kube-proxy 源码分析之 IPtables 模式 Proxier (一)

IPtables-Mode Proxier

author:XiaoYang

概述

kube-Proxy提供三种模式(userspace/iptables/ipvs)的proxier实现,userspace是早期的proxy模式,ipvs模式处于实验性阶段proxy模式,本文先从默认的内核级iptables proxier代码实现与逻辑分析开始,其它模式将用专文解析源码。

Iptables-mode Proxier的service配置和代码内都包含一些基础概念如clusterIP、nodeport、loadbalancer、Ingress、ClusterCIDR、onlyLocal、ExternalIP等,请在了解源码之前先熟悉其概念用途场景与类型区别,再看源码将对你理解proxy事半功倍。当然也需要对netfilter、iptables、connTrack等proxy基础依赖的工具熟悉。基础概念部分在本文将不深入介绍,有需求可自行查阅相关资料。

从kube-proxy组件整体框架层的代码来看,在ProxyServer.Run()最后走到了s.Proxier.SyncLoop()执行空间一直无限loop下去。而默认的ProxyServer配置的Proxier对象就是Iptables(if proxyMode == proxyModeIPTables),将调用iptabls-mode的Proxier.SyncLoop(),SyncLoop()时间定时循环执行syncProxyRules()完成services、endpoints与iptables规则的同步操作。

Iptables-mode proxier的负载均衡机制是通过底层netfliter/iptables规则来实现的,通过Informer机制watch服务与端点信息的变更事件触发对iptables的规则的同步更新,如下代码逻辑示意图:

iptables-proxier.png

下面proxier源码分析,我们先从proxier的接口、实现类、实现类方法列表一窥究竟,从结构上看整体Proxier的框架。然后我们再详细分析proxier对象的产生时所定义的属性值、值类型和用途。有了前面的两项的了解后我们再来分析proxier类方法的实现,也就是proxier代理逻辑部分(关键逻辑部分在syncProxyRules()方法分析部分)。最后我们分析proxier底层内核iptables的runner实现,也就是proxy上层逻辑层最终会调用iptables命令去执行规则的操作部分。

Proxier 数据结构与类定义

ProxyProvider 代理提供者接口定义,需要实现两个proxy的关键方法Sync()和SyncLoop()

!FILENAME pkg/proxy/types.go:27

type ProxyProvider interface {
  // Sync 即时同步Proxy提供者的当前状态至proxy规则
    Sync()
    // SyncLoop 周期性运行
  // 作为一个线程或应用主loop运行,无返回.
    SyncLoop()
}

Iptables-mode Proxier 为 ProxyProvider 接口实现类,proxier 类属性项比较多,我们先看一下注释用途与结构定义,在实例化proxier对象时我们再详看。

!FILENAME pkg/proxy/iptables/proxier.go:205

type Proxier struct {
    endpointsChanges *proxy.EndpointChangeTracker // 端点更新信息跟踪器
    serviceChanges   *proxy.ServiceChangeTracker  // 服务更新信息跟踪器

    mu           sync.Mutex                       // 保护同步锁
    serviceMap   proxy.ServiceMap                 // 存放服务列表信息                ①
    endpointsMap proxy.EndpointsMap               // 存放端点列表信息                ②
    portsMap     map[utilproxy.LocalPort]utilproxy.Closeable //端口关闭接口map

    endpointsSynced bool                          // ep同步状态
    servicesSynced  bool                          // svc同步状态
    initialized     int32                         // 初始化状态
    syncRunner      *async.BoundedFrequencyRunner // 指定频率运行器,此处用于管理对 
                                                // syncProxyRules的调用

    iptables       utiliptables.Interface         // iptables命令执行接口
    masqueradeAll  bool                          
    masqueradeMark string                         // SNAT地址伪装Mark
    exec           utilexec.Interface             // exec命令执行工具接口
    clusterCIDR    string                         // 集群CIDR
    hostname       string                         // 主机名
    nodeIP         net.IP                         // 节点IP地址
    portMapper     utilproxy.PortOpener           // TCP/UTP端口打开与监听
    recorder       record.EventRecorder           // 事件记录器
    healthChecker  healthcheck.Server             // healthcheck服务器对象
    healthzServer  healthcheck.HealthzUpdater     // Healthz更新器

