AVFoundation
- 照片/视频捕捉功能
- 小视频/直播
- 核心类在iOS和macOS上是一致的,macOS上提供了一个截屏功能
捕捉会话
- 捕捉会话: AVCaptureSession
- 捕捉设备: AVCaptureDevice.如麦克风、摄像头
- 捕捉设备输入: AVCaptureDeviceInput
- 捕捉设备输出:AVCaptureOutput 抽象类
- AVCaptureStillImageOutput 静态图片
- AVCaptureMovieFileOutput 视频文件
- AVCaptureAudioDataOutput 音频数据
- AVCaptureVideoDataOutput 视频数据
- 捕捉连接:AVCaptureConnection 根据捕捉的输出设备的渲染媒体类型自动建立连接
- 捕捉预览: AVCaptureVideoPreviewLayer
视频预览图层
//私有方法 用于支持该类定义的不同触摸处理方法。 将屏幕坐标系上的触控点转换为摄像头上的坐标系点
- (CGPoint)captureDevicePointForPoint:(CGPoint)point {
AVCaptureVideoPreviewLayer *layer =
(AVCaptureVideoPreviewLayer *)self.layer;
return [layer captureDevicePointOfInterestForPoint:point];
/*
AVCaptureVideoPreviewLayer.定义了两个方法,摄像头/屏幕坐标转换;
captureDevicePointOfInterestForPoint :获取屏幕坐标系的CGPoint数据,返回转换得到摄像头设备坐标系的CGPoint数据
pointForCaptureDevicePointOfInterest : 获取摄像头坐标系的CGPoint数据,返回转换得到的屏幕坐标系CGPoint数据
*/
}
视频捕捉关于AVCaputureSession的配置
- 设置Session
- 初始化
- 设置分辨率
- 配置输入设备(注意转换为AVCaptureDeviceInput)
- 配置输入设备包括音频输入、视频输入
- 配置输出(静态图像输出、视频文件输出)
- 在为session添加输入输出时,注意一定判断是否能添加。(摄像头并不隶属于任何一个App它是公共设备)
- (BOOL)setupSession:(NSError **)error {
//创建捕捉会话。AVCaptureSession 是捕捉场景的中心枢纽
self.captureSession = [[AVCaptureSession alloc]init];
/*
AVCaptureSessionPresetHigh
AVCaptureSessionPresetMedium
AVCaptureSessionPresetLow
AVCaptureSessionPreset640x480
AVCaptureSessionPreset1280x720
AVCaptureSessionPresetPhoto
*/
//设置图像的分辨率
self.captureSession.sessionPreset = AVCaptureSessionPresetHigh;
/** 添加视频设备 */
//拿到默认视频捕捉设备 iOS系统返回后置摄像头
AVCaptureDevice *videoDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeVideo];
//将捕捉设备封装成AVCaptureDeviceInput
//注意:为会话添加捕捉设备,必须将设备封装成AVCaptureDeviceInput对象
AVCaptureDeviceInput *videoInput = [AVCaptureDeviceInput deviceInputWithDevice:videoDevice error:error];
//判断videoInput是否有效
if (videoInput)
{
//canAddInput:测试是否能被添加到会话中。摄像头是公共设备,不隶属于任何一个app,可能其他app也在使用
if ([self.captureSession canAddInput:videoInput])
{
//将videoInput 添加到 captureSession中
[self.captureSession addInput:videoInput];
//记录当前活跃设备
self.activeVideoInput = videoInput;
}
}else
{
return NO;
}
/** 添加音频设备 */
//选择默认音频捕捉设备 即返回一个内置麦克风
AVCaptureDevice *audioDevice = [AVCaptureDevice defaultDeviceWithMediaType:AVMediaTypeAudio];
//为这个设备创建一个捕捉设备输入
AVCaptureDeviceInput *audioInput = [AVCaptureDeviceInput deviceInputWithDevice:audioDevice error:error];
//判断audioInput是否有效
if (audioInput) {
//canAddInput:测试是否能被添加到会话中
if ([self.captureSession canAddInput:audioInput])
{
//将audioInput 添加到 captureSession中
[self.captureSession addInput:audioInput];
//麦克风就一个,无须记录
}
}else
{
return NO;
}
/** 设置输出:照片、视频文件 */
//AVCaptureStillImageOutput 实例 从摄像头捕捉静态图片
self.imageOutput = [[AVCaptureStillImageOutput alloc]init];
//配置字典:希望捕捉到JPEG格式的图片(存储格式)
self.imageOutput.outputSettings = @{AVVideoCodecKey:AVVideoCodecJPEG};
//输出连接 判断是否可用,可用则添加到输出连接中去
if ([self.captureSession canAddOutput:self.imageOutput])
{
[self.captureSession addOutput:self.imageOutput];
}
//创建一个AVCaptureMovieFileOutput 实例,用于将Quick Time 电影录制到文件系统
self.movieOutput = [[AVCaptureMovieFileOutput alloc]init];
