Android 中图可以用到的图片处理类 BitmapUtils

Android在实际开发中很多时候都要对图片进行一定的处理,这里总结的BitmapUtils 类包括一下几个功能:

1.Android图片倒影,

2.Android图片模糊处理,

3.Android图片圆角处理,

4.图片沿着y轴旋转一定角度,

5.Android给图片添加边框。

6.将View 转换成bitmap

7.将大图片二次压缩

8.压缩图片获得缩略图

9.获得本地文件视频的缩略图

10.获得本地文件图片的缩略图


接下来就直接上代码了,代码中有一定的解释。直接哪来用就可以了。

</pre><pre name="code" class="java">/*
 * @Title: BitmapUtils.java
 * @Description: TODO<请描述此文件是做什么的>
 * @author: xjp
 * @data: 2014年9月18日 上午10:10:30
 * @version: V1.0
 */
package com.mktech.bitmaputils;

import android.annotation.SuppressLint;
import android.annotation.TargetApi;
import android.content.Context;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.BitmapShader;
import android.graphics.Camera;
import android.graphics.Canvas;
import android.graphics.LinearGradient;
import android.graphics.Matrix;
import android.graphics.Paint;
import android.graphics.PorterDuffXfermode;
import android.graphics.Bitmap.Config;
import android.graphics.Rect;
import android.graphics.RectF;
import android.graphics.Shader;
import android.graphics.Shader.TileMode;
import android.media.ThumbnailUtils;
import android.os.Build;
import android.renderscript.Allocation;
import android.renderscript.Element;
import android.renderscript.RenderScript;
import android.renderscript.ScriptIntrinsicBlur;
import android.util.Log;
import android.view.View;
import android.view.View.MeasureSpec;

/**
 * TODO<请描述这个类是干什么的>
 *
 * @author xjp
 * @data: 2014年9月18日 上午10:10:30
 * @version: V1.0
 */
public class BitmapUtils {

    private static final String TAG = "BitmapUtils";

    /**
     * TODO<将控件转换成bitmap类型>
     *
     * @throw
     * @return Bitmap
     * @param paramView
     *            :需要转换的控件
     */
    public static Bitmap convertViewToBitmap(View paramView) {
        paramView.measure(
                MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED),
                MeasureSpec.makeMeasureSpec(0, MeasureSpec.UNSPECIFIED));
        paramView.layout(0, 0, paramView.getMeasuredWidth(),
                paramView.getMeasuredHeight());
        paramView.buildDrawingCache();
        return paramView.getDrawingCache();
    }

    /**
     * TODO<创建倒影图片>
     *
     * @throw
     * @return Bitmap
     * @param srcBitmap
     *            源图片的bitmap
     * @param reflectionHeight
     *            图片倒影的高度
     */
    public static Bitmap createReflectedBitmap(Bitmap srcBitmap,
            int reflectionHeight) {

        if (null == srcBitmap) {
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        // The gap between the reflection bitmap and original bitmap.
        final int REFLECTION_GAP = 0;

        int srcWidth = srcBitmap.getWidth();
        int srcHeight = srcBitmap.getHeight();

        if (0 == srcWidth || srcHeight == 0) {
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        // The matrix
        Matrix matrix = new Matrix();
        matrix.preScale(1, -1);

        try {

            // The reflection bitmap, width is same with original's, height is
            // half of original's.
            Bitmap reflectionBitmap = Bitmap.createBitmap(srcBitmap, 0,
                    srcHeight - reflectionHeight, srcWidth, reflectionHeight,
                    matrix, false);

            if (null == reflectionBitmap) {
                Log.e(TAG, "Create the reflectionBitmap is failed");
                return null;
            }

            // Create the bitmap which contains original and reflection bitmap.
            Bitmap bitmapWithReflection = Bitmap.createBitmap(srcWidth,
                    srcHeight + reflectionHeight, Bitmap.Config.ARGB_8888);

            if (null == bitmapWithReflection) {
                return null;
            }

            // Prepare the canvas to draw stuff.
            Canvas canvas = new Canvas(bitmapWithReflection);