    precomputedProbabilities []string             //预计算可能性

  //iptables规则与链数据(Filter/NAT)
    iptablesData             *bytes.Buffer        
    existingFilterChainsData *bytes.Buffer        
    filterChains             *bytes.Buffer         
    filterRules              *bytes.Buffer           
    natChains                *bytes.Buffer        
    natRules                 *bytes.Buffer      

    endpointChainsNumber int                       

    // Node节点IP与端口信息
    nodePortAddresses []string                    

    networkInterfacer utilproxy.NetworkInterfacer  //网络接口
}

① ServiceMap和ServicePort定义

!FILENAME pkg/proxy/service.go:229

type ServiceMap map[ServicePortName]ServicePort

//String() =>  "NS/SvcName:PortName"
ServicePortName{NamespacedName: svcName, Port: servicePort.Name}

ServiceSpec service.spec定义,在用户前端可定义service的spec配置项。

!FILENAME vendor/k8s.io/api/core/v1/types.go:3606

type ServiceSpec struct {
    Ports []ServicePort                   //服务端口列表
    Selector map[string]string            //选择器
    ClusterIP string                      //VIP 、 portal
    Type ServiceType                      //服务类型   
    ExternalIPs []string                  //外部IP列表,如外部负载均衡
    SessionAffinity ServiceAffinity       //会话保持
    LoadBalancerIP string                 //service类型为"LoadBalancer"时配置LB ip
    LoadBalancerSourceRanges []string     //cloud-provider的限制client ip区间
    ExternalName string 
    ExternalTrafficPolicy ServiceExternalTrafficPolicyType 
    HealthCheckNodePort int32              
    PublishNotReadyAddresses bool 
    SessionAffinityConfig *SessionAffinityConfig  //会话保持配置信息
}

ServicePort类定义和ServicePort接口

!FILENAME vendor/k8s.io/api/core/v1/types.go:3563

type ServicePort struct {
    Name string 
    Protocol Protocol 
    Port int32 
    TargetPort intstr.IntOrString 
    NodePort int32 
}

//ServicePort接口
type ServicePort interface {
    // 返回服务字串,格式如: `IP:Port/Protocol`.
    String() string
    // 返回集群IP字串
    ClusterIPString() string
    // 返回协议
    GetProtocol() v1.Protocol
    // 返回健康检测端口
    GetHealthCheckNodePort() int
}

② EndpointsMap定义与Endpoint接口

!FILENAME pkg/proxy/endpoints.go:181

type EndpointsMap map[ServicePortName][]Endpoint

type Endpoint interface {
    // 返回endpoint字串,格式 `IP:Port`.
    String() string
  // 是否本地
    GetIsLocal() bool
    // 返回IP
    IP() string
    // 返回端口
    Port() (int, error)
    // 检测两上endpoint是否相等
    Equal(Endpoint) bool
}

Endpoints结构与相关定义

!FILENAME vendor/k8s.io/api/core/v1/types.go:3710

type Endpoints struct {
    metav1.TypeMeta 
    metav1.ObjectMeta 
    Subsets []EndpointSubset  
}

type EndpointSubset struct {
    Addresses []EndpointAddress            // EndpointAddress地址列表
    NotReadyAddresses []EndpointAddress    
    Ports []EndpointPort                   // EndpointPort端口列表
}

type EndpointAddress struct {           
    IP string 
    Hostname string 
    NodeName *string
    TargetRef *ObjectReference 
}

type EndpointPort struct {
    Name string 
    Port int32 
    Protocol Protocol 
}

Iptables-mode Proxier提供的方法列表,先大概从名称上来了解一下方法用途,后面我在逻辑部分对主要使用的方法再深入分析。

func (proxier *Proxier) precomputeProbabilities(numberOfPrecomputed int) {/*...*/}
func (proxier *Proxier) probability(n int) string{/*...*/}
func (proxier *Proxier) Sync(){/*...*/}
func (proxier *Proxier) SyncLoop(){/*...*/}
func (proxier *Proxier) setInitialized(value bool){/*...*/}
func (proxier *Proxier) isInitialized() bool{/*...*/}
func (proxier *Proxier) OnServiceAdd(service *v1.Service){/*...*/}
func (proxier *Proxier) OnServiceUpdate(oldService, service *v1.Service){/*...*/}
func (proxier *Proxier) OnServiceDelete(service *v1.Service){/*...*/}
func (proxier *Proxier) OnServiceSynced(){/*...*/}
func (proxier *Proxier) OnEndpointsAdd(endpoints *v1.Endpoints){/*...*/}
func (proxier *Proxier) OnEndpointsUpdate(oldEndpoints, endpoints *v1.Endpoints){/*...*/}
func (proxier *Proxier) OnEndpointsDelete(endpoints *v1.Endpoints) {/*...*/}
func (proxier *Proxier) OnEndpointsSynced() {/*...*/}
func (proxier *Proxier) deleteEndpointConnections(connectionMap []proxy.ServiceEndpoint){/*...*/}
func (proxier *Proxier) appendServiceCommentLocked(args []string, svcName string){/*...*/}
func (proxier *Proxier) syncProxyRules(){/*...*/}

