1、包含必须的头文件。
#include
extern "C" {
#include
#include
#include
#include
#include
}
// SDL相关头文件
#include
#include
2、示例。
#define AUDIO_BUFFER_SIZE 4096
typedef struct {
uint8_t* buffer;
int size;
int pos;
} AudioParams;
void audio_callback(void* userdata, Uint8* stream, int len) {
AudioParams* audioParams = (AudioParams*)userdata;
if (audioParams->pos >= audioParams->size) {
return;
}
int remaining = audioParams->size - audioParams->pos;
len = (len > remaining) ? remaining : len;
memcpy(stream, audioParams->buffer + audioParams->pos, len);
audioParams->pos += len;
}
int main() {
AVFormatContext* formatContext = avformat_alloc_context();
// 打开输入文件
if (avformat_open_input(&formatContext, "input.mp4", NULL, NULL) != 0) {
std::cerr << "无法打开输入文件" << std::endl;
return -1;
}
// 检索流信息
if (avformat_find_stream_info(formatContext, NULL) < 0) {
std::cerr << "无法检索流信息" << std::endl;
return -1;
}
// 寻找音频流和视频流
int audioStreamIndex = -1;
int videoStreamIndex = -1;
for (unsigned int i = 0; i < formatContext->nb_streams; i++) {
if (formatContext->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_AUDIO) {
audioStreamIndex = i;
}
else if (formatContext->streams[i]->codecpar->codec_type == AVMEDIA_TYPE_VIDEO) {
videoStreamIndex = i;
}
}
// 检查是否找到音频流和视频流
if (audioStreamIndex == -1 || videoStreamIndex == -1) {
std::cerr << "无法找到音频流或视频流" << std::endl;
return -1;
}
// 获取音频解码器和视频解码器
AVCodecParameters* audioCodecParameters = formatContext->streams[audioStreamIndex]->codecpar;
AVCodecParameters* videoCodecParameters = formatContext->streams[videoStreamIndex]->codecpar;
AVCodec* audioCodec = avcodec_find_decoder(audioCodecParameters->codec_id);
AVCodec* videoCodec = avcodec_find_decoder(videoCodecParameters->codec_id);
// 打开音频解码器和视频解码器
AVCodecContext* audioCodecContext = avcodec_alloc_context3(audioCodec);
AVCodecContext* videoCodecContext = avcodec_alloc_context3(videoCodec);
if (!audioCodecContext || !videoCodecContext) {
std::cerr << "无法分配解码器上下文" << std::endl;
return -1;
}
if (avcodec_parameters_to_context(audioCodecContext, audioCodecParameters) < 0 ||
avcodec_parameters_to_context(videoCodecContext, videoCodecParameters) < 0) {
std::cerr << "无法填充解码器上下文" << std::endl;
return -1;
}
if (avcodec_open2(audioCodecContext, audioCodec, NULL) < 0 ||
avcodec_open2(videoCodecContext, videoCodec, NULL) < 0) {
std::cerr << "无法打开解码器" << std::endl;
return -1;
}
// 初始化SDL
if (SDL_Init(SDL_INIT_AUDIO | SDL_INIT_VIDEO) < 0) {
std::cerr << "无法初始化SDL" << std::endl;
return -1;
}
// 创建窗口和渲染器
SDL_Window* window = SDL_CreateWindow("Video Player", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
videoCodecParameters->width, videoCodecParameters->height, SDL_WINDOW_SHOWN);
SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, 0);
SDL_Texture* texture = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_YV12, SDL_TEXTUREACCESS_STREAMING,
videoCodecParameters->width, videoCodecParameters->height);
// 音频参数设置
AudioParams audioParams;
audioParams.buffer = new uint8_t[AUDIO_BUFFER_SIZE];
audioParams.size = AUDIO_BUFFER_SIZE;
audioParams.pos = 0;
// 初始化音频重采样上下文
