确立目标
- 理解启动kube-apiserver的权限相关的三个核心概念
Authentication
/Authorization
/Admission
分别是认证,授权,准入 - 理解kube-apiserver是中的管理核心资源的
KubeAPIServer
是怎么启动的 - 理解Pod发送到
kube-apiserver
后是怎么保存的
Run
kube-apiserver的启动 代码在cmd/kube-apiserver
// 类似kubectl的源代码,kube-apiserver的命令行工具也使用了cobra,我们很快就能找到启动的入口 RunE: func(cmd *cobra.Command, args []string) error { // 这里包含2个参数,前者是参数completedOptions,后者是一个stopCh <-chan struct{} return Run(completedOptions, genericapiserver.SetupSignalHandler()) } /* 在这里,我们可以和kubectl结合起来思考: kubectl是一个命令行工具,执行完命令就退出;kube-apiserver是一个常驻的服务器进程,监听端口 这里引入了一个stopCh <-chan struct{},可以在启动后,用一个 <-stopCh 作为阻塞,使程序不退出 用channel阻塞进程退出,对比传统的方法 - 用一个永不退出的for循环,是一个很优雅的实现 */ func Run(completeOptions completedServerRunOptions, stopCh <-chan struct{}) error { // 这里进行创建服务链 server, err := CreateServerChain(completeOptions) if err != nil { return err } prepared, err := server.PrepareRun() if err != nil { return err } return prepared.Run(stopCh) }
Three Servers
// 在CreateServerChain这个函数下,创建了3个server func CreateServerChain(){ // API扩展服务,主要针对CRD createAPIExtensionsServer(){} // API核心服务,包括常见的Pod/Deployment/Service,我们今天的重点聚焦在这里 // 我会跳过很多非核心的配置参数,一开始就去研究细节,很影响整体代码的阅读效率 CreateKubeAPIServer(){} // API聚合服务,主要针对metrics createAggregatorServer(){} //细节是第二个ApiServer需要第一个server的配置,第三个server会要第二个server的配置,最后返回的是聚合server // 这些server的config都是由一个GenericConfig和一个ExtraConfig组成 有自己的特点和链上的 return aggregatorServer, nil }
KubeAPIServer
// 创建配置的流程 func CreateKubeAPIServerConfig(){ // 创建通用配置genericConfig genericConfig, versionedInformers, insecureServingInfo, serviceResolver, pluginInitializers, admissionPostStartHook, storageFactory, err := buildGenericConfig(s.ServerRunOptions, proxyTransport) }
GenericConfig
// 通用配置的创建 func buildGenericConfig(s *options.ServerRunOptions,proxyTransport *http.Transport){ // Insecure对应的非安全的通信,也就是HTTP if lastErr = s.InsecureServing... // Secure对应的就是HTTPS if lastErr = s.SecureServing... // OpenAPIConfig是对外提供的API文档 genericConfig.OpenAPIConfig = genericapiserver.DefaultOpenAPIConfig() // 这一块是storageFactory的实例化,可以看到采用的是etcd作为存储方案 storageFactoryConfig := kubeapiserver.NewStorageFactoryConfig() storageFactoryConfig.APIResourceConfig = genericConfig.MergedResourceConfig completedStorageFactoryConfig, err := storageFactoryConfig.Complete(s.Etcd) storageFactory, lastErr = completedStorageFactoryConfig.New() // Authentication 认证相关 if lastErr = s.Authentication.ApplyTo()... // Authorization 授权相关 genericConfig.Authorization.Authorizer, genericConfig.RuleResolver, err = BuildAuthorizer() // Admission 准入机制 err = s.Admission.ApplyTo() }
Authentication
func (o *BuiltInAuthenticationOptions) ApplyTo(){ // 前面都是对认证config进行参数设置,这里才是真正的实例化 authInfo.Authenticator, openAPIConfig.SecurityDefinitions, err = authenticatorConfig.New() } // New这块的代码,我们要抓住核心变量authenticators和tokenAuthenticators,也就是各种认证方法 func (config Config) New() (authenticator.Request, *spec.SecurityDefinitions, error) { // 核心变量authenticators和tokenAuthenticators var authenticators []authenticator.Request var tokenAuthenticators []authenticator.Token if config.RequestHeaderConfig != nil { // 1. 添加requestHeader authenticators = append(authenticators, authenticator.WrapAudienceAgnosticRequest(config.APIAudiences, requestHeaderAuthenticator)) } if config.ClientCAContentProvider != nil { // 2. 