Netty入门--NIO

JavaNIO库是在JDK1.4中引入的。NIO弥补了原来同步阻塞I/O的不足。

下面是NIO的三个主要概念

1.缓冲区Buffer

Buffer是一个对象,它包含一些要写入或者要读取的数据

在NIO库中,所有数据都是用缓冲区处理的。在读取数据时,他是直接读到缓冲区中;在写入数据时,写入到缓冲区中。任何时候访问NIO中的数据,都是通过缓冲区进行操作。

缓冲区实质上是一个数组。通常是一个是字节数组ByteBuffer


2.通道Channel

Channel是一个通道,网络数据通过Channel读取和写入。通道和流的不同之处在于通道是双向的,流只是在一个方向上移动(InputStream或OutputStream),而通道可以用于读、写或者二者同时进行。

3.多路复用器Selector

Selector会不断轮询注册在其上的Channel,如果某个Channel上面发生读或写时间,这个Channel就处于就绪状态,会被Selector出来,然后通过SelectionKey可以获取就绪Channel的集合,进行后续的I/O操作。

一个多路复用器Selector可以同时轮询多个Channel,由于JDK使用了epoll()代替了传统的select实现,所以它并没有最大连接句柄1024/2048的限制。

只需要一个线程负责Selector的轮询,就可以接入成千上万的客户端。


下面用一个例子来演示NIO

package com.hueason.netty.n1.nio;

/**
 * Created by Administrator on 2017/4/19.
 */
public class TimeServer {
    public static void main(String[] args) {
        int port = 8080;
        if(args != null && args.length >0){
            port = Integer.valueOf(args[0]);
        }

        MultiplexerTimeServer timeServer = new MultiplexerTimeServer(port);
        new Thread(timeServer,"NIO-MultiplexerTimeServer-001").start();
    }
}

package com.hueason.netty.n1.nio;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.ServerSocketChannel;
import java.nio.channels.SocketChannel;
import java.util.Date;
import java.util.Iterator;
import java.util.Set;

/**
 * Created by Administrator on 2017/4/19.
 */
public class MultiplexerTimeServer implements Runnable{

    private Selector selector;
    private ServerSocketChannel servChannel;
    private volatile boolean stop;

    public MultiplexerTimeServer(int port) {
        try {
            selector = Selector.open();
            servChannel = ServerSocketChannel.open();
            servChannel.configureBlocking(false);
            servChannel.socket().bind(new InetSocketAddress(port),1024);
            servChannel.register(selector, SelectionKey.OP_ACCEPT);
            System.out.println("The time server is start in port :"+port);
        } catch (IOException e) {
            e.printStackTrace();
            System.exit(1);
        }
    }

    public void stop(){
        this.stop = true;
    }


    @Override
    public void run() {
        while(!stop){
            try {
                selector.select(1000);
                Set selectionKeys = selector.selectedKeys();
                Iterator it = selectionKeys.iterator();
                SelectionKey key = null;
                while (it.hasNext()){
                    key = it.next();
                    it.remove();
                    try {
                        handleInput(key);
                    } catch (Exception e) {
                        if(key != null){
                            key.cancel();
                            if(key.channel() != null){
                                key.channel().close();
                            }
                        }
                    }
                }
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
        //多路复用器关闭后,所有注册在上面的Channel和Pipe等资源都会被自动去注册并关闭,所以不需要重复释放资源
        if(selector != null){
            try {
                selector.close();
            } catch (IOException e) {
                e.printStackTrace();
            }
        }
    }

    private void handleInput(SelectionKey key) throws IOException {
        if(key.isValid()){
            //处理新接入的请求信息
            if(key.isAcceptable()){
                //Accept the new connection
                ServerSocketChannel ssc = (ServerSocketChannel) key.channel();
                SocketChannel sc = ssc.accept();
                sc.configureBlocking(false);
                //Add the new connection to the selector
                sc.register(selector,SelectionKey.OP_READ);
            }
            if(key.isReadable()){
                //Read the data
                SocketChannel sc = (SocketChannel) key.channel();
                ByteBuffer readBuffer = ByteBuffer.allocate(1024);
                int readBytes = sc.read(readBuffer);
                if(readBytes >0){
                    readBuffer.flip();
                    byte[] bytes = new byte[readBuffer.remaining()];
                    readBuffer.get(bytes);
                    String body = new String(bytes,"UTF-8");
                    System.out.println("The time server receive order "+body);
                    String currentTime = "QUERY TIME ORDER".equalsIgnoreCase(body)?new Date(System.currentTimeMillis()).toString():"BAD ORDER";
                    doWrite(sc,currentTime);
                }else if(readBytes<0){
                    //对端链路关闭
                    key.cancel();
                    sc.close();
                }else{
                    //读到0字节,忽略
                }
            }
        }
    }

    private void doWrite(SocketChannel channel, String response) throws IOException {
        if(response != null && response.trim().length()>0){
            byte[] bytes = response.getBytes();
            ByteBuffer writeBuffer = ByteBuffer.allocate(bytes.length);
            writeBuffer.put(bytes);
            writeBuffer.flip();
            channel.write(writeBuffer);
        }
    }
}

