通过开源项目SHARPDEVELOP项目的核心框架的学习分析说明基础管理框架的抽象设计。
先把这几天面向接口编程的学习小结一下,C#语言关于接口编成的内容:
1、接口允许多继承,类只能继承与一个基类,但是可以从一个基类、多个接口派生;
2、接口只是定义说明,并不具体实现,提供组件/模块之间的交互规范。
3、接口描述一个系统中相对稳定部分的结构,是系统的最高层抽象。
抛开菜单管理器具体的菜单项、工具条的功能按钮、面板内具体的内容、视图的具体内容,将所有具体
GUI内容的操作抽象成为一组抽象的内容接口(contentinterfaces),试图通过接口来定义基础管理框架管
理界面的GUI高层抽象。
每个视图或者面板包含的内容可能拥有的一组接口:
1,ICanBeDirty
定义视图内容的变化标志IsDirty,和变化事件DirtyChanged。在工作台管理器的保存视图内容事件
中调用。
2,IClipboardHandler
定义视图内容是否可以剪切、复制、粘贴、删除、全选状态剪切、复制、粘贴、删除、全选方法。
在文本编辑器的实现中会大量被调用。
3,IContextHelpProvider
定义对内容提供帮助的方法。在按“F1”键时,会调用。
5,IMementoCapable
定义创建新GUI对象记忆和恢复GUI对象记忆方法。
6,IPrintable
定义打印文档属性,打印设置,打印调用方法。
7,IUndoHandler
定义是否可以继续Undo,是否可以继续Redo属性,和Undo,Redo方法。
8,IViewContentMemento
定义创建新视图内容对象记忆和恢复视图内容对象记忆方法。
下面介绍框架核心“视图”的理解:
在windows标准窗体中,视图是的工作是用来做具体事情,视图是可以作为一个文件进行保存,如果打开
多个 视图,那么在关闭工作台窗体之前,需要通知非活动的视图保存,而每个视图是否需要保存则由是
否修改标识来记录。
因此,视图接口在GUI的抽象是这样来定义的 :
1,IViewContent 继承IBaseViewContent,ICanBeDirty
/**/
/// <summary>
/// IViewContent is the base interface for all editable data
/// inside SharpDevelop.
/// </summary>
public
interface
IViewContent : IBaseViewContent, ICanBeDirty
{
/**//// <summary>
/// A generic name for the file, when it does have no file name
/// (e.g. newly created files)
///新建文件的默认名称
/// </summary>
string UntitledName
{
get;
set;
}
/**//// <summary>
/// This is the whole name of the content, e.g. the file name or
/// the url depending on the type of the content.
///文件名
/// </summary>
/// <returns>
/// Title Name, if not set it returns UntitledName
///如果没有文件名,则返回默认文件名
/// </returns>
string TitleName
{
get;
set;
}
/**//// <summary>
/// Returns the file name (if any) assigned to this view.
/// </summary>
string FileName
{
get;
set;
}
/**//// <summary>
/// If this property returns true the view is untitled.
/// </summary>
/// <returns>
/// True, if TitleName not set.
/// </returns>
//是否已经命名标题
bool IsUntitled
{
get;
}
/**//// <summary>
/// If this property returns true the content could not be altered.
/// </summary>
//是否视图修改
bool IsReadOnly
{
get;
}
/**//// <summary>
/// If this property returns true the content can't be written.
/// </summary>
bool IsViewOnly
{
get;
}
/**//// <summary>
/// Gets the list of secondary view contents attached to this view content.
/// </summary>
List<ISecondaryViewContent> SecondaryViewContents
{
get;
}
/**//// <summary>
/// Saves this content to the last load/save location.
/// </summary>
void Save();
/**//// <summary>
/// Saves the content to the location <code>fileName</code>
/// </summary>
void Save(string fileName);
/**//// <summary>
/// Loads the content from the location <code>fileName</code>
/// </summary>
void Load(string fileName);
/**//// <summary>
/// Is called each time the name for the content has changed.
/// </summary>
event EventHandler TitleNameChanged;
event EventHandler Saving;
event EventHandler Saved;
}
2、IBaseViewContent
1
public
interface
IBaseViewContent
2
{
3 /**//// <summary>
4 /// 返回视图包含的控件
5 /// </summary>
6 Control Control
7 {
8 get;
9 }
10
11 /**//// <summary>
12 /// 获取、设置工作台窗体接口
13 /// </summary>
14 IWorkbenchWindow WorkbenchWindow
15 {
16 get;
17 set;
18 }
19
20 /**//// <summary>
21 /// 当一个或多个视图内容附着在单窗体window
22 /// 程序时,获取tab页的标题,
23 /// </summary>
24 string TabPageText
25 {
26 get;
27 }
28
29 /**//// <summary>
30 /// 当视图在windows内切换时触发
31 /// -> 发生在tab控件内(在选中事件前触发)
32 /// -> 发生在工作台内.
33 /// </summary>
34 void SwitchedTo();
35
36 /**//// <summary>
37 /// 当tab分页被选中时触发,
38 /// 不是windows窗体选中时触发
39 /// </summary>
40 void Selected();
41
42 /**//// <summary>
43 /// Is called just before the view content is deselected inside the window
44 /// tab before the other window is selected. NOT when the windows is deselected.
45 /// </summary>
46 void Deselecting();
47
48 /**//// <summary>
49 /// Is called when the view content is deselected inside the window
50 /// tab before the other window is selected. NOT when the windows is deselected.
51 /// </summary>
52 void Deselected();
53
54 /**//// <summary>
55 /// 重新初始化视图
56 /// 重新初始化视图包含的内容
57 /// </summary>
58 void RedrawContent();
59 }
3、ICanBeDirty
1
/**/
/// <summary>
2 /// Interface for classes that implement the IsDirty property and the DirtyChanged event.
3 /// 定义类的修改属性,修改变化事件接口
4 /// </summary>
5
public
interface
ICanBeDirty
6
{
7 /**//// <summary>
8 /// If this property returns true the content has changed since
9 /// the last load/save operation.
10 /// 当视图内容改变时,返回true
11 /// </summary>
12 bool IsDirty
13 {
14 get;
15 set;
16 }
17
18 /**//// <summary>
19 /// Is called when the content is changed after a save/load operation
20 /// and this signals that changes could be saved.
21 /// </summary>
22 event EventHandler DirtyChanged;
23 }
4,ISecondaryViewContent
/**/
/// <summary>
/// The base interface for secondary view contents
/// (designer, doc viewer etc.)
/// </summary>
public
interface
ISecondaryViewContent : IBaseViewContent
{
/**//// <summary>
/// Is called before the save operation of the main IViewContent
/// 在保存主视图内容之前触发
/// </summary>
void NotifyBeforeSave();
//在保存主视图内容成功之后触发,参数:是否保存成功
void NotifyAfterSave(bool successful);
}
请园子里的各位大哥,给小弟一些指点。我这样理解