前言:
节主要是给出BST,AVL和红黑树的C++代码,方便自己以后的查阅,其代码依旧是data structures and algorithm analysis in c++ (second edition)一书的作者所给,关于这3中二叉树在前面的博文算法设计和数据结构学习_4(《数据结构和问题求解》part4笔记)中已经有所介绍。这里不会去详细介绍它们的实现和规则,一是因为这方面的介绍性资料超非常多,另外这3种树的难点都在插入和删除部分,其规则本身并不多,但是要用文字和图形解释其实还蛮耗时的。所以,我们在看教程时,主要是要抓住这几种树的思想,然后对照对应的代码来看就ok了,能把代码看懂基本也就理解这些树的本质了。
BST& AVL树:
BST即二叉搜索树,它只需满足A节点左子树的值都小于A的值,右子树的值都大于A节点的值。其插入过程是依照它的属性值依次插入,删除过程分2种情况,如果是叶子节点,直接删除,如果是非叶子节点,则删除后将它的左子树中的最大节点填补,如果左子树为空,则用右子树中的最小节点填补。
AVL树的构造过程中有下面四种情况需要调整,有可能只需旋转一次,有可能需要旋转2次。
1. 单向右旋转(不平衡节点)平衡处理:
当在左子树上插入左节点,使平衡因子由1增加至2时。
2. 单向左旋转(不平衡节点)平衡处理:
当在右子树上插入右节点,使平衡因子由-1增加至-2时。
3. 双向旋转(先左旋转不平衡节点左孩子,然后右旋转不平衡节点)平衡处理:
当在左子树上插入右节点,使平衡因子有1增加到2时。
4. 双向旋转(先右旋转不平衡节点右孩子,然后左旋转不平衡节点)平衡处理:
当在右子树上插入左节点,使平衡因子由-1增加至-2时。
BST类实现的code如下(AVL类似):
BinarySearchTree.h:
#ifndef BINARY_SEARCH_TREE_H_ #define BINARY_SEARCH_TREE_H_ #include "Wrapper.h" template <class Comparable> class BinarySearchTree; template <class Comparable> class BinarySearchTreeWithRank; template <class Comparable> class BinaryNode { Comparable element; BinaryNode *left; BinaryNode *right; int size; BinaryNode( const Comparable & theElement, BinaryNode *lt, BinaryNode *rt, int sz = 1 ) : element( theElement ), left( lt ), right( rt ), size( sz ) { } friend class BinarySearchTree<Comparable>; friend class BinarySearchTreeWithRank<Comparable>; }; // BinarySearchTree class // // CONSTRUCTION: with no parameters or another BinarySearchTree. // // ******************PUBLIC OPERATIONS********************* // void insert( x ) --> Insert x // void remove( x ) --> Remove x // void removeMin( ) --> Remove smallest item // Comparable find( x ) --> Return item that matches x // Comparable findMin( ) --> Return smallest item // Comparable findMax( ) --> Return largest item // bool isEmpty( ) --> Return true if empty; else false // void makeEmpty( ) --> Remove all items // ******************ERRORS******************************** // Exceptions are thrown by insert, remove, and removeMin if warranted template <class Comparable> class BinarySearchTree { public: BinarySearchTree( ); BinarySearchTree( const BinarySearchTree & rhs ); virtual ~BinarySearchTree( ); Cref<Comparable> findMin( ) const; Cref<Comparable> findMax( ) const; Cref<Comparable> find( const Comparable & x ) const; bool isEmpty( ) const; void makeEmpty( ); void insert( const Comparable & x ); void remove( const Comparable & x ); void removeMin( ); const BinarySearchTree & operator=( const BinarySearchTree & rhs ); typedef BinaryNode<Comparable> Node; protected: Node *root; Cref<Comparable> elementAt( Node *t ) const; virtual void insert( const Comparable & x, Node * & t ) const; virtual void remove( const Comparable & x, Node * & t ) const; virtual void removeMin( Node * & t ) const; Node * findMin( Node *t ) const; Node * findMax( Node *t ) const; Node * find( const Comparable & x, Node *t ) const; void makeEmpty( Node * & t ) const; Node * clone( Node *t ) const; }; // BinarySearchTreeWithRank class. // // CONSTRUCTION: with no parameters or // another BinarySearchTreeWithRank. // // ******************PUBLIC OPERATIONS********************* // Comparable findKth( k )--> Return kth smallest item // All other operations are inherited (but C++ requires // some extra stuff). template <class Comparable> class BinarySearchTreeWithRank : public BinarySearchTree<Comparable> { public: Cref<Comparable> findKth( int k ) const; void insert( const Comparable & x ) { BinarySearchTree<Comparable>::insert( x ); } void remove( const Comparable & x ) { BinarySearchTree<Comparable>::remove( x ); } void removeMin( ) { BinarySearchTree<Comparable>::removeMin( ); } typedef BinaryNode<Comparable> Node; private: void insert( const Comparable & x, Node * & t ) const; void remove( const Comparable & x, Node * & t ) const; void removeMin( Node * & t ) const; Node *findKth( int k, Node *t ) const; int treeSize( Node *t ) const { return t == NULL ? 0 : t->size; } }; #include "BinarySearchTree.cpp" #endif