添加ClientCA authenticators = append(authenticators, certAuth) } if len(config.TokenAuthFile) > 0 { // 3. token 添加tokenfile tokenAuthenticators = append(tokenAuthenticators, authenticator.WrapAudienceAgnosticToken(config.APIAudiences, tokenAuth)) } // 4. token 添加 service account,分两种来源 if len(config.ServiceAccountKeyFiles) > 0 { tokenAuthenticators = append(tokenAuthenticators, serviceAccountAuth) } if utilfeature.DefaultFeatureGate.Enabled(features.TokenRequest) && config.ServiceAccountIssuer != "" { tokenAuthenticators = append(tokenAuthenticators, serviceAccountAuth) } if config.BootstrapToken { if config.BootstrapTokenAuthenticator != nil { // 5. token 添加 bootstrap tokenAuthenticators = append(tokenAuthenticators, authenticator.WrapAudienceAgnosticToken(config.APIAudiences, config.BootstrapTokenAuthenticator)) } } if len(config.OIDCIssuerURL) > 0 && len(config.OIDCClientID) > 0 { // 6. token 添加 oidc Authenticators = append(tokenAuthenticators, authenticator.WrapAudienceAgnosticToken(config.APIAudiences, oidcAuth)) } if len(config.WebhookTokenAuthnConfigFile) > 0 { // 7. token 添加 webhook tokenAuthenticators = append(tokenAuthenticators, webhookTokenAuth) } // 8. 组合tokenAuthenticators到tokenAuthenticators中 if len(tokenAuthenticators) > 0 { tokenAuth := tokenunion.New(tokenAuthenticators...) if config.TokenSuccessCacheTTL > 0 || config.TokenFailureCacheTTL > 0 { tokenAuth = tokencache.New(tokenAuth, true, config.TokenSuccessCacheTTL, config.TokenFailureCacheTTL) } authenticators = append(authenticators, bearertoken.New(tokenAuth), websocket.NewProtocolAuthenticator(tokenAuth)) } // 9. 没有任何认证方式且启用了Anonymous if len(authenticators) == 0 { if config.Anonymous { return anonymous.NewAuthenticator(), &securityDefinitions, nil } return nil, &securityDefinitions, nil } // 10. 组合authenticators authenticator := union.New(authenticators...) return authenticator, &securityDefinitions, nil }
复杂的Authentication模块的初始化顺序我们看完了,有初步的了解即可,没必要去强制记忆其中的加载顺序。
Authorization
func BuildAuthorizer(){ // 与上面一致,实例化是在这个New中 return authorizationConfig.New() } // 不得不说,Authorizer这块的阅读体验更好 func (config Config) New() (authorizer.Authorizer, authorizer.RuleResolver, error) { // 必须传入一个Authorizer机制 if len(config.AuthorizationModes) == 0 { return nil, nil, fmt.Errorf("at least one authorization mode must be passed") } var ( authorizers []authorizer.Authorizer ruleResolvers []authorizer.RuleResolver ) for _, authorizationMode := range config.AuthorizationModes { // 具体的mode定义,可以跳转到对应的链接去看,不细讲 switch authorizationMode { case modes.ModeNode: authorizers = append(authorizers, nodeAuthorizer) ruleResolvers = append(ruleResolvers, nodeAuthorizer) case modes.ModeAlwaysAllow: authorizers = append(authorizers, alwaysAllowAuthorizer) ruleResolvers = append(ruleResolvers, alwaysAllowAuthorizer) case modes.ModeAlwaysDeny: authorizers = append(authorizers, alwaysDenyAuthorizer) ruleResolvers = append(ruleResolvers, alwaysDenyAuthorizer) case modes.ModeABAC: authorizers = append(authorizers, abacAuthorizer) ruleResolvers = append(ruleResolvers, abacAuthorizer) case modes.ModeWebhook: authorizers = append(authorizers, webhookAuthorizer) ruleResolvers = append(ruleResolvers, webhookAuthorizer) case modes.ModeRBAC: authorizers = append(authorizers, rbacAuthorizer) ruleResolvers = append(ruleResolvers, rbacAuthorizer) default: return nil, nil, fmt.Errorf("unknown