SwrContext* swrContext = swr_alloc_set_opts(NULL,
av_get_default_channel_layout(audioCodecContext->channels),
AV_SAMPLE_FMT_S16,
audioCodecContext->sample_rate,
av_get_default_channel_layout(audioCodecContext->channels),
audioCodecContext->sample_fmt,
audioCodecContext->sample_rate,
0, NULL);
if (!swrContext) {
std::cerr << "无法分配音频重采样上下文" << std::endl;
return -1;
}
if (swr_init(swrContext) < 0) {
std::cerr << "无法初始化音频重采样上下文" << std::endl;
return -1;
}
// 打开音频设备
SDL_AudioSpec desiredSpec, obtainedSpec;
desiredSpec.freq = audioCodecContext->sample_rate;
desiredSpec.format = AUDIO_S16SYS;
desiredSpec.channels = audioCodecContext->channels;
desiredSpec.silence = 0;
desiredSpec.samples = 1024;
desiredSpec.callback = audio_callback;
desiredSpec.userdata = &audioParams;
if (SDL_OpenAudio(&desiredSpec, &obtainedSpec) < 0) {
std::cerr << "无法打开音频设备" << std::endl;
return -1;
}
// 开始播放音频
SDL_PauseAudio(0);
// 循环读取帧数据并播放
AVPacket packet;
AVFrame* frame = av_frame_alloc();
AVFrame* convertedFrame = av_frame_alloc();
while (av_read_frame(formatContext, &packet) >= 0) {
if (packet.stream_index == audioStreamIndex) {
// 解码音频帧
int ret = avcodec_send_packet(audioCodecContext, &packet);
if (ret < 0) {
std::cerr << "无法发送音频数据包" << std::endl;
break;
}
while (ret >= 0) {
ret = avcodec_receive_frame(audioCodecContext, frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
break;
}
else if (ret < 0) {
std::cerr << "无法解码音频帧" << std::endl;
break;
}
// 音频重采样
int dst_nb_samples = av_rescale_rnd(swr_get_delay(swrContext, frame->sample_rate) +
frame->nb_samples,
audioCodecContext->sample_rate,
frame->sample_rate,
AV_ROUND_UP);
av_frame_make_writable(convertedFrame);
convertedFrame->format = AV_SAMPLE_FMT_S16;
convertedFrame->channel_layout = audioCodecContext->channel_layout;
convertedFrame->sample_rate = audioCodecContext->sample_rate;
convertedFrame->channels = audioCodecContext->channels;
av_samples_alloc(convertedFrame->data, convertedFrame->linesize, audioCodecContext->channels,
dst_nb_samples, AV_SAMPLE_FMT_S16, 0);
swr_convert(swrContext, convertedFrame->data, dst_nb_samples,
(const uint8_t**)frame->data, frame->nb_samples);
// 播放音频
int dataSize = av_get_bytes_per_sample((AVSampleFormat)convertedFrame->format) *
convertedFrame->nb_samples * convertedFrame->channels;
if (audioParams.pos + dataSize <= audioParams.size) {
memcpy(audioParams.buffer + audioParams.pos, convertedFrame->data[0], dataSize);
audioParams.pos += dataSize;
}
av_freep(&convertedFrame->data[0]);
}
}
else if (packet.stream_index == videoStreamIndex) {
// 解码视频帧
int ret = avcodec_send_packet(videoCodecContext, &packet);
if (ret < 0) {
std::cerr << "无法发送视频数据包" << std::endl;
// 音频参数设置
AudioParams audioParams;
audioParams.buffer = new uint8_t[AUDIO_BUFFER_SIZE];
audioParams.size = AUDIO_BUFFER_SIZE;
audioParams.pos = 0;
// 初始化音频重采样上下文
SwrContext* swrContext = swr_alloc_set_opts(NULL,
av_get_default_channel_layout(audioCodecContext->channels),
AV_SAMPLE_FMT_S16,
audioCodecContext->sample_rate,
av_get_default_channel_layout(audioCodecContext->channels),
audioCodecContext->sample_fmt,
audioCodecContext->sample_rate,
