领略Quartz源码架构之美——源码实弹之运行过程(二)

本章阅读收获:可了解Quartz框架中的正式开始运行部分源码

继上节内容

在上一节内容中,我们讲到了schedule调取器的start的方法,但是对于具体job是如何运行的,我们还没有揭开它神秘的面纱,下面跟着我一步步来。

回忆杀

不知大家是否还记得,领略Quartz源码架构之美——源码实弹之Scheduler(五)中讲到的

qs = new QuartzScheduler(rsrcs, idleWaitTime, dbFailureRetry);

这行代码是否大家还记得。
我们深入进去给大家继续看下

    /**
     * 初始化QuartzScheduler类
     */
    public QuartzScheduler(QuartzSchedulerResources resources, long idleWaitTime, @Deprecated long dbRetryInterval)
        throws SchedulerException {
        this.resources = resources;
        if (resources.getJobStore() instanceof JobListener) {
            addInternalJobListener((JobListener)resources.getJobStore());
        }

        this.schedThread = new QuartzSchedulerThread(this, resources);
        ThreadExecutor schedThreadExecutor = resources.getThreadExecutor();
        schedThreadExecutor.execute(this.schedThread);
        if (idleWaitTime > 0) {
            this.schedThread.setIdleWaitTime(idleWaitTime);
        }

        jobMgr = new ExecutingJobsManager();
        addInternalJobListener(jobMgr);
        errLogger = new ErrorLogger();
        addInternalSchedulerListener(errLogger);

        signaler = new SchedulerSignalerImpl(this, this.schedThread);
        
        getLog().info("Quartz Scheduler v." + getVersion() + " created.");
    }

划重点:

        //创建调度线程
        this.schedThread = new QuartzSchedulerThread(this, resources);
        ThreadExecutor schedThreadExecutor = resources.getThreadExecutor();
        schedThreadExecutor.execute(this.schedThread);
        if (idleWaitTime > 0) {
            this.schedThread.setIdleWaitTime(idleWaitTime);
        }

这段代码在干嘛呢?
就是创建了调度线程,并且执行

public void execute(Thread thread) {
        thread.start();
    }

schedThreadExecutor.execute(this.schedThread);的调用其实就是去启动调度线程。那么接下来我们就要进行对QuartzSchedulerThread的run方法进行分析了。

QuartzSchedulerThread的run方法源码分析

先看下整块代码:

    @Override
    public void run() {
        boolean lastAcquireFailed = false;

        while (!halted.get()) {
            try {
                // check if we're supposed to pause...
                synchronized (sigLock) {
                    //这里的paused对应QuartzScheduler的start方法中启动
                    while (paused && !halted.get()) {
                        try {
                            // wait until togglePause(false) is called...
                            sigLock.wait(1000L);
                        } catch (InterruptedException ignore) {
                        }
                    }

                    if (halted.get()) {
                        break;
                    }
                }
                //获取可用线程数 qsRsrcs是QuartzSchedulerResources对象
                int availThreadCount = qsRsrcs.getThreadPool().blockForAvailableThreads();
                if(availThreadCount > 0) { // will always be true, due to semantics of blockForAvailableThreads...

                    List triggers = null;

                    long now = System.currentTimeMillis();
                    //清除调度改变的信号
                    clearSignaledSchedulingChange();
                    try {
                        //到JobStore中获取下次被触发的触发器
                        triggers = qsRsrcs.getJobStore().acquireNextTriggers(
                                now + idleWaitTime, Math.min(availThreadCount, qsRsrcs.getMaxBatchSize()), qsRsrcs.getBatchTimeWindow());
                        lastAcquireFailed = false;
                        if (log.isDebugEnabled()) 
                            log.debug("batch acquisition of " + (triggers == null ? 0 : triggers.size()) + " triggers");
                    } catch (JobPersistenceException jpe) {
                        if(!lastAcquireFailed) {
                            qs.notifySchedulerListenersError(
                                "An error occurred while scanning for the next triggers to fire.",
                                jpe);
                        }
                        lastAcquireFailed = true;
                        continue;
                    } catch (RuntimeException e) {
                        if(!lastAcquireFailed) {
                            getLog().error("quartzSchedulerThreadLoop: RuntimeException "
                                    +e.getMessage(), e);
                        }
                        lastAcquireFailed = true;
                        continue;
                    }

