庖丁解牛-----Live555源码彻底解密(根据MediaServer讲解Rtsp的建立过程)

live555MediaServer.cpp服务端源码讲解

int main(int argc, char** argv) {

     // Begin by setting up our usage environment:

     TaskScheduler* scheduler = BasicTaskScheduler::createNew();

     UsageEnvironment* env = BasicUsageEnvironment::createNew(*scheduler);

 

     UserAuthenticationDatabase* authDB = NULL;

    

     // Create the RTSP server.  Try first with the default port number (554),

     // and then with the alternative port number (8554):

     RTSPServer* rtspServer;

     portNumBits rtspServerPortNum = 554;

     //先使用554默认端口建立Rtsp Server

     rtspServer = DynamicRTSPServer::createNew(*env, rtspServerPortNum, authDB);

     //如果建立不成功,使用8554建立rtsp server

     if (rtspServer == NULL) {

         rtspServerPortNum = 8554;

         rtspServer = DynamicRTSPServer::createNew(*env, rtspServerPortNum, authDB);

     }

     if (rtspServer == NULL) {

         *env << "Failed to create RTSP server: " << env->getResultMsg() << "\n";

         // exit(1);

         return -1;

     }

    

     env->taskScheduler().doEventLoop(); // does not return

 

     return 0; // only to prevent compiler warning

}

 

跟踪进入CreateNew函数;

DynamicRTSPServer*

DynamicRTSPServer::createNew(UsageEnvironment&env,PortourPort,

                   UserAuthenticationDatabase*authDatabase,

                   unsigned reclamationTestSeconds) {

  int ourSocket = setUpOurSocket(env,ourPort); //建立tcp socket

  if (ourSocket == -1)returnNULL;

 

  return new DynamicRTSPServer(env,ourSocket,ourPort,authDatabase,reclamationTestSeconds);

}

 

 

DynamicRTSPServer::DynamicRTSPServer(UsageEnvironment&env,intourSocket,

                        Port ourPort,

                        UserAuthenticationDatabase*authDatabase,unsignedreclamationTestSeconds)

  : RTSPServerSupportingHTTPStreaming(env,ourSocket,ourPort,authDatabase,reclamationTestSeconds) {

}

 

首先建立socket,然后在调用DynamicRtspServer的构造函数,DynamicRtspServer继承RTSPServerSupportingHTTPStreaming类; RTSPServerSupportingHTTPStreaming类又继承RTSPServer类;

RTSPServerSupportingHTTPStreaming类的主要作用是支持Http

 

接着看setUpOurSocket函数在前面已经讲过;就是建立socket;最后我们跟踪进入RTSPServer类的构造函数:

 

RTSPServer::RTSPServer(UsageEnvironment& env,

                int ourSocket, Port ourPort,

                UserAuthenticationDatabase* authDatabase,

                unsigned reclamationTestSeconds)

  : Medium(env),

    fRTSPServerPort(ourPort), fRTSPServerSocket(ourSocket), fHTTPServerSocket(-1), fHTTPServerPort(0),

    fServerMediaSessions(HashTable::create(STRING_HASH_KEYS)),

    fClientConnections(HashTable::create(ONE_WORD_HASH_KEYS)),

    fClientConnectionsForHTTPTunneling(NULL), // will get created if needed

    fClientSessions(HashTable::create(STRING_HASH_KEYS)),

    fPendingRegisterRequests(HashTable::create(ONE_WORD_HASH_KEYS)),

    fAuthDB(authDatabase), fReclamationTestSeconds(reclamationTestSeconds) {

  ignoreSigPipeOnSocket(ourSocket); // so that clients on the same host that are killed don't also kill us

 

  // Arrange to handle connections from others:

  env.taskScheduler().turnOnBackgroundReadHandling(fRTSPServerSocket,

                               (TaskScheduler::BackgroundHandlerProc*)&incomingConnectionHandlerRTSP,this);

}

 

当fRTSPServerSocket收到数据时,调用incomingConnectionHandlerRTSP回调函数,继续跟进到incomingConnectionHandlerRTSP函数,源码如下:

 

void RTSPServer::incomingConnectionHandlerRTSP(void* instance,int/*mask*/) {

  RTSPServer* server = (RTSPServer*)instance;

  server->incomingConnectionHandlerRTSP1();

}

 

 

void RTSPServer::incomingConnectionHandler(int serverSocket) {

  struct sockaddr_in clientAddr;

  SOCKLEN_T clientAddrLen = sizeof clientAddr;

  int clientSocket = accept(serverSocket, (struct sockaddr*)&clientAddr, &clientAddrLen);

  if (clientSocket < 0) {

    int err = envir().getErrno();

    if (err != EWOULDBLOCK) {

        envir().setResultErrMsg("accept() failed: ");

    }

    return;

  }

  makeSocketNonBlocking(clientSocket);

  increaseSendBufferTo(envir(), clientSocket, 50*1024);

 

#ifdef DEBUG

  envir() << "accept()ed connection from " << AddressString(clientAddr).val() << "\n";

#endif

 

  // Create a new object for handling this RTSP connection:

  (void)createNewClientConnection(clientSocket, clientAddr);

}

 

当收到客户的连接时需保存下代表客户端的新socket,以后用这个socket与这个客户通讯。每个客户将来会对应一个rtp会话,而且各客户的RTSP请求只控制自己的rtp会话;

 

incomingConnectionHandler函数的作用是accept接受客户端的socket连接,然后设置clientSocket的属性,这里需要注意,我们在建立服务端socket时已经对服务端socket设置了非阻塞属性,这个地方又要设置accept后的clientSecket的属性;

 

incomingConnectionHandler函数最后调用createNewClientConnection函数,源码如下:

RTSPServer::RTSPClientConnection*

RTSPServer::createNewClientConnection(int clientSocket,struct sockaddr_in clientAddr) {

  return new RTSPClientConnection(*this, clientSocket, clientAddr);

}

 

对于每个新建立的客户端连接请求,new RTSPClientConnection的对象进行管理;

RTSPServer::RTSPClientConnection

::RTSPClientConnection(RTSPServer& ourServer, int clientSocket, struct sockaddr_in clientAddr)

  : fOurServer(ourServer), fIsActive(True),

    fClientInputSocket(clientSocket), fClientOutputSocket(clientSocket), fClientAddr(clientAddr),

    fRecursionCount(0), fOurSessionCookie(NULL) {

  // Add ourself to our 'client connections' table:

  fOurServer.fClientConnections->Add((charconst*)this,this);

 

  // Arrange to handle incoming requests:

  resetRequestBuffer();

  envir().taskScheduler().setBackgroundHandling(fClientInputSocket, SOCKET_READABLE|SOCKET_EXCEPTION,

                            (TaskScheduler::BackgroundHandlerProc*)&incomingRequestHandler,this);

}

 

在该函数中首先对RTSPServer的成员变量进行赋值:

fOurServer= ourServer;

fClientInputSocket= clientSocket;

fClientOutputSocket= clientSocket;

fClientAddr= clientAddr;

 

setBackgroundHandling函数用来处理fClientInputSocket socket上收到数据,或异常时,调用incomingRequestHandler回调函数;

 

下面在跟进到incomingRequestHandler函数:

void RTSPServer::RTSPClientConnection::incomingRequestHandler(void* instance,int/*mask*/) {

  RTSPClientConnection* session = (RTSPClientConnection*)instance;

  session->incomingRequestHandler1();

}

 

Session 为刚才new的RTSPClientConnection 对象,这个地方需要调试验证下;调用成员函数incomingRequestHandler1;跟进到该成员函数的代码:

 

void RTSPServer::RTSPClientConnection::incomingRequestHandler1() {

  struct sockaddr_in dummy; // 'from' address, meaningless in this case

 

  int bytesRead = readSocket(envir(), fClientInputSocket, &fRequestBuffer[fRequestBytesAlreadySeen], fRequestBufferBytesLeft, dummy);

  handleRequestBytes(bytesRead);

}

 

该函数调用ReadSocket从fClientInputSocket上读取数据;读到的数据保存在fRequestBuffer中,readSocket的返回值为实际读到的数据的长度;源码如下:

int readSocket(UsageEnvironment& env,

            int socket, unsigned char* buffer, unsigned bufferSize,

            struct sockaddr_in& fromAddress) {

  SOCKLEN_T addressSize = sizeof fromAddress;

  int bytesRead = recvfrom(socket, (char*)buffer, bufferSize, 0,

                 (struct sockaddr*)&fromAddress,

                 &addressSize);

  if (bytesRead < 0) {

    //##### HACK to work around bugs in Linux and Windows:

    int err = env.getErrno();

    if (err == 111 /*ECONNREFUSED (Linux)*/

#if defined(__WIN32__) ||defined(_WIN32)

     // What a piece of crap Windows is. Sometimes

     // recvfrom() returns -1, but with an 'errno' of 0.

