容易看懂的贪食蛇--偶04年6月在cstudyhome发表的文章

       这个东西作的还不怎么完善,主要是时间上的不足

            不完善的地方希望得到高手的指教,另外我有个QQ群可供大家交流,群号码:3228111

 我的邮箱是:[email protected]

#include <graphics.h>
#include <bios.h>
#include <stdio.h>
#include <stdlib.h>
#define ESC 27
#define TO_UP 72
#define TO_DOWN 80
#define TO_RIGHT 77
#define TO_LEFT 75

 int turns[10][2],turn=0;
out_queue()
{
 int a,b;
  for(a=1;a<10;a++)
 {
  for(b=0;b<2;b++)
  {
    turns[a-1][b]=turns[a][b];
  }
  if(turns[a][1]==0)break;
  }
}
 
 void begin()
 {
  cleardevice();
  setbkcolor(BLACK);
  setcolor(WHITE);
  setfillstyle(SOLID_FILL,BLUE);
  bar(300,240,330,250);
  rectangle(120,40,520,440);
  floodfill(1,1,WHITE);
  }
  int judgekey(int key)
{
  int a;
  switch(key)
 {
   case TO_UP:
    a=TO_DOWN;
   break;
 case TO_DOWN:
 a=TO_UP;
 break;
  case TO_LEFT:
  a=TO_RIGHT;
 break;
  case TO_RIGHT:
    a=TO_LEFT;
 }
 return(a);
}

  int key()
{
  int key;
  key=bioskey(0);
  key=key&0xff?key&0xff:key>>8;
  return(key);
}
  void callgraph()
  {
  
   int gdriver=DETECT,mode,errorcode;
    initgraph(&gdriver,&mode,"");
    errorcode=graphresult();
    if(errorcode!=grOk)
    {
      printf("graphics error:%s/n",grapherrormsg(errorcode));
      printf("press any key to exit!");
      getch();
      exit(1);
     }
   }
   end()
{
  setviewport(200,180,440,300,0);
  setbkcolor(WHITE);
  setcolor(RED);
  outtextxy(10,10,"You are dead!Thank for using!");
  while(!kbhit());
  endgame();
  }
  endgame()
  {
    closegraph();
    exit(0);
  }
  win()
{
 setviewport(200,180,440,300,0);
  setbkcolor(WHITE);
  setcolor(RED);
  outtextxy(10,10,"You have win!Thank for using!");
  while(!kbhit());
  endgame();
}
  int control()
{
  int head_x=20,head_y=20,head=TO_RIGHT;
  int tail_x=17,tail_y=20,tail=TO_RIGHT;
  int length=3;
  int s_head_x,s_head_y;
  int s_tail_x,s_tail_y;
  int rnd_x,rnd_y,rnd_box=0;
  int key1=0;
  int key_head;
   randomize();
  while(1)
 {
  delay(10000);/*to contol the speed*/
         if(rnd_box==0)
  {
    rnd_x=random(39)+1;
    rnd_y=random(39)+1;
    rnd_box=1;
                  setfillstyle(SOLID_FILL,BLUE);
     bar(120+10*rnd_x,40+10*rnd_y,130+10*rnd_x,50+10*rnd_y);
  }
 if(bioskey(1)!=0)
 {
   key1=key();
          key_head=judgekey(head);
   if(key1==ESC||(key1!=head&&key1!=key_head))
           {
   switch(key1)
  {
    case TO_UP:
    head=TO_UP;          /*前进方向*/
    turns[turn][0]=head_x;/*存转折点坐标*/
    turns[turn][1]=TO_UP; /*存方向*/
    turn++;                /*多了一个转折点*/
        break; 
          case TO_DOWN:
     head=TO_DOWN;
     turns[turn][0]=head_x;
    turns[turn][1]=TO_DOWN;
    turn++;
   break;
     case TO_RIGHT:
    head=TO_RIGHT;
    turns[turn][0]=head_y;
     turns[turn][1]=TO_RIGHT;
     turn++;
   break;
     case TO_LEFT:
  head=TO_LEFT;
  turns[turn][0]=head_y;
  turns[turn][1]=TO_LEFT;
  turn++;
  break;
  case ESC:
  endgame();
   }
     }
          }
     if(tail_x==turns[0][0]||tail_y==turns[0][0])
 {
  tail=turns[0][1];
  turn--;
 out_queue();
 }
     if(head_x==rnd_x&&head_y==rnd_y)
 {
   length++;
    rnd_box=0;
   if(length>=10)win();
    rnd_box=0;
switch(tail)
 {
  case TO_UP:
       tail_y++;break;
 case TO_DOWN:
        tail_y--;break;
 case TO_LEFT:
  tail_x++;break;
 case TO_RIGHT:
  tail_x--;
 }
   }
         switch(head)
 {
   case TO_RIGHT:
      head_x++;
  if(head_x>=40) end();
     break;
   case TO_LEFT:
      head_x--;
      if(head_x<0)  end();break;
   case TO_UP:
      head_y--;
      if(head_y<0)  end();
      break;
   case TO_DOWN:
      head_y++;
      if(head_y>=40)  end();
  }
       switch(tail)
 {
   case TO_UP:
   tail_y--;break;
 case TO_DOWN:
   tail_y++;break;
 case TO_LEFT:
    tail_x--;break;
 case TO_RIGHT:
    tail_x++;
 }
 s_head_x=125+10*head_x;
 s_head_y=45+10*head_y;
 s_tail_x=125+10*tail_x;
 s_tail_y=45+10*tail_y;
 setfillstyle(SOLID_FILL,BLUE);
 bar(s_head_x-5,s_head_y-5,s_head_x+5,s_head_y+5);
 setfillstyle(SOLID_FILL,BLACK);/*黑色填充清除轨迹*/
 bar(s_tail_x-5,s_tail_y-5,s_tail_x+5,s_tail_y+5);
 }
 }
 main()
{
  callgraph();
  begin();
   outtextxy(300,1,"Ready?");
   getch();
   outtextxy(300,1,"      ");
    control();
}
/*Made by KevinLynx2004,5,26*/

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