STL源码剖析 [特殊的空间配置器](对象构造和析构stl_construct.h)



       stl_construct定义了全局函数construct()和destroy(),负责对象的构造和析构。在内存上的算法还依赖于两个全局函数,construct()和destroy(),前者负责在指定的内存上调用对象的构造函数,在内存上构造出对象。后者则是相反,在指定内存上调用对象的析构函数,销毁对象。(注意:这两个函数不涉及对象内存的分配和释放,对象构造在指定的已分配好的内存上,析构也只是销毁对象,对于对象占用的那块内存,没有释放,如需释放,还需自己去free)。

       stl_construct.h中提供了两种对象的construct构造方法,默认构造和赋值构造.

      在stl_construct.h中的destroy,STL会分析迭代器所指对象的has_trivial_destructor特性的类型(只有true_type和false_type),如果是true_type,STL就什么都不做;如果是false_type,就会调用每个对象的析构函数来销毁这组对象。stl_construct还为一些基本类型的对象提供了特化版本的destroy函数,这些基本类型分别是char, int, float, double, long。

stl_construct.h源码:

// Filename:    stl_construct.h

// Comment By:  凝霜
// E-mail:      [email protected]
// Blog:        http://blog.csdn.net/mdl13412

/*
 *
 * Copyright (c) 1994
 * Hewlett-Packard Company
 *
 * Permission to use, copy, modify, distribute and sell this software
 * and its documentation for any purpose is hereby granted without fee,
 * provided that the above copyright notice appear in all copies and
 * that both that copyright notice and this permission notice appear
 * in supporting documentation.  Hewlett-Packard Company makes no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 *
 *
 * Copyright (c) 1996,1997
 * Silicon Graphics Computer Systems, Inc.
 *
 * Permission to use, copy, modify, distribute and sell this software
 * and its documentation for any purpose is hereby granted without fee,
 * provided that the above copyright notice appear in all copies and
 * that both that copyright notice and this permission notice appear
 * in supporting documentation.  Silicon Graphics makes no
 * representations about the suitability of this software for any
 * purpose.  It is provided "as is" without express or implied warranty.
 */

/* NOTE: This is an internal header file, included by other STL headers.
 *   You should not attempt to use it directly.
 */

#ifndef __SGI_STL_INTERNAL_CONSTRUCT_H
#define __SGI_STL_INTERNAL_CONSTRUCT_H

#include <new.h>        // 需要placement new的原型

__STL_BEGIN_NAMESPACE

// 调用成员的析构函数, 需要类型具有non-trivial destructor
template <class T>
inline void destroy(T* pointer)
{
    pointer->~T();
}

// 使用placement new在已经分配的内存上构造对象
// 如果你不熟悉placement new, 请参考
// http://msdn.microsoft.com/en-us/library/kewsb8ba.aspx
// http://blogs.msdn.com/b/jaredpar/archive/
//        2007/10/16/c-new-operator-and-placement-new.aspx
template <class T1, class T2>
inline void construct(T1* p, const T2& value)
{
  new (p) T1(value);
}

// 析构一组对象, 用于具有non-trivial destructor
template <class ForwardIterator>
inline void
__destroy_aux(ForwardIterator first, ForwardIterator last, __false_type)
{
  for ( ; first < last; ++first)
    destroy(&*first);
}

// 如果没有类型non-trivial destructor, 则使用此函数
template <class ForwardIterator>
inline void __destroy_aux(ForwardIterator, ForwardIterator, __true_type) {}

// 使用traits技术, 判断类型是否就有non-trivial destructor, 然后调用不同的函数
template <class ForwardIterator, class T>
inline void __destroy(ForwardIterator first, ForwardIterator last, T*)
{
  typedef typename __type_traits<T>::has_trivial_destructor trivial_destructor;
  __destroy_aux(first, last, trivial_destructor());
}

////////////////////////////////////////////////////////////////////////////////
// 用于销毁一组对象
////////////////////////////////////////////////////////////////////////////////
//                                                char *特化版本
//                                               ---------- destroy不进行析构
//                                               |
// destroy(first, last) -------------------------- 特化
//                                   |           |
//                                   |  泛化     ----------- destroy不进行析构
//                                   |           wchar_t *特化版本
//                                   ↓
//                调用 __destroy(first, last, value_type(first));
//                根据是否具有trivial destructor进行函数转发
//                                   |
//                                   |---------------- has trivial destructor?
//                                   |
//               -------------------------------------------
//        No     |                                         | Yes
//               |                                         |
//               ↓                                         ↓
// __destroy_aux(..., __true_type)           __destroy_aux(..., __false_type)
// 不进需要行析构操作                          for ( ; first < last; ++first)
//                                              destroy(&*first);
////////////////////////////////////////////////////////////////////////////////

template <class ForwardIterator>
inline void destroy(ForwardIterator first, ForwardIterator last)
{
  __destroy(first, last, value_type(first));
}

// 特化版本
inline void destroy(char*, char*) {}
inline void destroy(wchar_t*, wchar_t*) {}

__STL_END_NAMESPACE

#endif /* __SGI_STL_INTERNAL_CONSTRUCT_H */

// Local Variables:
// mode:C++
// End:

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