unity 连php

function Login() {

   var form = new WWWForm(); //创建一个WWWForm对象。

   form.AddField( "myform_hash", hash ); //add your hash code to the field myform_hash, check that this variable name is the same as in PHP file

   form.AddField( "myform_nick", formNick );

   form.AddField( "myform_pass", formPassword );

   var w = WWW(URL, form); //here we create a var called 'w' and we sync with our URL and the form

   yield w; //we wait for the form to check the PHP file, so our game dont just hang

   if (w.error != null) {

      print(w.error); //if there is an error, tell us

   } else {

              var return_data=w.data;

              if(return_data=="success"){

                     Application.ExternalEval("window.location.href='game.php?username="+formNick+"'");

              }else if(return_data=="npe"){

                     print("Test ok");

                     formText = "用户名或密码不能为空!"; //here we return the data our PHP told us

                           

              }else if(return_data=="nfn"){

                     formText="用户名不存在!";

              }else if(return_data=="npw"){

                     formText="用户名或密码不正确!";

              }

              w.Dispose(); //clear our form in game

   }

   formNick = ""; //just clean our variables

   formPassword = "";

  

   }

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