     // This appears not to be a real error; just treat

     // it as if it were a read of zero bytes, and hope

     // we don't have to do anything else to 'reset'

     // this alleged error:

     || err == 0 || err == EWOULDBLOCK

#else

     || err == EAGAIN

#endif

     || err == 113 /*EHOSTUNREACH (Linux)*/) {// Why does Linux return this for datagram sock?

      fromAddress.sin_addr.s_addr = 0;

      return 0;

    }

    //##### END HACK

    socketErr(env, "recvfrom() error: ");

  } else if (bytesRead == 0) {

    // "recvfrom()" on a stream socket can return 0 if the remote end has closed the connection. Treat this as an error:

    return -1;

  }

 

  return bytesRead;

}

 

从socket中读到数据后必须对数据进行解析,解析的源码如下:

void RTSPServer::RTSPClientConnection::handleRequestBytes(int newBytesRead) {

  int numBytesRemaining = 0;

  ++fRecursionCount;

 

  do {

    RTSPServer::RTSPClientSession* clientSession = NULL;

 

    if (newBytesRead < 0 || (unsigned)newBytesRead >= fRequestBufferBytesLeft) {

      // Either the client socket has died, or the request was too big for us.

      // Terminate this connection:

#ifdef DEBUG

      fprintf(stderr, "RTSPClientConnection[%p]::handleRequestBytes() read %d new bytes (of %d); terminating connection!\n", this, newBytesRead, fRequestBufferBytesLeft);

#endif

      fIsActive = False;

      break;

    }

   

    Boolean endOfMsg = False;

    unsigned char* ptr = &fRequestBuffer[fRequestBytesAlreadySeen];

#ifdef DEBUG

    ptr[newBytesRead] = '\0';

    fprintf(stderr, "RTSPClientConnection[%p]::handleRequestBytes() %s %d new bytes:%s\n",

         this, numBytesRemaining > 0 ? "processing" : "read", newBytesRead, ptr);

#endif

   

    if (fClientOutputSocket != fClientInputSocket) {

      // We're doing RTSP-over-HTTP tunneling, and input commands are assumed to have been Base64-encoded.

      // We therefore Base64-decode as much of this new data as we can (i.e., up to a multiple of 4 bytes).

 

      // But first, we remove any whitespace that may be in the input data:

      unsigned toIndex = 0;

      for (int fromIndex = 0; fromIndex < newBytesRead; ++fromIndex) {

     char c = ptr[fromIndex];

     if (!(c == ' ' || c == '\t' || c == '\r' || c == '\n')) { // not 'whitespace': space,tab,CR,NL

       ptr[toIndex++] = c;

     }

      }

      newBytesRead = toIndex;

 

      unsigned numBytesToDecode = fBase64RemainderCount + newBytesRead;

      unsigned newBase64RemainderCount = numBytesToDecode%4;

      numBytesToDecode -= newBase64RemainderCount;

      if (numBytesToDecode > 0) {

     ptr[newBytesRead] = '\0';

     unsigned decodedSize;

     unsigned char* decodedBytes = base64Decode((char const*)(ptr-fBase64RemainderCount), numBytesToDecode, decodedSize);

#ifdef DEBUG

     fprintf(stderr, "Base64-decoded %d input bytes into %d new bytes:", numBytesToDecode, decodedSize);

     for (unsigned k = 0; k < decodedSize; ++k) fprintf(stderr, "%c", decodedBytes[k]);

     fprintf(stderr, "\n");

#endif

    

     // Copy the new decoded bytes in place of the old ones (we can do this because there are fewer decoded bytes than original):

     unsigned char* to = ptr-fBase64RemainderCount;

     for (unsigned i = 0; i < decodedSize; ++i) *to++ = decodedBytes[i];

    

     // Then copy any remaining (undecoded) bytes to the end:

     for (unsigned j = 0; j < newBase64RemainderCount; ++j) *to++ = (ptr-fBase64RemainderCount+numBytesToDecode)[j];

    

     newBytesRead = decodedSize + newBase64RemainderCount; // adjust to allow for the size of the new decoded data (+ remainder)

     delete[] decodedBytes;

      }

      fBase64RemainderCount = newBase64RemainderCount;

      if (fBase64RemainderCount > 0)break;// because we know that we have more input bytes still to receive

    }

   

    // Look for the end of the message: <CR><LF><CR><LF>

    unsigned char *tmpPtr = fLastCRLF + 2;

    if (tmpPtr < fRequestBuffer) tmpPtr = fRequestBuffer;

    while (tmpPtr < &ptr[newBytesRead-1]) {

      if (*tmpPtr == '\r' && *(tmpPtr+1) == '\n') {

     if (tmpPtr - fLastCRLF == 2) {// This is it:

       endOfMsg = True;

       break;

     }

     fLastCRLF = tmpPtr;

      }

      ++tmpPtr;

    }

   

    fRequestBufferBytesLeft -= newBytesRead;

    fRequestBytesAlreadySeen += newBytesRead;

   

    if (!endOfMsg) break; // subsequent reads will be needed to complete the request

   

    // Parse the request string into command name and 'CSeq', then handle the command:

    fRequestBuffer[fRequestBytesAlreadySeen] = '\0';

    char cmdName[RTSP_PARAM_STRING_MAX];

    char urlPreSuffix[RTSP_PARAM_STRING_MAX];

    char urlSuffix[RTSP_PARAM_STRING_MAX];

    char cseq[RTSP_PARAM_STRING_MAX];

    char sessionIdStr[RTSP_PARAM_STRING_MAX];

    unsigned contentLength = 0;

fLastCRLF[2] = '\0'; // temporarily, for parsing

 

//解析Rtsp请求字符串

    Boolean parseSucceeded = parseRTSPRequestString((char*)fRequestBuffer, fLastCRLF+2 - fRequestBuffer,

                                cmdName, sizeof cmdName,

                                urlPreSuffix, sizeof urlPreSuffix,

                                urlSuffix, sizeof urlSuffix,

                                cseq, sizeof cseq,

                                sessionIdStr, sizeof sessionIdStr,

                                contentLength);

    fLastCRLF[2] = '\r'; // restore its value

    if (parseSucceeded) {

#ifdef DEBUG

      fprintf(stderr, "parseRTSPRequestString() succeeded, returning cmdName \"%s\", urlPreSuffix \"%s\", urlSuffix \"%s\", CSeq \"%s\", Content-Length %u, with %d bytes following the message.\n", cmdName, urlPreSuffix, urlSuffix, cseq, contentLength, ptr + newBytesRead - (tmpPtr + 2));

#endif

      // If there was a "Content-Length:" header, then make sure we've received all of the data that it specified:

      if (ptr + newBytesRead < tmpPtr + 2 + contentLength)break;// we still need more data; subsequent reads will give it to us

     

      // We now have a complete RTSP request.

      // Handle the specified command (beginning by checking those that don't require session ids):

      fCurrentCSeq = cseq;

     //收到客户端的OPTIONS请求

      if (strcmp(cmdName, "OPTIONS") == 0) {

     // If the request included a "Session:" id, and it refers to a client session that's current ongoing, then use this

     // command to indicate 'liveness' on that client session:

     if (sessionIdStr[0] != '\0') {

       clientSession = (RTSPServer::RTSPClientSession*)(fOurServer.fClientSessions->Lookup(sessionIdStr));

     //根据sessionIdStr查表,看该客户端的会话是否存在,存在会话,调用noteLiveness函数

       if (clientSession != NULL) clientSession->noteLiveness();

     }

     //处理Opinion请求,构建应答包

     handleCmd_OPTIONS();

      } else if (urlPreSuffix[0] == '\0' && urlSuffix[0] =='*' && urlSuffix[1] =='\0') {

     // The special "*" URL means: an operation on the entire server. This works only for GET_PARAMETER and SET_PARAMETER:

     if (strcmp(cmdName, "GET_PARAMETER") == 0) {

       handleCmd_GET_PARAMETER((charconst*)fRequestBuffer);

     } else if (strcmp(cmdName, "SET_PARAMETER") == 0) {

       handleCmd_SET_PARAMETER((charconst*)fRequestBuffer);

     } else {

       handleCmd_notSupported();

     }

      } else if (strcmp(cmdName, "DESCRIBE") == 0) {

     //收到客户端的Describe请求,处理该请求,构建应答包

     handleCmd_DESCRIBE(urlPreSuffix, urlSuffix, (charconst*)fRequestBuffer);

      } else if (strcmp(cmdName, "SETUP") == 0) {

     //收到客户端的Setup请求,如果是第一次Setup,那么就需要调用createNewClientSession函数进行会话,然后将sessionIdStr和clientSession关联起来

     if (sessionIdStr[0] == '\0') {

       // No session id was present in the request. So create a new "RTSPClientSession" object for this request.

       // Choose a random (unused) 32-bit integer for the session id (it will be encoded as a 8-digit hex number).

