今天主要把深度数据和骨骼还有视频数据同步起来。算是上一次的三个的组合吧。期间遇到点白痴的问题整治了一下午:带ID的数据的ID是否准确。而且差点把自己的质疑给发到博客上来,竟然是自己代码的错误。伤心伤心。。。
直接把代码贴出来吧,也许有人觉得贴代码没水平,嗨,给自己留个小版本说不定以后还用得着,而且自信自己代码写的还算是规范,方便后来人嘛。再有一点,那个getTheContour函数画蛇添足了,实际直接利用深度数据的ID就可以抠出任务的区域。
先上实验结果:这是实时图像
然后是深度图像、骨骼图像和抠出的人体区域
这是代码,希望可以帮助到大家,当然,如果有错误欢迎指正:
#include <iostream> #include <fstream> #include "math.h" #include "Windows.h" #include "MSR_NuiApi.h" #include "cv.h" #include "highgui.h" using namespace std; bool tracked[NUI_SKELETON_COUNT]={FALSE}; CvPoint skeletonPoint[NUI_SKELETON_COUNT][NUI_SKELETON_POSITION_COUNT]={cvPoint(0,0)}; CvPoint colorPoint[NUI_SKELETON_COUNT][NUI_SKELETON_POSITION_COUNT]={cvPoint(0,0)}; void getColorImage(HANDLE &colorEvent, HANDLE &colorStreamHandle, IplImage *colorImage); void getDepthImage(HANDLE &depthEvent, HANDLE &depthStreamHandle, IplImage *depthImage); void getSkeletonImage(HANDLE &skeletonEvent, IplImage *skeletonImage, IplImage *colorImage, IplImage *depthImage); void drawSkeleton(IplImage *image, CvPoint pointSet[], int witchone); void getTheContour(IplImage *image, int whichone, IplImage *mask);//得到各个人物的轮廓 int main() { IplImage *colorImage = cvCreateImage(cvSize(640, 480), 8, 3); IplImage *depthImage = cvCreateImage(cvSize(320, 240), 8, 3); IplImage *skeletonImage = cvCreateImage(cvSize(320, 240), 8, 3); IplImage *mask = cvCreateImage(cvSize(320, 240), 8, 3); HANDLE colorEvent = CreateEvent( NULL, TRUE, FALSE, NULL ); HANDLE depthEvent = CreateEvent( NULL, TRUE, FALSE, NULL ); HANDLE skeletonEvent = CreateEvent( NULL, TRUE, FALSE, NULL ); HANDLE colorStreamHandle = NULL; HANDLE depthStreamHandle = NULL; HRESULT hr = NuiInitialize(NUI_INITIALIZE_FLAG_USES_COLOR | NUI_INITIALIZE_FLAG_USES_DEPTH_AND_PLAYER_INDEX | NUI_INITIALIZE_FLAG_USES_SKELETON); if( hr != S_OK ) { cout<<"NuiInitialize failed"<<endl; return hr; } hr = NuiImageStreamOpen(NUI_IMAGE_TYPE_COLOR, NUI_IMAGE_RESOLUTION_640x480, NULL, 4, colorEvent, &colorStreamHandle); if( hr != S_OK ) { cout<<"Open the color Stream failed"<<endl; NuiShutdown(); return hr; } hr = NuiImageStreamOpen(NUI_IMAGE_TYPE_DEPTH_AND_PLAYER_INDEX, NUI_IMAGE_RESOLUTION_320x240, NULL, 2, depthEvent, &depthStreamHandle); if( hr != S_OK ) { cout<<"Open the depth Stream failed"<<endl; NuiShutdown(); return hr; } hr = NuiSkeletonTrackingEnable( skeletonEvent, 0 );//打开骨骼跟踪事件 if( hr != S_OK ) { cout << "NuiSkeletonTrackingEnable failed" << endl; NuiShutdown(); return hr; } //HANDLE hEvents[3]; //int nEventIdx; //hEvents[0] = colorEvent; //hEvents[1] = depthEvent; //hEvents[2] = skeletonEvent; int a=0; while (1) { //刚开始想用WaitForMultipleObjects,但是怎么调都是值显示视频,深度很少显示,骨骼直接不显示。 //自己理解不深入,只能临时用WaitForSingleObject这样了。 //nEventIdx = WaitForMultipleObjects(sizeof(hEvents)/sizeof(hEvents[0]), hEvents, FALSE, 10); ////cout << nEventIdx << endl; //switch(nEventIdx) //{ //case 0: // //if(WaitForSingleObject(colorEvent, 0)==0) // getColorImage(colorEvent, colorStreamHandle, colorImage); // break; //case 1: // //if(WaitForSingleObject(depthEvent, 0)==0) // getDepthImage(depthEvent, depthStreamHandle, depthImage); // break; //case 2: // //if(WaitForSingleObject(skeletonEvent, 0)==0) // getSkeletonImage(skeletonEvent, skeletonImage); // break; //} if(WaitForSingleObject(colorEvent, 0)==0) getColorImage(colorEvent, colorStreamHandle, colorImage); if(WaitForSingleObject(depthEvent, 