1.头文件:sqstack.h,包含定义顺序栈数据结构的代码、宏定义、要实现算法的函数的声明;
#define MaxSize 100 typedef int ElemType; typedef struct { ElemType data[MaxSize]; int top; //栈指针 } SqStack; //顺序栈类型定义 void InitStack(SqStack *&s); //初始化栈 void DestroyStack(SqStack *&s); //销毁栈 bool StackEmpty(SqStack *s); //栈是否为空 int StackLength(SqStack *s); //返回栈中元素个数——栈长度 bool Push(SqStack *&s,ElemType e); //入栈 bool Pop(SqStack *&s,ElemType &e); //出栈 bool GetTop(SqStack *s,ElemType &e); //取栈顶数据元素 void DispStack(SqStack *s); //输出栈
#include <stdio.h> #include <malloc.h> #include "sqstack.h" void InitStack(SqStack *&s) { s=(SqStack *)malloc(sizeof(SqStack)); s->top=-1; } void DestroyStack(SqStack *&s) { free(s); } int StackLength(SqStack *s) //返回栈中元素个数——栈长度 { return(s->top+1); } bool StackEmpty(SqStack *s) { return(s->top==-1); } bool Push(SqStack *&s,ElemType e) { if (s->top==MaxSize-1) //栈满的情况,即栈上溢出 return false; s->top++; s->data[s->top]=e; return true; } bool Pop(SqStack *&s,ElemType &e) { if (s->top==-1) //栈为空的情况,即栈下溢出 return false; e=s->data[s->top]; s->top--; return true; } bool GetTop(SqStack *s,ElemType &e) { if (s->top==-1) //栈为空的情况,即栈下溢出 return false; e=s->data[s->top]; return true; } void DispStack(SqStack *s) //输出栈 { int i; for (i=s->top;i>=0;i--) printf("%c ",s->data[i]); printf("\n"); }
#include <stdio.h> #include "sqstack.h" void MultiBaseOutput (int number,int base) { //假设number是非负的十进制整数,输出等值的base进制数 int i; SqStack *S; InitStack(S); while(number) //从右向左产生base进制的各位数字,并将其进栈 { Push(S,number%base); //将将余数进栈 number/=base; } while(!StackEmpty(S)) //栈非空时退栈输出 { Pop(S, i); printf("%d",i); } } int main() { MultiBaseOutput(10, 2); return 0; }