       // (We avoid choosing session id 0, because that has a special use (by "OnDemandServerMediaSubsession").)

       u_int32_t sessionId;

       do {

         sessionId = (u_int32_t)our_random32();

         sprintf(sessionIdStr, "%08X", sessionId);

       } while (sessionId == 0 || fOurServer.fClientSessions->Lookup(sessionIdStr) != NULL);

       clientSession = fOurServer.createNewClientSession(sessionId);

       fOurServer.fClientSessions->Add(sessionIdStr, clientSession);

     } else {

       // The request included a session id. Make sure it's one that we have already set up:

       //如果存在会话,直接查找原来的会话;

       clientSession = (RTSPServer::RTSPClientSession*)(fOurServer.fClientSessions->Lookup(sessionIdStr));

 

       if (clientSession == NULL) {

         handleCmd_sessionNotFound();

       }

     }

     //构建Setup应答包

     if (clientSession != NULL) clientSession->handleCmd_SETUP(this, urlPreSuffix, urlSuffix, (charconst*)fRequestBuffer);

      } else if (strcmp(cmdName, "TEARDOWN") == 0

          || strcmp(cmdName, "PLAY") == 0

          || strcmp(cmdName, "PAUSE") == 0

          || strcmp(cmdName, "GET_PARAMETER") == 0

          || strcmp(cmdName, "SET_PARAMETER") == 0) {

     RTSPServer::RTSPClientSession* clientSession

       = sessionIdStr[0] == '\0' ? NULL : (RTSPServer::RTSPClientSession*)(fOurServer.fClientSessions->Lookup(sessionIdStr));

     if (clientSession == NULL) {

       handleCmd_sessionNotFound();

     } else {

       clientSession->handleCmd_withinSession(this, cmdName, urlPreSuffix, urlSuffix, (charconst*)fRequestBuffer);

     }

      } else if (strcmp(cmdName, "REGISTER") == 0 || strcmp(cmdName,"REGISTER_REMOTE") == 0) {

     // Because - unlike other commands - an implementation of these commands needs the entire URL, we re-parse the

     // command to get it:

     char* url = strDupSize((char*)fRequestBuffer);

     if (sscanf((char*)fRequestBuffer,"%*s %s", url) == 1) {

       handleCmd_REGISTER(url, urlSuffix, strcmp(cmdName, "REGISTER_REMOTE") == 0);

     } else {

       handleCmd_bad();

     }

     delete[] url;

      } else {

     // The command is one that we don't handle:

     handleCmd_notSupported();

      }

    } else {

#ifdef DEBUG

      fprintf(stderr, "parseRTSPRequestString() failed; checking now for HTTP commands (for RTSP-over-HTTP tunneling)...\n");

#endif

      // The request was not (valid) RTSP, but check for a special case: HTTP commands (for setting up RTSP-over-HTTP tunneling):

      char sessionCookie[RTSP_PARAM_STRING_MAX];

      char acceptStr[RTSP_PARAM_STRING_MAX];

      *fLastCRLF = '\0'; // temporarily, for parsing

      parseSucceeded = parseHTTPRequestString(cmdName, sizeof cmdName,

                             urlSuffix, sizeof urlPreSuffix,

                             sessionCookie, sizeof sessionCookie,

                             acceptStr, sizeof acceptStr);

      *fLastCRLF = '\r';

      if (parseSucceeded) {

#ifdef DEBUG

     fprintf(stderr, "parseHTTPRequestString() succeeded, returning cmdName \"%s\", urlSuffix \"%s\", sessionCookie \"%s\", acceptStr \"%s\"\n", cmdName, urlSuffix, sessionCookie, acceptStr);

#endif

     // Check that the HTTP command is valid for RTSP-over-HTTP tunneling: There must be a 'session cookie'.

     Boolean isValidHTTPCmd = True;

     if (sessionCookie[0] == '\0') {

       // There was no "x-sessioncookie:" header. If there was an "Accept: application/x-rtsp-tunnelled" header,

       // then this is a bad tunneling request. Otherwise, assume that it's an attempt to access the stream via HTTP.

       if (strcmp(acceptStr, "application/x-rtsp-tunnelled") == 0) {

         isValidHTTPCmd = False;

       } else {

         handleHTTPCmd_StreamingGET(urlSuffix, (charconst*)fRequestBuffer);

       }

     } else if (strcmp(cmdName, "GET") == 0) {

       handleHTTPCmd_TunnelingGET(sessionCookie);

     } else if (strcmp(cmdName, "POST") == 0) {

       // We might have received additional data following the HTTP "POST" command - i.e., the first Base64-encoded RTSP command.

       // Check for this, and handle it if it exists:

       unsigned char const* extraData = fLastCRLF+4;

       unsigned extraDataSize = &fRequestBuffer[fRequestBytesAlreadySeen] - extraData;

       if (handleHTTPCmd_TunnelingPOST(sessionCookie, extraData, extraDataSize)) {

         // We don't respond to the "POST" command, and we go away:

         fIsActive = False;

         break;

       }

     } else {

       isValidHTTPCmd = False;

     }

     if (!isValidHTTPCmd) {

       handleHTTPCmd_notSupported();

     }

      } else {

#ifdef DEBUG

     fprintf(stderr, "parseHTTPRequestString() failed!\n");

#endif

     handleCmd_bad();

      }

    }

   

#ifdef DEBUG

    fprintf(stderr, "sending response: %s", fResponseBuffer);

#endif

     //发送应答包

    send(fClientOutputSocket, (charconst*)fResponseBuffer, strlen((char*)fResponseBuffer), 0);

   

    if (clientSession != NULL && clientSession->fStreamAfterSETUP && strcmp(cmdName,"SETUP") == 0) {

      // The client has asked for streaming to commence now, rather than after a

      // subsequent "PLAY" command.  So, simulate the effect of a "PLAY" command:

      clientSession->handleCmd_withinSession(this,"PLAY", urlPreSuffix, urlSuffix, (charconst*)fRequestBuffer);

    }

   

    // Check whether there are extra bytes remaining in the buffer, after the end of the request (a rare case).

    // If so, move them to the front of our buffer, and keep processing it, because it might be a following, pipelined request.

    unsigned requestSize = (fLastCRLF+4-fRequestBuffer) + contentLength;

    numBytesRemaining = fRequestBytesAlreadySeen - requestSize;

    resetRequestBuffer(); // to prepare for any subsequent request

 

    if (numBytesRemaining > 0) {

      memmove(fRequestBuffer, &fRequestBuffer[requestSize], numBytesRemaining);

      newBytesRead = numBytesRemaining;

    }

  } while (numBytesRemaining > 0);

 

  --fRecursionCount;

  if (!fIsActive) {

    if (fRecursionCount > 0) closeSockets();elsedeletethis;

    // Note: The "fRecursionCount" test is for a pathological situation where we reenter the event loop and get called recursively

    // while handling a command (e.g., while handling a "DESCRIBE", to get a SDP description).

    // In such a case we don't want to actually delete ourself until we leave the outermost call.

  }

}

 

void RTSPServer::RTSPClientSession::noteLiveness() {

  if (fOurServer.fReclamationTestSeconds > 0) {

    envir().taskScheduler()

      .rescheduleDelayedTask(fLivenessCheckTask,

                   fOurServer.fReclamationTestSeconds*1000000,

                   (TaskFunc*)livenessTimeoutTask, this);

  }

}

 

noteLiveness该函数可以用来判断流是不是断开;这个相当重要,我们可以使用它判断网络是否断开,尤其在客户端可以使用这样的方法来判断网络是否断开,然后实现断网重连的功能。

 

RTSPClientSession要提供什么功能呢,可以想象:需要监听客户端的rtsp请求并回应它,需要在DESCRIBE请求中返回所请求的流的信息,需要在SETUP请求中建立起RTP会话,需要在TEARDOWN请求中关闭RTP会话,等等;

 

下面在接着跟进到createNewClientSession会话的函数:

RTSPServer::RTSPClientSession*

RTSPServer::createNewClientSession(u_int32_t sessionId) {

  return new RTSPClientSession(*this, sessionId);

}

 

RTSPServer::RTSPClientSession

::RTSPClientSession(RTSPServer& ourServer, u_int32_t sessionId)

  : fOurServer(ourServer), fOurSessionId(sessionId), fOurServerMediaSession(NULL), fIsMulticast(False), fStreamAfterSETUP(False),

    fTCPStreamIdCount(0), fLivenessCheckTask(NULL), fNumStreamStates(0), fStreamStates(NULL) {

  noteLiveness();

}

这个构造函数旧版本的live555和v0.78版本是不同的,旧版本的live555,在accept后就建立了rtsp会话,而新版本的是在收到setup请求后才建立的会话,所以这些地方都不同,在旧版本中RTSPClientSession会有一个回调函数,新版本中没有,该回调函数在收到客户端的Connect命令时设置;

 

下面在分析下服务端对Opinion各种命令的请求的处理的代码;首先还是分析Opinion,该命令请求的作用是客户端请求服务端支持哪些命令;Describe请求是得到会话描述信息,包括h264的sps,pps信息也可以在Describe的应答中发送;Setup命令是用来建立会话,服务端收到Setup请求后,建立会话,new 一个RTSPClientSession对象,该对象用来处理客户端的各种Rtsp命令请求;同时服务端保存会话Id和会话对象,每次可以从表中取出RTSPClientSession对象;响应客户端的请求;在收到Setup命令后;没有等到客户端的Play命令,就开始视频流;

