2022-04-15 flutter app是怎么减小工程体积的

$FLUTTER_ROOT/bin/cache/artifacts/engine/ios-release
$FLUTTER_ROOT/bin/cache/artifacts/engine/ios

Flutter.xcframework debug release
1.17.3 395.9MB 98.5MB
1.22.4 426.6MB 100.4MB
2.0.6 479.8MB 104.7MB
2.2.2 1.03GB 255.5MB
2.5.0 240.9MB 150.3MB

2.2.2 flutter.xcframework

ios-arm64_armv7
ios-arm64_x86_64-simulator
ios-armv7_arm64
ios-x86_64-simulator

2.0.6 flutter.xcframework

ios-x86_64-simulator
ios-armv7_arm64

统计不准呢, 删除
$FLUTTER_ROOT/bin/cache整个目录
然后重新到任意一个flutter项目,执行flutter pub get
这里当前是在一个flutter_module项目下,执行了flutter pub get
flutter_tools 会重新下载cache

$FLUTTER_ROOT/bin/cache/artifacts/engine
下面flutter

121M    ./ios
 91M    ./ios-profile
484M    ./ios-release
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1, podfile
2,$FLUTTER_ROOT/packages/flutter_tools/bin/podhelper.rb
flutter_additional_ios_build_settings方法, 设置FRAMEWORK_SEARCH_PATHS
和OTHER_LDFLAGS 让没一个pod target的找到flutter.xcframework的搜索路径和导入库

  
  return unless target.platform_name == :ios
  // 跳过Flutter pod
  # Return if it's not a Flutter plugin (transitive dependency).
  return unless target.dependencies.any? { |dependency| dependency.name == 'Flutter' } 

//FRAMEWORK_SEARCH_PATHS、OTHER_LDFLAGS
    configuration_engine_dir = build_configuration.type == :debug ? debug_framework_dir : release_framework_dir
    Dir.new(configuration_engine_dir).each_child do |xcframework_file|
      if xcframework_file.end_with?("-simulator") # ios-x86_64-simulator
        build_configuration.build_settings['FRAMEWORK_SEARCH_PATHS[sdk=iphonesimulator*]'] = "\"#{configuration_engine_dir}/#{xcframework_file}\" $(inherited)"
      elsif xcframework_file.start_with?("ios-") # ios-armv7_arm64
        build_configuration.build_settings['FRAMEWORK_SEARCH_PATHS[sdk=iphoneos*]'] = "\"#{configuration_engine_dir}/#{xcframework_file}\" $(inherited)"
      else
        # Info.plist or another platform.
      end
    end
    build_configuration.build_settings['OTHER_LDFLAGS'] = '$(inherited) -framework Flutter'
image.png
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3,flutter_install_ios_engine_pod方法,仍然添加一个空的Flutter pod库

def flutter_install_ios_engine_pod(ios_application_path = nil)
  # defined_in_file is set by CocoaPods and is a Pathname to the Podfile.
  ios_application_path ||= File.dirname(defined_in_file.realpath) if self.respond_to?(:defined_in_file)
  raise 'Could not find iOS application path' unless ios_application_path

  copied_podspec_path = File.expand_path('Flutter.podspec', File.join(ios_application_path, 'Flutter'))

  # Generate a fake podspec to represent the Flutter framework.
  # This is only necessary because plugin podspecs contain `s.dependency 'Flutter'`, and if this Podfile
  # does not add a `pod 'Flutter'` CocoaPods will try to download it from the CoocaPods trunk.
  File.open(copied_podspec_path, 'w') { |podspec|
    podspec.write <<~EOF
      #
      # NOTE: This podspec is NOT to be published. It is only used as a local source!
      #       This is a generated file; do not edit or check into version control.
      #

      Pod::Spec.new do |s|
        s.name             = 'Flutter'
        s.version          = '1.0.0'
        s.summary          = 'High-performance, high-fidelity mobile apps.'
        s.homepage         = 'https://flutter.io'
        s.license          = { :type => 'MIT' }
        s.author           = { 'Flutter Dev Team' => '[email protected]' }
        s.source           = { :git => 'https://github.com/flutter/engine', :tag => s.version.to_s }
        s.ios.deployment_target = '8.0'
        # Framework linking is handled by Flutter tooling, not CocoaPods.
        # Add a placeholder to satisfy `s.dependency 'Flutter'` plugin podspecs.
        s.vendored_frameworks = 'path/to/nothing'
      end
    EOF
  }

  # Keep pod path relative so it can be checked into Podfile.lock.
  pod 'Flutter', :path => 'Flutter'
end
image.png

这么做的目的是因为 其他flutter插件会依赖这个pod


image.png

就是为了覆盖从插件里面导入了Flutter pod

所以通过以上方式,保证了所有flutter工程都指向的Flutter为同一份引用,减小磁盘空间占用。

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