android hanlder loop message的理解

转: http://www.maxiaoguo.com/shipin/388.html

自己翻阅了下源码,说下自己看到的东西

初始化

每个acitivity在创建的时候 会调用attach方法,这个方法中会传递过一个activityThread 也就是在activity创建的时候就会生成一个activityThread;

在ActivityThread 方法中有一个 main 的主函数

 public static final void main(String[] args) {
        SamplingProfilerIntegration.start();

        Process.setArgV0("<pre-initialized>");

        Looper.prepareMainLooper();
        if (sMainThreadHandler == null) {
            sMainThreadHandler = new Handler();
        }

        ActivityThread thread = new ActivityThread();
        thread.attach(false);

        if (false) {
            Looper.myLooper().setMessageLogging(new
                    LogPrinter(Log.DEBUG, "ActivityThread"));
        }

        Looper.loop();

        if (Process.supportsProcesses()) {
            throw new RuntimeException("Main thread loop unexpectedly exited");
        }

        thread.detach();
        String name = (thread.mInitialApplication != null)
            ? thread.mInitialApplication.getPackageName()
            : "<unknown>";
        Slog.i(TAG, "Main thread of " + name + " is now exiting");
    }
Looper.prepareMainLooper(); 

方法跟如时间上是new一个looper  然后设置到 线程中(所在线程) 如下

 sThreadLocal.set(new Looper());

然后是创建Handler

然后是创建新的activityThread ,这一步没看出是做的什么东西。估计是初始化,启动别的acitivty做准备吧,不确定

然后是  Looper.loop(); 方法,

然后进入到Looper类中

 /**
     *  Run the message queue in this thread. Be sure to call
     * {@link #quit()} to end the loop.
     */
    public static final void loop() {
        Looper me = myLooper();
        MessageQueue queue = me.mQueue;
        while (true) {
            Message msg = queue.next(); // might block
            //if (!me.mRun) {
            //    break;
            //}
            if (msg != null) {
                if (msg.target == null) {
                    // No target is a magic identifier for the quit message.
                    return;
                }
                if (me.mLogging!= null) me.mLogging.println(
                        ">>>>> Dispatching to " + msg.target + " "
                        + msg.callback + ": " + msg.what
                        );
                msg.target.dispatchMessage(msg);
                if (me.mLogging!= null) me.mLogging.println(
                        "<<<<< Finished to    " + msg.target + " "
                        + msg.callback);
                msg.recycle();
            }
        }
    }

第一行 是获取本地线程的looper,然后获取looper中的messageQueue,然后循环遍历messageQueue中的消息

初始化完成了。

第二步 Handler 发送消息

handler 调用sendmessage方法发送消息

  public final boolean sendMessage(Message msg)
    {
        return sendMessageDelayed(msg, 0);
    }

 public final boolean sendMessageDelayed(Message msg, long delayMillis)
    {
        if (delayMillis < 0) {
            delayMillis = 0;
        }
        return sendMessageAtTime(msg, SystemClock.uptimeMillis() + delayMillis);
    }

  public boolean sendMessageAtTime(Message msg, long uptimeMillis)
    {
        boolean sent = false;
        MessageQueue queue = mQueue;
        if (queue != null) {
            msg.target = this;
            sent = queue.enqueueMessage(msg, uptimeMillis);
        }
        else {
            RuntimeException e = new RuntimeException(
                this + " sendMessageAtTime() called with no mQueue");
            Log.w("Looper", e.getMessage(), e);
        }
        return sent;
    }
 mQueue  是在handler的构造方法中初始化的

mQueue = mLooper.mQueue;
那看下 queue中的enqueueMessage方法

final boolean enqueueMessage(Message msg, long when) {
        if (msg.when != 0) {
            throw new AndroidRuntimeException(msg
                    + " This message is already in use.");
        }
        if (msg.target == null && !mQuitAllowed) {
            throw new RuntimeException("Main thread not allowed to quit");
        }
        final boolean needWake;
        synchronized (this) {
            if (mQuiting) {
                RuntimeException e = new RuntimeException(
                    msg.target + " sending message to a Handler on a dead thread");
                Log.w("MessageQueue", e.getMessage(), e);
                return false;
            } else if (msg.target == null) {
                mQuiting = true;
            }

            msg.when = when;
            //Log.d("MessageQueue", "Enqueing: " + msg);
            Message p = mMessages;
            if (p == null || when == 0 || when < p.when) {
                msg.next = p;
                mMessages = msg;
                needWake = mBlocked; // new head, might need to wake up
            } else {
                Message prev = null;
                while (p != null && p.when <= when) {
                    prev = p;
                    p = p.next;
                }
                msg.next = prev.next;
                prev.next = msg;
                needWake = false; // still waiting on head, no need to wake up
            }
        }
        if (needWake) {
            nativeWake(mPtr);
        }
        return true;
    }
此方法是把message 生成一段链表,注意是链。


