iOS | 记录脚本

制作framework时生成静态库的脚本

制作流程参考:iOS | 自制framework详细图文流程介绍


#!/bin/sh
#要build的target名
TARGET_NAME=${PROJECT_NAME}
if [[ $1 ]]
then
TARGET_NAME=$1
fi
UNIVERSAL_OUTPUT_FOLDER="${SRCROOT}/${PROJECT_NAME}/"

#创建输出目录,并删除之前的framework文件
mkdir -p "${UNIVERSAL_OUTPUT_FOLDER}"
rm -rf "${UNIVERSAL_OUTPUT_FOLDER}/${TARGET_NAME}.framework"

#分别编译模拟器和真机的Framework
xcodebuild -target "${TARGET_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphoneos BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build
xcodebuild -target "${TARGET_NAME}" ONLY_ACTIVE_ARCH=NO -configuration ${CONFIGURATION} -sdk iphonesimulator BUILD_DIR="${BUILD_DIR}" BUILD_ROOT="${BUILD_ROOT}" clean build

#拷贝framework到univer目录
cp -R "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${TARGET_NAME}.framework" "${UNIVERSAL_OUTPUT_FOLDER}"

lipo "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${TARGET_NAME}.framework/${TARGET_NAME}" -remove arm64 -output "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${TARGET_NAME}.framework/${TARGET_NAME}"


#合并framework,输出最终的framework到build目录
lipo -create -output "${UNIVERSAL_OUTPUT_FOLDER}/${TARGET_NAME}.framework/${TARGET_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator/${TARGET_NAME}.framework/${TARGET_NAME}" "${BUILD_DIR}/${CONFIGURATION}-iphoneos/${TARGET_NAME}.framework/${TARGET_NAME}"

#删除编译之后生成的无关的配置文件
dir_path="${UNIVERSAL_OUTPUT_FOLDER}/${TARGET_NAME}.framework/"
for file in ls $dir_path
do
if [[ ${file} =~ ".xcconfig" ]]
then
rm -f "${dir_path}/${file}"
fi
done
#判断build文件夹是否存在,存在则删除
if [ -d "${SRCROOT}/build" ]
then
rm -rf "${SRCROOT}/build"
fi
rm -rf "${BUILD_DIR}/${CONFIGURATION}-iphonesimulator" "${BUILD_DIR}/${CONFIGURATION}-iphoneos"
#打开合并后的文件夹
open "${UNIVERSAL_OUTPUT_FOLDER}"

集成bugly脚本

参考文章:Bugly符号表自动上传配置注意点

#!/bin/sh
 
BUGLY_APP_ID="xxxxxx"
# #
BUGLY_APP_KEY="xxxxxxxxx"
# #
BUNDLE_IDENTIFIER="com.ad61v1.xiaodengta"
 
 
#
# # 脚本默认配置的版本格式为CFBundleShortVersionString(CFBundleVersion),  如果你修改默认的版本格式, 请设置此变量, 如果不想修改, 请忽略此设置
# CUSTOMIZED_APP_VERSION="1.0"
#
# # Debug模式编译是否上传,1=上传 0=不上传,默认不上传
UPLOAD_DEBUG_SYMBOLS=0
#
# # 模拟器编译是否上传,1=上传 0=不上传,默认不上传
UPLOAD_SIMULATOR_SYMBOLS=0
#
# #只有Archive操作时上传, 1=支持Archive上传 0=所有Release模式编译都上传
UPLOAD_ARCHIVE_ONLY=1
 
# Bugly服务域名
BUGLY_DSYM_UPLOAD_DOMAIN="api.bugly.qq.com"
 
 
# 打印错误信息
function exitWithMessage(){
    echo "--------------------------------"
    echo "${1}"
    echo "--------------------------------"
    exit ${2}
}
 
# 上传bSYMBOL文件
function dSYMUpload() {
    P_APP_ID="$1"
    P_APP_KEY="$2"
    P_APP_BUNDLE_ID="$3"
    P_APP_VERSION="$4"
    P_BSYMBOL_ZIP_FILE="$5"
 
    #
    P_BSYMBOL_ZIP_FILE_NAME=${P_BSYMBOL_ZIP_FILE##*/}
    P_BSYMBOL_ZIP_FILE_NAME=${P_BSYMBOL_ZIP_FILE_NAME//&/_}
    P_BSYMBOL_ZIP_FILE_NAME="${P_BSYMBOL_ZIP_FILE_NAME// /_}"
 
