winsock的部分总结

1.连接,要适用AcceptEx + WSAAsyncEvent来提供适量的连接数
  connect上,boost::asio使用的是select()实现的reactor方法。
2.必须使用memory pool/cache
3.收发数据适用gatter-scatter模式:收集到一定量的buffer后再send,一次尽量多读取数据,然后传递给业务层。
4.要明白IOCP适合高并发,大量数据要处理的效率并不高,因为windows使用内部方法连接客户端请求,将所有完成的  
请求都排队在"iocp对象"上,用户线程不断从改对象上获取完成的请求。
5.要注意WSAENOBUF问题,系统的paged内存是有限的,每次投递一个send/wsasend, recv/wasrecv时,如果操作尚未完
成,这些穿进去的内存将被锁定,如果投递的太多,将返回WSAENOBUF错误,解决方法是:连接时投递null buffer.
6.copy data的问题,服务端在一次发送完所有数据后会有一个delayed ack,通常是200ms,解决办法:将send_buf设置

的比要发送的缓冲区至少大一个字节,或者发送缓冲区减少一个字节。

7.timeout问题,为每个WSASend/WSARecv设置一个timeout,在GetQueuedCompletionStatus时判断是否超时

8.每个连接同时最好只有一个待决的WSARecv。IOCP不保证多个待决WSARecv情况下先投递的WSARecv就一定会先得到完成通知。因此
,多个待决WSARecv可能导致数据乱序,无谓增加代码复杂性(引自:http://blog.csdn.net/easyiocp/article/details/6364580)



Symptoms

When you run a program that uses the Windows Sockets API, you may experience slow performance when you copy data to a TCP server. 

If you make a network trace with a network sniffer such as Microsoft Network Monitor, the TCP server sends a TCP ACK segment to the last TCP segment in a TCP data stream in the delayed acknowledgement timer (also known as the delayed ACK timer). By default, for Windows operating systems, the value for this timer is 200 milliseconds (ms). A typical data flow for sending 64 kilobytes (KB) of data looks similar to the following sequence:
Client->Server 1460 bytes
Client->Server 1460 bytes
Server->Client ACK
Client->Server 1460 bytes
Client->Server 1460 bytes
Server->Client ACK
....
Client->Server 1460 bytes
Client->Server 1460 bytes
Server->Client ACK-PUSH
Client->Server 1296 bytes
-> delayed ACK 200 ms


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Cause

This problem occurs because of the architectural behavior of the Windows Sockets API and Afd.sys. This problem occurs if all the following conditions are true:
  • The Windows Sockets program uses non-blocking sockets.
  • A single send call or WSASend call fills the whole underlying socket send buffer.

    For example, the program uses the Windows Sockets setsockopt function to change the default socket send buffer to 32 KB during its socket initialization routines:
    setsockopt( sock, SOL_SOCKET, 32768, (char *) &val, sizeof( int ) );
    Later, when the program sends data, it issues a send call or a WSASend call and sends 64 KB of data during each send:
    send(socket, pWrBuffer, 65536, 0);
    In this scenario, each time the program issues a send call of 64 KB of data, the program returns a SOCKET_ERROR error code if the underlying 32-KB socket buffer is completely filled. After it calls the WSAGetLastError function, the program receives the WSAEWOULDBLOCK error code. Most programs use the Windows Sockets select function to check the status of the socket. In this scenario, the select function does not report the socket as writable until the client receives the outstanding TCP ACK segment. By default in a Windows environment, this may take as long as 200 ms because of the delayed acknowledgement algorithm.
  • The remote TCP server acknowledges all the TCP segments before the client sends the last TCP segment with the push bit set.
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Workaround

To work around this problem, use any of the following methods.

Method 1: Use Blocking Sockets

This problem only occurs with non-blocking sockets. When you use a blocking socket, this problem does not occur because Afd.sys handles the socket buffer differently. For more information about blocking and non-blocking socket programming, see the Microsoft Platform SDK documentation.

Method 2: Make the Socket Send Buffer Size Larger Than the Program Send Buffer Size

To modify the socket send buffer, use the Windows Sockets  getsockopt function to determine the current socket send buffer size (SO_SNDBUF), and then use the  setsockopt function to set the socket send buffer size. When you are finished, the SO_SNDBUF value must be at least 1 byte larger than the program send buffer size.

Modify the  send call or the  WSASend call to specify a buffer size at least 1 byte smaller than the SO_SNDBUF value. In the earlier example in the "Cause" section of this article, you could modify the  setsockopt call to the following value,
setsockopt( sock, SOL_SOCKET, 65537, (char *) &val, sizeof( int ) );
or you could modify the  send call to the following value:
send(socket, pWrBuffer, 32767, 0);
You could also use any combination of these values.

Method 3: Modify the TCP/IP Settings on the TCP Server

Important This section, method, or task contains steps that tell you how to modify the registry. However, serious problems might occur if you modify the registry incorrectly. Therefore, make sure that you follow these steps carefully. For added protection, back up the registry before you modify it. Then, you can restore the registry if a problem occurs. For more information about how to back up and restore the registry, click the following article number to view the article in the Microsoft Knowledge Base:
322756 How to back up and restore the registry in Windows


Modify the TCP/IP settings on the TCP server to immediately acknowledge incoming TCP segments. This workaround works best in an environment that has a large client installation base and where you cannot change the program's behavior. For scenarios where the remote TCP server runs on a Windows-based server, you must modify the registry of the remote server. For other operating systems, see the operating system's documentation for information about how to change the delayed acknowledgement timer.

On a server that runs Windows 2000, follow these steps:
  1. Start Registry Editor (Regedit.exe).
  2. Locate and then click the following registry subkey:
    HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\Interfaces\<Interface GUID>
  3. On the Edit menu, click Add Value, and then create the following registry value:

    Value nameTcpDelAckTicks
    Data typeREG_DWORD
    Value data
    0
  4. Quit Registry Editor.
  5. Restart Windows for this change to take effect.
On a server that runs Windows XP or Windows Server 2003, follow these steps:
  1. Start Registry Editor.
  2. Locate and then click the following registry subkey:
    HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\Tcpip\Parameters\Interfaces\<Interface GUID>
  3. On the Edit menu, point to New, and then click DWORD Value.
  4. Name the new value TcpAckFrequency, and assign it a value of 1.
  5. Quit Registry Editor.
  6. Restart Windows for this change to take effect.

Method 4: Modify the buffering behavior in Afd.sys for non-blocking sockets

Important This section, method, or task contains steps that tell you how to modify the registry. However, serious problems might occur if you modify the registry incorrectly. Therefore, make sure that you follow these steps carefully. For added protection, back up the registry before you modify it. Then, you can restore the registry if a problem occurs. For more information about how to back up and restore the registry, click the following article number to view the article in the Microsoft Knowledge Base:
322756 How to back up and restore the registry in Windows


Note This registry key is only available for Windows Server 2003 with Service Pack 1 and subsequent service packs.
  1. Click Start, type regedit.exe, and then click OK.
  2. Locate and then click the following registry subkey:
    HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Services\AFD\Parameters
  3. On the Edit menu, point to New, and then click DWORD Value.
  4. Name the new value NonBlockingSendSpecialBuffering, and assign it a value of 1.
  5. Exit Registry Editor.
  6. Restart Windows for this change to take effect.

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