0)==0) getDepthImage(depthEvent, depthStreamHandle, depthImage); if(WaitForSingleObject(skeletonEvent, INFINITE)==0)//这里使用INFINITE是为了避免没有激活skeletonEvent而跳过此代码出现colorimage频闪的现象 getSkeletonImage(skeletonEvent, skeletonImage, colorImage, depthImage); for (int i=0; i<6; i++) { if(tracked[i] == TRUE) { cvZero(mask); getTheContour(depthImage, i, mask); tracked[i] = FALSE; break; } } cvShowImage("mask", mask); cvShowImage("colorImage", colorImage); cvShowImage("depthImage", depthImage); cvShowImage("skeletonImage", skeletonImage); if(cvWaitKey(20)==27) { cvReleaseImage(&colorImage); cvReleaseImage(&depthImage); cvReleaseImage(&skeletonImage); break; } } NuiShutdown(); return 0; } void getColorImage(HANDLE &colorEvent, HANDLE &colorStreamHandle, IplImage *colorImage) { const NUI_IMAGE_FRAME *colorFrame = NULL; NuiImageStreamGetNextFrame(colorStreamHandle, 0, &colorFrame); NuiImageBuffer *pTexture = colorFrame->pFrameTexture; KINECT_LOCKED_RECT LockedRect; pTexture->LockRect(0, &LockedRect, NULL, 0); if( LockedRect.Pitch != 0 ) { //cvZero(colorImage); for (int i=0; i<480; i++) { uchar* ptr = (uchar*)(colorImage->imageData+i*colorImage->widthStep); BYTE * pBuffer = (BYTE*)(LockedRect.pBits)+i*LockedRect.Pitch;//每个字节代表一个颜色信息,直接使用BYTE for (int j=0; j<640; j++) { ptr[3*j] = pBuffer[4*j];//内部数据是4个字节,0-1-2是BGR,第4个现在未使用 ptr[3*j+1] = pBuffer[4*j+1]; ptr[3*j+2] = pBuffer[4*j+2]; } } //cvShowImage("colorImage", colorImage);//显示图像 //cvWaitKey(1); } else { cout<<"捕捉视频帧时发生错误"<<endl; } NuiImageStreamReleaseFrame( colorStreamHandle, colorFrame ); } void getDepthImage(HANDLE &depthEvent, HANDLE &depthStreamHandle, IplImage *depthImage) { const NUI_IMAGE_FRAME *depthFrame = NULL; NuiImageStreamGetNextFrame(depthStreamHandle, 0, &depthFrame); NuiImageBuffer *pTexture = depthFrame->pFrameTexture; KINECT_LOCKED_RECT LockedRect; pTexture->LockRect(0, &LockedRect, NULL, 0); RGBQUAD q; //q.rgbBlue = q.rgbGreen = q.rgbRed = 0; //cvZero(depthImage); if( LockedRect.Pitch != 0 ) { for (int i=0; i<240; i++) { uchar *ptr = (uchar*)(depthImage->imageData+i*depthImage->widthStep); BYTE *buffer = (BYTE*)(LockedRect.pBits)+i*LockedRect.Pitch; USHORT *bufferRun = (USHORT*)buffer; for (int j=0; j<320; j++) { int player = bufferRun[j]&7; int data = (bufferRun[j]&0xfff8) >> 3; uchar imageData = 255-(uchar)(256*data/0x0fff); q.rgbBlue = q.rgbGreen = q.rgbRed = 0; switch(player) { case 0: q.rgbRed = imageData / 2; q.rgbBlue = imageData / 2; q.rgbGreen = imageData / 2; break; case 1: q.rgbRed = imageData; break; case 2: q.rgbGreen = imageData; break; case 3: q.rgbRed = imageData / 4; q.rgbGreen = q.rgbRed*4; //这里利用乘的方法,而不用原来的方法可以避免不整除的情况 q.rgbBlue = q.rgbRed*4; //可以在后面的getTheContour()中配合使用,避免遗漏一些情况 break; case 4: q.rgbBlue = imageData / 4; q.rgbRed = q.rgbBlue*4; q.rgbGreen = q.rgbBlue*4; break; case 5: q.rgbGreen = imageData / 4; q.rgbRed = q.rgbGreen*4; q.rgbBlue = q.rgbGreen*4; break; case 6: q.rgbRed = imageData / 2; q.rgbGreen = imageData / 2; q.rgbBlue = q.rgbGreen*2; break; case 7: q.rgbRed = 255 - ( imageData / 2 ); q.rgbGreen = 255 - ( imageData / 2 ); q.rgbBlue = 255 - ( imageData / 2 ); } ptr[3*j] = q.rgbBlue; ptr[3*j+1] = q.rgbGreen; ptr[3*j+2] = q.rgbRed; } } //cvShowImage("depthImage", depthImage); //cvWaitKey(1); } else { cout << "捕捉深度图像出现错误" << endl; } NuiImageStreamReleaseFrame(depthStreamHandle, depthFrame); } void getSkeletonImage(HANDLE &skeletonEvent, IplImage *skeletonImage, IplImage *colorImage, IplImage *depthImage) { /*两者效果竟然不一样。