一.ViewGroup事件分发源码分析之代码含义说明

这是学习《android开发艺术探究》的笔记 如果有什么不对的地方,欢迎指出。

先说明几个词语的含义

  1. 事件序列:从手指接触屏幕到手指离开屏幕所触发的事件,一般包含以ACTION_DWMO开始,中间包含若干个ACTION_MOVE,以ACTION_UP结束。
  2. 事件:一般指的是同一事件序列中的某个事件。
  3. 处理事件:指onTouchEvent接受到事件。
  4. 消费事件: 指onTouchEVent接受到事件后,返回true。
 if (actionMasked == MotionEvent.ACTION_DOWN|| mFirstTouchTarget != null) {
    final boolean disallowIntercept = (mGroupFlags & FLAG_DISALLOW_INTERCEPT) != 0;
     if (!disallowIntercept) {
        intercepted = onInterceptTouchEvent(ev);
        ev.setAction(action); // restore action in case it was changed
     } else {
         intercepted = false;
     }
   } else {
        // There are no touch targets and this action is not an initial down
        // so this view group continues to intercept touches.
         intercepted = true;
    }

if (!canceled && !intercepted) {
 for(遍历child){
  if (dispatchTransformedTouchEvent(ev, false, child, idBitsToAssign)) {
        newTouchTarget = addTouchTarget(child, idBitsToAssign);
        break;
  }
 }
}

if (mFirstTouchTarget == null) {
  // No touch targets so treat this as an ordinary view.
          handled = dispatchTransformedTouchEvent(ev, canceled, null,TouchTarget.ALL_POINTER_IDS);
}else{
// dispatched to it.  Cancel touch targets if necessary.
         TouchTarget predecessor = null;
         TouchTarget target = mFirstTouchTarget;
         while (target != null) {
                final TouchTarget next = target.next;
                if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                        handled = true;
                } else {
                    final boolean cancelChild = resetCancelNextUpFlag(target.child)
                                || intercepted;//拦截时,cancelChild为true
                    if (dispatchTransformedTouchEvent(ev, cancelChild,
                                target.child, target.pointerIdBits)) {
                            handled = true;
                    }
                    if (cancelChild) {
                        if (predecessor == null) {
                               mFirstTouchTarget = next;//会将mFirsrtTouchTarget置空
                        } else {
                                predecessor.next = next;
                        }
                        target.recycle();
                        target = next;
                        continue;
                        }
                }
                    predecessor = target;
                    target = next;
           }
        }
    }
    

分析

  1. disallowIntercept 不允许拦截事件默认为false。通过viewGroup.requestDisallowInterceptTouchEvent(boolean)进行设置

  2. dispatchTransformedTouchEvent

  /*
  *
  * Transforms a motion event into the coordinate space of a particular child view,
  * filters out irrelevant pointer ids, and overrides its action if necessary.
  * If child is null, assumes the MotionEvent will be sent to this ViewGroup instead.
  */
private boolean dispatchTransformedTouchEvent(MotionEvent event, boolean cancel,
          View child, int desiredPointerIdBits) {
          if (child == null) {
              handled = super.dispatchTouchEvent(event);
          } else {
              handled = child.dispatchTouchEvent(event);
          }
}
  • child==null调用的是当前View的dipathTouchEvent方法,最终会调用当前View的onTouchEvent。
  • child!=null调用的是childe的dipathTouchEvent方法,最终会调用child的onTouchEvent。
  1. addTouchTarget 给mFirstTouchTarget赋值
    /**
    * Adds a touch target for specified child to the beginning of the list.
    * Assumes the target child is not already present.
    */
   private TouchTarget addTouchTarget(@NonNull View child, int pointerIdBits) {
       final TouchTarget target = TouchTarget.obtain(child, pointerIdBits);
       target.next = mFirstTouchTarget;
       mFirstTouchTarget = target;
       return target;
   }
  • 如果有child消费了事件,则会调用 addTouchTarget会给mFirstTouchTarget赋值。

  • mFirstTouchTarget表示处理事件的child。
    如果mFirstTouchTarget!=null,表示有child正在处理事件,
    mFirstTouchTarget==null,表示没有child正在处理事件,即ViewGroup正在处理事件

  1. 在mFirstTouchTarget!=null时,如果事件被拦截,则会将mFirstTouchTarget置为null。如下面这段代码
if(mFirstTouchTarget==null){
    
}else{
// dispatched to it.  Cancel touch targets if necessary.
                TouchTarget predecessor = null;
                TouchTarget target = mFirstTouchTarget;
                while (target != null) {
                    final TouchTarget next = target.next;
                    if (alreadyDispatchedToNewTouchTarget && target == newTouchTarget) {
                        handled = true;
                    } else {
                        final boolean cancelChild = resetCancelNextUpFlag(target.child)
                                || intercepted;//拦截时,cancelChild为true
                        if (dispatchTransformedTouchEvent(ev, cancelChild,
                                target.child, target.pointerIdBits)) {
                            handled = true;
                        }
                        if (cancelChild) {
                            if (predecessor == null) {
                                mFirstTouchTarget = next;//会将mFirsrtTouchTarget置空
                            } else {
                                predecessor.next = next;
                            }
                            target.recycle();
                            target = next;
                            continue;
                        }
                    }
                    predecessor = target;
                    target = next;
                }
            }
    }
  1. 如果 actionMasked == MotionEvent.ACTION_DOWN|| mFirstTouchTarget != null不成立,事件默认被拦截,这样事件会直接交由当前ViewGroup处理。
    导致actionMasked == MotionEvent.ACTION_DOWN|| mFirstTouchTarget != null不成立的情况。
  • ViewGrop拦截了某个事件
  • child不消耗ACTION_DOWN事件。

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