事件分发流程之View源码详细分析

背景:接着上一篇ViewGroup的源码分析,我们知道,父view接收到事件后,会寻找有没有要处理该事件的子view,如果没有就由父view自己处理事件,如果有那么就会把事件分发给子View。

那么就走到View的事件分发里去看看,相比起ViewGroup来说View的事件处理简单的多。我们详细看看View的事件分发处理,OnTouchListener、OnClickListener、以及View.onTouch()。

直接上代码:

   /**
     * Pass the touch screen motion event down to the target view, or this
     * view if it is the target.
     *
     * @param event The motion event to be dispatched.
     * @return True if the event was handled by the view, false otherwise.
     */
    public boolean dispatchTouchEvent(MotionEvent event) {
        // If the event should be handled by accessibility focus first.
        if (event.isTargetAccessibilityFocus()) {
            // We don't have focus or no virtual descendant has it, do not handle the event.
            if (!isAccessibilityFocusedViewOrHost()) {
                return false;
            }
            // We have focus and got the event, then use normal event dispatch.
            event.setTargetAccessibilityFocus(false);
        }

        boolean result = false;

        if (mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onTouchEvent(event, 0);
        }

        final int actionMasked = event.getActionMasked();
        if (actionMasked == MotionEvent.ACTION_DOWN) {
            // Defensive cleanup for new gesture
            stopNestedScroll();
        }

        if (onFilterTouchEventForSecurity(event)) {

            /** 如果view 包含enable标志,并且事件是拖动滚动条,那么事件被标志为消费 */
            if ((mViewFlags & ENABLED_MASK) == ENABLED && handleScrollBarDragging(event)) {
                result = true;
            }
            //noinspection SimplifiableIfStatement
            /**
             *  如果TouchListener不为空,view 为enable
             *  那么先执行TouchListener的onTouch()方法,
             *
             *  如果TouchListener的onTouch()方法消费了事件,
             *  那么view自己的onTouchEvent(event)方法就不会执行了
             *
             * */
            ListenerInfo li = mListenerInfo;
            if (li != null && li.mOnTouchListener != null
                    && (mViewFlags & ENABLED_MASK) == ENABLED
                    && li.mOnTouchListener.onTouch(this, event)) {
                result = true;
            }

            /** 如果事件没有被消费,执行view自己的onTouchEvent(event)方法 */
            if (!result && onTouchEvent(event)) {
                result = true;
            }
        }

        if (!result && mInputEventConsistencyVerifier != null) {
            mInputEventConsistencyVerifier.onUnhandledEvent(event, 0);
        }

        // Clean up after nested scrolls if this is the end of a gesture;
        // also cancel it if we tried an ACTION_DOWN but we didn't want the rest
        // of the gesture.
        if (actionMasked == MotionEvent.ACTION_UP ||
                actionMasked == MotionEvent.ACTION_CANCEL ||
                (actionMasked == MotionEvent.ACTION_DOWN && !result)) {
            stopNestedScroll();
        }

        return result;
    }

这就是全部的代码,非常少,我们捡干货说:

 if (onFilterTouchEventForSecurity(event)) {

主要的代码逻辑在这个条件判断里面,里面主要做了三个判断:

  1. view是否是enable,且目前事件作用于滚动条上。
  2. 检查是否设置了OnTouchListener监听。
  3. 事件是否被消费了,如果以上两步都没有消费掉这个事件,那么最后交给View自己的onTouchEvent(event)方法去处理。

注意:第三步和前面两步是互斥的,如果前两步消费了事件,那么第三步就不会执行。关键判断代码如下:

           // 第三步执行判断
          if (!result && onTouchEvent(event)) {
                result = true;
            }

到这里View的这个方法就没有了,是不是很简单。

因为OnTouchListener是应用层自己定义传到View的,没什么好说的,那么我们就看看View自己的onTouchEvent(event)方法:

 public boolean onTouchEvent(MotionEvent event) {
        final float x = event.getX();
        final float y = event.getY();
        final int viewFlags = mViewFlags;
        final int action = event.getAction();

        final boolean clickable = ((viewFlags & CLICKABLE) == CLICKABLE
                || (viewFlags & LONG_CLICKABLE) == LONG_CLICKABLE)
                || (viewFlags & CONTEXT_CLICKABLE) == CONTEXT_CLICKABLE;

        /** 如果view状态为DISABLED, 直接返回false */
        if ((viewFlags & ENABLED_MASK) == DISABLED) {
            if (action == MotionEvent.ACTION_UP && (mPrivateFlags & PFLAG_PRESSED) != 0) {
                setPressed(false);
            }
            mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
            // A disabled view that is clickable still consumes the touch
            // events, it just doesn't respond to them.
            return clickable;
        }

        if (mTouchDelegate != null) {
            if (mTouchDelegate.onTouchEvent(event)) {
                return true;
            }
        }

