iOS OpenGLES 框架相关 24 篇文档排序整理
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Use a compact, efficient subset of the OpenGL API for 2D and 3D drawing on mobile devices. The OpenGL ES framework includes EAGL, a C-based API that supports the integration of OpenGL ES rendering with Core Animation layers and UIKit views. You can also use EAGL to render to pixel buffers
Title | Resource Type | Topic | Framework | Date |
---|---|---|---|---|
OpenGL ES Hardware Platform Guide for iOS
|
Guides | OpenGLES |
2013-04-23
First Version
|
|
OpenGL ES Programming Guide for iOS
|
Guides | Graphics & Animation
3D Drawing
|
OpenGLES |
2014-03-10
Minor Change
|
EAGL Functions Reference
Describes the interface for retrieving OpenGL ES version information.
Last change: Made minor corrections to wording.
|
Reference | Graphics & Animation
3D Drawing
|
OpenGLES |
2008-09-09
Minor Change
|
EAGLContext Class Reference
Describes a target for OpenGL ES commands.
Last change: Added a description of the multithreading option added in iOS 7.1.
|
Reference | Graphics & Animation
3D Drawing
|
OpenGLES |
2014-03-10
Content Update
|
EAGLDrawable Protocol Reference
|
Reference | Graphics & Animation
3D Drawing
|
OpenGLES |
2009-06-11
Minor Change
|
EAGLSharegroup Class Reference
|
Reference | Graphics & Animation
3D Drawing
|
OpenGLES |
2009-06-11
Minor Change
|
OpenGL ES Framework Reference
|
Reference | Graphics & Animation
3D Drawing
|
OpenGLES |
2009-06-11
Content Update
|
MusicCube
|
Sample Code | Graphics & Animation
3D Drawing
|
OpenGLES |
2010-06-23
Content Update
|
PVRTextureLoader
|
Sample Code | Graphics & Animation
3D Drawing
|
OpenGLES |
2014-03-25
Minor Change
|
GLTextureAtlas
|
Sample Code | Graphics & Animation
3D Drawing
|
OpenGLES |
2014-04-07
Content Update
|
GLPaint
|
Sample Code | Graphics & Animation
3D Drawing
|
OpenGLES |
2013-05-15
Content Update
|
GLImageProcessing
|
Sample Code | Graphics & Animation
3D Drawing
|
OpenGLES |
2014-03-25
Minor Change
|
GLGravity
|
Sample Code | Graphics & Animation
3D Drawing
|
OpenGLES |
2010-07-06
Minor Change
|
GLEssentials
|
Sample Code | Graphics & Animation
3D Drawing
|
OpenGLES |
2013-07-09
Minor Change
|
GLAirplay
|
Sample Code | User Experience | OpenGLES |
2013-04-02
First Version
|
Removing flickering in OpenGL ES applications
|
Technical Q&As | Graphics & Animation
3D Drawing
|
OpenGLES |
2010-03-24
First Version
|
OpenGL ES multithreading and EAGLSharegroup
|
Technical Q&As | Graphics & Animation
3D Drawing
|
OpenGLES |
2010-03-09
First Version
|
Deprecated built-in variables in GLSL Shaders
QA1679: Lists the fixed-function built-in variables discouraged from being used in GLSL shaders.
Last change: New document.
|
Technical Q&As | Graphics & Animation
3D Drawing
|
OpenGLES |
2010-06-04
First Version
|
Creating textures in the PVRTC compression format
|
Technical Q&As | OpenGLES |
2009-07-14
Minor Change
|
|
How to fix OpenGL ES application crashes when moving to the background
|
Technical Q&As | Graphics & Animation | OpenGLES |
2012-04-09
First Version
|
iOS 7 Tech Talks: Advances in OpenGL ES 3.0
|
Video | Graphics & Animation | OpenGLES |
2014-02-11
First Version
|
WWDC 2012: Advances in OpenGL and OpenGL ES
|
Video | Graphics & Animation | OpenGLES |
2012-09-19
First Version
|
WWDC 2012: OpenGL ES Tools and Techniques
|
Video | Graphics & Animation | OpenGLES |
2012-12-13
Minor Change
|
WWDC 2013: Advances in OpenGL ES
|
Video | Graphics & Animation
3D Drawing
|
OpenGLES |
2013-09-18
First Version
|
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