320 height=320
in cfg: 60% [email protected] ( 38% [email protected]:0.95) - 63® FPS / 123(V) FPS - 35.5 BFlopsyolov4-tiny.cfg - 40.2% [email protected] - 371(1080Ti) FPS / 330(RTX2070) FPS - 6.9 BFlops - 23.1 MB: yolov4-tiny.weights
enet-coco.cfg (EfficientNetB0-Yolov3) - 45.5% [email protected] - 55® FPS - 3.7 BFlops - 18.3 MB: enetb0-coco_final.weights
yolov3-openimages.cfg - 247 MB - 18® FPS - OpenImages dataset: yolov3-openimages.weights
csresnext50-panet-spp-original-optimal.cfg - 65.4% [email protected] (43.2% [email protected]:0.95) - 32® FPS - 100.5 BFlops - 217 MB: csresnext50-panet-spp-original-optimal_final.weights
yolov3-spp.cfg - 60.6% [email protected] - 38® FPS - 141.5 BFlops - 240 MB: yolov3-spp.weights
csresnext50-panet-spp.cfg - 60.0% [email protected] - 44 FPS - 71.3 BFlops - 217 MB: csresnext50-panet-spp_final.weights
yolov3.cfg - 55.3% [email protected] - 66® FPS - 65.9 BFlops - 236 MB: yolov3.weights
yolov3-tiny.cfg - 33.1% [email protected] - 345® FPS - 5.6 BFlops - 33.7 MB: yolov3-tiny.weights
yolov3-tiny-prn.cfg - 33.1% [email protected] - 370® FPS - 3.5 BFlops - 18.8 MB: yolov3-tiny-prn.weights
yolov2.cfg
(194 MB COCO Yolo v2) - requires 4 GB GPU-RAM: https://pjreddie.com/media/files/yolov2.weightsyolo-voc.cfg
(194 MB VOC Yolo v2) - requires 4 GB GPU-RAM: http://pjreddie.com/media/files/yolo-voc.weightsyolov2-tiny.cfg
(43 MB COCO Yolo v2) - requires 1 GB GPU-RAM: https://pjreddie.com/media/files/yolov2-tiny.weightsyolov2-tiny-voc.cfg
(60 MB VOC Yolo v2) - requires 1 GB GPU-RAM: http://pjreddie.com/media/files/yolov2-tiny-voc.weightsyolo9000.cfg
(186 MB Yolo9000-model) - requires 4 GB GPU-RAM: http://pjreddie.com/media/files/yolo9000.weightsPut it near compiled: darknet.exe
You can get cfg-files by path: darknet/cfg/
OpenCV_DIR
= C:\opencv\build
- where are the include
and x64
folders image)cudnn.h
,libcudnn.so
… as desribed here https://docs.nvidia.com/deeplearning/sdk/cudnn-install/index.html#installlinux-tar , on Windows copy cudnn.h
,cudnn64_7.dll
, cudnn64_7.lib
as desribed here https://docs.nvidia.com/deeplearning/sdk/cudnn-install/index.html#installwindows )pip install yolov4
YOLOv4 on TensorFlow 2.0 / TFlite / Andriod: https://github.com/hunglc007/tensorflow-yolov4-tfliteyolov4.weights
/cfg
files to yolov4.pb
by using TNTWEN project, and to yolov4.tflite
TensorFlow-liteyolov4.weights
/cfg
with: C++ example or Python example./scripts/get_coco_dataset.sh
to get labeled MS COCO detection datasetpython ./scripts/get_openimages_dataset.py
for labeling train detection datasetpython ./scripts/voc_label.py
for labeling Train/Test/Val detection datasets./scripts/get_imagenet_train.sh
(also imagenet_label.sh
for labeling valid set)[conv_lstm]
/conv-rnn[crnn]
) for accurate detection on video[net] mixup=1 cutmix=1 mosaic=1 blur=1
. Added activations: SWISH, MISH, NORM_CHAN, NORM_CHAN_SOFTMAXCUDNN_HALF
defined in the Makefile
or darknet.sln
darknet detector demo
…random=1
darknet detector map
…-map
flag) during training./darknet detector demo ... -json_port 8070 -mjpeg_port 8090
as JSON and MJPEG server to get results online over the network by using your soft or Web-browserAnd added manual - How to train Yolo v4-v2 (to detect your custom objects)