        /**
         * 如果clickable = true,则表示view将消费此事件
         * */
        if (clickable || (viewFlags & TOOLTIP) == TOOLTIP) {
            switch (action) {
                case MotionEvent.ACTION_UP:
                    mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;

                    if ((viewFlags & TOOLTIP) == TOOLTIP) {
                        handleTooltipUp();
                    }

                    if (!clickable) {
                        removeTapCallback();
                        removeLongPressCallback();
                        mInContextButtonPress = false;
                        mHasPerformedLongPress = false;
                        mIgnoreNextUpEvent = false;
                        break;
                    }

                    /** 如果mPrivateFlags 包含 PFLAG_PREPRESSED 标识, 那么 prepressed = true */
                    boolean prepressed = (mPrivateFlags & PFLAG_PREPRESSED) != 0;

                    /** 如果view不在滚动容器内,并且手指已经滑出view的区域,那么不执行一下逻辑 */
                    if ((mPrivateFlags & PFLAG_PRESSED) != 0 || prepressed) {
                        // take focus if we don't have it already and we should in
                        // touch mode.
                        boolean focusTaken = false;
                        if (isFocusable() && isFocusableInTouchMode() && !isFocused()) {
                            focusTaken = requestFocus();
                        }

                        if (prepressed) {
                            // The button is being released before we actually
                            // showed it as pressed.  Make it show the pressed
                            // state now (before scheduling the click) to ensure
                            // the user sees it.
                            setPressed(true, x, y);
                        }

                        /** 如果已经处理了长按事件,那么mHasPerformedLongPress = true,所以就不会在执行点击事件 */
                        if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {
                            // This is a tap, so remove the longpress check
                            removeLongPressCallback();

                            // Only perform take click actions if we were in the pressed state
                            if (!focusTaken) {
                                // Use a Runnable and post this rather than calling
                                // performClick directly. This lets other visual state
                                // of the view update before click actions start.
                                /**
                                 * 发送一个Runnable消息而不是直接调用performClick().
                                 * 这个会让view的其他状态在点击行为开始之前得到更新,。
                                 * */
                                if (mPerformClick == null) {
                                    mPerformClick = new PerformClick();
                                }

                                /**
                                 *
                                 * 如果click消息放入消息队列失败,那么直接调用performClick()方法
                                 *
                                 * */
                                if (!post(mPerformClick)) {
                                    performClickInternal();
                                }
                            }
                        }

                        if (mUnsetPressedState == null) {
                            mUnsetPressedState = new UnsetPressedState();
                        }

                        if (prepressed) {
                            postDelayed(mUnsetPressedState,
                                    ViewConfiguration.getPressedStateDuration());
                        } else if (!post(mUnsetPressedState)) {
                            // If the post failed, unpress right now
                            mUnsetPressedState.run();
                        }

                        removeTapCallback();
                    }
                    mIgnoreNextUpEvent = false;
                    break;

                case MotionEvent.ACTION_DOWN:
                    if (event.getSource() == InputDevice.SOURCE_TOUCHSCREEN) {
                        mPrivateFlags3 |= PFLAG3_FINGER_DOWN;
                    }
                    mHasPerformedLongPress = false;

                    if (!clickable) {
                        checkForLongClick(0, x, y);
                        break;
                    }

                    if (performButtonActionOnTouchDown(event)) {
                        break;
                    }

                    // Walk up the hierarchy to determine if we're inside a scrolling container.
                    boolean isInScrollingContainer = isInScrollingContainer();

                    // For views inside a scrolling container, delay the pressed feedback for
                    // a short period in case this is a scroll.
                    /** 在【Down】事件下,view是否在一个可以滚动的容器内部,如果在那么加上 PFLAG_PREPRESSED 标识 */
                    if (isInScrollingContainer) {
                        mPrivateFlags |= PFLAG_PREPRESSED;
                        if (mPendingCheckForTap == null) {
                            mPendingCheckForTap = new CheckForTap();
                        }
                        mPendingCheckForTap.x = event.getX();
                        mPendingCheckForTap.y = event.getY();
                        postDelayed(mPendingCheckForTap, ViewConfiguration.getTapTimeout());
                    } else {
                        // Not inside a scrolling container, so show the feedback right away
                        setPressed(true, x, y);
                        checkForLongClick(0, x, y);
                    }
                    break;

                case MotionEvent.ACTION_CANCEL:
                    if (clickable) {
                        setPressed(false);
                    }
                    removeTapCallback();
                    removeLongPressCallback();
                    mInContextButtonPress = false;
                    mHasPerformedLongPress = false;
                    mIgnoreNextUpEvent = false;
                    mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                    break;

                case MotionEvent.ACTION_MOVE:
                    if (clickable) {
                        drawableHotspotChanged(x, y);
                    }