0, NULL);
if (!swrContext) {
std::cerr << "无法分配音频重采样上下文" << std::endl;
return -1;
}
if (swr_init(swrContext) < 0) {
std::cerr << "无法初始化音频重采样上下文" << std::endl;
return -1;
}
// 打开音频设备
SDL_AudioSpec desiredSpec, obtainedSpec;
desiredSpec.freq = audioCodecContext->sample_rate;
desiredSpec.format = AUDIO_S16SYS;
desiredSpec.channels = audioCodecContext->channels;
desiredSpec.silence = 0;
desiredSpec.samples = 1024;
desiredSpec.callback = audio_callback;
desiredSpec.userdata = &audioParams;
if (SDL_OpenAudio(&desiredSpec, &obtainedSpec) < 0) {
std::cerr << "无法打开音频设备" << std::endl;
return -1;
}
// 开始播放音频
SDL_PauseAudio(0);
// 循环读取帧数据并播放
AVPacket packet;
AVFrame* frame = av_frame_alloc();
AVFrame* convertedFrame = av_frame_alloc();
while (av_read_frame(formatContext, &packet) >= 0) {
if (packet.stream_index == audioStreamIndex) {
// 解码音频帧
int ret = avcodec_send_packet(audioCodecContext, &packet);
if (ret < 0) {
std::cerr << "无法发送音频数据包" << std::endl;
break;
}
while (ret >= 0) {
ret = avcodec_receive_frame(audioCodecContext, frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
break;
}
else if (ret < 0) {
std::cerr << "无法解码音频帧" << std::endl;
break;
}
// 音频重采样
int dst_nb_samples = av_rescale_rnd(swr_get_delay(swrContext, frame->sample_rate) +
frame->nb_samples,
audioCodecContext->sample_rate,
frame->sample_rate,
AV_ROUND_UP);
av_frame_make_writable(convertedFrame);
convertedFrame->format = AV_SAMPLE_FMT_S16;
convertedFrame->channel_layout = audioCodecContext->channel_layout;
convertedFrame->sample_rate = audioCodecContext->sample_rate;
convertedFrame->channels = audioCodecContext->channels;
av_samples_alloc(convertedFrame->data, convertedFrame->linesize, audioCodecContext->channels,
dst_nb_samples, AV_SAMPLE_FMT_S16, 0);
swr_convert(swrContext, convertedFrame->data, dst_nb_samples,
(const uint8_t**)frame->data, frame->nb_samples);
// 播放音频
int dataSize = av_get_bytes_per_sample((AVSampleFormat)convertedFrame->format) *
convertedFrame->nb_samples * convertedFrame->channels;
if (audioParams.pos + dataSize <= audioParams.size) {
memcpy(audioParams.buffer + audioParams.pos, convertedFrame->data[0], dataSize);
audioParams.pos += dataSize;
}
av_freep(&convertedFrame->data[0]);
}
}
else if (packet.stream_index == videoStreamIndex) {
// 解码视频帧
int ret = avcodec_send_packet(videoCodecContext, &packet);
if (ret < 0) {
std::cerr << "无法发送视频数据包" << std::endl;
break;
}
while (ret >= 0) {
ret = avcodec_receive_frame(videoCodecContext, frame);
if (ret == AVERROR(EAGAIN) || ret == AVERROR_EOF) {
break;
}
else if (ret < 0) {
std::cerr << "无法解码视频帧" << std::endl;
break;
}
// 渲染视频
SDL_UpdateTexture(texture, NULL, frame->data[0], frame->linesize[0]);
SDL_RenderClear(renderer);
SDL_RenderCopy(renderer, texture, NULL, NULL);
SDL_RenderPresent(renderer);
}
}
av_packet_unref(&packet);
}
// 释放资源
av_frame_free(&frame);
av_frame_free(&convertedFrame);
avcodec_close(audioCodecContext);
avcodec_close(videoCodecContext);
avformat_close_input(&formatContext);
avformat_free_context(formatContext);
swr_free(&swrContext);
SDL_CloseAudio();
SDL_Quit();
return 0;
}
}
}
}