//输出连接 判断是否可用,可用则添加到输出连接中去
if ([self.captureSession canAddOutput:self.movieOutput])
{
[self.captureSession addOutput:self.movieOutput];
}
//初始化视频队列
self.videoQueue = dispatch_queue_create("bear.VideoQueue", NULL);
return YES;
}
- (void)startSession {
//检查是否处于运行状态,注意取反
if (![self.captureSession isRunning])
{
//使用同步调用会损耗一定的时间,则用异步的方式处理
dispatch_async(self.videoQueue, ^{
[self.captureSession startRunning];
});
}
}
- (void)stopSession {
//检查是否处于运行状态
if ([self.captureSession isRunning])
{
//使用异步方式,停止运行
dispatch_async(self.videoQueue, ^{
[self.captureSession stopRunning];
});
}
}
实现前后摄像头的改变
#pragma mark - Device Configuration 配置摄像头支持的方法
//寻找指定的摄像头设备
- (AVCaptureDevice *)cameraWithPosition:(AVCaptureDevicePosition)position {
//获取可用视频设备
NSArray *devicess = [AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo];
//遍历可用的视频设备 并返回position 参数值
for (AVCaptureDevice *device in devicess)
{
if (device.position == position) {
return device;
}
}
return nil;
}
//获取当前活跃设备
- (AVCaptureDevice *)activeCamera {
//返回当前捕捉会话对应的摄像头的device 属性
return self.activeVideoInput.device;
}
//返回当前未激活的摄像头
- (AVCaptureDevice *)inactiveCamera {
//通过查找当前激活摄像头的反向摄像头获得,如果设备只有1个摄像头,则返回nil
AVCaptureDevice *device = nil;
if (self.cameraCount > 1)
{
if ([self activeCamera].position == AVCaptureDevicePositionBack) {
device = [self cameraWithPosition:AVCaptureDevicePositionFront];
}else
{
device = [self cameraWithPosition:AVCaptureDevicePositionBack];
}
}
return device;
}
//判断是否有超过1个摄像头可用
- (BOOL)canSwitchCameras {
return self.cameraCount > 1;
}
//可用视频捕捉设备的数量
- (NSUInteger)cameraCount {
return [[AVCaptureDevice devicesWithMediaType:AVMediaTypeVideo] count];
}
//切换摄像头
- (BOOL)switchCameras {
//判断是否有多个摄像头
if (![self canSwitchCameras])
{
return NO;
}
//获取当前设备的反向设备
NSError *error;
AVCaptureDevice *videoDevice = [self inactiveCamera];
//将输入设备封装成AVCaptureDeviceInput
AVCaptureDeviceInput *videoInput = [AVCaptureDeviceInput deviceInputWithDevice:videoDevice error:&error];
//判断videoInput 是否为nil
if (videoInput)
{
//标注原配置变化开始
[self.captureSession beginConfiguration];
//将捕捉会话中,原本的捕捉输入设备移除
[self.captureSession removeInput:self.activeVideoInput];
//不加上面两句会一直加入失败
//判断新的设备是否能加入
if ([self.captureSession canAddInput:videoInput])
{
//能加入成功,则将videoInput 作为新的视频捕捉设备
[self.captureSession addInput:videoInput];
//将获得设备 改为 videoInput
self.activeVideoInput = videoInput;
}else
{
//如果新设备,无法加入。则将原本的视频捕捉设备重新加入到捕捉会话中
[self.captureSession addInput:self.activeVideoInput];
}
//配置完成后,提交 AVCaptureSession commitConfiguration 会分批的将所有变更整合在一起。
[self.captureSession commitConfiguration];
}else
{
//设备添加错误
//创建AVCaptureDeviceInput 出现错误,则通知委托来处理该错误
[self.delegate deviceConfigurationFailedWithError:error];
return NO;
}
return YES;
}
实现摄像头自动聚焦功能
捕捉设备(聚焦/曝光)
AVCapture Device 定义了很多方法,让开发者控制ios设备上的摄像头。可以独立调整和锁定摄像头的焦距、曝光、白平衡。对焦和曝光可以基于特定的兴趣点进行设置,使其在应用中实现点击对焦、点击曝光的功能。还可以让你控制设备的LED作为拍照的闪光灯或手电筒的使用
每当修改摄像头设备时,一定要先测试修改动作是否能被设备支持。并不是所有的摄像头都支持所有功能,例如前置摄像头就不支持对焦操作,因为它和目标距离一般在一臂之长的距离。但大部分后置摄像头是可以支持全尺寸对焦。尝试应用一个不被支持的动作,会导致异常崩溃。所以修改摄像头设备前,需要判断是否支持