Also, you might be interested in using a simplified repository where is implemented INT8-quantization (+30% speedup and -1% mAP reduced): https://github.com/AlexeyAB/yolo2_light
On Linux use ./darknet
instead of darknet.exe
, like this:./darknet detector test ./cfg/coco.data ./cfg/yolov4.cfg ./yolov4.weights
On Linux find executable file ./darknet
in the root directory, while on Windows find it in the directory \build\darknet\x64
darknet.exe detector test cfg/coco.data cfg/yolov4.cfg yolov4.weights -thresh 0.25
darknet.exe detector test cfg/coco.data yolov4.cfg yolov4.weights -ext_output dog.jpg
darknet.exe detector demo cfg/coco.data cfg/yolov4.cfg yolov4.weights -ext_output test.mp4
darknet.exe detector demo cfg/coco.data cfg/yolov4.cfg yolov4.weights -c 0
darknet.exe detector demo cfg/coco.data cfg/yolov4.cfg yolov4.weights http://192.168.0.80:8080/video?dummy=param.mjpg
darknet.exe detector demo cfg/coco.data cfg/yolov4.cfg yolov4.weights test.mp4 -out_filename res.avi
darknet.exe detector demo cfg/coco.data cfg/yolov3-tiny.cfg yolov3-tiny.weights test.mp4
ip-address:8070
and 8090: ./darknet detector demo ./cfg/coco.data ./cfg/yolov3.cfg ./yolov3.weights test50.mp4 -json_port 8070 -mjpeg_port 8090 -ext_output
darknet.exe detector demo cfg/coco.data cfg/yolov3-tiny.cfg yolov3-tiny.weights -i 1 test.mp4
darknet.exe detect cfg/yolov4.cfg yolov4.weights -i 0 -thresh 0.25
http://ec2-35-160-228-91.us-west-2.compute.amazonaws.com:8090
in the Chrome/Firefox (Darknet should be compiled with OpenCV):./darknet detector train cfg/coco.data yolov4.cfg yolov4.conv.137 -dont_show -mjpeg_port 8090 -map
darknet.exe detector test cfg/combine9k.data cfg/yolo9000.cfg yolo9000.weights
data/train.txt
and save results of detection to result.json
file use:darknet.exe detector test cfg/coco.data cfg/yolov4.cfg yolov4.weights -ext_output -dont_show -out result.json < data/train.txt
data/train.txt
and save results of detection to result.txt
use:darknet.exe detector test cfg/coco.data cfg/yolov4.cfg yolov4.weights -dont_show -ext_output < data/train.txt > result.txt
data/new_train.txt
and save results of detection in Yolo training format for each image as label .txt
(in this way you can increase the amount of training data) use:darknet.exe detector test cfg/coco.data cfg/yolov4.cfg yolov4.weights -thresh 0.25 -dont_show -save_labels < data/new_train.txt
darknet.exe detector calc_anchors data/obj.data -num_of_clusters 9 -width 416 -height 416
darknet.exe detector map data/obj.data yolo-obj.cfg backup\yolo-obj_7000.weights
darknet.exe detector map data/obj.data yolo-obj.cfg backup\yolo-obj_7000.weights -iou_thresh 0.75
Download for Android phone mjpeg-stream soft: IP Webcam / Smart WebCam
Connect your Android phone to computer by WiFi (through a WiFi-router) or USB
Start Smart WebCam on your phone
Replace the address below, on shown in the phone application (Smart WebCam) and launch:
darknet.exe detector demo data/coco.data yolov4.cfg yolov4.weights http://192.168.0.80:8080/video?dummy=param.mjpg -i 0
CMake
)The CMakeLists.txt
will attempt to find installed optional dependencies like CUDA, cudnn, ZED and build against those. It will also create a shared object library file to use darknet
for code development.