Proxier对象生成与运行

iptables Proxier 构建New方法,下面省略部分校验的代码,关注关键构造部分。

!FILENAME pkg/proxy/iptables/proxier.go:281

func NewProxier(ipt utiliptables.Interface,
    sysctl utilsysctl.Interface,
    exec utilexec.Interface,
    syncPeriod time.Duration,
    minSyncPeriod time.Duration,
    masqueradeAll bool,
    masqueradeBit int,
    clusterCIDR string,
    hostname string,
    nodeIP net.IP,
    recorder record.EventRecorder,
    healthzServer healthcheck.HealthzUpdater,
    nodePortAddresses []string,
) (*Proxier, error) {
  
    // ...以下为省略部分解析...
  // sysctl对"net/ipv4/conf/all/route_localnet"设置 ,内核iptables支持   
    // sysctl对"net/bridge/bridge-nf-call-iptables"设置,内核iptables支持
  
  // 生产SNAT的IP伪装mark
  // 如果节点IP为空,则kube-proxy的nodeIP的初始IP为127.0.0.1
  // 集群CIDR检验是否为空,IPv6验证
  // ...
  
  //healthcheck服务器对象
    healthChecker := healthcheck.NewServer(hostname, recorder, nil, nil) 

  //proxier对象
    proxier := &Proxier{
        portsMap:                 make(map[utilproxy.LocalPort]utilproxy.Closeable),
        serviceMap:               make(proxy.ServiceMap),   //svc存放map
        serviceChanges:           proxy.NewServiceChangeTracker(newServiceInfo, &isIPv6, recorder),                                              //svc变化跟踪器
        endpointsMap:             make(proxy.EndpointsMap), //ep存放map
        endpointsChanges:         proxy.NewEndpointChangeTracker(hostname, newEndpointInfo, &isIPv6, recorder),                                     //ep变化跟踪器
        iptables:                 ipt,
        masqueradeAll:            masqueradeAll,
        masqueradeMark:           masqueradeMark,
        exec:                     exec,
        clusterCIDR:              clusterCIDR,
        hostname:                 hostname,
        nodeIP:                   nodeIP,
        portMapper:               &listenPortOpener{},       //服务端口监听器
        recorder:                 recorder,
        healthChecker:            healthChecker,
        healthzServer:            healthzServer,
        precomputedProbabilities: make([]string, 0, 1001),
        iptablesData:             bytes.NewBuffer(nil),      //iptables配置规则数据
        existingFilterChainsData: bytes.NewBuffer(nil),
        filterChains:             bytes.NewBuffer(nil),
        filterRules:              bytes.NewBuffer(nil),
        natChains:                bytes.NewBuffer(nil),
        natRules:                 bytes.NewBuffer(nil),
        nodePortAddresses:        nodePortAddresses,
        networkInterfacer:        utilproxy.RealNetwork{},   //网络接口
    }
    burstSyncs := 2
    klog.V(3).Infof("minSyncPeriod: %v, syncPeriod: %v, burstSyncs: %d", minSyncPeriod, syncPeriod, burstSyncs)
  //运行器执行指定频率对syncProxyRules调用来同步规则,关键的逻辑则在syncProxyRules()方法内,后面有详述方法                               
    proxier.syncRunner = async.NewBoundedFrequencyRunner("sync-runner", proxier.syncProxyRules, minSyncPeriod, syncPeriod, burstSyncs)  
    return proxier, nil
}

proxier.SyncLoop() 我们知道proxy server的运行时最后的调用就是"s.Proxier.SyncLoop()",此处我们来详细了解一下SyncLoop的proxier运行实现。