handler获取,注意是获取,被动获取,不是主动的

当把message 放倒mq中的时候,在acitivtyThread 的main函数有一个Looper.looper

looper.java

 public static final void loop() {
        Looper me = myLooper();
        MessageQueue queue = me.mQueue;
        while (true) {
            Message msg = queue.next(); // might block
            //if (!me.mRun) {
            //    break;
            //}
            if (msg != null) {
                if (msg.target == null) {
                    // No target is a magic identifier for the quit message.
                    return;
                }
                if (me.mLogging!= null) me.mLogging.println(
                        ">>>>> Dispatching to " + msg.target + " "
                        + msg.callback + ": " + msg.what
                        );
                msg.target.dispatchMessage(msg);
                if (me.mLogging!= null) me.mLogging.println(
                        "<<<<< Finished to    " + msg.target + " "
                        + msg.callback);
                msg.recycle();
            }
        }
    }
queue.next

final Message next() {
        int pendingIdleHandlerCount = -1; // -1 only during first iteration
        int nextPollTimeoutMillis = 0;

        for (;;) {
            if (nextPollTimeoutMillis != 0) {
                Binder.flushPendingCommands();
            }
            nativePollOnce(mPtr, nextPollTimeoutMillis);

            synchronized (this) {
                // Try to retrieve the next message.  Return if found.
                final long now = SystemClock.uptimeMillis();
                <span style="color:#cc0000;">final Message msg = mMessages;</span>
                if (msg != null) {
                    final long when = msg.when;
                    if (now >= when) {
                        mBlocked = false;
                        mMessages = msg.next;
                        msg.next = null;
                        if (Config.LOGV) Log.v("MessageQueue", "Returning message: " + msg);
                        return msg;
                    } else {
                        nextPollTimeoutMillis = (int) Math.min(when - now, Integer.MAX_VALUE);
                    }
                } else {
                    nextPollTimeoutMillis = -1;
                }

                // If first time, then get the number of idlers to run.
                if (pendingIdleHandlerCount < 0) {
                    pendingIdleHandlerCount = mIdleHandlers.size();
                }
                if (pendingIdleHandlerCount == 0) {
                    // No idle handlers to run.  Loop and wait some more.
                    mBlocked = true;
                    continue;
                }

                if (mPendingIdleHandlers == null) {
                    mPendingIdleHandlers = new IdleHandler[Math.max(pendingIdleHandlerCount, 4)];
                }
                mPendingIdleHandlers = mIdleHandlers.toArray(mPendingIdleHandlers);
            }

            // Run the idle handlers.
            // We only ever reach this code block during the first iteration.
            for (int i = 0; i < pendingIdleHandlerCount; i++) {
                final IdleHandler idler = mPendingIdleHandlers[i];
                mPendingIdleHandlers[i] = null; // release the reference to the handler

                boolean keep = false;
                try {
                    keep = idler.queueIdle();
                } catch (Throwable t) {
                    Log.wtf("MessageQueue", "IdleHandler threw exception", t);
                }

                if (!keep) {
                    synchronized (this) {
                        mIdleHandlers.remove(idler);
                    }
                }
            }

            // Reset the idle handler count to 0 so we do not run them again.
            pendingIdleHandlerCount = 0;

            // While calling an idle handler, a new message could have been delivered
            // so go back and look again for a pending message without waiting.
            nextPollTimeoutMillis = 0;
        }
    }

在插入message的时候

final Message msg = mMessages; 这段代码中mMessages是刚才插入的消息。

当mq的next方法 发现如果有message的时候 return出来

Looper.looper 方法

public static final void loop() {
        Looper me = myLooper();
        MessageQueue queue = me.mQueue;
        while (true) {
            Message msg = queue.next(); // might block
            //if (!me.mRun) {
            //    break;
            //}
            if (msg != null) {
                if (msg.target == null) {
                    // No target is a magic identifier for the quit message.
                    return;
                }
                if (me.mLogging!= null) me.mLogging.println(
                        ">>>>> Dispatching to " + msg.target + " "
                        + msg.callback + ": " + msg.what
                        );
                msg.target.dispatchMessage(msg);
                if (me.mLogging!= null) me.mLogging.println(
                        "<<<<< Finished to    " + msg.target + " "
                        + msg.callback);
                msg.recycle();
            }
        }
    }
获取到message 然后 dispathMessage

然后调用DispathMessage

  public void dispatchMessage(Message msg) {
        if (msg.callback != null) {
            handleCallback(msg);
        } else {
            if (mCallback != null) {
                if (mCallback.handleMessage(msg)) {
                    return;
                }
            }
            handleMessage(msg);
        }
    }

然后回到hanlderMessage方法。


总结
初始化looper handler 开始循环

然后handler发消息,插入到looper中的mq 中的链表中

现在looper还在循环,循环发现mq中的消息有了,然后回调到handMessage方法。


你可能感兴趣的:(android hanlder loop message的理解)