 

   if (clientSession != NULL && clientSession->fStreamAfterSETUP && strcmp(cmdName,"SETUP") == 0) {

      // The client has asked for streaming to commence now, rather than after a

      // subsequent "PLAY" command.  So, simulate the effect of a "PLAY" command:

      clientSession->handleCmd_withinSession(this,"PLAY", urlPreSuffix, urlSuffix, (charconst*)fRequestBuffer);

    }

   

1)服务端对Opinion命令的处理;跟踪源码:

 

void RTSPServer::RTSPClientConnection::handleCmd_OPTIONS() {

  snprintf((char*)fResponseBuffer,sizeof fResponseBuffer,

        "RTSP/1.0 200 OK\r\nCSeq: %s\r\n%sPublic: %s\r\n\r\n",

        fCurrentCSeq, dateHeader(), fOurServer.allowedCommandNames());

}

 

1)      服务端对Describe命令的处理

void RTSPServer::RTSPClientConnection

::handleCmd_DESCRIBE(char const* urlPreSuffix, char const* urlSuffix, char const* fullRequestStr) {

  char* sdpDescription = NULL;

  char* rtspURL = NULL;

  do {

//整理一下下RTSP地址

    char urlTotalSuffix[RTSP_PARAM_STRING_MAX];

    if (strlen(urlPreSuffix) + strlen(urlSuffix) + 2 >sizeof urlTotalSuffix) {

      handleCmd_bad();

      break;

    }

    urlTotalSuffix[0] = '\0';

    if (urlPreSuffix[0] != '\0') {

      strcat(urlTotalSuffix, urlPreSuffix);

      strcat(urlTotalSuffix, "/");

    }

    strcat(urlTotalSuffix, urlSuffix);

     //鉴权

    if (!authenticationOK("DESCRIBE", urlTotalSuffix, fullRequestStr))break;

   

    // We should really check that the request contains an "Accept:" #####

    // for "application/sdp", because that's what we're sending back #####

   

// Begin by looking up the "ServerMediaSession" object for the specified "urlTotalSuffix":

//跟据流的名字查找ServerMediaSession

    ServerMediaSession* session = fOurServer.lookupServerMediaSession(urlTotalSuffix);

    if (session == NULL) {

      handleCmd_notFound();

      break;

    }

   

    // Then, assemble a SDP description for this session:

    sdpDescription = session->generateSDPDescription();

    if (sdpDescription == NULL) {

      // This usually means that a file name that was specified for a

      // "ServerMediaSubsession" does not exist.

      setRTSPResponse("404 File Not Found, Or In Incorrect Format");

      break;

    }

    unsigned sdpDescriptionSize = strlen(sdpDescription);

   

    // Also, generate our RTSP URL, for the "Content-Base:" header

    // (which is necessary to ensure that the correct URL gets used in subsequent "SETUP" requests).

    rtspURL = fOurServer.rtspURL(session, fClientInputSocket);

   

    snprintf((char*)fResponseBuffer,sizeof fResponseBuffer,

          "RTSP/1.0 200 OK\r\nCSeq: %s\r\n"

          "%s"

          "Content-Base: %s/\r\n"

          "Content-Type: application/sdp\r\n"

          "Content-Length: %d\r\n\r\n"

          "%s",

          fCurrentCSeq,

          dateHeader(),

          rtspURL,

          sdpDescriptionSize,

          sdpDescription);

  } while (0);

 

  delete[] sdpDescription;

  delete[] rtspURL;

}

 

ServerMediaSession*

DynamicRTSPServer::lookupServerMediaSession(charconst* streamName) {

  // First, check whether the specified "streamName" exists as a local file:

  FILE* fid = fopen(streamName, "rb");

  Boolean fileExists = fid != NULL;

 

  // Next, check whether we already have a "ServerMediaSession" for this file:

 //查找是否已经存在一个ServerMediaSession

  ServerMediaSession* sms = RTSPServer::lookupServerMediaSession(streamName);

  Boolean smsExists = sms != NULL;

 

  // Handle the four possibilities for "fileExists" and "smsExists":

  

  if (!fileExists) {

    //文件不存在

    if (smsExists) {

      // "sms" was created for a file that no longer exists. Remove it:

     //删除ServerMediaSession

      removeServerMediaSession(sms);

    }

    return NULL;

  } else {

    if (!smsExists) {

      // Create a new "ServerMediaSession" object for streaming from the named file.

      //如果ServerMediaSession不存在,新建一个ServerMediaSession

      sms = createNewSMS(envir(), streamName, fid);

     //将ServerMediaSession和会话关联起来

      addServerMediaSession(sms);

    }

    fclose(fid);

    return sms;

  }

}

 

 

void RTSPServer::addServerMediaSession(ServerMediaSession* serverMediaSession) {

  if (serverMediaSession == NULL)return;

 

  char const* sessionName = serverMediaSession->streamName();

  if (sessionName == NULL) sessionName ="";

  removeServerMediaSession(sessionName); // in case an existing "ServerMediaSession" with this name already exists

 

  fServerMediaSessions->Add(sessionName, (void*)serverMediaSession);

}

2)      服务端对Setup命令的处理

 

void RTSPServer::RTSPClientSession

::handleCmd_SETUP(RTSPServer::RTSPClientConnection* ourClientConnection,

           char const* urlPreSuffix, char const* urlSuffix, char const* fullRequestStr) {

  // Normally, "urlPreSuffix" should be the session (stream) name, and "urlSuffix" should be the subsession (track) name.

  // However (being "liberal in what we accept"), we also handle 'aggregate' SETUP requests (i.e., without a track name),

  // in the special case where we have only a single track. I.e., in this case, we also handle:

  //    "urlPreSuffix" is empty and "urlSuffix" is the session (stream) name, or

  //    "urlPreSuffix" concatenated with "urlSuffix" (with "/" inbetween) is the session (stream) name.

  char const* streamName = urlPreSuffix;// in the normal case

  char const* trackId = urlSuffix;// in the normal case

  char* concatenatedStreamName = NULL;// in the normal case

 

  noteLiveness();

  do {

// First, make sure the specified stream name exists:

//下面的注释参数参考:

http://blog.csdn.net/niu_gao/article/details/6911130

每个ServerMediaSession中至少要包含一个 //ServerMediaSubsession。一个ServerMediaSession对应一个媒体,可以认为是Server上的一个文件,或一个实时获取设备。其包含的每个ServerMediaSubSession代表媒体中的一个Track。所以一个ServerMediaSession对应一个媒体,如果客户请求的媒体名相同,就使用已存在的ServerMediaSession,如果不同,就创建一个新的。一个流对应一个StreamState,StreamState与ServerMediaSubsession相关,但代表的是动态的,而ServerMediaSubsession代表静态的。  

fOurServer.lookupServerMediaSession(streamName)中会在找不到同名ServerMediaSession时新建一个,代表一个RTP流的ServerMediaSession们是被RTSPServer管理的,而不是被RTSPClientSession拥有。为什么呢?因为ServerMediaSession代表的是一个静态的流,也就是可以从它里面获取一个流的各种信息,但不能获取传输状态。不同客户可能连接到同一个流,所以ServerMediaSession应被RTSPServer所拥有。

 

    ServerMediaSession* sms = fOurServer.lookupServerMediaSession(streamName);

    if (sms == NULL) {

      // Check for the special case (noted above), before we give up:

      if (urlPreSuffix[0] == '\0') {

     streamName = urlSuffix;

      } else {

     concatenatedStreamName = newchar[strlen(urlPreSuffix) + strlen(urlSuffix) + 2];// allow for the "/" and the trailing '\0'

     sprintf(concatenatedStreamName, "%s/%s", urlPreSuffix, urlSuffix);

     streamName = concatenatedStreamName;

      }

      trackId = NULL;

 

      // Check again:

      sms = fOurServer.lookupServerMediaSession(streamName);

    }

    if (sms == NULL) {

      if (fOurServerMediaSession == NULL) {

     // The client asked for a stream that doesn't exist (and this session descriptor has not been used before):

     ourClientConnection->handleCmd_notFound();

      } else {

     // The client asked for a stream that doesn't exist, but using a stream id for a stream that does exist. Bad request:

     ourClientConnection->handleCmd_bad();

      }

      break;

    } else {

      if (fOurServerMediaSession == NULL) {

     // We're accessing the "ServerMediaSession" for the first time.

     fOurServerMediaSession = sms;

     fOurServerMediaSession->incrementReferenceCount();

      } else if (sms != fOurServerMediaSession) {

     // The client asked for a stream that's different from the one originally requested for this stream id. Bad request:

     ourClientConnection->handleCmd_bad();

     break;