Open a shell terminal inside the cloned repository and launch:
./build.sh
make
)Just do make
in the darknet directory. (You can try to compile and run it on Google Colab in cloud link (press «Open in Playground» button at the top-left corner) and watch the video link )
Before make, you can set such options in the Makefile
: link
GPU=1
to build with CUDA to accelerate by using GPU (CUDA should be in /usr/local/cuda
)CUDNN=1
to build with cuDNN v5-v7 to accelerate training by using GPU (cuDNN should be in /usr/local/cudnn
)CUDNN_HALF=1
to build for Tensor Cores (on Titan V / Tesla V100 / DGX-2 and later) speedup Detection 3x, Training 2xOPENCV=1
to build with OpenCV 4.x/3.x/2.4.x - allows to detect on video files and video streams from network cameras or web-camsDEBUG=1
to bould debug version of YoloOPENMP=1
to build with OpenMP support to accelerate Yolo by using multi-core CPULIBSO=1
to build a library darknet.so
and binary runable file uselib
that uses this library. Or you can try to run so LD_LIBRARY_PATH=./:$LD_LIBRARY_PATH ./uselib test.mp4
How to use this SO-library from your own code - you can look at C++ example: https://github.com/AlexeyAB/darknet/blob/master/src/yolo_console_dll.cppLD_LIBRARY_PATH=./:$LD_LIBRARY_PATH ./uselib data/coco.names cfg/yolov4.cfg yolov4.weights test.mp4
ZED_CAMERA=1
to build a library with ZED-3D-camera support (should be ZED SDK installed), then runLD_LIBRARY_PATH=./:$LD_LIBRARY_PATH ./uselib data/coco.names cfg/yolov4.cfg yolov4.weights zed_camera
ARCH=
. If you use a never version than CUDA 11 you further need to edit line 20 from Makefile and remove -gencode arch=compute_30,code=sm_30 \
as Kepler GPU support was dropped in CUDA 11. You can also drop the general ARCH=
and just uncomment ARCH=
for your graphics card.To run Darknet on Linux use examples from this article, just use ./darknet
instead of darknet.exe
, i.e. use this command: ./darknet detector test ./cfg/coco.data ./cfg/yolov4.cfg ./yolov4.weights
CMake
)Requires:
Windows win64-x64 Installer
https://cmake.org/download/In the Windows:
Start (button) -> All programms -> Cmake -> Cmake (gui) ->
look at image In Cmake: Enter input path to the darknet Source, and output path to the Binaries -> Configure (button) -> Optional platform for generator: x64
-> Finish -> Generate -> Open Project ->
in MS Visual Studio: Select: x64 and Release -> Build -> Build solution
find the executable file darknet.exe
in the output path to the binaries you specified
[外链图片转存失败,源站可能有防盗链机制,建议将图片保存下来直接上传(img-pvLSVTmc-1617806356967)(https://habrastorage.org/webt/ay/ty/f-/aytyf-8bufe7q-16yoecommlwys.jpeg)]
vcpkg
)This is the recommended approach to build Darknet on Windows.
Install Visual Studio 2017 or 2019. In case you need to download it, please go here: Visual Studio Community
Install CUDA (at least v10.0) enabling VS Integration during installation.
Open Powershell (Start -> All programs -> Windows Powershell) and type these commands:
PS Code\> git clone https://github.com/microsoft/vcpkg
PS Code\> cd vcpkg
PS Code\vcpkg> $env:VCPKG_ROOT=$PWD
PS Code\vcpkg> .\bootstrap-vcpkg.bat
PS Code\vcpkg> .\vcpkg install darknet[full]:x64-windows #replace with darknet[opencv-base,cuda,cudnn]:x64-windows for a quicker install of dependencies
PS Code\vcpkg> cd ..