奇怪 NUI_SKELETON_FRAME *skeletonFrame = NULL; NUI_SKELETON_FRAME skeletonFrame;*/ NUI_SKELETON_FRAME skeletonFrame; bool bFoundSkeleton = false; if(NuiSkeletonGetNextFrame( 0, &skeletonFrame ) == S_OK ) { for( int i = 0 ; i < NUI_SKELETON_COUNT ; i++ ) { if( skeletonFrame.SkeletonData[i].eTrackingState == NUI_SKELETON_TRACKED ) { bFoundSkeleton = true; //cout << "ok" << endl; break; } } } else { cout << "没有找到合适的骨骼帧" << endl; return; } if( !bFoundSkeleton ) { return; } NuiTransformSmooth(&skeletonFrame,NULL);//平滑骨骼帧,消除抖动 cvZero(skeletonImage); for( int i = 0 ; i < NUI_SKELETON_COUNT ; i++ ) { if( skeletonFrame.SkeletonData[i].eTrackingState == NUI_SKELETON_TRACKED && skeletonFrame.SkeletonData[i].eSkeletonPositionTrackingState[NUI_SKELETON_POSITION_SHOULDER_CENTER] != NUI_SKELETON_POSITION_NOT_TRACKED) { float fx, fy; for (int j = 0; j < NUI_SKELETON_POSITION_COUNT; j++)//所有的坐标转化为深度图的坐标 { NuiTransformSkeletonToDepthImageF(skeletonFrame.SkeletonData[i].SkeletonPositions[j], &fx, &fy ); skeletonPoint[i][j].x = (int)(fx*320+0.5f); skeletonPoint[i][j].y = (int)(fy*240+0.5f); } for (int j=0; j<NUI_SKELETON_POSITION_COUNT ; j++) { if (skeletonFrame.SkeletonData[i].eSkeletonPositionTrackingState[j] != NUI_SKELETON_POSITION_NOT_TRACKED)//跟踪点一用有三种状态:1没有被跟踪到,2跟踪到,3根据跟踪到的估计到 { LONG colorx, colory; NuiImageGetColorPixelCoordinatesFromDepthPixel(NUI_IMAGE_RESOLUTION_640x480, 0, skeletonPoint[i][j].x, skeletonPoint[i][j].y, 0,&colorx, &colory); colorPoint[i][j].x = int(colorx);colorPoint[i][j].y = int(colory);//存储坐标点 cvCircle(colorImage, colorPoint[i][j], 4, cvScalar(0, 255, 255), -1, 8, 0); //cvCircle(depthImage, skeletonPoint[i][j], 3, cvScalar(0, 255, 255), -1, 8, 0); cvCircle(skeletonImage, skeletonPoint[i][j], 3, cvScalar(0, 255, 255), -1, 8, 0); tracked[i] = TRUE; } } drawSkeleton(colorImage, colorPoint[i], i); //drawSkeleton(depthImage, skeletonPoint[i], i); drawSkeleton(skeletonImage, skeletonPoint[i], i); } } //cvShowImage("skeletonImage", skeletonImage); //cvShowImage("skeletsdfonImage", colorImage); //cvWaitKey(1); } void drawSkeleton(IplImage *image, CvPoint pointSet[], int witchone) { CvScalar color; switch(witchone)//跟踪不同的人显示不同的颜色 { case 0: color = cvScalar(255); break; case 1: color = cvScalar(0,255); break; case 2: color = cvScalar(0, 0, 255); break; case 3: color = cvScalar(255, 255, 0); break; case 4: color = cvScalar(255, 0, 255); break; case 5: color = cvScalar(0, 255, 255); break; } if((pointSet[NUI_SKELETON_POSITION_HEAD].x!=0 || pointSet[NUI_SKELETON_POSITION_HEAD].y!=0) && (pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER].x!=0 || pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_HEAD], pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER], color, 2); if((pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER].x!=0 || pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER].y!=0) && (pointSet[NUI_SKELETON_POSITION_SPINE].x!=0 || pointSet[NUI_SKELETON_POSITION_SPINE].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER], pointSet[NUI_SKELETON_POSITION_SPINE], color, 2); if((pointSet[NUI_SKELETON_POSITION_SPINE].x!=0 || pointSet[NUI_SKELETON_POSITION_SPINE].y!=0) && (pointSet[NUI_SKELETON_POSITION_HIP_CENTER].x!=0 || pointSet[NUI_SKELETON_POSITION_HIP_CENTER].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_SPINE], pointSet[NUI_SKELETON_POSITION_HIP_CENTER], color, 2); //左上肢 if((pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER].x!