      }

    }

 

    if (fStreamStates == NULL) {

      // This is the first "SETUP" for this session. Set up our array of states for all of this session's subsessions (tracks):

      ServerMediaSubsessionIterator iter(*fOurServerMediaSession);

      for (fNumStreamStates = 0; iter.next() != NULL; ++fNumStreamStates) {}// begin by counting the number of subsessions (tracks)

 

      fStreamStates = new struct streamState[fNumStreamStates];

 

      iter.reset();

      ServerMediaSubsession* subsession;

      for (unsigned i = 0; i < fNumStreamStates; ++i) {

     subsession = iter.next();

     fStreamStates[i].subsession = subsession;

     fStreamStates[i].streamToken = NULL; // for now; it may be changed by the "getStreamParameters()" call that comes later

      }

    }

 

    // Look up information for the specified subsession (track):

    ServerMediaSubsession* subsession = NULL;

    unsigned streamNum;

    if (trackId != NULL && trackId[0] !='\0') {// normal case

      for (streamNum = 0; streamNum < fNumStreamStates; ++streamNum) {

     subsession = fStreamStates[streamNum].subsession;

     if (subsession != NULL && strcmp(trackId, subsession->trackId()) == 0)break;

      }

      if (streamNum >= fNumStreamStates) {

     // The specified track id doesn't exist, so this request fails:

     ourClientConnection->handleCmd_notFound();

     break;

      }

    } else {

      // Weird case: there was no track id in the URL.

      // This works only if we have only one subsession:

      if (fNumStreamStates != 1 || fStreamStates[0].subsession == NULL) {

     ourClientConnection->handleCmd_bad();

     break;

      }

      streamNum = 0;

      subsession = fStreamStates[streamNum].subsession;

    }

    // ASSERT: subsession != NULL

 

    // Look for a "Transport:" header in the request string, to extract client parameters:

    StreamingMode streamingMode;

    char* streamingModeString = NULL;// set when RAW_UDP streaming is specified

    char* clientsDestinationAddressStr;

    u_int8_t clientsDestinationTTL;

    portNumBits clientRTPPortNum, clientRTCPPortNum;

    unsigned char rtpChannelId, rtcpChannelId;

    parseTransportHeader(fullRequestStr, streamingMode, streamingModeString,

               clientsDestinationAddressStr, clientsDestinationTTL,

               clientRTPPortNum, clientRTCPPortNum,

               rtpChannelId, rtcpChannelId);

    if ((streamingMode == RTP_TCP && rtpChannelId == 0xFF) ||

     (streamingMode != RTP_TCP && ourClientConnection->fClientOutputSocket != ourClientConnection->fClientInputSocket)) {

      // An anomolous situation, caused by a buggy client. Either:

      //     1/ TCP streaming was requested, but with no "interleaving=" fields.  (QuickTime Player sometimes does this.), or

      //     2/ TCP streaming was not requested, but we're doing RTSP-over-HTTP tunneling (which implies TCP streaming).

      // In either case, we assume TCP streaming, and set the RTP and RTCP channel ids to proper values:

      streamingMode = RTP_TCP;

      rtpChannelId = fTCPStreamIdCount; rtcpChannelId = fTCPStreamIdCount+1;

    }

    if (streamingMode == RTP_TCP) fTCPStreamIdCount += 2;

 

    Port clientRTPPort(clientRTPPortNum);

    Port clientRTCPPort(clientRTCPPortNum);

 

    // Next, check whether a "Range:" or "x-playNow:" header is present in the request.

    // This isn't legal, but some clients do this to combine "SETUP" and "PLAY":

    double rangeStart = 0.0, rangeEnd = 0.0;

    char* absStart = NULL; char* absEnd = NULL;

    if (parseRangeHeader(fullRequestStr, rangeStart, rangeEnd, absStart, absEnd)) {

      delete[] absStart; delete[] absEnd;

      fStreamAfterSETUP = True;

    } else if (parsePlayNowHeader(fullRequestStr)) {

      fStreamAfterSETUP = True;

    } else {

      fStreamAfterSETUP = False;

    }

 

    // Then, get server parameters from the 'subsession':

    int tcpSocketNum = streamingMode == RTP_TCP ? ourClientConnection->fClientOutputSocket : -1;

    netAddressBits destinationAddress = 0;

    u_int8_t destinationTTL = 255;

#ifdef RTSP_ALLOW_CLIENT_DESTINATION_SETTING

    if (clientsDestinationAddressStr != NULL) {

      // Use the client-provided "destination" address.

      // Note: This potentially allows the server to be used in denial-of-service

      // attacks, so don't enable this code unless you're sure that clients are

      // trusted.

      destinationAddress = our_inet_addr(clientsDestinationAddressStr);

    }

    // Also use the client-provided TTL.

    destinationTTL = clientsDestinationTTL;

#endif

    delete[] clientsDestinationAddressStr;

    Port serverRTPPort(0);

    Port serverRTCPPort(0);

 

    // Make sure that we transmit on the same interface that's used by the client (in case we're a multi-homed server):

    struct sockaddr_in sourceAddr; SOCKLEN_T namelen =sizeof sourceAddr;

    getsockname(ourClientConnection->fClientInputSocket, (struct sockaddr*)&sourceAddr, &namelen);

    netAddressBits origSendingInterfaceAddr = SendingInterfaceAddr;

    netAddressBits origReceivingInterfaceAddr = ReceivingInterfaceAddr;

    // NOTE: The following might not work properly, so we ifdef it out for now:

#ifdef HACK_FOR_MULTIHOMED_SERVERS

    ReceivingInterfaceAddr = SendingInterfaceAddr = sourceAddr.sin_addr.s_addr;

#endif

 

    subsession->getStreamParameters(fOurSessionId, ourClientConnection->fClientAddr.sin_addr.s_addr,

                       clientRTPPort, clientRTCPPort,

                       tcpSocketNum, rtpChannelId, rtcpChannelId,

                       destinationAddress, destinationTTL, fIsMulticast,

                       serverRTPPort, serverRTCPPort,

                       fStreamStates[streamNum].streamToken);

    SendingInterfaceAddr = origSendingInterfaceAddr;

    ReceivingInterfaceAddr = origReceivingInterfaceAddr;

   

    AddressString destAddrStr(destinationAddress);

    AddressString sourceAddrStr(sourceAddr);

    if (fIsMulticast) {

      switch (streamingMode) {

        case RTP_UDP:

       snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,

            "RTSP/1.0 200 OK\r\n"

            "CSeq: %s\r\n"

            "%s"

            "Transport: RTP/AVP;multicast;destination=%s;source=%s;port=%d-%d;ttl=%d\r\n"

            "Session: %08X\r\n\r\n",

            ourClientConnection->fCurrentCSeq,

            dateHeader(),

            destAddrStr.val(), sourceAddrStr.val(), ntohs(serverRTPPort.num()), ntohs(serverRTCPPort.num()), destinationTTL,

            fOurSessionId);

       break;

        case RTP_TCP:

       // multicast streams can't be sent via TCP

       ourClientConnection->handleCmd_unsupportedTransport();

       break;

        case RAW_UDP:

       snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,

            "RTSP/1.0 200 OK\r\n"

            "CSeq: %s\r\n"

            "%s"

            "Transport: %s;multicast;destination=%s;source=%s;port=%d;ttl=%d\r\n"

            "Session: %08X\r\n\r\n",

            ourClientConnection->fCurrentCSeq,

            dateHeader(),

            streamingModeString, destAddrStr.val(), sourceAddrStr.val(), ntohs(serverRTPPort.num()), destinationTTL,

            fOurSessionId);

       break;

      }

    } else {

      switch (streamingMode) {

        case RTP_UDP: {

       snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,

            "RTSP/1.0 200 OK\r\n"

            "CSeq: %s\r\n"

            "%s"

            "Transport: RTP/AVP;unicast;destination=%s;source=%s;client_port=%d-%d;server_port=%d-%d\r\n"

            "Session: %08X\r\n\r\n",

            ourClientConnection->fCurrentCSeq,

            dateHeader(),

            destAddrStr.val(), sourceAddrStr.val(), ntohs(clientRTPPort.num()), ntohs(clientRTCPPort.num()), ntohs(serverRTPPort.num()), ntohs(serverRTCPPort.num()),

            fOurSessionId);

       break;

     }

        case RTP_TCP: {

       snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,

            "RTSP/1.0 200 OK\r\n"

            "CSeq: %s\r\n"

            "%s"

            "Transport: RTP/AVP/TCP;unicast;destination=%s;source=%s;interleaved=%d-%d\r\n"

            "Session: %08X\r\n\r\n",

            ourClientConnection->fCurrentCSeq,

            dateHeader(),

            destAddrStr.val(), sourceAddrStr.val(), rtpChannelId, rtcpChannelId,

            fOurSessionId);

       break;

     }

        case RAW_UDP: {

       snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,

            "RTSP/1.0 200 OK\r\n"

            "CSeq: %s\r\n"

            "%s"