!FILENAME pkg/proxy/iptables/proxier.go:487

func (proxier *Proxier) SyncLoop() {
    if proxier.healthzServer != nil {
        proxier.healthzServer.UpdateTimestamp()
    }
  // proxier.syncRunner在proxier对象创建时指定为async.NewBoundedFrequencyRunner(...)     ① 
    proxier.syncRunner.Loop(wait.NeverStop) 
}

async.BoundedFrequencyRunner时间器循环func执行器。

proxier类结构内定义的proxier.syncRunner 类型为async.BoundedFrequencyRunner

!FILENAME pkg/util/async/bounded_frequency_runner.go:31

type BoundedFrequencyRunner struct {
    name        string        
    minInterval time.Duration // 两次运行的最小间隔时间
    maxInterval time.Duration // 两次运行的最大间隔时间

    run chan struct{}         // 执行一次run

    mu      sync.Mutex  
    fn      func()            // 需要运行的func
    lastRun time.Time         // 最近一次运行时间
    timer   timer             // 定时器
    limiter rateLimiter       // 按需限制运行的QPS
}

BoundedFrequencyRunner实例化构建,通过传参按需来控制对func的调用。

!FILENAME pkg/util/async/bounded_frequency_runner.go:134

func NewBoundedFrequencyRunner(name string, fn func(), minInterval, maxInterval time.Duration, burstRuns int) *BoundedFrequencyRunner {
    timer := realTimer{Timer: time.NewTimer(0)}       // 立即tick
    <-timer.C()                                       // 消费第一次tick,完成一执行run
    return construct(name, fn, minInterval, maxInterval, burstRuns, timer)  // ->
}

//实例构建
func construct(name string, fn func(), minInterval, maxInterval time.Duration, burstRuns int, timer timer) *BoundedFrequencyRunner {
    if maxInterval < minInterval {
        panic(fmt.Sprintf("%s: maxInterval (%v) must be >= minInterval (%v)", name, minInterval, maxInterval))
    }
    if timer == nil {
        panic(fmt.Sprintf("%s: timer must be non-nil", name))
    }

    bfr := &BoundedFrequencyRunner{
        name:        name,
        fn:          fn,                               //被调用处理的func
        minInterval: minInterval,
        maxInterval: maxInterval,
        run:         make(chan struct{}, 1),
        timer:       timer,
    }
    if minInterval == 0 {                            //最小间隔时间如果不指定,将不受限制
        bfr.limiter = nullLimiter{}
    } else {
        // TokenBucketRateLimiter的实现流控机制,有兴趣可以再深入了解机制,此处不展开
        qps := float32(time.Second) / float32(minInterval)
        bfr.limiter = flowcontrol.NewTokenBucketRateLimiterWithClock(qps, burstRuns, timer)
    }
    return bfr
}

proxier.syncRunner.Loop() 时间器循环运行的实现

func (bfr *BoundedFrequencyRunner) Loop(stop <-chan struct{}) {
    klog.V(3).Infof("%s Loop running", bfr.name)
    bfr.timer.Reset(bfr.maxInterval)
    for {
        select {
        case <-stop:             // 停止channel实现关闭loop
            bfr.stop()
            klog.V(3).Infof("%s Loop stopping", bfr.name)
            return
        case <-bfr.timer.C():    //定时器tick运行
            bfr.tryRun()           
        case <-bfr.run:          // 执行一次运行
            bfr.tryRun()
        }
    }
}

BoundedFrequencyRunner.tryRun() 按指定频率对func的运行

!FILENAME:pkg/util/async/bounded_frequency_runner.go:211

func (bfr *BoundedFrequencyRunner) tryRun() {
    bfr.mu.Lock()
    defer bfr.mu.Unlock()

  //限制条件允许运行func
    if bfr.limiter.TryAccept() {
        bfr.fn()                                  // 调用func
        bfr.lastRun = bfr.timer.Now()             // 记录运行时间
        bfr.timer.Stop()                          
        bfr.timer.Reset(bfr.maxInterval)          // 重设下次运行时间
        klog.V(3).Infof("%s: ran, next possible in %v, periodic in %v", bfr.name, bfr.minInterval, bfr.maxInterval)
        return
    }

