2018-07-23

var canvas = document.getElementById('app');

var ctx = canvas.getContext('2d');

var ctxWidth = canvas.width;

var ctxHeight = canvas.height;

var boxObject = [];

function Box(bcolor,speed) {

this.bcolor = bcolor;

this.top = rrp(ctxWidth,ctxHeight)[1];

this.left = rrp(ctxWidth,ctxHeight)[0];

// this.direction =rrd();

this.direction =90;

this.speed = speed;

this.radius = 10;

}

Box.prototype.creatBox = function () {

ctx.beginPath();

ctx.fillStyle = this.bcolor;

// left,top,半径

ctx.arc(this.left,this.top,this.radius,0,2*Math.PI);

ctx.fill();

}

Box.prototype.moveTo = function () {

ctx.beginPath();

ctx.fillStyle = "#fff";

// left,top,半径

ctx.arc(this.left,this.top,this.radius +1,0,2*Math.PI);

ctx.fill();

// 判断是否 碰壁

if (this.left + this.radius > ctxWidth || this.left < this.radius ) {

this.direction = 180 - this.direction;

}

if (this.top + this.radius > ctxHeight || this.top < this.radius) {

this.direction = 180 - this.direction;

}

let top  = this.speed * Math.sin(2*Math.PI/360*this.direction);

let left = this.speed * Math.cos(2*Math.PI/360*this.direction);

ctx.beginPath();

ctx.fillStyle = this.bcolor;

// left,top,半径

this.left += left;

this.top  += top;

ctx.arc(this.left,this.top,this.radius,0,2*Math.PI);

ctx.fill();

}

start(1)

// 随机颜色显示

function rrc() {

var colorArr = ['1','2','3','4','5','6','7','8','9','A','B','C','D','E','F'];

var colorStr = '#';

for(let i = 0 ;i < 6 ;i++){

colorStr += colorArr[Math.floor(Math.random() * 15)];

}

return colorStr;

}

// 位置随机生成

function rrp(width,height) {

return [Math.random() * width,Math.random() * height]

}

function start(number) {

for(let i = 0 ;i

let box1 = new Box(rrc(),20);

box1.creatBox();

boxObject.push(box1);

}

console.log(boxObject)

setInterval(function () {

for (var i = 0; i < boxObject.length; i++) {

(boxObject[i]).moveTo();

}

},1)

}

function rrd() {

let agree = Math.floor(Math.random() * 360);

return agree;

}

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