#pragma mark - Focus Methods 点击聚焦方法的实现
- (BOOL)cameraSupportsTapToFocus {
//询问激活中的摄像头是否支持兴趣点对焦
return [[self activeCamera]isFocusPointOfInterestSupported];
}
- (void)focusAtPoint:(CGPoint)point {
AVCaptureDevice *device = [self activeCamera];
//是否支持兴趣点对焦 & 是否自动对焦模式
if (device.isFocusPointOfInterestSupported && [device isFocusModeSupported:AVCaptureFocusModeAutoFocus]) {
NSError *error;
//锁定设备准备配置,如果获得了锁
//因为配置时,不能让多个对象对他进行更改,所以要对该过程上锁
if ([device lockForConfiguration:&error]) {
//将focusPointOfInterest属性设置CGPoint
device.focusPointOfInterest = point;
//focusMode 设置为AVCaptureFocusModeAutoFocus
device.focusMode = AVCaptureFocusModeAutoFocus;
//释放该锁定
[device unlockForConfiguration];
}else{
//错误时,则返回给错误处理代理
[self.delegate deviceConfigurationFailedWithError:error];
}
}
}
实现摄像头自动曝光以及锁定曝光
#pragma mark - Exposure Methods 点击曝光的方法实现
- (BOOL)cameraSupportsTapToExpose {
//询问设备是否支持对一个兴趣点进行曝光
return [[self activeCamera] isExposurePointOfInterestSupported];
}
static const NSString *THCameraAdjustingExposureContext;
- (void)exposeAtPoint:(CGPoint)point {
AVCaptureDevice *device = [self activeCamera];
AVCaptureExposureMode exposureMode =AVCaptureExposureModeContinuousAutoExposure;
//判断是否支持 AVCaptureExposureModeContinuousAutoExposure 模式
if (device.isExposurePointOfInterestSupported && [device isExposureModeSupported:exposureMode]) {
[device isExposureModeSupported:exposureMode];
NSError *error;
//锁定设备准备配置
if ([device lockForConfiguration:&error])
{
//配置期望值
device.exposurePointOfInterest = point;
device.exposureMode = exposureMode;
//判断设备是否支持锁定曝光的模式。
if ([device isExposureModeSupported:AVCaptureExposureModeLocked]) {
//支持,则使用kvo确定设备的adjustingExposure属性的状态。
[device addObserver:self forKeyPath:@"adjustingExposure" options:NSKeyValueObservingOptionNew context:&THCameraAdjustingExposureContext];
}
//释放该锁定
[device unlockForConfiguration];
}else
{
[self.delegate deviceConfigurationFailedWithError:error];
}
}
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context {
//判断context(上下文)是否为THCameraAdjustingExposureContext
if (context == &THCameraAdjustingExposureContext) {
//获取device
AVCaptureDevice *device = (AVCaptureDevice *)object;
//判断设备是否不再调整曝光等级,确认设备的exposureMode是否可以设置为AVCaptureExposureModeLocked
if(!device.isAdjustingExposure && [device isExposureModeSupported:AVCaptureExposureModeLocked])
{
//移除作为adjustingExposure 的self,就不会得到后续变更的通知
[object removeObserver:self forKeyPath:@"adjustingExposure" context:&THCameraAdjustingExposureContext];
//异步方式调回主队列,
dispatch_async(dispatch_get_main_queue(), ^{
NSError *error;
if ([device lockForConfiguration:&error]) {
//修改exposureMode
device.exposureMode = AVCaptureExposureModeLocked;
//释放该锁定
[device unlockForConfiguration];
}else
{
[self.delegate deviceConfigurationFailedWithError:error];
}
});
}
}else
{
[super observeValueForKeyPath:keyPath ofObject:object change:change context:context];
}
}
//重新设置对焦&曝光
- (void)resetFocusAndExposureModes {
AVCaptureDevice *device = [self activeCamera];