PS Code\> git clone https://github.com/AlexeyAB/darknet
PS Code\> cd darknet
PS Code\darknet> powershell -ExecutionPolicy Bypass -File .\build.ps1
Train it first on 1 GPU for like 1000 iterations: darknet.exe detector train cfg/coco.data cfg/yolov4.cfg yolov4.conv.137
Then stop and by using partially-trained model /backup/yolov4_1000.weights
run training with multigpu (up to 4 GPUs): darknet.exe detector train cfg/coco.data cfg/yolov4.cfg /backup/yolov4_1000.weights -gpus 0,1,2,3
If you get a Nan, then for some datasets better to decrease learning rate, for 4 GPUs set learning_rate = 0,00065
(i.e. learning_rate = 0.00261 / GPUs). In this case also increase 4x times burn_in =
in your cfg-file. I.e. use burn_in = 4000
instead of 1000
.
https://groups.google.com/d/msg/darknet/NbJqonJBTSY/Te5PfIpuCAAJ
(to train old Yolo v2 yolov2-voc.cfg
, yolov2-tiny-voc.cfg
, yolo-voc.cfg
, yolo-voc.2.0.cfg
, … click by the link)
Training Yolo v4 (and v3):
For training cfg/yolov4-custom.cfg
download the pre-trained weights-file (162 MB): yolov4.conv.137 (Google drive mirror yolov4.conv.137 )
Create file yolo-obj.cfg
with the same content as in yolov4-custom.cfg
(or copy yolov4-custom.cfg
to yolo-obj.cfg)
and:
batch=64
subdivisions=16
classes*2000
but not less than number of training images, but not less than number of training images and not less than 6000
), f.e. max_batches=6000
if you train for 3 classessteps=4800,5400
width=416 height=416
or any value multiple of 32: https://github.com/AlexeyAB/darknet/blob/0039fd26786ab5f71d5af725fc18b3f521e7acfd/cfg/yolov3.cfg#L8-L9classes=80
to your number of objects in each of 3 [yolo]
-layers:
filters=255
] to filters=(classes + 5)x3 in the 3 [convolutional]
before each [yolo]
layer, keep in mind that it only has to be the last [convolutional]
before each of the [yolo]
layers.
[Gaussian_yolo]
layers, change [filters=57
] filters=(classes + 9)x3 in the 3 [convolutional]
before each [Gaussian_yolo]
layer
So if classes=1
then should be filters=18
. If classes=2
then write filters=21
.
(Do not write in the cfg-file: filters=(classes + 5)x3)
(Generally filters
depends on the classes
, coords
and number of mask
s, i.e. filters=(classes + coords + 1)*
, where mask
is indices of anchors. If mask
is absence, then filters=(classes + coords + 1)*num
)
So for example, for 2 objects, your file yolo-obj.cfg
should differ from yolov4-custom.cfg
in such lines in each of 3 [yolo]-layers:
[convolutional]
filters=21
[region]
classes=2
Create file obj.names
in the directory build\darknet\x64\data\
, with objects names - each in new line
Create file obj.data
in the directory build\darknet\x64\data\
, containing (where classes = number of objects):
classes = 2
train = data/train.txt
valid = data/test.txt
names = data/obj.names
backup = backup/
Put image-files (.jpg) of your objects in the directory build\darknet\x64\data\obj\
You should label each object on images from your dataset. Use this visual GUI-software for marking bounded boxes of objects and generating annotation files for Yolo v2 & v3: https://github.com/AlexeyAB/Yolo_mark
It will create .txt
-file for each .jpg
-image-file - in the same directory and with the same name, but with .txt
-extension, and put to file: object number and object coordinates on this image, for each object in new line:
Where:
- integer object number from 0
to (classes-1)
- float values relative to width and height of image, it can be equal from (0.0 to 1.0]
= /
or = /
- are center of rectangle (are not top-left corner)For example for img1.jpg
you will be created img1.txt
containing:
1 0.716797 0.395833 0.216406 0.147222
0 0.687109 0.379167 0.255469 0.158333
1 0.420312 0.395833 0.140625 0.166667
train.txt
in directory build\darknet\x64\data\
, with filenames of your images, each filename in new line, with path relative to darknet.exe
, for example containing:data/obj/img1.jpg
data/obj/img2.jpg
data/obj/img3.jpg
Download pre-trained weights for the convolutional layers and put to the directory build\darknet\x64
yolov4.cfg
, yolov4-custom.cfg
(162 MB): yolov4.conv.137 (Google drive mirror yolov4.conv.137 )yolov4-tiny.cfg
, yolov4-tiny-3l.cfg
, yolov4-tiny-custom.cfg
(19 MB): yolov4-tiny.conv.29csresnext50-panet-spp.cfg
(133 MB): csresnext50-panet-spp.conv.112yolov3.cfg, yolov3-spp.cfg
(154 MB): darknet53.conv.74yolov3-tiny-prn.cfg , yolov3-tiny.cfg
(6 MB): yolov3-tiny.conv.11enet-coco.cfg (EfficientNetB0-Yolov3)
(14 MB): enetb0-coco.conv.132Start training by using the command line: darknet.exe detector train data/obj.data yolo-obj.cfg yolov4.conv.137
To train on Linux use command: ./darknet detector train data/obj.data yolo-obj.cfg yolov4.conv.137
(just use ./darknet
instead of darknet.exe
)
yolo-obj_last.weights
will be saved to the build\darknet\x64\backup\
for each 100 iterations)yolo-obj_xxxx.weights
will be saved to the build\darknet\x64\backup\
for each 1000 iterations)darknet.exe detector train data/obj.data yolo-obj.cfg yolov4.conv.137 -dont_show
, if you train on computer without monitor like a cloud Amazon EC2)darknet.exe detector train data/obj.data yolo-obj.cfg yolov4.conv.137 -dont_show -mjpeg_port 8090 -map
then open URL http://ip-address:8090
in Chrome/Firefox browser)8.1. For training with mAP (mean average precisions) calculation for each 4 Epochs (set valid=valid.txt
or train.txt
in obj.data
file) and run: darknet.exe detector train data/obj.data yolo-obj.cfg yolov4.conv.137 -map
yolo-obj_final.weights
from path build\darknet\x64\backup\
After each 100 iterations you can stop and later start training from this point. For example, after 2000 iterations you can stop training, and later just start training using: darknet.exe detector train data/obj.data yolo-obj.cfg backup\yolo-obj_2000.weights
(in the original repository https://github.com/pjreddie/darknet the weights-file is saved only once every 10 000 iterations if(iterations > 1000)
)
Also you can get result earlier than all 45000 iterations.
Note: If during training you see nan
values for avg
(loss) field - then training goes wrong, but if nan
is in some other lines - then training goes well.
Note: If you changed width= or height= in your cfg-file, then new width and height must be divisible by 32.
Note: After training use such command for detection: darknet.exe detector test data/obj.data yolo-obj.cfg yolo-obj_8000.weights
Note: if error Out of memory
occurs then in .cfg
-file you should increase subdivisions=16
, 32 or 64: link
Do all the same steps as for the full yolo model as described above. With the exception of:
darknet.exe partial cfg/yolov4-tiny-custom.cfg yolov4-tiny.weights yolov4-tiny.conv.29 29
yolov4-tiny-obj.cfg
based on cfg/yolov4-tiny-custom.cfg
instead of yolov4.cfg
darknet.exe detector train data/obj.data yolov4-tiny-obj.cfg yolov4-tiny.conv.29
For training Yolo based on other models (DenseNet201-Yolo or ResNet50-Yolo), you can download and get pre-trained weights as showed in this file: https://github.com/AlexeyAB/darknet/blob/master/build/darknet/x64/partial.cmd
If you made you custom model that isn’t based on other models, then you can train it without pre-trained weights, then will be used random initial weights.