客户端

package com.hueason.netty.n1.nio;

/**
 * Created by Administrator on 2017/4/19.
 */
public class TimeClient {
    public static void main(String[] args) {
        int port = 8080;
        if(args != null && args.length>0){
            port = Integer.valueOf(args[0]);
        }

        new Thread(new TimeClientHandler("127.0.0.1",port),"TimeClient-001").start();
    }
}

package com.hueason.netty.n1.nio;

import java.io.IOException;
import java.net.InetSocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SelectionKey;
import java.nio.channels.Selector;
import java.nio.channels.SocketChannel;
import java.util.Iterator;
import java.util.Set;

/**
 * Created by Administrator on 2017/4/19.
 */
public class TimeClientHandler implements Runnable {

    private String host;
    private int port;
    private Selector selector;
    private SocketChannel socketChannel;
    private volatile  boolean stop;

    public TimeClientHandler(String host, int port) {
        this.host = host == null?"127.0.0.1":host;
        this.port = port;
        try {
            selector = Selector.open();
            socketChannel = SocketChannel.open();
            socketChannel.configureBlocking(false);
        } catch (IOException e) {
            e.printStackTrace();
            System.exit(1);
        }
    }

    @Override
    public void run() {
        try {
            doConnect();
        } catch (Exception e) {
            e.printStackTrace();
            System.exit(1);
        }
        while(!stop){
            try {
                selector.select(1000);
                Set selectedKeys = selector.selectedKeys();
                Iterator it = selectedKeys.iterator();
                SelectionKey key = null;
                while(it.hasNext()){
                    key = it.next();
                    it.remove();
                    try {
                        handleInput(key);
                    } catch (Exception e) {
                        if(key != null){
                            key.cancel();
                            if(key.channel() != null){
                                key.channel().close();
                            }
                        }
                        e.printStackTrace();
                    }
                }
            } catch (IOException e) {
                e.printStackTrace();
                System.exit(1);
            }
        }
        //多路复用器关闭后,所有注册在上面的Channel和Pipe等资源都会被自动去注册并关闭,所以不需要重复释放资源
        if(selector != null){
            try {
                selector.close();
            } catch (IOException e) {
                e.printStackTrace();
            }

        }

    }

    private void handleInput(SelectionKey key) throws IOException {
        if(key.isValid()){
            //判断是否连接成功
            SocketChannel sc = (SocketChannel) key.channel();
            if(key.isConnectable()){
                if(sc.finishConnect()){
                    sc.register(selector,SelectionKey.OP_READ);
                    doWrite(sc);
                }else{
                    System.exit(1);//连接失败,进程退出
                }
            }
            if(key.isReadable()){
                ByteBuffer readBuffer = ByteBuffer.allocate(1024);
                int readBytes = sc.read(readBuffer);
                if(readBytes>0){
                    readBuffer.flip();
                    byte[] bytes = new byte[readBuffer.remaining()];
                    readBuffer.get(bytes);
                    String body = new String(bytes,"UTF-8");
                    System.out.println("Now is :"+body);
                    this.stop = true;
                }else if(readBytes<0){
                    key.cancel();
                    sc.close();
                }else{
                    //读到0字节,忽略
                }
            }

        }
    }

    private void doWrite(SocketChannel sc) throws IOException {
        byte[] req = "QUERY TIME ORDER".getBytes();
        ByteBuffer writeBuffer = ByteBuffer.allocate(req.length);
        writeBuffer.put(req);
        writeBuffer.flip();
        sc.write(writeBuffer);
        if(!writeBuffer.hasRemaining()){
            System.out.println("Send order 2 server succeed.");
        }
    }

    private void doConnect() throws IOException {
        //如果直接连接成功,则注册到多路复用器上,发送请求消息,读应答
        if(socketChannel.connect(new InetSocketAddress(host,port))){
            socketChannel.register(selector,SelectionKey.OP_READ);
            doWrite(socketChannel);
        }else {
            socketChannel.register(selector,SelectionKey.OP_CONNECT);
        }

    }

}

从代码可以看出来,NIO编程的难度比同步阻塞BIO大很多,而且这个例子没有考虑半包情况。所以它的劣势就是代码复杂,开发难度大

NIO的优点

1)客户端发起的连接操作是异步的,可以通过在多路复用器注册OP_CONNECT等待后续结果,不需要像BIO客户端那样被同步阻塞。

2)SocketChannel的读写操作都是异步的,如果没有可读写的数据它不会同步等待,直接返回,这样I/O通信线程就可以处理其他的链路,不需要同步等待这个链路可用

3)线程模型的优化:由于JDK的Selector在Linux上通过epoll实现,没有连接句柄数的限制(只受限于操作系统的最大句柄数或者对单个进程的句柄限制),这意味着一个Selector可以同属处理成千上万个客户端连接,而且性能不会随着客户端的增加而线性下降。非常适合做高性能、高负载的网络服务器。


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