1.
1 /**
2 * File: Ex4_1.java
3 * ----------------
4 * This program is to generate the lyrics .
5 *
6 * @author Administrator
7 *
8 */
9 import acm.program. * ;
10
11 public class Ex4_1 extends ConsoleProgram {
12
13 public void run() {
14
15 for ( int i = n; i > 0 ; i -- ){
16 println(i + " bottles of beer on the wall. " );
17 println(i + " bottles of beer. " );
18 println( " You take one down, pass it around. " );
19 println(i - 1 + " bottles of beer on the wall. " );
20 println();
21 }
22
23 }
24
25 private static final int n = 99 ;
26
27
28 }
2.
1 /**
2 * File: Ex4_2.java
3 * ----------------
4 * This program also write a silly song.
5 *
6 * @author Administrator
7 *
8 */
9
10 import acm.program. * ;
11
12 public class Ex4_2 extends ConsoleProgram {
13
14 public void run() {
15
16 for ( int i = 1 ; i < 11 ; i ++ ) {
17 println( " This old man, he played " + i + " . " );
18 println( " He played knick-knack on my " );
19 switch (i){
20 case 1 : println( " thumb " ); break ;
21 case 2 : println( " shoe " ); break ;
22 case 3 : println( " knee " ); break ;
23 case 4 : println( " door " ); break ;
24 case 5 : println( " hive " ); break ;
25 case 6 : println( " sticks " ); break ;
26 case 7 : println( " up to heaven " ); break ;
27 case 8 : println( " pate " ); break ;
28 case 9 : println( " spine " ); break ;
29 case 10 : println( " shin " ); break ;
30 default : break ;
31 }
32
33 println( " With a knick-knack, paddy-whack. " );
34 println( " Give you dog a bone. " );
35 println( " This old man came roling home. " );
36 println();
37
38 }
39 }
40
41
42 }
3.
1 /**
2 * File: Ex4_3.java
3 * ----------------
4 * This program reads in a positive integer N and then calculates and
5 * displays the sum of the first N odd integers.
6 *
7 * @author Administrator
8 *
9 */
10
11 import acm.program. * ;
12
13 public class Ex4_3 extends ConsoleProgram {
14
15 public void run() {
16
17 int sum = 0 ;
18 int n = 1 ;
19
20 int N = readInt( " Enter N: " );
21 for ( int i = 0 ; i < N; i ++ ) {
22 sum += n;
23 n += 2 ;
24 }
25 println( " sum = " + sum);
26
27 }
28
29 }
4.略。
5.
1 /**
2 * File: Ex4_5.java
3 * ----------------
4 * This program display the integers between 1 and 100 that are
5 * divisible by either 6 or 7 but not both.
6 *
7 * @author Administrator
8 *
9 */
10
11 import acm.program. * ;
12
13 public class Ex4_4 extends ConsoleProgram {
14
15 public void run() {
16 for ( int i = 1 ; i <= 100 ; i ++ ){
17
18 if ((i % 6 == 0 || i % 7 == 0 ) && (i % 42 != 0 )){
19 println(i);
20 }
21 }
22 }
23
24 }
6.略。
7.
1 /**
2 * File: Ex4_7.java
3 * ----------------
4 * This program reverse the order of the integer.
5 *
6 * @author Administrator
7 *
8 */
9
10 import acm.program. * ;
11
12 public class Ex4_7 extends ConsoleProgram {
13
14 public void run() {
15 println( " This program reverse the digits in an intger. " );
16 int n = readInt( " Enter a positive integer: " );
17 int rn = 0 ;
18 while (n > 0 ){
19 rn = rn * 10 + n % 10 ;
20 n /= 10 ;
21 }
22 println( " The reversed number is " + rn);
23 }
24
25 }
8.
1 /**
2 * File: Ex4_8.java
3 * ----------------
4 * This program counts backwards from the value START
5 * to zero, as in the countdown preceding a rocket
6 * launch.
7 *
8 * @author Administrator
9 *
10 */
11
12 import acm.program. * ;
13
14 public class Ex4_8 extends ConsoleProgram {
15
16 private static final int START = 10 ;
17
18 public void run() {
19 int t = START;
20 while ( t >= 0 ){
21 println(t);
22 t -- ;
23 }
24 println( " Liftoff! " );
25 }
26
27 }
9.
1 /**
2 * File: Ex4_9.java
3 * ----------------
4 * Fibonacci sequence.
5 *
6 * @author Administrator
7 *
8 */
9
10 import acm.program. * ;
11
12 public class Ex4_9 extends ConsoleProgram {
13
14 public void run(){
15
16 int n1 = 0 ;
17 int n2 = 1 ;
18 int n = 0 ;
19 int i = 2 ;
20
21 println( " F0 = " + n1);
22 println( " F1 = " + n2);
23
24 while (n < 10000 ){
25 n = n1 + n2;
26 println( " F " + i + " = " + n);
27 n1 = n2; //Fn = Fn-1 + Fn-2
28 n2 = n;
29 i ++ ;
30 }
31
32 }
33
34 }
10.略
11. 这里要画个8x8的棋盘,方格放置简单,放圆有点困难,看图总结,啥时候放圆。
1 /**
2 * File: Ex4_11.java
3 * -----------------
4 * checkboard
5 *
6 * @author Administrator
7 *
8 */
9 import acm.graphics. * ;
10 import acm.program. * ;
11
12 public class Ex4_11 extends GraphicsProgram {
13 public void run(){
14 for ( int i = 0 ; i < 8 ; i ++ ){
15 for ( int j = 0 ; j < 8 ; j ++ ){
16 add( new GRect(i * 20 , j * 20 , 20 , 20 ));
17 if (((j % 2 == 0 ) && (i % 2 != 0 )) || ((j % 2 != 0 ) && (i % 2 == 0 ))){
18 add( new GOval(i * 20 , j * 20 , 20 , 20 ));
19
20 }
21 }
22 }
23
24 }
25
26 }
12. 简单的日历,画表简单,就是放格子,加数字有点困难。
1 /**
2 * File: Ex4_12.java
3 * -----------------
4 * calendar.
5 *
6 * @author Administrator
7 *
8 */
9 import acm.graphics. * ;
10 import acm.program. * ;
11
12 public class Ex4_12 extends GraphicsProgram {
13 public void run() {
14 int rows = (DAYS_IN_MONTH + DAY_MONTH_STARTS) / 7 ;
15 if ((DAY_MONTH_STARTS + DAYS_IN_MONTH) % 7 != 0 ){
16 rows ++ ;
17 }
18
19 for ( int i = 0 ; i < rows; i ++ ) {
20 int y = i * DAY_HEIGHT;
21
22 for ( int j = 0 ; j < 7 ; j ++ ) {
23 int x = j * DAY_WIDTH;
24
25 add( new GRect(x, y, DAY_WIDTH, DAY_HEIGHT));
26
27 int date = ((( 7 * i) + j) - DAY_MONTH_STARTS) + 1 ;
28
29 if (date > 0 && date <= DAYS_IN_MONTH) {
30 add( new GLabel( "" + date + " . " , x + 5 , y + 15 ));
31 }
32
33 }
34 }
35 }
36
37 // The number of days in the month
38 private static final int DAYS_IN_MONTH = 31 ;
39
40 // The day of the week on which the month starts
41 // Sunday = 0, Monday = 1, ...
42 private static final int DAY_MONTH_STARTS = 5 ;
43
44 // The width in pixels of a day on the calendar
45 private static final int DAY_WIDTH = 40 ;
46
47 // The height in pixels of a day on the calendar
48 private static final int DAY_HEIGHT = 30 ;
49
50
51 }