在ButtionUI的方法public void paint(Graphics g, JComponent c)中调用drawXpButton(),可以设置Button的背景颜色
private void drawXpButton(Graphics g, AbstractButton b, Color c, boolean isRollover) { if(!b.isContentAreaFilled()) return; if(!b.isOpaque()) return;//不完成透明 int w = b.getWidth();//Button的宽度 int h = b.getHeight();//Button的高度 // paint border background 绘制边框 Color bg = b.getParent().getBackground(); g.setColor(bg); //g.drawLine(int x1, int y1, int x2, int y2) //在此图形上下文的坐标系统中,使用当前颜色在点 (x1, y1) 和 (x2, y2) 之间画一条线。 //g.drawRect(0, 0, w - 1, h - 1) 是在左上对角与右下对角之间画一条连线 g.drawRect(0, 0, w - 1, h - 1); int spread1 = Theme.buttonSpreadLight[Theme.style]; int spread2 = Theme.buttonSpreadDark[Theme.style]; if(!b.isEnabled()) {//按钮不可用 spread1 = Theme.buttonSpreadLightDisabled[Theme.style]; spread2 = Theme.buttonSpreadDarkDisabled[Theme.style]; } float spreadStep1 = 10.0f * spread1 / (h - 3); float spreadStep2 = 10.0f * spread2 / (h - 3); int halfY = h / 2; int yd; for (int y = 1; y < h - 1; y++) { if(y < halfY) { yd = halfY - y; g.setColor(ColorRoutines.lighten(c, (int)(yd * spreadStep1))); } else if(y == halfY) { g.setColor(c); } else { yd = y - halfY; g.setColor(ColorRoutines.darken(c, (int)(yd * spreadStep2))); } g.drawLine(2, y, w - 3, y); if(y == 1) { // left vertical line 画左垂直的线 g.drawLine(1, 1, 1, h - 2); if(isRollover || isDefault) { // right vertical line 画右垂直的线 g.drawLine(w - 2, 1, w - 2, h - 2); } } else if(y == h - 2 && !isRollover && !isDefault) { // right vertical line 画右垂直的线 g.drawLine(w - 2, 1, w - 2, h - 2); } } // 1 pixel away from each corner if(isRollover) {//指示鼠标在按钮上 //获取指示鼠标在按钮上的颜色 g.setColor(Theme.buttonRolloverColor[Theme.style].getColor()); g.drawLine(1, h - 2, 1, h - 2);//绘制左下角点 g.drawLine(w - 2, h - 2, w - 2, h - 2);//绘制右上角点 } else if(isDefault) { //获取默认的颜色 g.setColor(Theme.buttonDefaultColor[Theme.style].getColor()); g.drawLine(1, h - 2, 1, h - 2);//绘制左下角点 g.drawLine(w - 2, h - 2, w - 2, h - 2);//绘制右上角点 } } public static Color lighten(Color c, int amount) { if (amount < 0) return c; if (amount > 100) amount = 100; int dr = (int)Math.round((255 - c.getRed()) * amount / 100.0); int dg = (int)Math.round((255 - c.getGreen()) * amount / 100.0); int db = (int)Math.round((255 - c.getBlue()) * amount / 100.0); return new Color(c.getRed() + dr, c.getGreen() + dg, c.getBlue() + db, c.getAlpha()); } public static Color darken(Color c, int amount) { if (amount < 0 || amount > 100) return c; int r = (int)Math.round(c.getRed() * (100 - amount) / 100.0); int g = (int)Math.round(c.getGreen() * (100 - amount) / 100.0); int b = (int)Math.round(c.getBlue() * (100 - amount) / 100.0); return new Color(r, g, b, c.getAlpha()); }