authorization mode %s specified", authorizationMode) } } return union.New(authorizers...), union.NewRuleResolvers(ruleResolvers...), nil } const ( // ModeAlwaysAllow is the mode to set all requests as authorized ModeAlwaysAllow string = "AlwaysAllow" // ModeAlwaysDeny is the mode to set no requests as authorized ModeAlwaysDeny string = "AlwaysDeny" // ModeABAC is the mode to use Attribute Based Access Control to authorize ModeABAC string = "ABAC" // ModeWebhook is the mode to make an external webhook call to authorize ModeWebhook string = "Webhook" // ModeRBAC is the mode to use Role Based Access Control to authorize ModeRBAC string = "RBAC" // ModeNode is an authorization mode that authorizes API requests made by kubelets. ModeNode string = "Node" )
Admission
// 查看定义 err = s.Admission.ApplyTo() func (a *AdmissionOptions) ApplyTo(){ return a.GenericAdmission.ApplyTo() } func (ps *Plugins) NewFromPlugins(){ for _, pluginName := range pluginNames { // InitPlugin 为初始化的工作 plugin, err := ps.InitPlugin(pluginName, pluginConfig, pluginInitializer) if err != nil { return nil, err } } } func (ps *Plugins) InitPlugin(name string, config io.Reader, pluginInitializer PluginInitializer) (Interface, error){ // 获取plugin plugin, found, err := ps.getPlugin(name, config) } // 查看一下Interface的定义,就是对准入机制的控制 抽象化的插件化的接口 服务于Admission Control // Interface is an abstract, pluggable interface for Admission Control decisions. type Interface interface { Handles(operation Operation) bool } // 再去看看获取plugin的地方 func (ps *Plugins) getPlugin(name string, config io.Reader) (Interface, bool, error) { ps.lock.Lock() defer ps.lock.Unlock() // 我们再去研究ps.registry这个参数是在哪里被初始化的 f, found := ps.registry[name] } // 接下来,我们从kube-apiserver启动过程,逐步找到Admission被初始化的地方 // 启动命令 command := app.NewAPIServerCommand() // server配置 s := options.NewServerRunOptions() // admission选项 Admission: kubeoptions.NewAdmissionOptions() // 注册准入机制 RegisterAllAdmissionPlugins(options.Plugins) // 准入机制的所有内容 func RegisterAllAdmissionPlugins(plugins *admission.Plugins){ // 这里有很多plugin的注册 } // 往上翻,我们能找到所有plugin,也就是准入机制的定义 有三十几种 已经进行了排序的 var AllOrderedPlugins = []string{ admit.PluginName, // AlwaysAdmit autoprovision.PluginName, // NamespaceAutoProvision lifecycle.PluginName, // NamespaceLifecycle exists.PluginName, // NamespaceExists scdeny.PluginName, // SecurityContextDeny antiaffinity.PluginName, // LimitPodHardAntiAffinityTopology limitranger.PluginName, // LimitRanger serviceaccount.PluginName, // ServiceAccount noderestriction.PluginName, // NodeRestriction nodetaint.PluginName, // TaintNodesByCondition alwayspullimages.PluginName, // AlwaysPullImages imagepolicy.PluginName, // ImagePolicyWebhook podsecurity.PluginName, // PodSecurity podnodeselector.PluginName, // PodNodeSelector podpriority.PluginName, // Priority defaulttolerationseconds.PluginName, // DefaultTolerationSeconds podtolerationrestriction.PluginName, // PodTolerationRestriction eventratelimit.PluginName, // EventRateLimit extendedresourcetoleration.PluginName, // ExtendedResourceToleration label.PluginName, // PersistentVolumeLabel setdefault.PluginName, // DefaultStorageClass storageobjectinuseprotection.PluginName, // StorageObjectInUseProtection gc.PluginName, // OwnerReferencesPermissionEnforcement resize.PluginName, // PersistentVolumeClaimResize runtimeclass.PluginName, // RuntimeClass