            "Transport: %s;unicast;destination=%s;source=%s;client_port=%d;server_port=%d\r\n"

            "Session: %08X\r\n\r\n",

            ourClientConnection->fCurrentCSeq,

            dateHeader(),

            streamingModeString, destAddrStr.val(), sourceAddrStr.val(), ntohs(clientRTPPort.num()), ntohs(serverRTPPort.num()),

            fOurSessionId);

       break;

     }

      }

    }

    delete[] streamingModeString;

  } while (0);

 

  delete[] concatenatedStreamName;

}

 

//新建ServerMediaSession的源代码如下:

static ServerMediaSession* createNewSMS(UsageEnvironment& env,

                       char const* fileName, FILE* /*fid*/) {

  // Use the file name extension to determine the type of "ServerMediaSession":

  char const* extension = strrchr(fileName,'.');

  if (extension == NULL) return NULL;

 

  ServerMediaSession* sms = NULL;

  Boolean const reuseSource = False;

  if (strcmp(extension, ".aac") == 0) {

    // Assumed to be an AAC Audio (ADTS format) file:

    NEW_SMS("AAC Audio");

    sms->addSubsession(ADTSAudioFileServerMediaSubsession::createNew(env, fileName, reuseSource));

  } else if (strcmp(extension, ".amr") == 0) {

    // Assumed to be an AMR Audio file:

    NEW_SMS("AMR Audio");

    sms->addSubsession(AMRAudioFileServerMediaSubsession::createNew(env, fileName, reuseSource));

  } else if (strcmp(extension, ".ac3") == 0) {

    // Assumed to be an AC-3 Audio file:

    NEW_SMS("AC-3 Audio");

    sms->addSubsession(AC3AudioFileServerMediaSubsession::createNew(env, fileName, reuseSource));

  } else if (strcmp(extension, ".m4e") == 0) {

    // Assumed to be a MPEG-4 Video Elementary Stream file:

    NEW_SMS("MPEG-4 Video");

    sms->addSubsession(MPEG4VideoFileServerMediaSubsession::createNew(env, fileName, reuseSource));

  } else if (strcmp(extension, ".264") == 0) {

    // Assumed to be a H.264 Video Elementary Stream file:

    NEW_SMS("H.264 Video");

    OutPacketBuffer::maxSize = 100000; // allow for some possibly large H.264 frames

    sms->addSubsession(H264VideoFileServerMediaSubsession::createNew(env, fileName, reuseSource));

  } else if (strcmp(extension, ".mp3") == 0) {

    // Assumed to be a MPEG-1 or 2 Audio file:

    NEW_SMS("MPEG-1 or 2 Audio");

    // To stream using 'ADUs' rather than raw MP3 frames, uncomment the following:

//#define STREAM_USING_ADUS 1

    // To also reorder ADUs before streaming, uncomment the following:

//#define INTERLEAVE_ADUS 1

    // (For more information about ADUs and interleaving,

    //  see <http://www.live555.com/rtp-mp3/>)

    Boolean useADUs = False;

    Interleaving* interleaving = NULL;

#ifdef STREAM_USING_ADUS

    useADUs = True;

#ifdef INTERLEAVE_ADUS

    unsigned char interleaveCycle[] = {0,2,1,3}; // or choose your own...

    unsigned const interleaveCycleSize

      = (sizeof interleaveCycle)/(sizeof (unsigned char));

    interleaving = new Interleaving(interleaveCycleSize, interleaveCycle);

#endif

#endif

    sms->addSubsession(MP3AudioFileServerMediaSubsession::createNew(env, fileName, reuseSource, useADUs, interleaving));

  } else if (strcmp(extension, ".mpg") == 0) {

    // Assumed to be a MPEG-1 or 2 Program Stream (audio+video) file:

    NEW_SMS("MPEG-1 or 2 Program Stream");

    MPEG1or2FileServerDemux* demux

      = MPEG1or2FileServerDemux::createNew(env, fileName, reuseSource);

    sms->addSubsession(demux->newVideoServerMediaSubsession());

    sms->addSubsession(demux->newAudioServerMediaSubsession());

  } else if (strcmp(extension, ".vob") == 0) {

    // Assumed to be a VOB (MPEG-2 Program Stream, with AC-3 audio) file:

    NEW_SMS("VOB (MPEG-2 video with AC-3 audio)");

    MPEG1or2FileServerDemux* demux

      = MPEG1or2FileServerDemux::createNew(env, fileName, reuseSource);

    sms->addSubsession(demux->newVideoServerMediaSubsession());

    sms->addSubsession(demux->newAC3AudioServerMediaSubsession());

  } else if (strcmp(extension, ".ts") == 0) {

    // Assumed to be a MPEG Transport Stream file:

    // Use an index file name that's the same as the TS file name, except with ".tsx":

    unsigned indexFileNameLen = strlen(fileName) + 2;// allow for trailing "x\0"

    char* indexFileName = new char[indexFileNameLen];

    sprintf(indexFileName, "%sx", fileName);

    NEW_SMS("MPEG Transport Stream");

    sms->addSubsession(MPEG2TransportFileServerMediaSubsession::createNew(env, fileName, indexFileName, reuseSource));

    delete[] indexFileName;

  } else if (strcmp(extension, ".wav") == 0) {

    // Assumed to be a WAV Audio file:

    NEW_SMS("WAV Audio Stream");

    // To convert 16-bit PCM data to 8-bit u-law, prior to streaming,

    // change the following to True:

    Boolean convertToULaw = False;

    sms->addSubsession(WAVAudioFileServerMediaSubsession::createNew(env, fileName, reuseSource, convertToULaw));

  } else if (strcmp(extension, ".dv") == 0) {

    // Assumed to be a DV Video file

    // First, make sure that the RTPSinks' buffers will be large enough to handle the huge size of DV frames (as big as 288000).

    OutPacketBuffer::maxSize = 300000;

 

    NEW_SMS("DV Video");

    sms->addSubsession(DVVideoFileServerMediaSubsession::createNew(env, fileName, reuseSource));

  } else if (strcmp(extension, ".mkv") == 0 || strcmp(extension,".webm") == 0) {

    // Assumed to be a Matroska file (note that WebM ('.webm') files are also Matroska files)

    NEW_SMS("Matroska video+audio+(optional)subtitles");

 

    // Create a Matroska file server demultiplexor for the specified file. (We enter the event loop to wait for this to complete.)

    newMatroskaDemuxWatchVariable = 0;

    MatroskaFileServerDemux::createNew(env, fileName, onMatroskaDemuxCreation, NULL);

    env.taskScheduler().doEventLoop(&newMatroskaDemuxWatchVariable);

 

    ServerMediaSubsession* smss;

    while ((smss = demux->newServerMediaSubsession()) != NULL) {

      sms->addSubsession(smss);

    }

  }

 

  return sms;

}

 

 

 

3)      服务端对Play命令的处理

 

 

void RTSPServer::RTSPClientSession

::handleCmd_withinSession(RTSPServer::RTSPClientConnection* ourClientConnection,

                char const* cmdName,

                char const* urlPreSuffix, char const* urlSuffix,

                char const* fullRequestStr) {

  // This will either be:

  // - a non-aggregated operation, if "urlPreSuffix" is the session (stream)

  //   name and "urlSuffix" is the subsession (track) name, or

  // - an aggregated operation, if "urlSuffix" is the session (stream) name,

  //   or "urlPreSuffix" is the session (stream) name, and "urlSuffix" is empty,

  //   or "urlPreSuffix" and "urlSuffix" are both nonempty, but when concatenated, (with "/") form the session (stream) name.

  // Begin by figuring out which of these it is:

  ServerMediaSubsession* subsession;

 

  noteLiveness();

  if (fOurServerMediaSession == NULL) {// There wasn't a previous SETUP!

    ourClientConnection->handleCmd_notSupported();

    return;

  } else if (urlSuffix[0] != '\0' && strcmp(fOurServerMediaSession->streamName(), urlPreSuffix) == 0) {

    // Non-aggregated operation.