=0 || pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER].y!=0) && (pointSet[NUI_SKELETON_POSITION_SHOULDER_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_SHOULDER_LEFT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER], pointSet[NUI_SKELETON_POSITION_SHOULDER_LEFT], color, 2); if((pointSet[NUI_SKELETON_POSITION_SHOULDER_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_SHOULDER_LEFT].y!=0) && (pointSet[NUI_SKELETON_POSITION_ELBOW_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_ELBOW_LEFT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_SHOULDER_LEFT], pointSet[NUI_SKELETON_POSITION_ELBOW_LEFT], color, 2); if((pointSet[NUI_SKELETON_POSITION_ELBOW_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_ELBOW_LEFT].y!=0) && (pointSet[NUI_SKELETON_POSITION_WRIST_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_WRIST_LEFT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_ELBOW_LEFT], pointSet[NUI_SKELETON_POSITION_WRIST_LEFT], color, 2); if((pointSet[NUI_SKELETON_POSITION_WRIST_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_WRIST_LEFT].y!=0) && (pointSet[NUI_SKELETON_POSITION_HAND_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_HAND_LEFT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_WRIST_LEFT], pointSet[NUI_SKELETON_POSITION_HAND_LEFT], color, 2); //右上肢 if((pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER].x!=0 || pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER].y!=0) && (pointSet[NUI_SKELETON_POSITION_SHOULDER_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_SHOULDER_RIGHT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_SHOULDER_CENTER], pointSet[NUI_SKELETON_POSITION_SHOULDER_RIGHT], color, 2); if((pointSet[NUI_SKELETON_POSITION_SHOULDER_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_SHOULDER_RIGHT].y!=0) && (pointSet[NUI_SKELETON_POSITION_ELBOW_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_ELBOW_RIGHT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_SHOULDER_RIGHT], pointSet[NUI_SKELETON_POSITION_ELBOW_RIGHT], color, 2); if((pointSet[NUI_SKELETON_POSITION_ELBOW_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_ELBOW_RIGHT].y!=0) && (pointSet[NUI_SKELETON_POSITION_WRIST_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_WRIST_RIGHT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_ELBOW_RIGHT], pointSet[NUI_SKELETON_POSITION_WRIST_RIGHT], color, 2); if((pointSet[NUI_SKELETON_POSITION_WRIST_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_WRIST_RIGHT].y!=0) && (pointSet[NUI_SKELETON_POSITION_HAND_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_HAND_RIGHT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_WRIST_RIGHT], pointSet[NUI_SKELETON_POSITION_HAND_RIGHT], color, 2); //左下肢 if((pointSet[NUI_SKELETON_POSITION_HIP_CENTER].x!=0 || pointSet[NUI_SKELETON_POSITION_HIP_CENTER].y!=0) && (pointSet[NUI_SKELETON_POSITION_HIP_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_HIP_LEFT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_HIP_CENTER], pointSet[NUI_SKELETON_POSITION_HIP_LEFT], color, 2); if((pointSet[NUI_SKELETON_POSITION_HIP_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_HIP_LEFT].y!=0) && (pointSet[NUI_SKELETON_POSITION_KNEE_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_KNEE_LEFT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_HIP_LEFT], pointSet[NUI_SKELETON_POSITION_KNEE_LEFT], color, 2); if((pointSet[NUI_SKELETON_POSITION_KNEE_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_KNEE_LEFT].y!