Unity扩展让枚举视图中变成多选框

如图:

image

定义属性描述特性(因为没有描述的数据,让绘制类去绘制所以为空)

using UnityEngine;

using System.Collections;





public class EnumFlagsAttribute : PropertyAttribute {}

自定义属性绘制类:

using UnityEngine;

using System.Collections;

using UnityEditor;



[CustomPropertyDrawer(typeof(EnumFlagsAttribute))]

public class EnumFlagsAttributeDrawer : PropertyDrawer {

    public override void OnGUI(Rect position, SerializedProperty property, GUIContent label)

    {

        /*

         * 绘制多值枚举选择框,0 全部不选, -1 全部选中, 其他是枚举之和

         * 枚举值 = 当前下标值 ^ 2

         * 默认[0^2 = 1 , 1 ^2 = 2,  4, 16 , .....]

         */

        property.intValue = EditorGUI.MaskField(position, label, property.intValue

                                                , property.enumNames);



        Debug.Log("图层的值:" + property.intValue);



    }

}

组件:

using UnityEngine;

using System.Collections;





public enum LayerMeskEnum 

{

    Layer1,

    Layer2,

    Layer3,

    Layer4,

}



public class MyCompoment : MonoBehaviour {



    [EnumFlagsAttribute]

    public LayerMeskEnum layer;

}

项目结构:

image

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