BinarySearchTree.cpp:
#include "BinarySearchTree.h" #include "Except.h" // Construct the tree. template <class Comparable> BinarySearchTree<Comparable>::BinarySearchTree( ) : root( NULL ) { } // Copy constructor. template <class Comparable> BinarySearchTree<Comparable>:: BinarySearchTree( const BinarySearchTree<Comparable> & rhs ) : root( NULL ) { *this = rhs; } // Destructor for the tree. template <class Comparable> BinarySearchTree<Comparable>::~BinarySearchTree( ) { makeEmpty( ); } // Insert x into the tree; // Throws DuplicateItemException if x is already there. template <class Comparable> void BinarySearchTree<Comparable>::insert( const Comparable & x ) { insert( x, root ); } // Remove x from the tree. // Throws ItemNotFoundException if x is not in the tree. template <class Comparable> void BinarySearchTree<Comparable>::remove( const Comparable & x ) { remove( x, root ); } // Remove minimum item from the tree. // Throws UnderflowException if tree is empty. template <class Comparable> void BinarySearchTree<Comparable>::removeMin( ) { removeMin( root ); } // Return the smallest item in the tree wrapped in a Cref object. template <class Comparable> Cref<Comparable> BinarySearchTree<Comparable>::findMin( ) const { return elementAt( findMin( root ) ); } // Return the largest item in the tree wrapped in a Cref object. template <class Comparable> Cref<Comparable> BinarySearchTree<Comparable>::findMax( ) const { return elementAt( findMax( root ) ); } // Find item x in the tree. // Return the matching item wrapped in a Cref object. template <class Comparable> Cref<Comparable> BinarySearchTree<Comparable>::find( const Comparable & x ) const { return elementAt( find( x, root ) ); } // Make the tree logically empty. template <class Comparable> void BinarySearchTree<Comparable>::makeEmpty( ) { makeEmpty( root ); } // Test if the tree is logically empty. // Return true if empty, false otherwise. template <class Comparable> bool BinarySearchTree<Comparable>::isEmpty( ) const { return root == NULL; } // Deep copy. template <class Comparable> const BinarySearchTree<Comparable> & BinarySearchTree<Comparable>:: operator=( const BinarySearchTree<Comparable> & rhs ) { if( this != &rhs ) { makeEmpty( ); root = clone( rhs.root ); } return *this; } // Internal method to wrap the element field in node t inside a Cref object. template <class Comparable> Cref<Comparable> BinarySearchTree<Comparable>::elementAt( Node *t ) const { if( t == NULL ) return Cref<Comparable>( ); else return Cref<Comparable>( t->element ); } // Internal method to insert into a subtree. // x is the item to insert. // t is the node that roots the tree. // Set the new root. // Throw DuplicateItemException if x is already in t. template <class Comparable> void BinarySearchTree<Comparable>:: insert( const Comparable & x, Node * & t ) const { if( t == NULL ) t = new Node( x, NULL, NULL ); else if( x < t->element ) insert( x, t->left ); else if( t->element < x ) insert( x, t->right ); else throw DuplicateItemException( ); } // Internal method to remove from a subtree. // x is the item to remove. // t is the node