被水淹没,不知所措。
/* Footprints In The Blood Soaked Snow */ #include <cstdio> #include <algorithm> using namespace std; const int maxn = 25, maxm = 405, maxq = 10000, inf = 0x3f3f3f3f; int n, m, k, t, head[maxn], cnt, q[maxq], id[maxm], st[maxm], ed[maxm], dp[maxm], dis[maxn]; bool vis[maxn]; struct _edge { int v, w, next; } g[maxm << 1]; inline int iread() { int f = 1, x = 0; char ch = getchar(); for(; ch < '0' || ch > '9'; ch = getchar()) f = ch == '-' ? -1 : 1; for(; ch >= '0' && ch <= '9'; ch = getchar()) x = x * 10 + ch - '0'; return f * x; } inline int add(int u, int v, int w) { g[cnt] = (_edge) {v, w, head[u]}; head[u] = cnt++; } inline void spfa(int d1, int d2) { for(int i = 1; i <= n; i++) vis[i] = 0, dis[i] = inf; for(int i = 1; i <= t; i++) if(!(ed[i] < d1 || st[i] > d2)) vis[id[i]] = 1; int h = 0, t = 0, u, i; dis[q[t++] = 1] = 0; while(h != t) for(i = head[u = q[h++]]; ~i; i = g[i].next) if(!vis[g[i].v] && dis[g[i].v] > dis[u] + g[i].w) { dis[g[i].v] = dis[u] + g[i].w; q[t++] = g[i].v; } } int main() { m = iread(); n = iread(); k = iread(); for(int i = 1; i <= n; i++) head[i] = -1; cnt = 0; int e = iread(); while(e--) { int x = iread(), y = iread(), c = iread(); add(x, y, c); add(y, x, c); } t = iread(); for(int i = 1; i <= t; i++) id[i] = iread(), st[i] = iread(), ed[i] = iread(); dp[0] = 0; for(int i = 1; i <= m; i++) { dp[i] = inf; for(int j = 0; j < i; j++) { spfa(j + 1, i); if(dis[n] == inf) continue; else dp[i] = min(dp[i], dp[j] + (i - j) * dis[n] + k); } } printf("%d\n", dp[m] - k); return 0; }