=0) && (pointSet[NUI_SKELETON_POSITION_ANKLE_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_ANKLE_LEFT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_KNEE_LEFT], pointSet[NUI_SKELETON_POSITION_ANKLE_LEFT], color, 2); if((pointSet[NUI_SKELETON_POSITION_ANKLE_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_ANKLE_LEFT].y!=0) && (pointSet[NUI_SKELETON_POSITION_FOOT_LEFT].x!=0 || pointSet[NUI_SKELETON_POSITION_FOOT_LEFT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_ANKLE_LEFT], pointSet[NUI_SKELETON_POSITION_FOOT_LEFT], color, 2); //右下肢 if((pointSet[NUI_SKELETON_POSITION_HIP_CENTER].x!=0 || pointSet[NUI_SKELETON_POSITION_HIP_CENTER].y!=0) && (pointSet[NUI_SKELETON_POSITION_HIP_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_HIP_RIGHT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_HIP_CENTER], pointSet[NUI_SKELETON_POSITION_HIP_RIGHT], color, 2); if((pointSet[NUI_SKELETON_POSITION_HIP_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_HIP_RIGHT].y!=0) && (pointSet[NUI_SKELETON_POSITION_KNEE_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_KNEE_RIGHT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_HIP_RIGHT], pointSet[NUI_SKELETON_POSITION_KNEE_RIGHT],color, 2); if((pointSet[NUI_SKELETON_POSITION_KNEE_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_KNEE_RIGHT].y!=0) && (pointSet[NUI_SKELETON_POSITION_ANKLE_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_ANKLE_RIGHT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_KNEE_RIGHT], pointSet[NUI_SKELETON_POSITION_ANKLE_RIGHT], color, 2); if((pointSet[NUI_SKELETON_POSITION_ANKLE_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_ANKLE_RIGHT].y!=0) && (pointSet[NUI_SKELETON_POSITION_FOOT_RIGHT].x!=0 || pointSet[NUI_SKELETON_POSITION_FOOT_RIGHT].y!=0)) cvLine(image, pointSet[NUI_SKELETON_POSITION_ANKLE_RIGHT], pointSet[NUI_SKELETON_POSITION_FOOT_RIGHT], color, 2); } void getTheContour(IplImage *image, int whichone, IplImage *mask)//根据给定的深度数据的关系(在getDepthImage()中的)确定不同的跟踪目标 { for (int i=0; i<240; i++) { uchar *ptr = (uchar*)(image->imageData+i*image->widthStep); uchar *ptrmask = (uchar*)(mask->imageData+i*mask->widthStep); for (int j=0; j<320; j++) { if (ptr[3*j]==0 && ptr[3*j+1]==0 && ptr[3*j+2]==0)//都为0的时候予以忽略 { ptrmask[3*j]=ptrmask[3*j+1]=ptrmask[3*j+2]=0; }else if(ptr[3*j]==0 && ptr[3*j+1]==0 && ptr[3*j+2]!=0)//ID为1的时候,显示绿色 { ptrmask[3*j] = 0; ptrmask[3*j+1] = 255; ptrmask[3*j+2] = 0; }else if (ptr[3*j]==0 && ptr[3*j+1]!=0 && ptr[3*j+2]==0)//ID为2的时候,显示红色 { ptrmask[3*j] = 0; ptrmask[3*j+1] = 0; ptrmask[3*j+2] = 255; }else if (ptr[3*j]==ptr[3*j+1] && ptr[3*j]==4*ptr[3*j+2])//ID为3的时候 { ptrmask[3*j] = 255; ptrmask[3*j+1] = 255; ptrmask[3*j+2] = 0; }else if (4*ptr[3*j]==ptr[3*j+1] && ptr[3*j+1]==ptr[3*j+2])//ID为4的时候 { ptrmask[3*j] = 255; ptrmask[3*j+1] = 0; ptrmask[3*j+2] = 255; }else if (ptr[3*j]==4*ptr[3*j+1] && ptr[3*j]==ptr[3*j+2])//ID为5的时候 { ptrmask[3*j] = 0; ptrmask[3*j+1] = 255; ptrmask[3*j+2] = 255; }else if (ptr[3*j]==2*ptr[3*j+1] && ptr[3*j+1]==ptr[3*j+2])//ID为6的时候 { ptrmask[3*j] = 255; ptrmask[3*j+1] = 255; ptrmask[3*j+2] = 255; }else if (ptr[3*j]==ptr[3*j+1] && ptr[3*j]==ptr[3*j+2])//ID为7的时候或者ID为0的时候,显示蓝色 { ptrmask[3*j] = 255; ptrmask[3*j+1] = 0; ptrmask[3*j+2] = 0; }else { cout <<"如果输出这段代码,说明有遗漏的情况,请查询getTheContour函数" << endl; } } } }