    DSYM_UPLOAD_URL="https://${BUGLY_DSYM_UPLOAD_DOMAIN}/openapi/file/upload/symbol?app_id=${P_APP_ID}&app_key=${P_APP_KEY}"
    echo "dSYM upload url: ${DSYM_UPLOAD_URL}"
 
    echo "-----------------------------"
    STATUS=$(/usr/bin/curl -k "${DSYM_UPLOAD_URL}" --form "api_version=1" --form "app_id=${P_APP_ID}" --form "app_key=${P_APP_KEY}" --form "symbolType=2"  --form "bundleId=${BUNDLE_IDENTIFIER}" --form "productVersion=${BUGLY_APP_VERSION}" --form "channel=AppStore" --form "fileName=${P_BSYMBOL_ZIP_FILE_NAME}" --form "file=@${P_BSYMBOL_ZIP_FILE}" --verbose)
    echo "-----------------------------"
 
    UPLOAD_RESULT="FAILTURE"
    echo "Bugly server response: ${STATUS}"
    if [ ! "${STATUS}" ]; then
        echo "Error: Failed to upload the zip archive file."
    elif [[ "${STATUS}" == *"{\"reponseCode\":\"0\"}"* ]]; then
        echo "Success to upload the dSYM for the app [${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION}]"
        UPLOAD_RESULT="SUCCESS"
    else
        echo "Error: Failed to upload the zip archive file to Bugly."
    fi
 
    #Remove temp dSYM archive
    #echo "Remove temporary zip archive: ${DSYM_ZIP_FPATH}"
    #/bin/rm -f "${DSYM_ZIP_FPATH}"
 
    if [ "$?" -ne 0 ]; then
        exitWithMessage "Error: Failed to remove temporary zip archive." 0
    fi
 
    echo "--------------------------------"
    echo "${UPLOAD_RESULT} - dSYM upload complete."
 
    if [[ "${UPLOAD_RESULT}" == "FAILTURE" ]]; then
        echo "--------------------------------"
        echo "Failed to upload the dSYM"
        echo "Please check the script and try it again."
    fi
}
 
 
# 执行
function run() {
 
    CONFIG_BUGLY_APP_ID="$1"
    CONFIG_BUGLY_APP_KEY="$2"
 
    CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER="$3"
    CONFIG_BUGLY_APP_VERSION="$4"
    CONFIG_DSYM_SOURCE_DIR="$5"
    CONFIG_DSYM_DEST_DIR="$6"
 
    # 检查必须参数是否设置
    if [ ! "${CONFIG_BUGLY_APP_ID}" ]; then
        exitWithMessage "Error: Bugly App ID not defined. Please set 'BUGLY_APP_ID' " 0
    fi
 
    if [[ "${CONFIG_BUGLY_APP_ID}" == *"App ID"* ]]; then
        exitWithMessage "Error: Bugly App ID not defined." 0
    fi
 
    if [ ! "${CONFIG_BUGLY_APP_KEY}" ]; then
        exitWithMessage "Error: Bugly App Key not defined." 0
    fi
 
    if [ ! "${CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER}" ]; then
        exitWithMessage "Error: Bundle Identifier not defined." 0
    fi
 
    if [ ! "${CONFIG_BUGLY_APP_VERSION}" ]; then
        exitWithMessage "Error: App Version not defined." 0
    fi
 
    if [ ! -e "${CONFIG_DSYM_SOURCE_DIR}" ]; then
        exitWithMessage "Error: Invalid dir ${CONFIG_DSYM_SOURCE_DIR}" 0
    fi
 
    if [ ! "${CONFIG_DSYM_DEST_DIR}" ]; then
        exitWithMessage "Error: Invalid dir ${CONFIG_DSYM_DEST_DIR}" 0
    fi
 
    if [ ! -e "${CONFIG_DSYM_DEST_DIR}" ]; then
        mkdir ${CONFIG_DSYM_DEST_DIR}
    fi
 
    DSYM_FOLDER="${CONFIG_DSYM_SOURCE_DIR}"
    IFS=$'\n'
 
    echo "Scaning dSYM FOLDER: ${DSYM_FOLDER} ..."
    RET="F"
     
    # 睡眠8秒
    sleep 8
     
    #
    for dsymFile in $(find "$DSYM_FOLDER" -name '*.dSYM'); do
        RET="T"
        echo "Found dSYM file: $dsymFile"
 