    // Look up the media subsession whose track id is "urlSuffix":

    ServerMediaSubsessionIterator iter(*fOurServerMediaSession);

    while ((subsession = iter.next()) != NULL) {

      if (strcmp(subsession->trackId(), urlSuffix) == 0)break;// success

    }

    if (subsession == NULL) { // no such track!

      ourClientConnection->handleCmd_notFound();

      return;

    }

  } else if (strcmp(fOurServerMediaSession->streamName(), urlSuffix) == 0 ||

          (urlSuffix[0] == '\0' && strcmp(fOurServerMediaSession->streamName(), urlPreSuffix) == 0)) {

    // Aggregated operation

    subsession = NULL;

  } else if (urlPreSuffix[0] != '\0' && urlSuffix[0] !='\0') {

    // Aggregated operation, if <urlPreSuffix>/<urlSuffix> is the session (stream) name:

    unsigned const urlPreSuffixLen = strlen(urlPreSuffix);

    if (strncmp(fOurServerMediaSession->streamName(), urlPreSuffix, urlPreSuffixLen) == 0 &&

     fOurServerMediaSession->streamName()[urlPreSuffixLen] == '/' &&

     strcmp(&(fOurServerMediaSession->streamName())[urlPreSuffixLen+1], urlSuffix) == 0) {

      subsession = NULL;

    } else {

      ourClientConnection->handleCmd_notFound();

      return;

    }

  } else { // the request doesn't match a known stream and/or track at all!

    ourClientConnection->handleCmd_notFound();

    return;

  }

 

  if (strcmp(cmdName, "TEARDOWN") == 0) {

    handleCmd_TEARDOWN(ourClientConnection, subsession);

  } else if (strcmp(cmdName, "PLAY") == 0) {

    handleCmd_PLAY(ourClientConnection, subsession, fullRequestStr);

  } else if (strcmp(cmdName, "PAUSE") == 0) {

    handleCmd_PAUSE(ourClientConnection, subsession);

  } else if (strcmp(cmdName, "GET_PARAMETER") == 0) {

    handleCmd_GET_PARAMETER(ourClientConnection, subsession, fullRequestStr);

  } else if (strcmp(cmdName, "SET_PARAMETER") == 0) {

    handleCmd_SET_PARAMETER(ourClientConnection, subsession, fullRequestStr);

  }

}

 

 

void RTSPServer::RTSPClientSession

::handleCmd_PLAY(RTSPServer::RTSPClientConnection* ourClientConnection,

          ServerMediaSubsession* subsession, char const* fullRequestStr) {

  char* rtspURL = fOurServer.rtspURL(fOurServerMediaSession, ourClientConnection->fClientInputSocket);

  unsigned rtspURLSize = strlen(rtspURL);

 

  // Parse the client's "Scale:" header, if any:

  float scale;

  Boolean sawScaleHeader = parseScaleHeader(fullRequestStr, scale);

 

  // Try to set the stream's scale factor to this value:

  if (subsession == NULL /*aggregate op*/) {

    fOurServerMediaSession->testScaleFactor(scale);

  } else {

    subsession->testScaleFactor(scale);

  }

 

  char buf[100];

  char* scaleHeader;

  if (!sawScaleHeader) {

    buf[0] = '\0'; // Because we didn't see a Scale: header, don't send one back

  } else {

    sprintf(buf, "Scale: %f\r\n", scale);

  }

  scaleHeader = strDup(buf);

 

  // Parse the client's "Range:" header, if any:

  float duration = 0.0;

  double rangeStart = 0.0, rangeEnd = 0.0;

  char* absStart = NULL; char* absEnd = NULL;

  Boolean sawRangeHeader = parseRangeHeader(fullRequestStr, rangeStart, rangeEnd, absStart, absEnd);

 

  if (sawRangeHeader && absStart == NULL/*not seeking by 'absolute' time*/) {

    // Use this information, plus the stream's duration (if known), to create our own "Range:" header, for the response:

    duration = subsession == NULL /*aggregate op*/

      ? fOurServerMediaSession->duration() : subsession->duration();

    if (duration < 0.0) {

      // We're an aggregate PLAY, but the subsessions have different durations.

      // Use the largest of these durations in our header

      duration = -duration;

    }

 

    // Make sure that "rangeStart" and "rangeEnd" (from the client's "Range:" header) have sane values

    // before we send back our own "Range:" header in our response:

    if (rangeStart < 0.0) rangeStart = 0.0;

    else if (rangeStart > duration) rangeStart = duration;

    if (rangeEnd < 0.0) rangeEnd = 0.0;

    else if (rangeEnd > duration) rangeEnd = duration;

    if ((scale > 0.0 && rangeStart > rangeEnd && rangeEnd > 0.0) ||

     (scale < 0.0 && rangeStart < rangeEnd)) {

      // "rangeStart" and "rangeEnd" were the wrong way around; swap them:

      double tmp = rangeStart;

      rangeStart = rangeEnd;

      rangeEnd = tmp;

    }

  }

 

  // Create a "RTP-Info:" line.  It will get filled in from each subsession's state:

  char const* rtpInfoFmt =

    "%s" // "RTP-Info:", plus any preceding rtpInfo items

    "%s" // comma separator, if needed

    "url=%s/%s"

    ";seq=%d"

    ";rtptime=%u"

    ;

  unsigned rtpInfoFmtSize = strlen(rtpInfoFmt);

  char* rtpInfo = strDup("RTP-Info: ");

  unsigned i, numRTPInfoItems = 0;

 

  // Do any required seeking/scaling on each subsession, before starting streaming.

  // (However, we don't do this if the "PLAY" request was for just a single subsession of a multiple-subsession stream;

  //  for such streams, seeking/scaling can be done only with an aggregate "PLAY".)

  for (i = 0; i < fNumStreamStates; ++i) {

    if (subsession == NULL /* means: aggregated operation */ || fNumStreamStates == 1) {

      if (sawScaleHeader) {

     if (fStreamStates[i].subsession != NULL) {

       fStreamStates[i].subsession->setStreamScale(fOurSessionId, fStreamStates[i].streamToken, scale);

     }

      }

      if (sawRangeHeader) {

     if (absStart != NULL) {

       // Special case handling for seeking by 'absolute' time:

 

       if (fStreamStates[i].subsession != NULL) {

         fStreamStates[i].subsession->seekStream(fOurSessionId, fStreamStates[i].streamToken, absStart, absEnd);

       }

     } else {

       // Seeking by relative (NPT) time:

 

       double streamDuration = 0.0;// by default; means: stream until the end of the media

       if (rangeEnd > 0.0 && (rangeEnd+0.001) < duration) {// the 0.001 is because we limited the values to 3 decimal places

         // We want the stream to end early. Set the duration we want:

         streamDuration = rangeEnd - rangeStart;

         if (streamDuration < 0.0) streamDuration = -streamDuration;// should happen only if scale < 0.0

       }

       if (fStreamStates[i].subsession != NULL) {

         u_int64_t numBytes;

         //查找流

         fStreamStates[i].subsession->seekStream(fOurSessionId, fStreamStates[i].streamToken,

                                rangeStart, streamDuration, numBytes);

       }

     }

      } else {

     // No "Range:" header was specified in the "PLAY", so we do a 'null' seek (i.e., we don't seek at all):

     if (fStreamStates[i].subsession != NULL) {

       fStreamStates[i].subsession->nullSeekStream(fOurSessionId, fStreamStates[i].streamToken);

     }

      }

    }

  }

 

  // Create the "Range:" header that we'll send back in our response.

  // (Note that we do this after seeking, in case the seeking operation changed the range start time.)

  char* rangeHeader;

  if (!sawRangeHeader) {

    // There wasn't a "Range:" header in the request, so, in our response, begin the range with the current NPT (normal play time):

    float curNPT = 0.0;

    for (i = 0; i < fNumStreamStates; ++i) {

      if (subsession == NULL /* means: aggregated operation */

       || subsession == fStreamStates[i].subsession) {

     if (fStreamStates[i].subsession == NULL)continue;

     float npt = fStreamStates[i].subsession->getCurrentNPT(fStreamStates[i].streamToken);

     if (npt > curNPT) curNPT = npt;

     // Note: If this is an aggregate "PLAY" on a multi-subsession stream, then it's conceivable that the NPTs of each subsession

     // may differ (if there has been a previous seek on just one subsession). In this (unusual) case, we just return the

     // largest NPT; I hope that turns out OK...

      }

    }

 

    sprintf(buf, "Range: npt=%.3f-\r\n", curNPT);

  } else if (absStart != NULL) {

    // We're seeking by 'absolute' time:

    if (absEnd == NULL) {

      sprintf(buf, "Range: clock=%s-\r\n", absStart);

    } else {

      sprintf(buf, "Range: clock=%s-%s\r\n", absStart, absEnd);

    }

    delete[] absStart; delete[] absEnd;

  } else {

    // We're seeking by relative (NPT) time:

    if (rangeEnd == 0.0 && scale >= 0.0) {

      sprintf(buf, "Range: npt=%.3f-\r\n", rangeStart);

    } else {

      sprintf(buf, "Range: npt=%.3f-%.3f\r\n", rangeStart, rangeEnd);

    }

  }

  rangeHeader = strDup(buf);

 

  // Now, start streaming:

  for (i = 0; i < fNumStreamStates; ++i) {

    if (subsession == NULL /* means: aggregated operation */

     || subsession == fStreamStates[i].subsession) {

      unsigned short rtpSeqNum = 0;

      unsigned rtpTimestamp = 0;

      if (fStreamStates[i].subsession == NULL)continue;

      fStreamStates[i].subsession->startStream(fOurSessionId,

                              fStreamStates[i].streamToken,

                              (TaskFunc*)noteClientLiveness, this,

                              rtpSeqNum, rtpTimestamp,

                               RTSPServer::RTSPClientConnection::handleAlternativeRequestByte, ourClientConnection);

      const char *urlSuffix = fStreamStates[i].subsession->trackId();

      char* prevRTPInfo = rtpInfo;

      unsigned rtpInfoSize = rtpInfoFmtSize

     + strlen(prevRTPInfo)

