布局文件添加命名空间xmlns:attr="http://schemas.android.com/apk/res/.ui"
<packname.RoundProgressBar
android:layout_centerHorizontal="true"
android:id="@+id/flow_percent_pie"
android:layout_width="100dp"
android:layout_height="100dp"
attr:roundProgressBarWidth="6dp"
attr:roundColor="@color/gray"
attr:textSize="12dp"
attr:roundProgressColor="#68c630"
attr:textColor="#68c630"
attr:textIsDisplayable="true"
/>
<!--圆形进度条-->
<declare-styleable name="RoundProgressBar">
<attr name="roundColor" format="color"/>
<attr name="roundProgressColor" format="color"/>
<attr name="roundProgressBarWidth" format="dimension"></attr>
<attr name="textColor" format="color" />
<attr name="textSize" format="dimension" />
<attr name="maxProgressBar" format="integer"></attr>
<attr name="textIsDisplayable" format="boolean"></attr>
<attr name="style">
<enum name="STROKE" value="0"></enum>
<enum name="FILL" value="1"></enum>
</attr>
</declare-styleable>
public class RoundProgressBar extends View { /** * 画笔对象的引用 */ private Paint paint; /** * 圆环的颜色 */ private int roundColor; /** * 圆环进度的颜色 */ private int roundProgressColor; /** * 中间进度百分比的字符串的颜色 */ private int textColor; private String text; /** * 中间进度百分比的字符串的字体 */ private float textSize; /** * 圆环的宽度 */ private float roundWidth; /** * 最大进度 */ private int max; /** * 当前进度 */ private int progress; /** * 是否显示中间的进度 */ private boolean textIsDisplayable; /** * 进度的风格,实心或者空心 */ private int style; public static final int STROKE = 0; public static final int FILL = 1; public RoundProgressBar(Context context) { this(context, null); } public RoundProgressBar(Context context, AttributeSet attrs) { this(context, attrs, 0); } public RoundProgressBar(Context context, AttributeSet attrs, int defStyleAttr) { super(context, attrs, defStyleAttr); TypedArray mTypedArray = context.obtainStyledAttributes(attrs, R.styleable.RoundProgressBar); //获取自定义属性和默认值 roundColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundColor, Color.RED); roundProgressColor = mTypedArray.getColor(R.styleable.RoundProgressBar_roundProgressColor, Color.GREEN); textColor = mTypedArray.getColor(R.styleable.RoundProgressBar_textColor, Color.GREEN); textSize = mTypedArray.getDimension(R.styleable.RoundProgressBar_textSize, 15); roundWidth = mTypedArray.getDimension(R.styleable.RoundProgressBar_roundProgressBarWidth, 5); max = mTypedArray.getInteger(R.styleable.RoundProgressBar_maxProgressBar, 100); textIsDisplayable = mTypedArray.getBoolean(R.styleable.RoundProgressBar_textIsDisplayable, true); style = mTypedArray.getInt(R.styleable.RoundProgressBar_style, 0); mTypedArray.recycle(); init(context); } private void init(Context context) { paint = new Paint(); } @Override protected void onDraw(Canvas canvas) { super.onDraw(canvas); /** * 画最外层的大圆环 */ int centre = getWidth()/2; //获取圆心的x坐标 int radius = (int) (centre - roundWidth/2); //圆环的半径 paint.setColor(roundColor); //设置圆环的颜色 paint.setStyle(Paint.Style.STROKE); //设置空心 paint.setStrokeWidth(roundWidth); //设置圆环的宽度 paint.setAntiAlias(true); //消除锯齿 canvas.drawCircle(centre, centre, radius, paint); //画出圆环 /** * 画进度百分比 */ paint.setStrokeWidth(0); paint.setColor(textColor); paint.setTextSize(textSize); paint.setTypeface(Typeface.DEFAULT_BOLD); //设置字体 int percent = (int)(((float)progress / (float)max) * 100); //中间的进度百分比,先转换成float在进行除法运算,不然都为0 float textWidth = paint.measureText("500M"); //测量字体宽度,我们需要根据字体的宽度设置在圆环中间 if(textIsDisplayable && percent != 0 && style == STROKE){ canvas.drawText(text.substring(0,2), centre - textWidth , centre - textSize/2, paint); //画出进度百分比 canvas.drawText(text.substring(2), centre - textWidth/2, centre + textSize/2, paint); //画出进度百分比 } /** * 画圆弧 ,画圆环的进度 */ //设置进度是实心还是空心 paint.setStrokeWidth(roundWidth); //设置圆环的宽度 paint.setColor(roundProgressColor); //设置进度的颜色 RectF oval = new RectF(centre - radius, centre - radius, centre + radius, centre + radius); //用于定义的圆弧的形状和大小的界限 switch (style) { case STROKE:{ paint.setStyle(Paint.Style.STROKE); canvas.drawArc(oval, 180, 360 * progress / max, false, paint); //根据进度画圆弧 break; } case FILL:{ paint.setStyle(Paint.Style.FILL_AND_STROKE); if(progress !=0) canvas.drawArc(oval, 0, 360 * progress / max, true, paint); //根据进度画圆弧 break; } } } /** * 设置进度,此为线程安全控件,由于考虑多线的问题,需要同步 * 刷新界面调用postInvalidate()能在非UI线程刷新 * @param progress */ public synchronized void setProgress(int progress) { if(progress < 0){ throw new IllegalArgumentException("progress not less than 0"); } if(progress > max){ progress = max; } if(progress <= max){ this.progress = progress; postInvalidate(); } } public void setText(String text){ this.text = text; postInvalidate(); } }