            // Draw the original bitmap.
            canvas.drawBitmap(srcBitmap, 0, 0, null);

            // Draw the reflection bitmap.
            canvas.drawBitmap(reflectionBitmap, 0, srcHeight + REFLECTION_GAP,
                    null);

            Paint paint = new Paint();
            paint.setAntiAlias(true);
            LinearGradient shader = new LinearGradient(0, srcHeight, 0,
                    bitmapWithReflection.getHeight() + REFLECTION_GAP,
                    0x70FFFFFF, 0x00FFFFFF, TileMode.MIRROR);
            paint.setShader(shader);
            paint.setXfermode(new PorterDuffXfermode(
                    android.graphics.PorterDuff.Mode.DST_IN));

            canvas.save();
            // Draw the linear shader.
            canvas.drawRect(0, srcHeight, srcWidth,
                    bitmapWithReflection.getHeight() + REFLECTION_GAP, paint);
            if (reflectionBitmap != null && !reflectionBitmap.isRecycled()) {
                reflectionBitmap.recycle();
                reflectionBitmap = null;
            }

            canvas.restore();

            return bitmapWithReflection;
        } catch (Exception e) {
            e.printStackTrace();
        }
        Log.e(TAG, "Create the reflectionBitmap is failed");
        return null;
    }

    /**
     * TODO<图片圆角处理>
     *
     * @throw
     * @return Bitmap
     * @param srcBitmap
     *            源图片的bitmap
     * @param ret
     *            圆角的度数
     */
    public static Bitmap getRoundImage(Bitmap srcBitmap, float ret) {

        if (null == srcBitmap) {
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        int bitWidth = srcBitmap.getWidth();
        int bitHight = srcBitmap.getHeight();

        BitmapShader bitmapShader = new BitmapShader(srcBitmap,
                Shader.TileMode.CLAMP, Shader.TileMode.CLAMP);
        Paint paint = new Paint();
        paint.setAntiAlias(true);
        paint.setShader(bitmapShader);

        RectF rectf = new RectF(0, 0, bitWidth, bitHight);

        Bitmap outBitmap = Bitmap.createBitmap(bitWidth, bitHight,
                Config.ARGB_8888);
        Canvas canvas = new Canvas(outBitmap);
        canvas.drawRoundRect(rectf, ret, ret, paint);
        canvas.save();
        canvas.restore();

        return outBitmap;
    }

    /**
     * TODO<图片沿着Y轴旋转一定角度>
     *
     * @throw
     * @return Bitmap
     * @param srcBitmap
     *            源图片的bitmap
     * @param reflectionHeight
     *            图片倒影的高度
     * @param rotate
     *            图片旋转的角度
     */
    public static Bitmap skewImage(Bitmap srcBitmap, float rotate,
            int reflectionHeight) {

        if (null == srcBitmap) {
            Log.e(TAG, "the srcBitmap is null");
            return null;
        }

        Bitmap reflecteBitmap = createReflectedBitmap(srcBitmap,
                reflectionHeight);

        if (null == reflecteBitmap) {
            Log.e(TAG, "failed to createReflectedBitmap");
            return null;
        }

