计算图片缩小比例

    /**
     * Calculate an inSampleSize for use in a {@link android.graphics.BitmapFactory.Options} object when decoding
     * bitmaps using the decode* methods from {@link android.graphics.BitmapFactory}. This implementation calculates
     * the closest inSampleSize that is a power of 2 and will result in the final decoded bitmap
     * having a width and height equal to or larger than the requested width and height.
     *
     * @param options An options object with out* params already populated (run through a decode*
     *            method with inJustDecodeBounds==true
     * @param reqWidth The requested width of the resulting bitmap
     * @param reqHeight The requested height of the resulting bitmap
     * @return The value to be used for inSampleSize
     */
    public static int calculateInSampleSize(BitmapFactory.Options options,
            int reqWidth, int reqHeight) {
        // BEGIN_INCLUDE (calculate_sample_size)
        // Raw height and width of image
        final int height = options.outHeight;
        final int width = options.outWidth;
        int inSampleSize = 1;


        if (height > reqHeight || width > reqWidth) {


            final int halfHeight = height / 2;
            final int halfWidth = width / 2;


            // Calculate the largest inSampleSize value that is a power of 2 and keeps both
            // height and width larger than the requested height and width.
            while ((halfHeight / inSampleSize) > reqHeight
                    && (halfWidth / inSampleSize) > reqWidth) {
                inSampleSize *= 2;
            }


            // This offers some additional logic in case the image has a strange
            // aspect ratio. For example, a panorama may have a much larger
            // width than height. In these cases the total pixels might still
            // end up being too large to fit comfortably in memory, so we should
            // be more aggressive with sample down the image (=larger inSampleSize).


            long totalPixels = width * height / inSampleSize;


            // Anything more than 2x the requested pixels we'll sample down further
            final long totalReqPixelsCap = reqWidth * reqHeight * 2;


            while (totalPixels > totalReqPixelsCap) {
                inSampleSize *= 2;
                totalPixels /= 2;
            }
        }
        return inSampleSize;
        // END_INCLUDE (calculate_sample_size)
    }

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