  //限制条件不允许运行,计算下次运行时间
  elapsed := bfr.timer.Since(bfr.lastRun)    // elapsed:上次运行时间到现在已过多久
  nextPossible := bfr.minInterval - elapsed  // nextPossible:下次运行至少差多久(最小周期)
  nextScheduled := bfr.maxInterval - elapsed // nextScheduled:下次运行最迟差多久(最大周期)
    klog.V(4).Infof("%s: %v since last run, possible in %v, scheduled in %v", bfr.name, elapsed, nextPossible, nextScheduled)

    if nextPossible < nextScheduled {
        // Set the timer for ASAP, but don't drain here.  Assuming Loop is running,
        // it might get a delivery in the mean time, but that is OK.
        bfr.timer.Stop()
        bfr.timer.Reset(nextPossible)
        klog.V(3).Infof("%s: throttled, scheduling run in %v", bfr.name, nextPossible)
    }
}

Proxier 服务与端点更新 Tracker

kube-proxy需要及时同步services和endpoints的变化信息,前面我们看到proxier类对象有两个属性:serviceChangesendpointsChanges是就是用来跟踪Service和Endpoint的更新信息,我们先来分析与之相关这两个类ServiceChangeTracker和EndpointChangeTracker。

ServiceChangeTracker 服务信息变更Tracker

!FILENAME pkg/proxy/service.go:143

type ServiceChangeTracker struct {
    // 同步锁保护items
    lock sync.Mutex
    // items为service变化记录map
  items map[types.NamespacedName]*serviceChange
    // makeServiceInfo允许proxier在处理服务时定制信息
    makeServiceInfo makeServicePortFunc    
    isIPv6Mode *bool                           //IPv6
    recorder   record.EventRecorder            //事件记录器 
}

//serviceChange类型定义,  新旧服务对.
type serviceChange struct {
    previous ServiceMap
    current  ServiceMap
}
//ServiceMap类型定义
type ServiceMap map[ServicePortName]ServicePort

//ServicePortName类型定义
type ServicePortName struct {
    types.NamespacedName
    Port string
}
//NamespacedName类型定义
type NamespacedName struct {
    Namespace string
    Name      string
}

//实例化ServiceChangeTracker对象
func NewServiceChangeTracker(makeServiceInfo makeServicePortFunc, isIPv6Mode *bool, recorder record.EventRecorder) *ServiceChangeTracker {
    return &ServiceChangeTracker{
        items:           make(map[types.NamespacedName]*serviceChange),
        makeServiceInfo: makeServiceInfo,
        isIPv6Mode:      isIPv6Mode,
        recorder:        recorder,
    }
}

EndpointChangeTracker.Update()

!FILENAME pkg/proxy/service.go:173

func (ect *EndpointChangeTracker) Update(previous, current *v1.Endpoints) bool {
    endpoints := current
    if endpoints == nil {
        endpoints = previous
    }
    // previous == nil && current == nil is unexpected, we should return false directly.
    if endpoints == nil {
        return false
    }
    namespacedName := types.NamespacedName{Namespace: endpoints.Namespace, Name: endpoints.Name}

    ect.lock.Lock()
    defer ect.lock.Unlock()

    change, exists := ect.items[namespacedName]
    if !exists {
        change = &endpointsChange{}
        change.previous = ect.endpointsToEndpointsMap(previous)
        ect.items[namespacedName] = change
    }
    change.current = ect.endpointsToEndpointsMap(current)
    // if change.previous equal to change.current, it means no change
    if reflect.DeepEqual(change.previous, change.current) {
        delete(ect.items, namespacedName)
    }
    return len(ect.items) > 0
}

EndpointChangeTracker 端点信息变更Tracker

!FILENAME pkg/proxy/endpoints.go:83

type EndpointChangeTracker struct {
    lock sync.Mutex
    // kube-proxy运行的主机名.
    hostname string
    // items为"endpoints"变化记录map
    items map[types.NamespacedName]*endpointsChange
    makeEndpointInfo makeEndpointFunc
    isIPv6Mode *bool
    recorder   record.EventRecorder
}
//endpointsChange类型定义, 新旧端点对
type endpointsChange struct {
    previous EndpointsMap
    current  EndpointsMap
}
//EndpointsMap类型定义
type EndpointsMap map[ServicePortName][]Endpoint

//Endpoint接口
type Endpoint interface {
    // 返回endpoint字串 如格式: `IP:Port`.
    String() string
    // 是否本地主机
    GetIsLocal() bool
    // 返回endpoint的IP部分
    IP() string
    // 返回endpoint的Port部分
    Port() (int, error)
    // 计算两个endpoint是否相等
    Equal(Endpoint) bool
}

