FFmpeg iOS开发配置和格式转换

https://www.jianshu.com/p/ecfbebadbe55
集成方法这篇文章写得非常详细了,我就不再赘述。

有一点差异的地方,该文章集成后使用的是OC进行调用,我使用的是C语言,这样可以方便跨平台。因为FFmpeg本身是C语言的,我先用C封装成工具类,这样不依赖平台,上层用什么语言调都行。

这里实现一个简单的FFmpeg命令行格式转换功能。

1 创建C文件

新建my_test.c和头文件,在这个头文件里导入#import "fftools/ffmpeg.h",因为ffmpeg.h头文件里导入了所有的模块,就不需要外面一个个导入了。


#ifndef my_test_h
#define my_test_h

#include 
//#import "libavformat/avformat.h"
#import "fftools/ffmpeg.h"

char* do_test(char* s);
char* do_cmd(char* s);

#endif /* my_test_h */

然后新建一个Demo-Bridging-Header.h头文件,导入上面创建的my_test.h的头文件

#ifndef Demo_Bridging_Header_h
#define Demo_Bridging_Header_h

//#import "libavformat/avformat.h"
#import "my_test.h"

#endif /* Demo_Bridging_Header_h */

添加到工程配置里,这样就可以在Swift里调用了

截屏2022-06-27 10.05.44.png

2 Swift与C字符串转换

要在Swift里使用C库,就要把文件路径传给C,接收C返回的结果。Swift里面的字符串是String,C里面一般是char*,它们之间相互转换方法如下(转换都是在Swift里进行的)。

  • String转char*
        let cmd = "ffmpeg -y -f gif -i \(src) \(dst)"
        let pointer = UnsafeMutablePointer(mutating: cmd.cString(using: .utf8))
  • char*转String
        String.init(cString: ret)

3 FFmpeg命令行

在my_test.c里添加调用FFmpeg命令行的方法,上层直接传入完整的FFmpeg命令行str,用空格进行字符串分割后转换成字符串数组char *argv[50],调用ffmpeg_main方法处理。

char* do_cmd(char* str) {
    char delim[] = " ";

    char *ptr = strtok(str, delim);

    int argc = 0;
    char *argv[50];
    
    while(ptr != NULL)
    {
        argv[argc++] = ptr;
        ptr = strtok(NULL, delim);
    }
    
    for (int i = 0; i < argc; i++) {
        printf("%s\n", argv[i]);
    }
    
    ffmpeg_main(argc, argv);
    
    return "";
}

4 Swift调用

将命令行cmd转换成UnsafeMutablePointer后,直接调用C里面的do_cmd方法即可。

        let cmd = "ffmpeg -y -f gif -i \(src) \(dst)"
        print("cmd: \(cmd)")
        let pointer = UnsafeMutablePointer(mutating: cmd.cString(using: .utf8))
        print("ffmpeg begin ---------------------")
        
        if let ret = do_cmd(pointer) {
            print(String.init(cString: ret))
            print("ffmpeg end   ---------------------")
            UISaveVideoAtPathToSavedPhotosAlbum(dst, self, #selector(self.didFinishSavingVideo(videoPath:error:contextInfo:)), nil)
        }

5 完整功能

点击按钮,从手机相册里选一张gif动图,转换成mp4视频,保存到相册。


import UIKit

class ViewController: UIViewController {

    override func viewDidLoad() {
        super.viewDidLoad()
        // Do any additional setup after loading the view.
        
        let label = UILabel(frame: CGRect(x: 50, y: 50, width: 200, height: 100))
        label.text = "ffmpeg "
        label.backgroundColor = .white.withAlphaComponent(0.2)
        view.addSubview(label)
        
        label.isUserInteractionEnabled = true
        label.addGestureRecognizer(UITapGestureRecognizer(target: self, action: #selector(pickImage)))
    }
}

// MARK: - 图片操作
extension ViewController: UIImagePickerControllerDelegate, UINavigationControllerDelegate {
    
    @objc func pickImage() {
        self.present(imagePickerController, animated: true)
    }
    
    // MARK: 图片选择器界面
    var imagePickerController: UIImagePickerController {
        let imagePicket = UIImagePickerController()
        imagePicket.delegate = self
        imagePicket.sourceType = .photoLibrary
        imagePicket.allowsEditing = false
        return imagePicket
    }
    
    func imagePickerController(_ picker: UIImagePickerController, didFinishPickingMediaWithInfo info: [UIImagePickerController.InfoKey : Any]) {
        picker.dismiss(animated: true, completion: nil)
        guard let image = info[UIImagePickerController.InfoKey(rawValue: UIImagePickerController.InfoKey.originalImage.rawValue)] as? UIImage else {
            print("pick_image_fail")
            return
        }
        let path = (info[UIImagePickerController.InfoKey(rawValue: UIImagePickerController.InfoKey.imageURL.rawValue)] as? URL)?.path ?? ""
        
        onImagePicked(image, path)
    }
    
    private func onImagePicked(_ image: UIImage?, _ path: String) {
//        let fileName = "\(CLongLong(round(Date().timeIntervalSince1970*1000))).mp4"
//        let fileName = "d.mp4"
        let src = NSTemporaryDirectory() + "1.gif"
        let dst = NSTemporaryDirectory() + "2.mp4"
        do {
            try FileManager.default.removeItem(atPath: src)
        } catch {
            print(error)
        }
        do {
            try FileManager.default.moveItem(atPath: path, toPath: src)
        } catch {
            print(error)
        }
        
        FileManager.default.createFile(atPath: dst, contents: nil)
        
//        do {
//            try FileManager.default.removeItem(atPath: dst)
//        } catch _{}
        
        let cmd = "ffmpeg -y -f gif -i \(src) \(dst)"
        print("cmd: \(cmd)")
        let pointer = UnsafeMutablePointer(mutating: cmd.cString(using: .utf8))
        print("ffmpeg begin ---------------------")
        
        if let ret = do_cmd(pointer) {
            print(String.init(cString: ret))
            print("ffmpeg end   ---------------------")
            UISaveVideoAtPathToSavedPhotosAlbum(dst, self, #selector(self.didFinishSavingVideo(videoPath:error:contextInfo:)), nil)
        }
    }

    // MARK: 当点击图片选择器中的取消按钮时回调
    func imagePickerControllerDidCancel(_ picker: UIImagePickerController) {
        picker.dismiss(animated: true, completion: nil)
    }

    
    @objc func didFinishSavingVideo(videoPath: String, error: NSError?, contextInfo: UnsafeMutableRawPointer?) {
        if error != nil{
            print("保存失败")
        }else{
            print("保存成功,请到相册中查看")
        }
    }
}

有两个小问题:

  • 转换的目标文件如果不存在会报错,但是提前创建了命令行又会询问是否覆盖原文件。只能先创建,然后再命令行里加上-y,代表自动确认覆盖。

  • 传给ffmpeg的文件全路径名不能太长,太长会直接报错文件找不到,然而iOS里文件全路径名又都很长。我能想到的方法是在临时文件目录里创建两个临时文件,名字很短,先把文件复制到这里,再进行转换。不知道有没有更好的方法。

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