that roots the tree. // Set the new root. // Throw ItemNotFoundException is x is not in t. template <class Comparable> void BinarySearchTree<Comparable>:: remove( const Comparable & x, Node * & t ) const { if( t == NULL ) throw ItemNotFoundException( ); if( x < t->element ) remove( x, t->left ); else if( t->element < x ) remove( x, t->right ); else if( t->left != NULL && t->right != NULL ) // Two children { t->element = findMin( t->right )->element; removeMin( t->right ); // Remove minimum } else { BinaryNode<Comparable> *oldNode = t; t = ( t->left != NULL ) ? t->left : t->right; // Reroot t delete oldNode; // delete old root } } // Internal method to remove minimum item from a subtree. // t is the node that roots the tree. // Set the new root. // Throw UnderflowException if t is empty. template <class Comparable> void BinarySearchTree<Comparable>::removeMin( Node * & t ) const { if( t == NULL ) throw UnderflowException( ); else if( t->left != NULL ) removeMin( t->left ); else { Node *tmp = t; t = t->right; delete tmp; } } // Internal method to find the smallest item in a subtree t. // Return node containing the smallest item. template <class Comparable> BinaryNode<Comparable> * BinarySearchTree<Comparable>::findMin( Node *t ) const { if( t != NULL ) while( t->left != NULL ) t = t->left; return t; } // Internal method to find the largest item in a subtree t. // Return node containing the largest item. template <class Comparable> BinaryNode<Comparable> * BinarySearchTree<Comparable>::findMax( Node *t ) const { if( t != NULL ) while( t->right != NULL ) t = t->right; return t; } // Internal method to find an item in a subtree. // x is item to search for. // t is the node that roots the tree. // Return node containing the matched item. template <class Comparable> BinaryNode<Comparable> * BinarySearchTree<Comparable>:: find( const Comparable & x, Node *t ) const { while( t != NULL ) if( x < t->element ) t = t->left; else if( t->element < x ) t = t->right; else return t; // Match return NULL; // Not found } // Internal method to make subtree empty. template <class Comparable> void BinarySearchTree<Comparable>::makeEmpty( Node * & t ) const { if( t != NULL ) { makeEmpty( t->left ); makeEmpty( t->right ); delete t; } t = NULL; } // Internal method to clone subtree. template <class Comparable> BinaryNode<Comparable> * BinarySearchTree<Comparable>::clone( Node * t ) const { if( t == NULL ) return NULL; else return new Node( t->element, clone( t->left ), clone( t->right ), t->size ); } // Returns the kth smallest item in the tree. // Throws ItemNotFoundException if k is out of range. template <class Comparable> Cref<Comparable> BinarySearchTreeWithRank<Comparable>::findKth( int k ) const { return elementAt( findKth( k, root ) ); } // Internal method to insert into a subtree. // x is the item to insert. // t is the node that roots the tree. // Set the new root. // Throw DuplicateItemException if x is already in t. template <class Comparable> void BinarySearchTreeWithRank<Comparable>:: insert( const Comparable & x, Node * & t ) const { if( t == NULL ) t = new Node( x, NULL, NULL, 0 ); else if( x < t->element ) insert( x, t->left ); else if( t->element < x ) insert( x, t->right ); else throw DuplicateItemException( ); t->size++; } // Internal method to remove from a subtree. // x is the item to remove. // t is the node that roots the tree. // Set the new root. // Throw ItemNotFoundException is x is not in t. template <class Comparable> void BinarySearchTreeWithRank<Comparable>:: remove( const