        int wBitmap = reflecteBitmap.getWidth();
        int hBitmap = reflecteBitmap.getHeight();
        float scaleWidth = ((float) 180) / wBitmap;
        float scaleHeight = ((float) 270) / hBitmap;
        Matrix matrix = new Matrix();
        matrix.postScale(scaleWidth, scaleHeight);
        reflecteBitmap = Bitmap.createBitmap(reflecteBitmap, 0, 0, wBitmap,
                hBitmap, matrix, true);
        Camera localCamera = new Camera();
        localCamera.save();
        Matrix localMatrix = new Matrix();
        localCamera.rotateY(rotate);
        localCamera.getMatrix(localMatrix);
        localCamera.restore();
        localMatrix.preTranslate(-reflecteBitmap.getWidth() >> 1,
                -reflecteBitmap.getHeight() >> 1);
        Bitmap localBitmap2 = Bitmap.createBitmap(reflecteBitmap, 0, 0,
                reflecteBitmap.getWidth(), reflecteBitmap.getHeight(),
                localMatrix, true);
        Bitmap localBitmap3 = Bitmap.createBitmap(localBitmap2.getWidth(),
                localBitmap2.getHeight(), Bitmap.Config.ARGB_8888);
        Canvas localCanvas = new Canvas(localBitmap3);
        Paint localPaint = new Paint();
        localPaint.setAntiAlias(true);
        localPaint.setFilterBitmap(true);
        localCanvas.drawBitmap(localBitmap2, 0.0F, 0.0F, localPaint);
        if (null != reflecteBitmap && !reflecteBitmap.isRecycled()) {
            reflecteBitmap.recycle();
            reflecteBitmap = null;
        }
        if (null != localBitmap2 && !localBitmap2.isRecycled()) {
            localBitmap2.recycle();
            localBitmap2 = null;
        }
        localCanvas.save();
        localCanvas.restore();
        return localBitmap3;
    }

    /**
     * TODO<图片模糊化处理>
     *
     * @throw
     * @return Bitmap
     * @param bitmap
     *            源图片
     * @param radius
     *            The radius of the blur Supported range 0 < radius <= 25
     * @param context
     *            上下文
     */
    @TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
    @SuppressLint("NewApi")
    public static Bitmap blurBitmap(Bitmap bitmap, float radius, Context context) {

        // Let's create an empty bitmap with the same size of the bitmap we want
        // to blur
        Bitmap outBitmap = Bitmap.createBitmap(bitmap.getWidth(),
                bitmap.getHeight(), Config.ARGB_8888);

        // Instantiate a new Renderscript
        RenderScript rs = RenderScript.create(context);

        // Create an Intrinsic Blur Script using the Renderscript
        ScriptIntrinsicBlur blurScript = ScriptIntrinsicBlur.create(rs,
                Element.U8_4(rs));

        // Create the Allocations (in/out) with the Renderscript and the in/out
        // bitmaps
        Allocation allIn = Allocation.createFromBitmap(rs, bitmap);
        Allocation allOut = Allocation.createFromBitmap(rs, outBitmap);

        // Set the radius of the blur
        if (radius > 25) {
            radius = 25.0f;
        } else if (radius <= 0) {
            radius = 1.0f;
        }
        blurScript.setRadius(radius);

        // Perform the Renderscript
        blurScript.setInput(allIn);
        blurScript.forEach(allOut);

        // Copy the final bitmap created by the out Allocation to the outBitmap
        allOut.copyTo(outBitmap);

        // recycle the original bitmap
        bitmap.recycle();
        bitmap = null;
        // After finishing everything, we destroy the Renderscript.
        rs.destroy();

        return outBitmap;

    }

    /**
     * TODO<给图片添加指定颜色的边框>
     *
     * @param srcBitmap
     *            原图片
     * @param borderWidth
     *            边框宽度
     * @param color
     *            边框的颜色值
     * @return
     */
    public static Bitmap addFrameBitmap(Bitmap srcBitmap, int borderWidth,
            int color) {
        if (srcBitmap == null) {
            Log.e(TAG, "the srcBitmap or borderBitmap is null");
            return null;
        }

        int newWidth = srcBitmap.getWidth() + borderWidth;
        int newHeight = srcBitmap.getHeight() + borderWidth;

        Bitmap outBitmap = Bitmap.createBitmap(newWidth, newHeight,
                Config.ARGB_8888);

        Canvas canvas = new Canvas(outBitmap);