AVCaptureFocusMode focusMode = AVCaptureFocusModeContinuousAutoFocus;
//获取对焦兴趣点 和 连续自动对焦模式 是否被支持
BOOL canResetFocus = [device isFocusPointOfInterestSupported]&& [device isFocusModeSupported:focusMode];
AVCaptureExposureMode exposureMode = AVCaptureExposureModeContinuousAutoExposure;
//确认曝光度可以被重设
BOOL canResetExposure = [device isFocusPointOfInterestSupported] && [device isExposureModeSupported:exposureMode];
//回顾一下,捕捉设备空间左上角(0,0),右下角(1,1) 中心点则(0.5,0.5)
CGPoint centPoint = CGPointMake(0.5f, 0.5f);
NSError *error;
//锁定设备,准备配置
if ([device lockForConfiguration:&error]) {
//焦点可设,则修改
if (canResetFocus) {
device.focusMode = focusMode;
device.focusPointOfInterest = centPoint;
}
//曝光度可设,则设置为期望的曝光模式
if (canResetExposure) {
device.exposureMode = exposureMode;
device.exposurePointOfInterest = centPoint;
}
//释放锁定
[device unlockForConfiguration];
}else
{
[self.delegate deviceConfigurationFailedWithError:error];
}
}
实现摄像头手电筒和闪光灯模式的开启关闭
#pragma mark - Flash and Torch Modes 闪光灯 & 手电筒
//判断是否有闪光灯
- (BOOL)cameraHasFlash {
return [[self activeCamera]hasFlash];
}
//闪光灯模式
- (AVCaptureFlashMode)flashMode {
return [[self activeCamera]flashMode];
}
//设置闪光灯
- (void)setFlashMode:(AVCaptureFlashMode)flashMode {
//获取会话
AVCaptureDevice *device = [self activeCamera];
//判断是否支持闪光灯模式
if ([device isFlashModeSupported:flashMode]) {
//如果支持,则锁定设备
NSError *error;
if ([device lockForConfiguration:&error]) {
//修改闪光灯模式
device.flashMode = flashMode;
//修改完成,解锁释放设备
[device unlockForConfiguration];
}else
{
[self.delegate deviceConfigurationFailedWithError:error];
}
}
}
//是否支持手电筒
- (BOOL)cameraHasTorch {
return [[self activeCamera]hasTorch];
}
//手电筒模式
- (AVCaptureTorchMode)torchMode {
return [[self activeCamera]torchMode];
}
//设置是否打开手电筒
- (void)setTorchMode:(AVCaptureTorchMode)torchMode {
AVCaptureDevice *device = [self activeCamera];
if ([device isTorchModeSupported:torchMode]) {
NSError *error;
if ([device lockForConfiguration:&error]) {
device.torchMode = torchMode;
[device unlockForConfiguration];
}else
{
[self.delegate deviceConfigurationFailedWithError:error];
}
}
}
静态图片的拍摄
#pragma mark - Image Capture Methods 拍摄静态图片
/*
AVCaptureStillImageOutput 是AVCaptureOutput的子类。用于捕捉图片
*/
- (void)captureStillImage {
//获取连接
AVCaptureConnection *connection = [self.imageOutput connectionWithMediaType:AVMediaTypeVideo];
//程序只支持纵向,但是如果用户横向拍照时,需要调整结果照片的方向
//判断是否支持设置视频方向
if (connection.isVideoOrientationSupported) {
//获取方向值
connection.videoOrientation = [self currentVideoOrientation];
}
//定义一个handler 块,会返回1个图片的NSData数据(完成捕捉之后,我们要做的事情)
id handler = ^(CMSampleBufferRef sampleBuffer,NSError *error){
if (sampleBuffer != NULL) {
//从缓冲区,将缓冲数据转换成静态图片
NSData *imageData = [AVCaptureStillImageOutput jpegStillImageNSDataRepresentation:sampleBuffer];
UIImage *image = [[UIImage alloc]initWithData:imageData];
//重点:捕捉图片成功后,将图片传递出去
[self writeImageToAssetsLibrary:image];
}else
{
NSLog(@"NULL sampleBuffer:%@",[error localizedDescription]);
}
};
//捕捉静态图片
[self.imageOutput captureStillImageAsynchronouslyFromConnection:connection completionHandler:handler];