//实例化NewEndpointChangeTracker对象
func NewEndpointChangeTracker(hostname string, makeEndpointInfo makeEndpointFunc, isIPv6Mode *bool, recorder record.EventRecorder) *EndpointChangeTracker {
    return &EndpointChangeTracker{
        hostname:         hostname,
        items:            make(map[types.NamespacedName]*endpointsChange),
        makeEndpointInfo: makeEndpointInfo,
        isIPv6Mode:       isIPv6Mode,
        recorder:         recorder,
    }
}

EndpointChangeTracker.Update()

!FILENAME pkg/proxy/endpoints.go:116

func (ect *EndpointChangeTracker) Update(previous, current *v1.Endpoints) bool {
    endpoints := current
    if endpoints == nil {
        endpoints = previous
    }
    // previous == nil && current == nil is unexpected, we should return false directly.
    if endpoints == nil {
        return false
    }
    namespacedName := types.NamespacedName{Namespace: endpoints.Namespace, Name: endpoints.Name}

    ect.lock.Lock()
    defer ect.lock.Unlock()

    change, exists := ect.items[namespacedName]
    if !exists {
        change = &endpointsChange{}
        change.previous = ect.endpointsToEndpointsMap(previous)
        ect.items[namespacedName] = change
    }
    change.current = ect.endpointsToEndpointsMap(current)
    // if change.previous equal to change.current, it means no change
    if reflect.DeepEqual(change.previous, change.current) {
        delete(ect.items, namespacedName)
    }
    return len(ect.items) > 0
}

Proxier服务与端点同步(Add / delete /update)都将调用ChangeTracker的update()来执行syncProxyRules

Proxier.OnServiceSynced()服务信息同步

!FILENAME pkg/proxy/iptables/proxier.go:528

func (proxier *Proxier) OnServiceSynced() {
    proxier.mu.Lock()
    proxier.servicesSynced = true
    proxier.setInitialized(proxier.servicesSynced && proxier.endpointsSynced)
    proxier.mu.Unlock()

    // 非周期同步,单次执行同步
    proxier.syncProxyRules()
}

service服务更新(add/delete/update),都调用Proxier.OnServiceUpdate()方法

!FILENAME pkg/proxy/iptables/proxier.go:513

func (proxier *Proxier) OnServiceAdd(service *v1.Service) {
  proxier.OnServiceUpdate(nil, service)    //传参一:oldService为nil
}

// update Service 包含Add / Delete
func (proxier *Proxier) OnServiceUpdate(oldService, service *v1.Service) {
    if proxier.serviceChanges.Update(oldService, service) && proxier.isInitialized() {
        proxier.syncRunner.Run()     //单次执行
    }
}

func (proxier *Proxier) OnServiceDelete(service *v1.Service) {
  proxier.OnServiceUpdate(service, nil)   //传参二:newService为nil
}

Proxier.OnEndpointsSynced()端点信息同步

!FILENAME pkg/proxy/iptables/proxier.go:552

func (proxier *Proxier) OnEndpointsSynced() {
    proxier.mu.Lock()
    proxier.endpointsSynced = true
    proxier.setInitialized(proxier.servicesSynced && proxier.endpointsSynced)
    proxier.mu.Unlock()

    // Sync unconditionally - this is called once per lifetime.
    proxier.syncProxyRules()
}

同service服务一样endpoint更新(add/delete/update),都调用Proxier.OnEndpointsUpdate()方法

!FILENAME pkg/proxy/iptables/proxier.go:538

func (proxier *Proxier) OnEndpointsAdd(endpoints *v1.Endpoints) {
  proxier.OnEndpointsUpdate(nil, endpoints)       //传参一:oldEndpoints为nil
}

// update endpoints,包含 Add / Delete
func (proxier *Proxier) OnEndpointsUpdate(oldEndpoints, endpoints *v1.Endpoints) {
    if proxier.endpointsChanges.Update(oldEndpoints, endpoints) && proxier.isInitialized() {
        proxier.syncRunner.Run()
    }
}

func (proxier *Proxier) OnEndpointsDelete(endpoints *v1.Endpoints) {
  proxier.OnEndpointsUpdate(endpoints, nil)    //传参二:endpoints为nil
}

〜未完待续下篇〜

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