Comparable & x, Node * & t ) const { if( t == NULL ) throw ItemNotFoundException( ); if( x < t->element ) remove( x, t->left ); else if( t->element < x ) remove( x, t->right ); else if( t->left != NULL && t->right != NULL ) // Two children { t->element = findMin( t->right )->element; removeMin( t->right ); // Remove minimum } else { BinaryNode<Comparable> *oldNode = t; t = ( t->left != NULL ) ? t->left : t->right; // Reroot t delete oldNode; // delete old root return; } t->size--; } // Internal method to remove minimum item from a subtree. // t is the node that roots the tree. // Set the new root. // Throw UnderflowException if t is empty. template <class Comparable> void BinarySearchTreeWithRank<Comparable>::removeMin( Node * & t ) const { if( t == NULL ) throw UnderflowException( ); else if( t->left != NULL ) removeMin( t->left ); else { Node *tmp = t; t = t->right; delete tmp; return; } t->size--; } // Internal method to find kth item in a subtree. // k is the desired rank. // t is the node that roots the tree. template <class Comparable> BinaryNode<Comparable> * BinarySearchTreeWithRank<Comparable>::findKth( int k, Node * t ) const { if( t == NULL ) return NULL; int leftSize = treeSize( t->left ); if( k <= leftSize ) return findKth( k, t->left ); else if( k == leftSize + 1 ) return t; else return findKth( k - leftSize - 1, t->right ); }
红黑树:
3个连续的节点构成的树不可能是Red-Black树。
Log(n)基本上接近常量,比如说宇宙中原子的个数为10^69,取log后(10为底的情况)也只有69了,所以如果某个算法是log(n)的复杂度,那么这个算法是相当好的了。
静态查找表一般用数组实现,而动态查找表一般用树实现。查找表的实现还有键树,trie树,hash表等。
BST查找一定要从根节点开始,且BST的插入,查找算法一般都要用递归算法实现。可以从2-3树过渡到红黑树(红黑树的本质就是2-3-4树,比2-3树稍微复杂一点),2-3树是指每个节点的分支可以有2个或者3个。
红黑树中的红节点都对应于2-3-4树中大节点(指该节点内可能有2个或者3个数据)中的内部节点。
红黑树的查找性能和AVL相对,稍弱一点,但是实践表明,红黑树的插入过程中所需要进行的节点旋转次数比AVL树的要小。
2-3-4树是一颗B树,属于外部查找树。
红黑树的插入:
按照插入节点的值从红黑树的根节点依次往下插入。如果碰到其path上的节点左右节点都是红色的,则需要进行节点的颜色变换,颜色变换后如果出现了2个连续的红色节点,则需要进行旋转,旋转过程中当然也会有颜色变换。 直到找到需要插入的位置将其插入,因为插入的节点只能是红色的,所以又可能引起2个连续的红色节点,这时候仍然需要使用上面的规则进行调整。
红黑树的类实现code如下:
RedBlackTree.h:
#ifndef RED_BLACK_TREE_H_ #define RED_BLACK_TREE_H_ #include "Wrapper.h" // Red-black tree class. // // CONSTRUCTION: with negative infinity object // // ******************PUBLIC OPERATIONS********************* // void insert( x ) --> Insert x // void remove( x ) --> Remove x (unimplemented) // Comparable find( x ) --> Return item that matches x // Comparable findMin( ) --> Return smallest item // Comparable findMax( ) --> Return largest item // bool isEmpty( ) --> Return true if empty; else false // void makeEmpty( ) --> Remove all items // ******************ERRORS******************************** // Throws exceptions as warranted. template <class Comparable> class RedBlackTree; template <class Comparable> class RedBlackNode; template <class Comparable> class RedBlackTree { public: RedBlackTree( const Comparable & negInf ); RedBlackTree( const RedBlackTree & rhs ); ~RedBlackTree( ); Cref<Comparable> findMin( ) const; Cref<Comparable> findMax( ) const; Cref<Comparable> find( const Comparable & x ) const; bool isEmpty( ) const; void makeEmpty( ); void insert( const Comparable & x ); void remove( const Comparable & x ); enum { RED, BLACK }; const RedBlackTree & operator=( const RedBlackTree & rhs ); typedef RedBlackNode<Comparable> Node; private: Node *header; // The tree header (contains negInf) Node *nullNode; // Used in insert routine and its helpers (logically static) Node *current; Node *parent; Node *grand; Node *great; // Usual recursive stuff void reclaimMemory( Node *t ) const; RedBlackNode<Comparable> * clone( Node * t ) const; // Red-black tree manipulations void handleReorient( const Comparable & item ); RedBlackNode<Comparable> * rotate( const Comparable & item, Node *parent ) const; void rotateWithLeftChild( Node * & k2 ) const; void rotateWithRightChild( Node * & k1 ) const; }; template <class Comparable> class RedBlackNode { Comparable element; RedBlackNode *left; RedBlackNode *right; int color; RedBlackNode( const Comparable & theElement = Comparable( ), RedBlackNode *lt = NULL, RedBlackNode *rt = NULL, int c = RedBlackTree<Comparable>::BLACK ) : element( theElement ), left( lt ), right( rt ), color( c ) { } friend class RedBlackTree<Comparable>; }; #include "RedBlackTree.cpp" #endif
RedBlackTree.cpp:
#include "RedBlackTree.h" #include "Except.h" // Construct the tree. // negInf is a value less than or equal to all others. template <class Comparable> RedBlackTree<Comparable>::RedBlackTree( const Comparable & negInf ) { nullNode = new Node;//空节点 nullNode->left = nullNode->right = nullNode; header = new Node( negInf );//头节点,指向自己 header->left = header->right = nullNode; } // Copy constructor. template <class Comparable> RedBlackTree<Comparable>::RedBlackTree( const RedBlackTree<Comparable> & rhs ) { nullNode = new Node; nullNode->left = nullNode->right = nullNode; header = new Node( rhs.header->element );//只用rhs树中的头节点内容构造自己的头节点 header->left = header->right = nullNode; *this = rhs; } // Destroy the tree. template <class Comparable> RedBlackTree<Comparable>::~RedBlackTree( ) { makeEmpty( ); delete nullNode; delete header; } // Insert item x into the tree. // Throws DuplicateItemException if x is already present. template <class Comparable> void RedBlackTree<Comparable>::insert( const Comparable & x ) { current = parent = grand = header;//一开始都定义为头节点 nullNode->element = x; while( current->element != x )//一般情况下刚调用该函数时这个whlie条件是满足的,因为此时的current->element为无穷小 { great = grand; grand = parent; parent = current;//全部更新 current = x < current->element ? current->left : current->right; // Check if two red children; fix if so if( current->left->color == RED && current->right->color == RED )//此时等价于2-3-4树中的4节点,因此需要将中间的节点往父节点方向上长 handleReorient( x );//往上生长节点,包括旋转和颜色变换 } // Insertion fails if already present if( current != nullNode ) throw DuplicateItemException( ); current = new Node( x, nullNode, nullNode );//其实current永远是需要查找的下一个,有点先行的味道 // Attach to parent if( x < parent->element ) parent->left = current; else parent->right = current; handleReorient( x ); } // Remove item x from the tree. // Not implemented in this version. template <class Comparable> void RedBlackTree<Comparable>::remove( const Comparable & x ) { cout << "Sorry, remove unimplemented; " << x << " still present" << endl; } // Find the smallest item the tree. // Return the smallest item wrapped in a Cref object. template <class Comparable> Cref<Comparable> RedBlackTree<Comparable>::findMin( ) const { if( isEmpty( ) ) return Cref<Comparable>( ); Node *itr = header->right; while( itr->left != nullNode ) itr = itr->left; return Cref<Comparable>( itr->element ); } // Find the largest item in the tree. // Return the largest item wrapped in a Cref object. template <class Comparable> Cref<Comparable> RedBlackTree<Comparable>::findMax( ) const { if( isEmpty( ) ) return Cref<Comparable>( ); Node *itr = header->right; while( itr->right != nullNode ) itr = itr->right; return Cref<Comparable>( itr->element ); } // Find item x in the tree. // Return the matching item wrapped in a Cref object. template <class Comparable> Cref<Comparable> RedBlackTree<Comparable>::find( const