Usually sufficient 2000 iterations for each class(object), but not less than number of training images and not less than 6000 iterations in total. But for a more precise definition when you should stop training, use the following manual:
Region Avg IOU: 0.798363, Class: 0.893232, Obj: 0.700808, No Obj: 0.004567, Avg Recall: 1.000000, count: 8
Region Avg IOU: 0.800677, Class: 0.892181, Obj: 0.701590, No Obj: 0.004574, Avg Recall: 1.000000, count: 89002: 0.211667, 0.60730 avg, 0.001000 rate, 3.868000 seconds, 576128 images
Loaded: 0.000000 seconds
When you see that average loss 0.xxxxxx avg no longer decreases at many iterations then you should stop training. The final avgerage loss can be from 0.05
(for a small model and easy dataset) to 3.0
(for a big model and a difficult dataset).
Or if you train with flag -map
then you will see mAP indicator Last accuracy [email protected] = 18.50%
in the console - this indicator is better than Loss, so train while mAP increases.
.weights
-files from darknet\build\darknet\x64\backup
and choose the best of them:For example, you stopped training after 9000 iterations, but the best result can give one of previous weights (7000, 8000, 9000). It can happen due to overfitting. Overfitting - is case when you can detect objects on images from training-dataset, but can’t detect objects on any others images. You should get weights from Early Stopping Point:
To get weights from Early Stopping Point:
2.1. At first, in your file obj.data
you must specify the path to the validation dataset valid = valid.txt
(format of valid.txt
as in train.txt
), and if you haven’t validation images, just copy data\train.txt
to data\valid.txt
.
2.2 If training is stopped after 9000 iterations, to validate some of previous weights use this commands:
(If you use another GitHub repository, then use darknet.exe detector recall
… instead of darknet.exe detector map
…)
darknet.exe detector map data/obj.data yolo-obj.cfg backup\yolo-obj_7000.weights
darknet.exe detector map data/obj.data yolo-obj.cfg backup\yolo-obj_8000.weights
darknet.exe detector map data/obj.data yolo-obj.cfg backup\yolo-obj_9000.weights
And comapre last output lines for each weights (7000, 8000, 9000):
Choose weights-file with the highest mAP (mean average precision) or IoU (intersect over union)
For example, bigger mAP gives weights yolo-obj_8000.weights
- then use this weights for detection.
Or just train with -map
flag:
darknet.exe detector train data/obj.data yolo-obj.cfg yolov4.conv.137 -map
So you will see mAP-chart (red-line) in the Loss-chart Window. mAP will be calculated for each 4 Epochs using valid=valid.txt
file that is specified in obj.data
file (1 Epoch = images_in_train_txt / batch
iterations)
(to change the max x-axis value - change max_batches=
parameter to 2000*classes
, f.e. max_batches=6000
for 3 classes)
Example of custom object detection: darknet.exe detector test data/obj.data yolo-obj.cfg yolo-obj_8000.weights
IoU (intersect over union) - average instersect over union of objects and detections for a certain threshold = 0.24
mAP (mean average precision) - mean value of average precisions
for each class, where average precision
is average value of 11 points on PR-curve for each possible threshold (each probability of detection) for the same class (Precision-Recall in terms of PascalVOC, where Precision=TP/(TP+FP) and Recall=TP/(TP+FN) ), page-11: http://homepages.inf.ed.ac.uk/ckiw/postscript/ijcv_voc09.pdf
mAP is default metric of precision in the PascalVOC competition, this is the same as AP50 metric in the MS COCO competition.
In terms of Wiki, indicators Precision and Recall have a slightly different meaning than in the PascalVOC competition, but IoU always has the same meaning.