                    if (triggers != null && !triggers.isEmpty()) {

                        now = System.currentTimeMillis();
                        //这里为什么triggers的第一个对象就是最早需要被执行的?
                        long triggerTime = triggers.get(0).getNextFireTime().getTime();
                        long timeUntilTrigger = triggerTime - now;
                        //如果第一条下次触发时间大于当前时间则进入等待
                        while(timeUntilTrigger > 2) {
                            synchronized (sigLock) {
                                if (halted.get()) {
                                    break;
                                }
                                if (!isCandidateNewTimeEarlierWithinReason(triggerTime, false)) {
                                    try {
                                        // we could have blocked a long while
                                        // on 'synchronize', so we must recompute
                                        now = System.currentTimeMillis();
                                        timeUntilTrigger = triggerTime - now;
                                        if(timeUntilTrigger >= 1)
                                            sigLock.wait(timeUntilTrigger);
                                    } catch (InterruptedException ignore) {
                                    }
                                }
                            }
                            //等待的过程中看看有没有收到调度信号
                            if(releaseIfScheduleChangedSignificantly(triggers, triggerTime)) {
                                break;
                            }
                            now = System.currentTimeMillis();
                            timeUntilTrigger = triggerTime - now;
                        }

                        // this happens if releaseIfScheduleChangedSignificantly decided to release triggers
                        if(triggers.isEmpty())
                            continue;

                        // set triggers to 'executing'
                        List bndles = new ArrayList();

                        boolean goAhead = true;
                        synchronized(sigLock) {
                            goAhead = !halted.get();
                        }
                        if(goAhead) {
                            try {
                                List res = qsRsrcs.getJobStore().triggersFired(triggers);
                                if(res != null)
                                    bndles = res;
                            } catch (SchedulerException se) {
                                qs.notifySchedulerListenersError(
                                        "An error occurred while firing triggers '"
                                                + triggers + "'", se);
                                //QTZ-179 : a problem occurred interacting with the triggers from the db
                                //we release them and loop again
                                for (int i = 0; i < triggers.size(); i++) {
                                    qsRsrcs.getJobStore().releaseAcquiredTrigger(triggers.get(i));
                                }
                                continue;
                            }

                        }

                        for (int i = 0; i < bndles.size(); i++) {
                            TriggerFiredResult result =  bndles.get(i);
                            TriggerFiredBundle bndle =  result.getTriggerFiredBundle();
                            Exception exception = result.getException();

                            if (exception instanceof RuntimeException) {
                                getLog().error("RuntimeException while firing trigger " + triggers.get(i), exception);
                                qsRsrcs.getJobStore().releaseAcquiredTrigger(triggers.get(i));
                                continue;
                            }

                            // it's possible to get 'null' if the triggers was paused,
                            // blocked, or other similar occurrences that prevent it being
                            // fired at this time...  or if the scheduler was shutdown (halted)
                            if (bndle == null) {
                                qsRsrcs.getJobStore().releaseAcquiredTrigger(triggers.get(i));
                                continue;
                            }

                            // 下面是开始执行任务
                            JobRunShell shell = null;
                            try {
                                //构造执行对象,JobRunShell实现了Runnable
                                shell = qsRsrcs.getJobRunShellFactory().createJobRunShell(bndle);
                                //这个里面会用我们自定义的Job来new一个对象,并把相关执行Job是需要的数据传给JobExecutionContextImpl(这是我们自定义job的execute方法参数)
                                shell.initialize(qs);
                            } catch (SchedulerException se) {
                                qsRsrcs.getJobStore().triggeredJobComplete(triggers.get(i), bndle.getJobDetail(), CompletedExecutionInstruction.SET_ALL_JOB_TRIGGERS_ERROR);
                                continue;
                            }

                            // 这里是把任务放入到线程池中
                            if (qsRsrcs.getThreadPool().runInThread(shell) == false) {
                                // this case should never happen, as it is indicative of the
                                // scheduler being shutdown or a bug in the thread pool or
                                // a thread pool being used concurrently - which the docs
                                // say not to do...
                                getLog().error("ThreadPool.runInThread() return false!");
                                qsRsrcs.getJobStore().triggeredJobComplete(triggers.get(i), bndle.getJobDetail(), CompletedExecutionInstruction.SET_ALL_JOB_TRIGGERS_ERROR);
                            }