certapproval.PluginName, // CertificateApproval certsigning.PluginName, // CertificateSigning certsubjectrestriction.PluginName, // CertificateSubjectRestriction defaultingressclass.PluginName, // DefaultIngressClass denyserviceexternalips.PluginName, // DenyServiceExternalIPs // new admission plugins should generally be inserted above here // webhook, resourcequota, and deny plugins must go at the end mutatingwebhook.PluginName, // MutatingAdmissionWebhook validatingwebhook.PluginName, // ValidatingAdmissionWebhook resourcequota.PluginName, // ResourceQuota deny.PluginName, // AlwaysDeny }
GenericAPIServer的初始化
理解kube-apiserver是中的管理核心资源的KubeAPIServer
是怎么启动的
New
// 先对配置进行complete补全再进行new func CreateKubeAPIServer(kubeAPIServerConfig *controlplane.Config, delegateAPIServer genericapiserver.DelegationTarget) (*controlplane.Instance, error) { kubeAPIServer, err := kubeAPIServerConfig.Complete().New(delegateAPIServer) if err != nil { return nil, err } return kubeAPIServer, nil }
GenericServer
// 在APIExtensionsServer、KubeAPIServer和AggregatorServer三种Server启动时,我们都能发现这么一个函数 // APIExtensionsServer genericServer, err := c.GenericConfig.New("apiextensions-apiserver", delegationTarget) // KubeAPIServer s, err := c.GenericConfig.New("kube-apiserver", delegationTarget) // AggregatorServer genericServer, err := c.GenericConfig.New("kube-aggregator", delegationTarget) // 都通过GenericConfig创建了genericServer,我们先大致浏览下 func (c completedConfig) New(name string, delegationTarget DelegationTarget) (*GenericAPIServer, error) { // 新建Handler apiServerHandler := NewAPIServerHandler(name, c.Serializer, handlerChainBuilder, delegationTarget.UnprotectedHandler()) // 实例化一个Server s := &GenericAPIServer{ ... } // 处理钩子hook操作 for k, v := range delegationTarget.PostStartHooks() { s.postStartHooks[k] = v } for k, v := range delegationTarget.PreShutdownHooks() { s.preShutdownHooks[k] = v } // 健康监测 for _, delegateCheck := range delegationTarget.HealthzChecks() { skip := false for _, existingCheck := range c.HealthzChecks { if existingCheck.Name() == delegateCheck.Name() { skip = true break } } if skip { continue } s.AddHealthChecks(delegateCheck) } // 安装API相关参数,这个是重点 installAPI(s, c.Config) return s, nil }
NewAPIServerHandler
func NewAPIServerHandler(name string, s runtime.NegotiatedSerializer, handlerChainBuilder HandlerChainBuilderFn, notFoundHandler http.Handler) *APIServerHandler { // 采用了 github.com/emicklei/go-restful 这个库作为 RESTful 接口的设计,目前了解即可 gorestfulContainer := restful.NewContainer() }
installAPI
一些通用的
func installAPI(s *GenericAPIServer, c *Config) { // 添加 /index.html 路由规则 if c.EnableIndex { routes.Index{}.Install(s.listedPathProvider, s.Handler.NonGoRestfulMux) } // 添加go语言 /pprof 的路由规则,常用于性能分析 if c.EnableProfiling { routes.Profiling{}.Install(s.Handler.NonGoRestfulMux) if c.EnableContentionProfiling { goruntime.SetBlockProfileRate(1) } routes.DebugFlags{}.Install(s.Handler.NonGoRestfulMux, "v", routes.StringFlagPutHandler(logs.GlogSetter)) } // 添加监控相关的 /metrics 的指标路由规则 if c.EnableMetrics { if c.EnableProfiling { routes.MetricsWithReset{}.Install(s.Handler.NonGoRestfulMux) } else { routes.DefaultMetrics{}.Install(s.Handler.NonGoRestfulMux) } } // 添加版本 /version 的路由规则 routes.Version{Version: c.Version}.Install(s.Handler.GoRestfulContainer) // 开启服务发现 if c.EnableDiscovery { s.Handler.GoRestfulContainer.Add(s.DiscoveryGroupManager.WebService()) } if feature.DefaultFeatureGate.Enabled(features.APIPriorityAndFairness) { c.FlowControl.Install(s.Handler.NonGoRestfulMux) } }