        DSYM_FILE_NAME=${dsymFile##*/}
        DSYM_SYMBOL_ZIP_FILE_NAME="${DSYM_FILE_NAME}.zip"
        DSYM_SYMBOL_ZIP_FILE_NAME="${DSYM_SYMBOL_ZIP_FILE_NAME// /_}"
        DSYM_SYMBOL_ZIP_FILE=${CONFIG_DSYM_DEST_DIR}/${DSYM_SYMBOL_ZIP_FILE_NAME}
         
        echo "目标路径:${DSYM_SYMBOL_ZIP_FILE}"
        echo "符号表路径:$dsymFile"
         
        if [ -e $DSYM_SYMBOL_ZIP_FILE ]; then
            rm -f $DSYM_SYMBOL_ZIP_FILE
        fi
         
        # 如果只上传dSYM,直接压缩dSYM目录
        zip -rj ${DSYM_SYMBOL_ZIP_FILE} ${dsymFile} -x *.plist
         
        # 上传
        dSYMUpload $CONFIG_BUGLY_APP_ID $CONFIG_BUGLY_APP_KEY $CONFIG_BUGLY_APP_BUNDLE_IDENTIFIER $CONFIG_BUGLY_APP_VERSION $DSYM_SYMBOL_ZIP_FILE
    done
 
    if [ $RET = "F" ]; then
        exitWithMessage "No .dSYM found in ${DSYM_FOLDER}" 0
    fi
}
 
# 在Xcode工程中执行
function runInXcode() {
    echo "Uploading dSYM to Bugly in Xcode ..."
 
    # 组装Bugly默认识别的版本信息(格式为CFBundleShortVersionString(CFBundleVersion), 例如: 1.0(1))
    if [ ! "${CUSTOMIZED_APP_VERSION}" ]; then
        BUGLY_APP_VERSION="${MARKETING_VERSION}(${CURRENT_PROJECT_VERSION})"
    else
        BUGLY_APP_VERSION="${CUSTOMIZED_APP_VERSION}"
    fi
 
    echo "--------------------------------"
    echo "Prepare application information."
    echo "--------------------------------"
 
    echo "Product Name: ${PRODUCT_NAME}"
    echo "Bundle Identifier: ${BUNDLE_IDENTIFIER}"
    echo "Version: ${BUNDLE_SHORT_VERSION}"
    echo "Build: ${BUNDLE_VERSION}"
 
    echo "Bugly App ID: ${BUGLY_APP_ID}"
    echo "Bugly App key: ${BUGLY_APP_KEY}"
    echo "Bugly App Version: ${BUGLY_APP_VERSION}"
 
    echo "--------------------------------"
    echo "Check the arguments ..."
 
    ##检查模拟器编译是否允许上传符号
    if [ "$EFFECTIVE_PLATFORM_NAME" == "-iphonesimulator" ]; then
    if [ $UPLOAD_SIMULATOR_SYMBOLS -eq 0 ]; then
        exitWithMessage "Warning: Build for simulator and skipping to upload. \nYou can modify 'UPLOAD_SIMULATOR_SYMBOLS' to 1 in the script." 0
    fi
    fi
 
    ##检查是否是Release模式编译
    if [ "${CONFIGURATION=}" == "Debug" ]; then
    if [ $UPLOAD_DEBUG_SYMBOLS -eq 0 ]; then
        exitWithMessage "Warning: Build for debug mode and skipping to upload. \nYou can modify 'UPLOAD_DEBUG_SYMBOLS' to 1 in the script." 0
    fi
    fi
 
    ##检查是否Archive操作
    if [ $UPLOAD_ARCHIVE_ONLY -eq 1 ]; then
    if [[ "$TARGET_BUILD_DIR" == *"/Archive"* ]]; then
        echo "Archive the package"
    else
        exitWithMessage "Warning: Build for NOT Archive mode and skipping to upload. \nYou can modify 'UPLOAD_ARCHIVE_ONLY' to 0 in the script." 0
    fi
    fi
 
    #
    run ${BUGLY_APP_ID} ${BUGLY_APP_KEY} ${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION} ${DWARF_DSYM_FOLDER_PATH} ${BUILD_DIR}/BuglySymbolTemp
}
 
