android中更新UI的几种方式

1、Activity的 runOnUiThread   

textView = (TextView) findViewById( R.id.tv );

       new Thread(new Runnable() {

           @Override

           public void run() {


               runOnUiThread(new Runnable() {

                   @Override

                   public void run() {

                       textView.setText( "更新UI了");

                   }

               });

           }

       }).start();

android Activity runOnUiThread() 方法使用

2、Handler sendEmptyMessage()

package lib.com.myapplication;

import android.os.Handler;

import android.os.Message;

import android.support.v7.app.AppCompatActivity;

import android.os.Bundle;

import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

    private TextView textView ;

    Handler handler = new Handler( ) {

        @Override

        public void handleMessage(Message msg) {

            super.handleMessage(msg);

            textView.setText( "Ui更新了");

        }

    };

    @Override

    protected void onCreate(Bundle savedInstanceState) {

        super.onCreate(savedInstanceState);

        setContentView(R.layout.activity_main);

        textView = (TextView) findViewById( R.id.tv );

        new Thread(new Runnable() {

            @Override

            public void run() {

                try {

                    Thread.sleep( 2000 );

                } catch (InterruptedException e) {

                    e.printStackTrace();

                }


                handler.sendEmptyMessage( 2 ) ;

            }

        }).start();

    }

}

3、Handler  post()

package lib.com.myapplication;

import android.os.Bundle;

import android.os.Handler;

import android.support.v7.app.AppCompatActivity;

import android.widget.TextView;

public class MainActivity extends AppCompatActivity {

    private TextView textView ;

    Handler handler = new Handler();

    @Override

    protected void onCreate(Bundle savedInstanceState) {

        super.onCreate(savedInstanceState);

        setContentView(R.layout.activity_main);

        textView = (TextView) findViewById( R.id.tv );

        new Thread(new Runnable() {

            @Override

            public void run() {

                try {

                    Thread.sleep( 2000 );

                } catch (InterruptedException e) {

                    e.printStackTrace();

                }

                handler.post(new Runnable() {

                    @Override

                    public void run() {

                        textView.setText( "Ui更新了");

                    }

                }) ;

            }

        }).start();

    }

}

在子线程中切换到主线程

new Thread(new Runnable() {

    @Override

    public void run() {

        LogUtil.d( "ttt  11111111111" +  Thread.currentThread().getName() );

        new Handler(Looper.getMainLooper()).post(new Runnable() {

            @Override

            public void run() {

                LogUtil.d( "ttt  55555555" +  Thread.currentThread().getName() );

            }

        });


        LogUtil.d( "ttt  22222222222" +  Thread.currentThread().getName() );

        LogUtil.d( "ttt  33333333333" +  Thread.currentThread().getName() );

        LogUtil.d( "ttt  44444444444" +  Thread.currentThread().getName() );


    }

}).start();

  结果

ttt  11111111111Thread-155

ttt  22222222222Thread-155

ttt  33333333333Thread-155

ttt  44444444444Thread-155

ttt  55555555main

  可见这种方式可以快速切换线程,从log日志来看,切换到主线程不会阻塞子线程。

4、view Post() 

textView = (TextView) findViewById( R.id.tv );

       new Thread(new Runnable() {

           @Override

           public void run() {

               try {

                   Thread.sleep( 2000 );

               } catch (InterruptedException e) {

                   e.printStackTrace();

               }


               textView.post(new Runnable() {

                   @Override

                   public void run() {

                       textView.setText( "Ui更新了");

                   }

               }) ;

           }

       }).start();

总结:

1、其实上面的四种方式都可归结于一种方式:handler 用于Android线程之间的通信。

2、为什么android要求只能在UI线程进行UI操作? 主要还是为了避免多线程造成的并发的问题。在单线程操作UI是安全的。

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