                        }

                        continue; // while (!halted)
                    }
                } else { // if(availThreadCount > 0)
                    // should never happen, if threadPool.blockForAvailableThreads() follows contract
                    continue; // while (!halted)
                }

                long now = System.currentTimeMillis();
                long waitTime = now + getRandomizedIdleWaitTime();
                long timeUntilContinue = waitTime - now;
                synchronized(sigLock) {
                    try {
                      if(!halted.get()) {
                        // QTZ-336 A job might have been completed in the mean time and we might have
                        // missed the scheduled changed signal by not waiting for the notify() yet
                        // Check that before waiting for too long in case this very job needs to be
                        // scheduled very soon
                        if (!isScheduleChanged()) {
                          sigLock.wait(timeUntilContinue);
                        }
                      }
                    } catch (InterruptedException ignore) {
                    }
                }

            } catch(RuntimeException re) {
                getLog().error("Runtime error occurred in main trigger firing loop.", re);
            }
        } // while (!halted)

        // drop references to scheduler stuff to aid garbage collection...
        qs = null;
        qsRsrcs = null;
    }

我们可以整体的话 我们是通过一个while循环来保证定时任务不断去运行的。这里就引发了一个我的一个好奇?是不是定时任务的话,基本都是通过while这种形式来实现的呢?因为在我脑海的各种假设中,只有无线循环能够满足。

下面我们就开始进行逐段分析:

                // check if we're supposed to pause...
                synchronized (sigLock) {
                    //这里的paused对应QuartzScheduler的start方法中启动
                    while (paused && !halted.get()) {
                        try {
                            // wait until togglePause(false) is called...
                            sigLock.wait(1000L);
                        } catch (InterruptedException ignore) {
                        }
                    }

                    if (halted.get()) {
                        break;
                    }
                }

这块代码可能乍一看很简单,也很容易懂,就是一个while循环,满足条件就等待。但是放在于整个框架中,就有一些微妙了,这种的paused变量会在QuartzScheduler的start方法中启动设置为false,在上一节中我其实也贴出来代码过:

    /**
     * 调度器开始运行
     */
    public void start() throws SchedulerException {

        if (shuttingDown|| closed) {
            throw new SchedulerException(
                    "The Scheduler cannot be restarted after shutdown() has been called.");
        }


        // 通知调度器监控器启动中
        notifySchedulerListenersStarting();

        if (initialStart == null) { //初始化标识为null,进行初始化操作
            initialStart = new Date();
            this.resources.getJobStore().schedulerStarted();            
            startPlugins();
        } else {
            resources.getJobStore().schedulerResumed();
        }

        schedThread.togglePause(false);//设置 不暂停

        getLog().info(
                "Scheduler " + resources.getUniqueIdentifier() + " started.");
        //提醒调度器的监听启动
        notifySchedulerListenersStarted();
    }

中的 schedThread.togglePause(false);,所以只有人为的去掉用schedule.start的方法之后,定时任务才会正在的开始进行跑动。至于其中的paused和halted变量,则是在QuartzSchedulerThread构造方法中初始化的:

    QuartzSchedulerThread(QuartzScheduler qs, QuartzSchedulerResources qsRsrcs, boolean setDaemon, int threadPrio) {
        super(qs.getSchedulerThreadGroup(), qsRsrcs.getThreadName());
        this.qs = qs;
        this.qsRsrcs = qsRsrcs;
        this.setDaemon(setDaemon);
        if(qsRsrcs.isThreadsInheritInitializersClassLoadContext()) {
            log.info("QuartzSchedulerThread Inheriting ContextClassLoader of thread: " + Thread.currentThread().getName());
            this.setContextClassLoader(Thread.currentThread().getContextClassLoader());
        }

        this.setPriority(threadPrio);

        // start the underlying thread, but put this object into the 'paused'
        // state
        // so processing doesn't start yet...
        paused = true;
        halted = new AtomicBoolean(false);
    }

可以看到默认paused为true,halted为false。

结束语

本节内容揭开了Quartz的部门神秘面纱,知道他是如何去定时跑动任务的,之后我们会继续详细的跟进。

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