                    // Be lenient about moving outside of buttons
                    /**
                     *  如果在移动过程中,手指的坐标移出了View的区域,那么将清除掉所有的特征
                     *  比如长按,点击等
                     *  */
                    if (!pointInView(x, y, mTouchSlop)) {
                        // Outside button
                        // Remove any future long press/tap checks
                        removeTapCallback();
                        removeLongPressCallback();
                        if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
                            setPressed(false);
                        }
                        mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                    }
                    break;
            }

            return true;
        }

        return false;
    }

往大的方向看,就是:如果clickable = true,那么这个方法就返回true,也就表示view消费这个事件。clickable 为true的条件也很简单 :CLICKABLE、LONG_CLICKABLE、CONTEXT_CLICKABLE 只要拥有这三个标识中的任一一个那么就表示这个View是可点击的。也就是会消费掉事件。

在这个方法里面,我们主要关注一下两个事件的处理:

  1. 点击事件如何处理的。
  2. 长按事件如何处理的。
  1. 点击事件的处理:
setPressed(true, x, y);

public void setPressed(boolean pressed) {
        final boolean needsRefresh = pressed != ((mPrivateFlags & PFLAG_PRESSED) == PFLAG_PRESSED);

        if (pressed) {
            mPrivateFlags |= PFLAG_PRESSED;
        } else {
            mPrivateFlags &= ~PFLAG_PRESSED;
        }

        if (needsRefresh) {
            refreshDrawableState();
        }
        dispatchSetPressed(pressed);
    }

在【Down】事件下给View 加上PFLAG_PRESSED 标识。

if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {

在【Up】事件下如果长按事件没有被处理,那么就执行 performClickInternal();方法,这个方法最终调用了,OnClickListener.onClick()方法。在进入这个条件时,会先把长按事件 从消息队列里面移除掉。保证不会触发长按逻辑。点击事件就结束了。
还有一个注意的地方,就是在【Move】事件下,如果手指的触摸点移出了View的区域,那么会将点击和长按全部从消息队列移除

                   /**
                     *  如果在移动过程中,手指的坐标移出了View的区域,那么将清除掉所有的特征
                     *  比如长按,点击等
                     *  */
                    if (!pointInView(x, y, mTouchSlop)) {
                        // Outside button
                        // Remove any future long press/tap checks
                        removeTapCallback();
                        removeLongPressCallback();
                        if ((mPrivateFlags & PFLAG_PRESSED) != 0) {
                            setPressed(false);
                        }
                        mPrivateFlags3 &= ~PFLAG3_FINGER_DOWN;
                    }
  1. 长按事件的处理:
checkForLongClick(0, x, y);

private void checkForLongClick(int delayOffset, float x, float y) {
        if ((mViewFlags & LONG_CLICKABLE) == LONG_CLICKABLE || (mViewFlags & TOOLTIP) == TOOLTIP) {
            mHasPerformedLongPress = false;

            if (mPendingCheckForLongPress == null) {
                mPendingCheckForLongPress = new CheckForLongPress();
            }
            mPendingCheckForLongPress.setAnchor(x, y);
            mPendingCheckForLongPress.rememberWindowAttachCount();
            mPendingCheckForLongPress.rememberPressedState();
            postDelayed(mPendingCheckForLongPress,
                    ViewConfiguration.getLongPressTimeout() - delayOffset);
        }
    }

   /**
     * Defines the default duration in milliseconds before a press turns into
     * a long press
     */
    private static final int DEFAULT_LONG_PRESS_TIMEOUT = 500;

同样的也是在【Down】事件的时候向消息队列里面发送了一个延迟执行的长按事件消息,时间大概是500ms。如果按下的时间超过了500ms,那么长按消息就会被执行,最终mHasPerformedLongPress = true; 这个字段被赋值 true,然后到【Up】事件

  /** 如果已经处理了长按事件,那么mHasPerformedLongPress = true,所以就不会在执行点击事件 */
     if (!mHasPerformedLongPress && !mIgnoreNextUpEvent) {

【Up】中这个条件就不满足,也就是说不会去执行点击相关的代码了。

结尾

综上:View事件分发在View里面只有简单3步,然后View的里面OnTouchListener.onTouchEvent() > View.onTouchEvent() > OnClickListener.onClick()

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