Apiserver
func (c completedConfig) New(delegationTarget genericapiserver.DelegationTarget) (*Master, error) { // genericServer的初始化 s, err := c.GenericConfig.New("kube-apiserver", delegationTarget) // 核心KubeAPIServer的实例化 m := &Master{ GenericAPIServer: s, ClusterAuthenticationInfo: c.ExtraConfig.ClusterAuthenticationInfo, } // 注册Legacy API的注册 if c.ExtraConfig.APIResourceConfigSource.VersionEnabled(apiv1.SchemeGroupVersion) { legacyRESTStorageProvider := corerest.LegacyRESTStorageProvider{} if err := m.InstallLegacyAPI(&c, c.GenericConfig.RESTOptionsGetter, legacyRESTStorageProvider); err != nil { return nil, err } } // REST接口的存储定义,可以看到很多k8s上的常见定义,比如node节点/storage存储/event事件等等 restStorageProviders := []RESTStorageProvider{ authenticationrest.RESTStorageProvider{Authenticator: c.GenericConfig.Authentication.Authenticator, APIAudiences: c.GenericConfig.Authentication.APIAudiences}, authorizationrest.RESTStorageProvider{Authorizer: c.GenericConfig.Authorization.Authorizer, RuleResolver: c.GenericConfig.RuleResolver}, autoscalingrest.RESTStorageProvider{}, batchrest.RESTStorageProvider{}, certificatesrest.RESTStorageProvider{}, coordinationrest.RESTStorageProvider{}, discoveryrest.StorageProvider{}, extensionsrest.RESTStorageProvider{}, networkingrest.RESTStorageProvider{}, noderest.RESTStorageProvider{}, policyrest.RESTStorageProvider{}, rbacrest.RESTStorageProvider{Authorizer: c.GenericConfig.Authorization.Authorizer}, schedulingrest.RESTStorageProvider{}, settingsrest.RESTStorageProvider{}, storagerest.RESTStorageProvider{}, flowcontrolrest.RESTStorageProvider{}, // keep apps after extensions so legacy clients resolve the extensions versions of shared resource names. // See https://github.com/kubernetes/kubernetes/issues/42392 appsrest.StorageProvider{}, admissionregistrationrest.RESTStorageProvider{}, eventsrest.RESTStorageProvider{TTL: c.ExtraConfig.EventTTL}, } // 注册API if err := m.InstallAPIs(c.ExtraConfig.APIResourceConfigSource, c.GenericConfig.RESTOptionsGetter, restStorageProviders...); err != nil { return nil, err } // 添加Hook m.GenericAPIServer.AddPostStartHookOrDie("start-cluster-authentication-info-controller", func(hookContext genericapiserver.PostStartHookContext) error { }) return m, nil }
注册API的关键在InstallLegacyAPI
和InstallAPIs
,如果你对kubernetes的资源有一定的了解,会知道核心资源都放在Legacy中如pod(如果不了解的话,点击函数看一下,就能有所有了解)
InstallLegacyAPI
// 定义了legacy和非legacy资源的路由前缀 const ( // DefaultLegacyAPIPrefix is where the legacy APIs will be located. DefaultLegacyAPIPrefix="/api" // APTGroupPrefix is where non-legacy API group will be located. APIGroupPrefix ="/apis" ) func (m *Master) InstallLegacyAPI(c *completedConfig, restOptionsGetter generic.RESTOptionsGetter, legacyRESTStorageProvider corerest.LegacyRESTStorageProvider) error { // RESTStorage的初始化 legacyRESTStorage, apiGroupInfo, err := legacyRESTStorageProvider.NewLegacyRESTStorage(restOptionsGetter) // 前缀为 /api,注册上对应的Version和Resource // Pod作为核心资源,没有Group的概念 if err := m.GenericAPIServer.InstallLegacyAPIGroup(genericapiserver.DefaultLegacyAPIPrefix, &apiGroupInfo); err != nil { return fmt.Errorf("error in registering group versions: %v", err) } return nil } // 我们再细看这个RESTStorage的初始化 func (c LegacyRESTStorageProvider) NewLegacyRESTStorage(restOptionsGetter generic.RESTOptionsGetter) (LegacyRESTStorage, genericapiserver.APIGroupInfo, error) { // pod 模板 podTemplateStorage, err := podtemplatestore.NewREST(restOptionsGetter) // event事件 eventStorage, err := eventstore.NewREST(restOptionsGetter, uint64(c.EventTTL.Seconds())) // limitRange资源限制 limitRangeStorage, err := limitrangestore.NewREST(restOptionsGetter) // resourceQuota资源配额 resourceQuotaStorage, resourceQuotaStatusStorage, err := resourcequotastore.NewREST(restOptionsGetter) // secret加密 secretStorage, err := secretstore.NewREST(restOptionsGetter) // PV 存储 persistentVolumeStorage, persistentVolumeStatusStorage, err := pvstore.NewREST(restOptionsGetter) // PVC 存储 persistentVolumeClaimStorage, persistentVolumeClaimStatusStorage, err := pvcstore.NewREST(restOptionsGetter) // ConfigMap 配置 configMapStorage, err := configmapstore.NewREST(restOptionsGetter) // 等等核心资源,暂不一一列举 // pod模板,我们的示例nginx-pod属于这个类型的资源 podStorage, err := podstore.NewStorage() // 保存storage的对应关系 restStorageMap := map[string]rest.Storage{ "pods": podStorage.Pod, "pods/attach": podStorage.Attach, "pods/status": podStorage.Status, "pods/log": podStorage.Log, "pods/exec": podStorage.Exec, "pods/portforward": podStorage.PortForward, "pods/proxy": podStorage.Proxy, "pods/binding": podStorage.Binding, "bindings": podStorage.LegacyBinding, ... } }
Create Pod
// 查看Pod初始化 上一步的podStorage func NewStorage(optsGetter generic.RESTOptionsGetter, k client.ConnectionInfoGetter, proxyTransport http.RoundTripper, podDisruptionBudgetClient policyclient.PodDisruptionBudgetsGetter) (PodStorage, error) { store := &genericregistry.Store{ NewFunc: func() runtime.Object { return &api.Pod{} }, NewListFunc: func() runtime.Object { return &api.PodList{} }, PredicateFunc: registrypod.MatchPod, DefaultQualifiedResource: api.Resource("pods"), // 增改删的策略 CreateStrategy: registrypod.Strategy, UpdateStrategy: registrypod.Strategy, DeleteStrategy: registrypod.Strategy, ReturnDeletedObject: true, TableConvertor: printerstorage.TableConvertor{TableGenerator: printers.NewTableGenerator().With(printersinternal.AddHandlers)}, } } // 查看 Strategy 的初始化 是一个全局变量 进行实例化 调用了Scheme,核心资源的schme,legacyscheme var Strategy = podStrategy{legacyscheme.Scheme, names.SimpleNameGenerator} // 又查询到Scheme的初始化。Schema可以理解为Kubernetes的注册表,即所有的资源类型必须先注册进Schema才可使用 注册里有资源的增删改的策略 var Scheme = runtime.NewScheme()
Pod数据的保存
理解Pod发送到kube-apiserver
后是怎么保存的
RESTCreateStrategy
// podStrategy 是封装了 Pod 的各类动作,这里我们先关注create这个操作 type podStrategy struct { runtime.ObjectTyper names.NameGenerator } // podStrategy 的接口 type RESTCreateStrategy interface { runtime.ObjectTyper names.NameGenerator // 是否属于当前的 namespace NamespaceScoped() bool // 准备创建前的检查 PrepareForCreate(ctx context.Context, obj runtime.Object) // 验证资源对象 Validate(ctx context.Context, obj runtime.Object) field.ErrorList // 规范化 Canonicalize(obj runtime.Object) } // 完成了检查,我们就要保存数据了
Storage
