Fresco源码解析 - 创建一个ImagePipeline(一)

在Fresco源码解析 - 初始化过程分析章节中,我们分析了Fresco的初始化过程,两个initialize方法中都用到了 ImagePipelineFactory类。

ImagePipelineFactory.initialize(context);会创建一个所有参数都使用默认值的ImagePipelineConfig来初始化ImagePipeline

ImagePipelineFactory.initialize(imagePipelineConfig)会首先用 imagePipelineConfig创建一个ImagePipelineFactory的实例 - sInstance

sInstance = new ImagePipelineFactory(imagePipelineConfig);

然后,初始化Drawee时,在PipelineDraweeControllerBuilderSupplier的构造方法中通过 ImagePipelineFactory.getInstance()获取这个实例。

Fresco.java

private static void initializeDrawee(Context context) {
  sDraweeControllerBuilderSupplier = new PipelineDraweeControllerBuilderSupplier(context);
  SimpleDraweeView.initialize(sDraweeControllerBuilderSupplier);
}

PipelineDraweeControllerBuilderSupplier.java

public PipelineDraweeControllerBuilderSupplier(Context context) {
  this(context, ImagePipelineFactory.getInstance());
}

public PipelineDraweeControllerBuilderSupplier(
    Context context,
    ImagePipelineFactory imagePipelineFactory) {
  this(context, imagePipelineFactory, null);
}

PipelineDraweeControllerBuilderSupplier还有一个构造方法,就是 this(context, imagePipelineFactory, null)调用的构造方法。

public PipelineDraweeControllerBuilderSupplier(
    Context context,
    ImagePipelineFactory imagePipelineFactory,
    Set<ControllerListener> boundControllerListeners) {
  mContext = context;
  mImagePipeline = imagePipelineFactory.getImagePipeline();
  mPipelineDraweeControllerFactory = new PipelineDraweeControllerFactory(
      context.getResources(),
      DeferredReleaser.getInstance(),
      imagePipelineFactory.getAnimatedDrawableFactory(),
      UiThreadImmediateExecutorService.getInstance());
  mBoundControllerListeners = boundControllerListeners;
}

其中,mImagePipeline = imagePipelineFactory.getImagePipeline()用于获取ImagePipeline的实例。

ImagePipelineFactory.java

public ImagePipeline getImagePipeline() {
  if (mImagePipeline == null) {
    mImagePipeline =
        new ImagePipeline(
            getProducerSequenceFactory(),
            mConfig.getRequestListeners(),
            mConfig.getIsPrefetchEnabledSupplier(),
            getBitmapMemoryCache(),
            getEncodedMemoryCache(),
            mConfig.getCacheKeyFactory());
  }
  return mImagePipeline;
}

可以看出mImagePipeline是一个单例,构造ImagePipeline时用到的mConfig就是本片最开始讲到的 ImagePipelineConfig imagePipelineConfig

经过这个过程,一个ImagePipeline就被创建好了,下面我们具体解析一下ImagePipeline的每个参数。

因为ImagePipelineFactoryImagePipelineConfig来创建一个ImagePipeline,我们首先分析一下ImagePipelineConfig的源码。

public class ImagePipelineConfig {
  private final Supplier<MemoryCacheParams> mBitmapMemoryCacheParamsSupplier;
  private final CacheKeyFactory mCacheKeyFactory;
  private final Context mContext;
  private final Supplier<MemoryCacheParams> mEncodedMemoryCacheParamsSupplier;
  private final ExecutorSupplier mExecutorSupplier;
  private final ImageCacheStatsTracker mImageCacheStatsTracker;
  private final AnimatedDrawableUtil mAnimatedDrawableUtil;
  private final AnimatedImageFactory mAnimatedImageFactory;
  private final ImageDecoder mImageDecoder;
  private final Supplier<Boolean> mIsPrefetchEnabledSupplier;
  private final DiskCacheConfig mMainDiskCacheConfig;
  private final MemoryTrimmableRegistry mMemoryTrimmableRegistry;
  private final NetworkFetcher mNetworkFetcher;
  private final PoolFactory mPoolFactory;
  private final ProgressiveJpegConfig mProgressiveJpegConfig;
  private final Set<RequestListener> mRequestListeners;
  private final boolean mResizeAndRotateEnabledForNetwork;
  private final DiskCacheConfig mSmallImageDiskCacheConfig;
  private final PlatformBitmapFactory mPlatformBitmapFactory;