Comparable & x ) const { nullNode->element = x; Node *curr = header->right; for( ; ; ) { if( x < curr->element ) curr = curr->left; else if( curr->element < x ) curr = curr->right; else if( curr != nullNode ) return Cref<Comparable>( curr->element ); else return Cref<Comparable>( ); } } // Make the tree logically empty. template <class Comparable> void RedBlackTree<Comparable>::makeEmpty( ) { reclaimMemory( header->right ); header->right = nullNode; } // Test if the tree is logically empty. // Return true if empty, false otherwise. template <class Comparable> bool RedBlackTree<Comparable>::isEmpty( ) const { return header->right == nullNode; } // Deep copy. template <class Comparable> const RedBlackTree<Comparable> & RedBlackTree<Comparable>::operator=( const RedBlackTree<Comparable> & rhs ) { if( this != &rhs ) { makeEmpty( ); header->right = clone( rhs.header->right ); } return *this; } // Internal method to clone subtree. template <class Comparable> RedBlackNode<Comparable> * RedBlackTree<Comparable>::clone( Node * t ) const { if( t == t->left ) // Cannot test against nullNode!!! return nullNode; else return new RedBlackNode<Comparable>( t->element, clone( t->left ), clone( t->right ), t->color ); } // Internal routine that is called during an insertion // if a node has two red children. Performs flip and rotations. // item is the item being inserted. template <class Comparable> void RedBlackTree<Comparable>::handleReorient( const Comparable & item ) { // Do the color flip current->color = RED; current->left->color = BLACK;//空节点也被认为是黑色的 current->right->color = BLACK; if( parent->color == RED ) // Have to rotate { grand->color = RED; if( item < grand->element != item < parent->element )//这个条件表示item是grand的内子孙,因此需要2次调整 parent = rotate( item, grand ); // Start dbl rotate current = rotate( item, great ); current->color = BLACK; } header->right->color = BLACK; // Make root black,head其实是根节点 } // Internal routine that performs a single or double rotation. // Because the result is attached to the parent, there are four cases. // Called by handleReorient. // item is the item in handleReorient. // parent is the parent of the root of the rotated subtree. // Return the root of the rotated subtree. template <class Comparable> RedBlackNode<Comparable> * RedBlackTree<Comparable>::rotate( const Comparable & item, Node *theParent ) const { if( item < theParent->element ) { item < theParent->left->element ? rotateWithLeftChild( theParent->left ) : // LL rotateWithRightChild( theParent->left ) ; // LR return theParent->left; } else { item < theParent->right->element ? rotateWithLeftChild( theParent->right ) : // RL rotateWithRightChild( theParent->right ); // RR return theParent->right; } } // Rotate binary tree node with left child. template <class Comparable> void RedBlackTree<Comparable>:: rotateWithLeftChild( Node * & k2 ) const { Node *k1 = k2->left; k2->left = k1->right; k1->right = k2; k2 = k1; } // Rotate binary tree node with right child. template <class Comparable> void RedBlackTree<Comparable>:: rotateWithRightChild( Node * & k1 ) const { Node *k2 = k1->right; k1->right = k2->left; k2->left = k1; k1 = k2; } // Internal method to reclaim internal nodes in subtree t. template <class Comparable> void RedBlackTree<Comparable>::reclaimMemory( Node *t ) const { if( t != t->left ) { reclaimMemory( t->left ); reclaimMemory( t->right ); delete t; } }
参考资料:
data structures and algorithm analysis in c++ (second edition),mark allen Weiss.
算法设计和数据结构学习_4(《数据结构和问题求解》part4笔记)