Example of custom object detection: darknet.exe detector test data/obj.data yolo-obj.cfg yolo-obj_8000.weights
set flag random=1
in your .cfg
-file - it will increase precision by training Yolo for different resolutions: link
increase network resolution in your .cfg
-file (height=608
, width=608
or any value multiple of 32) - it will increase precision
check that each object that you want to detect is mandatory labeled in your dataset - no one object in your data set should not be without label. In the most training issues - there are wrong labels in your dataset (got labels by using some conversion script, marked with a third-party tool, …). Always check your dataset by using: https://github.com/AlexeyAB/Yolo_mark
my Loss is very high and mAP is very low, is training wrong? Run training with -show_imgs
flag at the end of training command, do you see correct bounded boxes of objects (in windows or in files aug_...jpg
)? If no - your training dataset is wrong.
for each object which you want to detect - there must be at least 1 similar object in the Training dataset with about the same: shape, side of object, relative size, angle of rotation, tilt, illumination. So desirable that your training dataset include images with objects at diffrent: scales, rotations, lightings, from different sides, on different backgrounds - you should preferably have 2000 different images for each class or more, and you should train 2000*classes
iterations or more
desirable that your training dataset include images with non-labeled objects that you do not want to detect - negative samples without bounded box (empty .txt
files) - use as many images of negative samples as there are images with objects
What is the best way to mark objects: label only the visible part of the object, or label the visible and overlapped part of the object, or label a little more than the entire object (with a little gap)? Mark as you like - how would you like it to be detected.
for training with a large number of objects in each image, add the parameter max=200
or higher value in the last [yolo]
-layer or [region]
-layer in your cfg-file (the global maximum number of objects that can be detected by YoloV3 is 0,0615234375*(width*height)
where are width and height are parameters from [net]
section in cfg-file)
for training for small objects (smaller than 16x16 after the image is resized to 416x416) - set layers = 23
instead of https://github.com/AlexeyAB/darknet/blob/6f718c257815a984253346bba8fb7aa756c55090/cfg/yolov4.cfg#L895
stride=4
instead of https://github.com/AlexeyAB/darknet/blob/6f718c257815a984253346bba8fb7aa756c55090/cfg/yolov4.cfg#L892stride=4
instead of https://github.com/AlexeyAB/darknet/blob/6f718c257815a984253346bba8fb7aa756c55090/cfg/yolov4.cfg#L989for training for both small and large objects use modified models:
If you train the model to distinguish Left and Right objects as separate classes (left/right hand, left/right-turn on road signs, …) then for disabling flip data augmentation - add flip=0
here: https://github.com/AlexeyAB/darknet/blob/3d2d0a7c98dbc8923d9ff705b81ff4f7940ea6ff/cfg/yolov3.cfg#L17
General rule - your training dataset should include such a set of relative sizes of objects that you want to detect:
train_network_width * train_obj_width / train_image_width ~= detection_network_width * detection_obj_width / detection_image_width
train_network_height * train_obj_height / train_image_height ~= detection_network_height * detection_obj_height / detection_image_height
I.e. for each object from Test dataset there must be at least 1 object in the Training dataset with the same class_id and about the same relative size:
object width in percent from Training dataset
~= object width in percent from Test dataset
That is, if only objects that occupied 80-90% of the image were present in the training set, then the trained network will not be able to detect objects that occupy 1-10% of the image.
to speedup training (with decreasing detection accuracy) set param stopbackward=1
for layer-136 in cfg-file
each: model of object, side, illimination, scale, each 30 grad
of the turn and inclination angles - these are different objects from an internal perspective of the neural network. So the more different objects you want to detect, the more complex network model should be used.
to make the detected bounded boxes more accurate, you can add 3 parameters ignore_thresh = .9 iou_normalizer=0.5 iou_loss=giou
to each [yolo]
layer and train, it will increase [email protected], but decrease [email protected].