  // other methods
}

Fresco源码解析 - 创建一个ImagePipeline(一)_第1张图片

上图可以看出,获取图像的第一站是Memeory Cache,然后是Disk Cache,最后是Network,而MemoryDisk都是缓存在本地的数据,MemoryCacheParams就用于表示它们的缓存策略。

MemoryCacheParams.java

  /** * Pass arguments to control the cache's behavior in the constructor. * * @param maxCacheSize The maximum size of the cache, in bytes. * @param maxCacheEntries The maximum number of items that can live in the cache. * @param maxEvictionQueueSize The eviction queue is an area of memory that stores items ready * for eviction but have not yet been deleted. This is the maximum * size of that queue in bytes. * @param maxEvictionQueueEntries The maximum number of entries in the eviction queue. * @param maxCacheEntrySize The maximum size of a single cache entry. */
  public MemoryCacheParams(
      int maxCacheSize,
      int maxCacheEntries,
      int maxEvictionQueueSize,
      int maxEvictionQueueEntries,
      int maxCacheEntrySize) {
    this.maxCacheSize = maxCacheSize;
    this.maxCacheEntries = maxCacheEntries;
    this.maxEvictionQueueSize = maxEvictionQueueSize;
    this.maxEvictionQueueEntries = maxEvictionQueueEntries;
    this.maxCacheEntrySize = maxCacheEntrySize;
  }

关于每个参数的作用,注释已经写得很清楚,不再赘述。

CacheKeyFactory会为ImageRequest创建一个索引 - CacheKey

/** * Factory methods for creating cache keys for the pipeline. */
public interface CacheKeyFactory {

  /** * @return {@link CacheKey} for doing bitmap cache lookups in the pipeline. */
  public CacheKey getBitmapCacheKey(ImageRequest request);

  /** * @return {@link CacheKey} for doing encoded image lookups in the pipeline. */
  public CacheKey getEncodedCacheKey(ImageRequest request);

  /** * @return a {@link String} that unambiguously indicates the source of the image. */
  public Uri getCacheKeySourceUri(Uri sourceUri);
}

ExecutorSupplier会根据ImagePipeline的使用场景获取不同的Executor

public interface ExecutorSupplier {

  /** Executor used to do all disk reads, whether for disk cache or local files. */
  Executor forLocalStorageRead();

  /** Executor used to do all disk writes, whether for disk cache or local files. */
  Executor forLocalStorageWrite();

  /** Executor used for all decodes. */
  Executor forDecode();

  /** Executor used for all image transformations, such as transcoding, resizing, and rotating. */
  Executor forTransform();

  /** Executor used for background operations, such as postprocessing. */
  Executor forBackground();
}

ImageCacheStatsTracker 作为 Cache 埋点工具,可以统计Cache的各种操作数据。

public interface ImageCacheStatsTracker {

  /** Called whenever decoded images are put into the bitmap cache. */
  public void onBitmapCachePut();

  /** Called on a bitmap cache hit. */
  public void onBitmapCacheHit();

  /** Called on a bitmap cache miss. */
  public void onBitmapCacheMiss();

  /** Called whenever encoded images are put into the encoded memory cache. */
  public void onMemoryCachePut();

  /** Called on an encoded memory cache hit. */
  public void onMemoryCacheHit();

  /** Called on an encoded memory cache hit. */
  public void onMemoryCacheMiss();

  /** * Called on an staging area hit. * * <p>The staging area stores encoded images. It gets the images before they are written * to disk cache. */
  public void onStagingAreaHit();

  /** Called on a staging area miss hit. */
  public void onStagingAreaMiss();

  /** Called on a disk cache hit. */
  public void onDiskCacheHit();

  /** Called on a disk cache miss. */
  public void onDiskCacheMiss();

  /** Called if an exception is thrown on a disk cache read. */
  public void onDiskCacheGetFail();

  /** * Registers a bitmap cache with this tracker. * * <p>Use this method if you need access to the cache itself to compile your stats. */
  public void registerBitmapMemoryCache(CountingMemoryCache<?, ?> bitmapMemoryCache);

  /** * Registers an encoded memory cache with this tracker. * * <p>Use this method if you need access to the cache itself to compile your stats. */
  public void registerEncodedMemoryCache(CountingMemoryCache<?, ?> encodedMemoryCache);
}

剩下的几个参数与Drawable关联比较大,我们下一篇再分析。

めっちゃ眠くて、寝て行っちゃうから、じゃねー。

你可能感兴趣的:(Facebook,源码解析,Fresco)