     + 1

     + rtspURLSize + strlen(urlSuffix)

     + 5 /*max unsigned short len*/

     + 10 /*max unsigned (32-bit) len*/

     + 2 /*allows for trailing \r\n at final end of string*/;

      rtpInfo = new char[rtpInfoSize];

      sprintf(rtpInfo, rtpInfoFmt,

           prevRTPInfo,

           numRTPInfoItems++ == 0 ? "" :",",

           rtspURL, urlSuffix,

           rtpSeqNum,

           rtpTimestamp

           );

      delete[] prevRTPInfo;

    }

  }

  if (numRTPInfoItems == 0) {

    rtpInfo[0] = '\0';

  } else {

    unsigned rtpInfoLen = strlen(rtpInfo);

    rtpInfo[rtpInfoLen] = '\r';

    rtpInfo[rtpInfoLen+1] = '\n';

    rtpInfo[rtpInfoLen+2] = '\0';

  }

 

  // Fill in the response:

  snprintf((char*)ourClientConnection->fResponseBuffer,sizeof ourClientConnection->fResponseBuffer,

        "RTSP/1.0 200 OK\r\n"

        "CSeq: %s\r\n"

        "%s"

        "%s"

        "%s"

        "Session: %08X\r\n"

        "%s\r\n",

        ourClientConnection->fCurrentCSeq,

        dateHeader(),

        scaleHeader,

        rangeHeader,

        fOurSessionId,

        rtpInfo);

  delete[] rtpInfo; delete[] rangeHeader;

  delete[] scaleHeader; delete[] rtspURL;

}

 

Live555 RTP建立流程

 

RTP的建立流程在客户端发送Setup请求开始建立,客户端发送Setup请求时,会将RTP/RTCP的端口号告诉服务端,也会将Rtp over tcp还是udp的方式告诉到服务端,服务端收到Setup请求时,根据端口号建立socket,在收到客户端的Play命令时,启动流传输;启动流传输的代码如下:

 

void OnDemandServerMediaSubsession::startStream(unsigned clientSessionId,

                            void* streamToken,

                            TaskFunc* rtcpRRHandler,

                            void* rtcpRRHandlerClientData,

                            unsignedshort& rtpSeqNum,

                            unsigned& rtpTimestamp,

                            ServerRequestAlternativeByteHandler* serverRequestAlternativeByteHandler,

                            void* serverRequestAlternativeByteHandlerClientData) {

  StreamState* streamState = (StreamState*)streamToken;

  Destinations* destinations

    = (Destinations*)(fDestinationsHashTable->Lookup((charconst*)clientSessionId));

  if (streamState != NULL) {

    streamState->startPlaying(destinations,

                    rtcpRRHandler, rtcpRRHandlerClientData,

                    serverRequestAlternativeByteHandler, serverRequestAlternativeByteHandlerClientData);

    RTPSink* rtpSink = streamState->rtpSink(); // alias

    if (rtpSink != NULL) {

      rtpSeqNum = rtpSink->currentSeqNo();

      rtpTimestamp = rtpSink->presetNextTimestamp();

    }

  }

}

 

//

Live555 rtsp/rtp是同一个socket,但端口号不同吗?

看源码:

 

void OnDemandServerMediaSubsession

::getStreamParameters(unsigned clientSessionId,

               netAddressBits clientAddress,

               Port const& clientRTPPort,

               Port const& clientRTCPPort,

               int tcpSocketNum,

               unsigned char rtpChannelId,

               unsigned char rtcpChannelId,

               netAddressBits& destinationAddress,

               u_int8_t& /*destinationTTL*/,

               Boolean& isMulticast,

               Port& serverRTPPort,

               Port& serverRTCPPort,

               void*& streamToken) {

  if (destinationAddress == 0) destinationAddress = clientAddress;

  struct in_addr destinationAddr; destinationAddr.s_addr = destinationAddress;

  isMulticast = False;

 

  if (fLastStreamToken != NULL && fReuseFirstSource) {

    // Special case: Rather than creating a new 'StreamState',

    // we reuse the one that we've already created:

    serverRTPPort = ((StreamState*)fLastStreamToken)->serverRTPPort();

    serverRTCPPort = ((StreamState*)fLastStreamToken)->serverRTCPPort();

    ++((StreamState*)fLastStreamToken)->referenceCount();

    streamToken = fLastStreamToken;

  } else {

    // Normal case: Create a new media source:

    unsigned streamBitrate;

    FramedSource* mediaSource

      = createNewStreamSource(clientSessionId, streamBitrate);

 

    // Create 'groupsock' and 'sink' objects for the destination,

    // using previously unused server port numbers:

    RTPSink* rtpSink;

    BasicUDPSink* udpSink;

    Groupsock* rtpGroupsock;

    Groupsock* rtcpGroupsock;

    portNumBits serverPortNum;

    if (clientRTCPPort.num() == 0) {

      // We're streaming raw UDP (not RTP). Create a single groupsock:

      NoReuse dummy(envir()); // ensures that we skip over ports that are already in use

      for (serverPortNum = fInitialPortNum; ; ++serverPortNum) {

     struct in_addr dummyAddr; dummyAddr.s_addr = 0;

 

     serverRTPPort = serverPortNum;

     rtpGroupsock = new Groupsock(envir(), dummyAddr, serverRTPPort, 255);

     if (rtpGroupsock->socketNum() >= 0)break;// success

      }

 

      rtcpGroupsock = NULL;

      rtpSink = NULL;

      udpSink = BasicUDPSink::createNew(envir(), rtpGroupsock);

    } else {

      // Normal case: We're streaming RTP (over UDP or TCP). Create a pair of

      // groupsocks (RTP and RTCP), with adjacent port numbers (RTP port number even):

      NoReuse dummy(envir()); // ensures that we skip over ports that are already in use

      for (portNumBits serverPortNum = fInitialPortNum; ; serverPortNum += 2) {

     struct in_addr dummyAddr; dummyAddr.s_addr = 0;

 

     serverRTPPort = serverPortNum;

 

     //建立RTPsocket

     rtpGroupsock = new Groupsock(envir(), dummyAddr, serverRTPPort, 255);

     if (rtpGroupsock->socketNum() < 0) {

       delete rtpGroupsock;

       continue; // try again

     }

    

     //建立Rtcp socket

     serverRTCPPort = serverPortNum+1;

     rtcpGroupsock = new Groupsock(envir(), dummyAddr, serverRTCPPort, 255);

     if (rtcpGroupsock->socketNum() < 0) {

       delete rtpGroupsock;

       delete rtcpGroupsock;

       continue; // try again

     }

 

     break; // success

      }

 

      unsigned char rtpPayloadType = 96 + trackNumber()-1; // if dynamic

      rtpSink = createNewRTPSink(rtpGroupsock, rtpPayloadType, mediaSource);

      udpSink = NULL;

    }

 

    // Turn off the destinations for each groupsock. They'll get set later

    // (unless TCP is used instead):

    if (rtpGroupsock != NULL) rtpGroupsock->removeAllDestinations();

    if (rtcpGroupsock != NULL) rtcpGroupsock->removeAllDestinations();

 

    if (rtpGroupsock != NULL) {

      // Try to use a big send buffer for RTP - at least 0.1 second of

      // specified bandwidth and at least 50 KB

      unsigned rtpBufSize = streamBitrate * 25 / 2;// 1 kbps * 0.1 s = 12.5 bytes

      if (rtpBufSize < 50 * 1024) rtpBufSize = 50 * 1024;

      increaseSendBufferTo(envir(), rtpGroupsock->socketNum(), rtpBufSize);

    }

 

    // Set up the state of the stream. The stream will get started later:

    streamToken = fLastStreamToken

      = new StreamState(*this, serverRTPPort, serverRTCPPort, rtpSink, udpSink,

              streamBitrate, mediaSource,

              rtpGroupsock, rtcpGroupsock);

  }

 

  // Record these destinations as being for this client session id:

  Destinations* destinations;

  if (tcpSocketNum < 0) { // UDP

    destinations = new Destinations(destinationAddr, clientRTPPort, clientRTCPPort);

  } else { // TCP

    destinations = new Destinations(tcpSocketNum, rtpChannelId, rtcpChannelId);

  }

  fDestinationsHashTable->Add((charconst*)clientSessionId, destinations);

}

 

//从这段代码中可以看到rtsp,rtp,rtcp的socket是不同的;同时分析了客户端的源码,socket也是不一样的,初始化subsession时,在其中会建立RTP/RTCP socket以及RTPSource。对于每个subsession都会建立不同的socket。

 

 

3)MediaSession和socket的关系?一个MediaSession包括多个连接,关联到多个socket吗?

MediaSession 包括多个MediaSubSession,每个MediaSubSession对应相应的socket,source和sink,形成一个数据流!

 

 

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