# 根据Xcode的环境变量判断是否处于Xcode环境
INFO_PLIST_FILE="${INFOPLIST_FILE}"
 
BuildInXcode="F"
if [ -f "${INFO_PLIST_FILE}" ]; then
    BuildInXcode="T"
fi
 
echo "BUNDLE_SHORT_VERSION:"${BUNDLE_SHORT_VERSION}
echo "BUNDLE_VERSION:"${BUNDLE_VERSION}
 
if [ $BuildInXcode = "T" ] && [ ! -f "JenkinsFlag" ]; then
    runInXcode
else
    echo "\nUsage: dSYMUpload.sh       [upload_dsym_only]\n"
    # 你可以在此处直接设置BuglyAppID和BuglyAppKey,排除不常变参数的输入
    BUGLY_APP_ID="$1"
    BUGLY_APP_KEY="$2"
    BUNDLE_IDENTIFIER="$3"
    BUGLY_APP_VERSION="$4"
    DWARF_DSYM_FOLDER_PATH="$5"
    SYMBOL_OUTPUT_PATH="$6"
    UPLOAD_DSYM_ONLY=$7
    run ${BUGLY_APP_ID} ${BUGLY_APP_KEY} ${BUNDLE_IDENTIFIER} ${BUGLY_APP_VERSION} ${DWARF_DSYM_FOLDER_PATH} ${SYMBOL_OUTPUT_PATH} ${UPLOAD_DSYM_ONLY}
fi

给cocoapods管理的framework添加架构支持

参考文章:如果你的Xcode 在打包,或者编译是出现 “Command PhaseScriptExecution failed with a nonzero exit code”

# ==========  Xcode14前用这个 ==========
APP_PATH="${TARGET_BUILD_DIR}/${WRAPPER_NAME}"  

# This script loops through the frameworks embedded in the application and  
# removes unused architectures.  
find "$APP_PATH" -name '*.framework' -type d | while read -r FRAMEWORK  
do  
FRAMEWORK_EXECUTABLE_NAME=$(defaults read "$FRAMEWORK/Info.plist" CFBundleExecutable)  
FRAMEWORK_EXECUTABLE_PATH="$FRAMEWORK/$FRAMEWORK_EXECUTABLE_NAME"  
echo "Executable is $FRAMEWORK_EXECUTABLE_PATH"  

EXTRACTED_ARCHS=()  

for ARCH in $ARCHS  
do  
echo "Extracting $ARCH from $FRAMEWORK_EXECUTABLE_NAME"  
lipo -extract "$ARCH" "$FRAMEWORK_EXECUTABLE_PATH" -o "$FRAMEWORK_EXECUTABLE_PATH-$ARCH"  
EXTRACTED_ARCHS+=("$FRAMEWORK_EXECUTABLE_PATH-$ARCH")  
done  

echo "Merging extracted architectures: ${ARCHS}"  
lipo -o "$FRAMEWORK_EXECUTABLE_PATH-merged" -create "${EXTRACTED_ARCHS[@]}"  
rm "${EXTRACTED_ARCHS[@]}"  

echo "Replacing original executable with thinned version"  
rm "$FRAMEWORK_EXECUTABLE_PATH"  
mv "$FRAMEWORK_EXECUTABLE_PATH-merged" "$FRAMEWORK_EXECUTABLE_PATH"  

done 

cocoapods管理的framework在Xcode13上导出的是Fat binary(armv7、arm64),在Xcode14上导出的是Single binary(arm64),Xcode14移除了armv7架构,所以修改脚本,增加判断,避免对Single binary执行lipo -extract命令

# ==========  Xcode14后用这个 ==========
skip_invalid_archs() {
    binary = "$1"
    echo "current binary ${binary}"
    archs = "$(lipo -info "$binary" | rev | cut -d ':' -f1 | rev)"
    stripped = ""
    for arch in $archs; do
        if ![["${ARCHS}" == *"$arch"*]]; then
            if [-f "$binary"]; then
                lipo -remove "$arch" -output "$binary" "$binary" || exit 1
                stripped = "$stripped $arch"
            fi
        fi
    done
    if [["$stripped"]]; then
        echo "Stripped $binary of architectures:$stripped"
    fi
}

APP_PATH="${TARGET_BUILD_DIR}/${WRAPPER_NAME}"

find "$APP_PATH" -name '*.framework' -type d | while read -r FRAMEWORK
do
    FRAMEWORK_EXECUTABLE_NAME=$(defaults read "$FRAMEWORK/Info.plist" CFBundleExecutable)
    if [! -n $FRAMEWORK_EXECUTABLE_NAME]; then
        FRAMEWORK_EXECUTABLE_NAME=$FRAMEWORK
    fi
    FRAMEWORK_EXECUTABLE_PATH = "$FRAMEWORK/$FRAMEWORK_EXECUTABLE_NAME"
    echo "Executable is $FRAMEWORK_EXECUTABLE_PATH"
    skip_invalid_archs "$FRAMEWORK_EXECUTABLE_PATH"
done

你可能感兴趣的:(iOS | 记录脚本)