}
//获取方向值
- (AVCaptureVideoOrientation)currentVideoOrientation {
AVCaptureVideoOrientation orientation;
//获取UIDevice 的 orientation
switch ([UIDevice currentDevice].orientation) {
case UIDeviceOrientationPortrait:
orientation = AVCaptureVideoOrientationPortrait;
break;
case UIDeviceOrientationLandscapeRight:
orientation = AVCaptureVideoOrientationLandscapeLeft;
break;
case UIDeviceOrientationPortraitUpsideDown:
orientation = AVCaptureVideoOrientationPortraitUpsideDown;
break;
default:
orientation = AVCaptureVideoOrientationLandscapeRight;
break;
}
return orientation;
}
/*
Assets Library 框架
用来让开发者通过代码方式访问iOS photo
注意:会访问到相册,需要修改plist 权限。否则会导致项目崩溃
*/
- (void)writeImageToAssetsLibrary:(UIImage *)image {
//创建ALAssetsLibrary 实例
ALAssetsLibrary *library = [[ALAssetsLibrary alloc]init];
//参数1:图片(参数为CGImageRef 所以image.CGImage)
//参数2:方向参数 转为NSUInteger
//参数3:写入成功、失败处理
[library writeImageToSavedPhotosAlbum:image.CGImage
orientation:(NSUInteger)image.imageOrientation
completionBlock:^(NSURL *assetURL, NSError *error) {
//成功后,发送捕捉图片通知。用于绘制程序的左下角的缩略图
if (!error)
{
//拍照时,左下角都有一个图片缩略图
[self postThumbnailNotifification:image];
}else
{
//失败打印错误信息
id message = [error localizedDescription];
NSLog(@"%@",message);
}
}];
}
//发送缩略图通知
- (void)postThumbnailNotifification:(UIImage *)image {
//回到主队列
dispatch_async(dispatch_get_main_queue(), ^{
//发送请求
NSNotificationCenter *nc = [NSNotificationCenter defaultCenter];
[nc postNotificationName:THThumbnailCreatedNotification object:image];
});
}
视频录制实现
-
关于QuckTime
视频内容的捕捉:当设置捕捉会话时,添加一个名为AVCaptureMovieFileOutput的输出。这个类定义了方法将QuckTime影片捕捉到磁盘。这个类大多数核心功能继承于父类AVCaptureFileOutput。这个父类定义了许多实用功能,比如录制到最长时限或录制到特定文件大小时为止。还可以配置成保留最小可用的磁盘空间,这一点在存储空间有限的移动设备上录制视频时非常重要
-
通常当QuckTime影片准备发布时,影片头的元数据处于文件的开始位置。这样可以让那个视频播放器快速读取头包含信息,来确定文件的内容、结构和其包含的多个样本的位置。不过,当录制一个QuckTime影片时,直到所有的样片都完成捕捉后才能创建信息头。当录制结束时,创建头数据并将它附在文件结尾处。
-
将创建头过程放在所有影片样本完成捕捉之后存在一个问题,尤其是在移动设备的情况下。如果遇到崩溃或者其他中断,比如电话拨入,则影片头就不会被正确写入,会在磁盘生成一个不可读的影片文件。AVCaptureMovieFileOutput提供一个核心功能就是分段捕捉QuickTime影片。
#pragma mark - Video Capture Methods 捕捉视频
//判断是否录制状态
- (BOOL)isRecording {
return self.movieOutput.isRecording;
}
//开始录制
- (void)startRecording {
if (![self isRecording]) {
//获取当前视频捕捉连接信息,用于捕捉视频数据配置一些核心属性
AVCaptureConnection * videoConnection = [self.movieOutput connectionWithMediaType:AVMediaTypeVideo];
//判断是否支持设置videoOrientation 属性。
if([videoConnection isVideoOrientationSupported])
{
//支持则修改当前视频的方向
videoConnection.videoOrientation = [self currentVideoOrientation];
}
//判断是否支持视频稳定 可以显著提高视频的质量。只会在录制视频文件涉及
if([videoConnection isVideoStabilizationSupported])
{
videoConnection.enablesVideoStabilizationWhenAvailable = YES;
}
AVCaptureDevice *device = [self activeCamera];
//摄像头可以进行平滑对焦模式操作。即减慢摄像头镜头对焦速度。当用户移动拍摄时摄像头会尝试快速自动对焦。
if (device.isSmoothAutoFocusEnabled) {
NSError *error;
if ([device lockForConfiguration:&error]) {
device.smoothAutoFocusEnabled = YES;
[device unlockForConfiguration];
}else
{
[self.delegate deviceConfigurationFailedWithError:error];
}
}
//查找写入捕捉视频的唯一文件系统URL.