// PodStorage 是 Pod 存储的实现,里面包含了多个存储的定义 type PodStorage struct { // REST implements a RESTStorage for pods Pod *REST // BindingREST implements the REST endpoint for binding pods to nodes when etcd is in use. Binding *BindingREST // LegacyBindingREST implements the REST endpoint for binding pods to nodes when etcd is in use. LegacyBinding *LegacyBindingREST Eviction *EvictionREST // StatusREST implements the REST endpoint for changing the status of a pod. Status *StatusREST // EphemeralContainersREST implements the REST endpoint for adding EphemeralContainers EphemeralContainers *EphemeralContainersREST Log *podrest.LogREST Proxy *podrest.ProxyREST Exec *podrest.ExecREST Attach *podrest.AttachREST PortForward *podrest.PortForwardREST } /* 从上一节的map关系中,保存在REST中 restStorageMap := map[string]rest.Storage{ "pods": podStorage.Pod, } */ type REST struct { *genericregistry.Store // 代理传输层 大概率是和网络相关的先不看 proxyTransport http.RoundTripper } // Store是一个通用的数据结构 type Store struct { // Storage定义 ... Storage DryRunnableStorage } // DryRunnableStorage中的Storage是一个Interface type DryRunnableStorage struct { Storage storage.Interface // 和编解码相关的codec Codec runtime.Codec } func (s *DryRunnableStorage) Create(ctx context.Context, key string, obj, out runtime.Object, ttl uint64, dryRun bool) error { if dryRun { if err := s.Storage.Get(ctx, key, storage.GetOptions{}, out); err == nil { return storage.NewKeyExistsError(key, 0) } return s.copyInto(obj, out) } // 这里,就是Create的真正调用 return s.Storage.Create(ctx, key, obj, out, ttl) }
Storage Implement
// Storage Interface 的定义,包括基本的增删改查,以及watch等等进阶操作 type Interface interface { Versioner() Versioner Create(ctx context.Context, key string, obj, out runtime.Object, ttl uint64) error Delete(ctx context.Context, key string, out runtime.Object, preconditions *Preconditions, validateDeletion ValidateObjectFunc) error Watch(ctx context.Context, key string, opts ListOptions) (watch.Interface, error) WatchList(ctx context.Context, key string, opts ListOptions) (watch.Interface, error) Get(ctx context.Context, key string, opts GetOptions, objPtr runtime.Object) error GetToList(ctx context.Context, key string, opts ListOptions, listObj runtime.Object) error List(ctx context.Context, key string, opts ListOptions, listObj runtime.Object) error GuaranteedUpdate( ctx context.Context, key string, ptrToType runtime.Object, ignoreNotFound bool, precondtions *Preconditions, tryUpdate UpdateFunc, suggestion ...runtime.Object) error Count(key string) (int64, error) } // 去找Storage的初始化 func NewRawStorage(config *storagebackend.Config) (storage.Interface, factory.DestroyFunc, error) { return factory.Create(*config) } func Create(c storagebackend.Config) (storage.Interface, DestroyFunc, error) { switch c.Type { // 已经不支持etcd2 case "etcd2": return nil, nil, fmt.Errorf("%v is no longer a supported storage backend", c.Type) // 默认为etcd3版本 case storagebackend.StorageTypeUnset, storagebackend.StorageTypeETCD3: return newETCD3Storage(c) default: return nil, nil, fmt.Errorf("unknown storage type: %s", c.Type) } }
Summary
kube-apiserver
包含三个apiserverAPIExtensionsServer
、KubeAPIServer
和AggregatorServer
三个APIServer底层均依赖通用的GenericServer
,使用go-restful
对外提供RESTful风格的API服务,三个server,都有两类配置一类是专有的一个通用的genericServer,通用的配置中有三种Authentication/Authorization/Admission
,控制权限的方式,kube-apiserver
对请求进行Authentication
、Authorization
和Admission
三层验证,Admission
是插件化的,可以通过webhook
来拓展- 完成验证后,请求会根据路由规则,触发到对应资源的handler,主要包括数据的
预处理
和保存
,pod的底层是podStorage
的对象,使用到注册表schme
kube-apiserver
的底层存储为etcd v3,它被抽象为一种RESTStorage
,使网络请求和底层存储操作一一对应
以上就是Kubernetes ApiServer三大server权限与数据存储解析的详细内容,更多关于Kubernetes ApiServer权限存储的资料请关注脚本之家其它相关文章!