Only if you are an expert in neural detection networks - recalculate anchors for your dataset for width
and height
from cfg-file:
darknet.exe detector calc_anchors data/obj.data -num_of_clusters 9 -width 416 -height 416
then set the same 9 anchors
in each of 3 [yolo]
-layers in your cfg-file. But you should change indexes of anchors masks=
for each [yolo]-layer, so for YOLOv4 the 1st-[yolo]-layer has anchors smaller than 30x30, 2nd smaller than 60x60, 3rd remaining, and vice versa for YOLOv3. Also you should change the filters=(classes + 5)*
before each [yolo]-layer. If many of the calculated anchors do not fit under the appropriate layers - then just try using all the default anchors.
Increase network-resolution by set in your .cfg
-file (height=608
and width=608
) or (height=832
and width=832
) or (any value multiple of 32) - this increases the precision and makes it possible to detect small objects: link
it is not necessary to train the network again, just use .weights
-file already trained for 416x416 resolution
to get even greater accuracy you should train with higher resolution 608x608 or 832x832, note: if error Out of memory
occurs then in .cfg
-file you should increase subdivisions=16
, 32 or 64: link
Here you can find repository with GUI-software for marking bounded boxes of objects and generating annotation files for Yolo v2 - v4: https://github.com/AlexeyAB/Yolo_mark
With example of: train.txt
, obj.names
, obj.data
, yolo-obj.cfg
, air
1-6.txt
, bird
1-4.txt
for 2 classes of objects (air, bird) and train_obj.cmd
with example how to train this image-set with Yolo v2 - v4
Different tools for marking objects in images:
build.sh
ordarknet
using cmake
orLIBSO=1
in the Makefile
and do make
build.ps1
ordarknet
using cmake
orbuild\darknet\yolo_cpp_dll.sln
solution or build\darknet\yolo_cpp_dll_no_gpu.sln
solutionThere are 2 APIs:
C API: https://github.com/AlexeyAB/darknet/blob/master/include/darknet.h
C++ API: https://github.com/AlexeyAB/darknet/blob/master/include/yolo_v2_class.hpp
To compile Yolo as C++ DLL-file yolo_cpp_dll.dll
- open the solution build\darknet\yolo_cpp_dll.sln
, set x64 and Release, and do the: Build -> Build yolo_cpp_dll
CUDNN;
To use Yolo as DLL-file in your C++ console application - open the solution build\darknet\yolo_console_dll.sln
, set x64 and Release, and do the: Build -> Build yolo_console_dll
you can run your console application from Windows Explorer build\darknet\x64\yolo_console_dll.exe
use this command: yolo_console_dll.exe data/coco.names yolov4.cfg yolov4.weights test.mp4
after launching your console application and entering the image file name - you will see info for each object:
to use simple OpenCV-GUI you should uncomment line //#define OPENCV
in yolo_console_dll.cpp
-file: link
you can see source code of simple example for detection on the video file: link
yolo_cpp_dll.dll
-API: link
struct bbox_t {
unsigned int x, y, w, h; // (x,y) - top-left corner, (w, h) - width & height of bounded box
float prob; // confidence - probability that the object was found correctly
unsigned int obj_id; // class of object - from range [0, classes-1]
unsigned int track_id; // tracking id for video (0 - untracked, 1 - inf - tracked object)
unsigned int frames_counter;// counter of frames on which the object was detected
};
class Detector {
public:
Detector(std::string cfg_filename, std::string weight_filename, int gpu_id = 0);
~Detector();
std::vector<bbox_t> detect(std::string image_filename, float thresh = 0.2, bool use_mean = false);
std::vector<bbox_t> detect(image_t img, float thresh = 0.2, bool use_mean = false);
static image_t load_image(std::string image_filename);
static void free_image(image_t m);
#ifdef OPENCV
std::vector<bbox_t> detect(cv::Mat mat, float thresh = 0.2, bool use_mean = false);
std::shared_ptr<image_t> mat_to_image_resize(cv::Mat mat) const;
#endif
};