self.outputURL = [self uniqueURL];
//开始录制。直播/小视频 ---> 捕捉到视频信息 ---> 压缩(AAC/H264)
//录制成一个QuckTime视频文件 --> 存储到相册。(也涉及到编码--硬编码--由于AVFoundation已经替你完成)
//在捕捉输出上调用方法 参数1:录制保存路径 参数2:代理
[self.movieOutput startRecordingToOutputFileURL:self.outputURL recordingDelegate:self];
}
}
- (CMTime)recordedDuration {
return self.movieOutput.recordedDuration;
}
//写入视频唯一文件系统URL
- (NSURL *)uniqueURL {
NSFileManager *fileManager = [NSFileManager defaultManager];
//temporaryDirectoryWithTemplateString 可以将文件写入的目的创建一个唯一命名的目录;
//临时文件,没下载完成前是没有后缀名的,下载完成后才会变成正确的后缀名
NSString *dirPath = [fileManager temporaryDirectoryWithTemplateString:@"kamera.XXXXXX"];
if (dirPath) {
//mov.视频封装的容器。和视频编码格式有区别
NSString *filePath = [dirPath stringByAppendingPathComponent:@"kamera_movie.mov"];
return [NSURL fileURLWithPath:filePath];
}
return nil;
}
//停止录制
- (void)stopRecording {
//是否正在录制
if ([self isRecording]) {
[self.movieOutput stopRecording];
}
}
视频拍摄缩略图实现
#pragma mark - AVCaptureFileOutputRecordingDelegate 捕捉文件输出
- (void)captureOutput:(AVCaptureFileOutput *)captureOutput didFinishRecordingToOutputFileAtURL:(NSURL *)outputFileURL fromConnections:(NSArray *)connections error:(NSError *)error {
//错误
if (error) {
[self.delegate mediaCaptureFailedWithError:error];
}else
{
//写入
[self writeVideoToAssetsLibrary:[self.outputURL copy]];
}
self.outputURL = nil;
}
//写入捕捉到的视频到相册
- (void)writeVideoToAssetsLibrary:(NSURL *)videoURL {
//ALAssetsLibrary 实例 提供写入视频的接口
ALAssetsLibrary *library = [[ALAssetsLibrary alloc]init];
//写资源库写入前,检查视频是否可被写入 (写入前尽量养成判断的习惯)
if ([library videoAtPathIsCompatibleWithSavedPhotosAlbum:videoURL]) {
//创建block块
ALAssetsLibraryWriteVideoCompletionBlock completionBlock;
completionBlock = ^(NSURL *assetURL,NSError *error)
{
if (error) {
[self.delegate assetLibraryWriteFailedWithError:error];
}else
{
//用于界面展示视频缩略图
[self generateThumbnailForVideoAtURL:videoURL];
}
};
//执行实际写入资源库的动作
[library writeVideoAtPathToSavedPhotosAlbum:videoURL completionBlock:completionBlock];
}
}
//获取视频左下角缩略图
- (void)generateThumbnailForVideoAtURL:(NSURL *)videoURL {
//在videoQueue 上,
dispatch_async(self.videoQueue, ^{
//建立新的AVAsset & AVAssetImageGenerator
AVAsset *asset = [AVAsset assetWithURL:videoURL];
AVAssetImageGenerator *imageGenerator = [AVAssetImageGenerator assetImageGeneratorWithAsset:asset];
//设置maximumSize 宽为100,高为0 根据视频的宽高比来计算图片的高度
imageGenerator.maximumSize = CGSizeMake(100.0f, 0.0f);
//捕捉视频缩略图会考虑视频的变化(如视频的方向变化),如果不设置,缩略图的方向可能出错
imageGenerator.appliesPreferredTrackTransform = YES;
//获取CGImageRef图片 注意需要自己管理它的创建和释放
CGImageRef imageRef = [imageGenerator copyCGImageAtTime:kCMTimeZero actualTime:NULL error:nil];
//将图片转化为UIImage
UIImage *image = [UIImage imageWithCGImage:imageRef];
//释放CGImageRef imageRef 防止内存泄漏
CGImageRelease(imageRef);
//回到主线程
dispatch_async(dispatch_get_main_queue(), ^{
//发送通知,传递最新的image
[self postThumbnailNotifification:image];
});
});
}