        Rect rec = canvas.getClipBounds();
        rec.bottom--;
        rec.right--;
        Paint paint = new Paint();
        // 设置边框颜色
        paint.setColor(color);
        paint.setStyle(Paint.Style.STROKE);
        // 设置边框宽度
        paint.setStrokeWidth(borderWidth);
        canvas.drawRect(rec, paint);

        canvas.drawBitmap(srcBitmap, borderWidth / 2, borderWidth / 2, null);
        canvas.save(Canvas.ALL_SAVE_FLAG);
        canvas.restore();
        if (srcBitmap != null && !srcBitmap.isRecycled()) {
            srcBitmap.recycle();
            srcBitmap = null;
        }

        return outBitmap;
    }

    public static Bitmap decodeSampledBitmapFromResource(Resources res,
            int resId, int reqWidth, int reqHeight) {
        final BitmapFactory.Options options = new BitmapFactory.Options();
        // 先将inJustDecodeBounds属性设置为true,解码避免内存分配
        options.inJustDecodeBounds = true;
        // 将图片传入选择器中
        BitmapFactory.decodeResource(res, resId, options);
        // 对图片进行指定比例的压缩
        options.inSampleSize = calculateInSampleSize(options, reqWidth,
                reqHeight);
        // 待图片处理完成后再进行内存的分配,避免内存泄露的发生
        options.inJustDecodeBounds = false;
        return BitmapFactory.decodeResource(res, resId, options);
    }

    // 计算图片的压缩比例
    public static int calculateInSampleSize(BitmapFactory.Options option,
            int reqWidth, int reqHeight) {
        // Raw height and width of image
        final int height = option.outHeight;
        final int width = option.outWidth;
        int inSampleSize = 1;

        if (height > reqHeight || width > reqWidth) {

            final int heightRatio = Math.round((float) height
                    / (float) reqHeight);
            final int widthRatio = Math.round((float) width / (float) reqWidth);
            // 选择长宽高较小的比例,成为压缩比例
            inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
        }
        return inSampleSize;
    }

    /**
     * Creates a centered bitmap of the desired size.
     *
     * @param source
     *            original bitmap source
     * @param width
     *            targeted width
     * @param height
     *            targeted height
     */
    public static Bitmap Thumbnail(Bitmap bm, int reqWidth, int reqHeight) {
        Bitmap bmp = null;
        bmp = ThumbnailUtils.extractThumbnail(bm, reqWidth, reqHeight);
        return bmp;
    }

    /**
     * Creates a centered bitmap of the desired size.
     *
     * @param source
     *            original bitmap source
     * @param width
     *            targeted width
     * @param height
     *            targeted height
     * @param options
     *            options used during thumbnail extraction
     */
    public static Bitmap Thumbnail(Bitmap bm, int reqWidth, int reqHeight,
            int options) {
        Bitmap bmp = null;
        bmp = ThumbnailUtils.extractThumbnail(bm, reqWidth, reqHeight, options);
        return bmp;
    }

    //创建文件视频的缩略图
    /**
     * Create a video thumbnail for a video. May return null if the video is
     * corrupt or the format is not supported.
     *
     * @param filePath
     *            the path of video file
     * @param kind
     *            could be MINI_KIND or MICRO_KIND
     */
    public static Bitmap createVideoThumbnail(String filePath, int kind) {
        return ThumbnailUtils.createVideoThumbnail(filePath, kind);
    }

    //创建文件图片的缩略图
    /**
     * This method first examines if the thumbnail embedded in EXIF is bigger
     * than our target size. If not, then it'll create a thumbnail from original
     * image. Due to efficiency consideration, we want to let MediaThumbRequest
     * avoid calling this method twice for both kinds, so it only requests for
     * MICRO_KIND and set saveImage to true. This method always returns a
     * "square thumbnail" for MICRO_KIND thumbnail.
     *
     * @param filePath
     *            the path of image file
     * @param kind
     *            could be Images.Thumbnails.MINI_KIND or
     *            Images.Thumbnails.MINI_KIND
     * @return Bitmap, or null on failures
     * @hide This method is only used by media framework and media provider
     *       internally.
     */
    public static Bitmap createImageThumbnail(String filePath, int kind) {
        return ThumbnailUtils.createImageThumbnail(filePath, kind);
    }
}






以上代码经验证可以直接使用。

分享

完结。

你可能感兴趣的:(Android 中图可以用到的图片处理类 BitmapUtils)