Android System SoftwareWatchdog必要代码粘贴--总是忘--狗咬人

Android提供了Watchdog类,用来监测Service是否处于正常工作中,是在SystemServer中启动的;
本文将详细介绍.
系统启动过程图: (图好漂亮, 用什么做的?)
Android System SoftwareWatchdog必要代码粘贴--总是忘--狗咬人_第1张图片
Framework层所有的Service都是运行在SystemServer进程中;SystemServer进程是由Zygote进程创建。
SystemServer进程启动分两个过程init1创建Service和进程状态对象;init2创建Framework层的Service,将其加入到ServiceManager中,最后启动launcher;
Android提供了Watchdog类,用来监测Service是否处于正常工作中,是在SystemServer中启动的。
下面看一下SystemServer中Watchdog这个过程。
SystemServer.java:  复制代码 代码如下:

public void run() {
//初始化Watchdog 传入各个Service作为参数
Watchdog.getInstance().init(context, battery, power, alarm,
ActivityManagerService.self());
//启动Watchdog
Watchdog.getInstance().start();
}

Watchdog类实现
类继承结构:
Android System SoftwareWatchdog必要代码粘贴--总是忘--狗咬人_第2张图片
看到Watchdog是一个Thread,运行在SystemServer进程中,单例模式;
HeartbeatHandler处理接受监控的对象(Service),运行在主线程中;
Monitor提供监控接口,接受监控对象实现此接口;
XXXXXXXXService具体实现的检测对象。
执行流程:
Android System SoftwareWatchdog必要代码粘贴--总是忘--狗咬人_第3张图片
对外接口
初始化: 复制代码 代码如下:

public void init(Context context, BatteryService battery,
PowerManagerService power, AlarmManagerService alarm,
ActivityManagerService activity) {
//存储Service对象,运行在同一个进程中
mResolver = context.getContentResolver();
mBattery = battery; mPower = power;
mAlarm = alarm; mActivity = activity;
//注册广播
context.registerReceiver(new RebootReceiver(),
new IntentFilter(REBOOT_ACTION));
mRebootIntent = PendingIntent.getBroadcast(context,
, new Intent(REBOOT_ACTION), 0);
……
//开机时间
mBootTime = System.currentTimeMillis();
}

注册监控对象: 复制代码 代码如下:

public void addMonitor(Monitor monitor) {
synchronized (this) {
//将监控对象加入到列表中
mMonitors.add(monitor);
}
}

搜索一下此函数的调用,表示被监控;看到在如下Service中实现Watchdog的Monitor接口:
ActivityManagerService
InputManagerService
NetworkManagementService
PowerManagerService
WindowManagerService
都有调用:Watchdog.getInstance().addMonitor(this);
Watchdog线程执行函数: 复制代码 代码如下:

public void run() {
boolean waitedHalf = false;
while (true) {
//监测完成标志
mCompleted = false;
//发送监测消息
mHandler.sendEmptyMessage(MONITOR);
synchronized (this) {
long timeout = TIME_TO_WAIT;
long start = SystemClock.uptimeMillis();
while (timeout > 0 && !mForceKillSystem) {
//休眠等待检查结果
wait(timeout); // notifyAll() is called when mForceKillSystem is set
timeout = TIME_TO_WAIT - (SystemClock.uptimeMillis() - start);
}
if (mCompleted && !mForceKillSystem) {
//检查结果OK
waitedHalf = false;
continue;
}
//在进行检查一次
if (!waitedHalf) {
ActivityManagerService.dumpStackTraces(true, pids, null, null,
NATIVE_STACKS_OF_INTEREST);
waitedHalf = true;
continue;
}
}
//表明监控对象有问题
// If we got here, that means that the system is most likely hung.
// First collect stack traces from all threads of the system process.
// Then kill this process so that the system will restart.
//保存stack信息
……
// Only kill the process if the debugger is not attached.
if(!Debug.isDebuggerConnected()) {
if(SystemProperties.getInt("sys.watchdog.disabled", 0) == 0) {
//kill当前进程SystemServer
Process.killProcess(Process.myPid());
System.exit(10);
}
}
waitedHalf = false;
}
}
在此run函数中循环发送消息,判断标志是否正常,决定检测对象是否正常工作。
若监测对象不正常工作,则收集重要的stack信息保存下来,然后重启SystemServer。
监测消息的处理:
是在HeartbeatHandler中进行,看看消息处理函数。 复制代码 代码如下:

public void handleMessage(Message msg) {
switch (msg.what) {
case MONITOR: {
// See if we should force a reboot.
//监测对象是否正常工作中……
final int size = mMonitors.size();
for (int i = 0 ; i < size ; i++) {
//调用监测对象的monitor接口
mCurrentMonitor = mMonitors.get(i);
mCurrentMonitor.monitor();
}
//走到这里表明监测对象正常
synchronized (Watchdog.this) {
mCompleted = true;
mCurrentMonitor = null;
}
} break;
}
}

判断监测对象是否正常工作,通过调用监测对象实现的接口monitor,看看这个接口该如何执行的。
PowerManagerService中:
public void monitor() {
//判断Service是否发生死锁,如果发生死锁,程序将在此一直等待//主要是线程间同步问题 造成死锁
synchronized (mLocks) { }
}
以上便是Watchdog监测Service是否正常工作的流程;我们也可以使用Watchdog来监测别的资源如内存等使用情况。
这个Watchdog给我们提供了一种思路,一种框架,对程序正常运行或者资源的正常使用情况等的一种监测机制。
---------------------------------------------------------------------------------------------------------------
 
在Android系统中SWWD用于发现出了问题的Service杀掉SystemServer进程。在启动阶段明显注册的服务有:

ActivityManagerService.java :frameworks\base\services\java\com\android\server\am
PowerManagerService.java    :frameworks\base\services\java\com\android\server
WindowManagerService.java   :frameworks\base\services\java\com\android\server


下面就依次分析一下其整个处理流程:

1、初始化
run @ SysemServer.java
      Slog.i(TAG, "Init Watchdog");
      Watchdog.getInstance().init(context, battery, power, alarm,
              ActivityManagerService.self());


这里使用单例模式创建:
    public static Watchdog getInstance() {
        if (sWatchdog == null) {
            sWatchdog = new Watchdog();
        }
        return sWatchdog;
    }

    public void init(Context context, BatteryService battery,
            PowerManagerService power, AlarmManagerService alarm,
            ActivityManagerService activity) {
        // 上下文环境变量
        mResolver = context.getContentResolver();
        mBattery = battery;
        mPower = power;
        mAlarm = alarm;
        mActivity = activity;

 

// 登记 RebootReceiver() 接收,用于reboot广播接收使用
        context.registerReceiver(new RebootReceiver(),

                new IntentFilter(REBOOT_ACTION));

 


...
// 系统启动时间
        mBootTime = System.currentTimeMillis();
    }


ok,调用init函数启动完毕

2、运行中
run @ SysemServer.java
调用 Watchdog.getInstance().start(); 启动看门狗

首先看下 Watchdog 类定义:
/** This class calls its monitor every minute. Killing this process if they don't return **/
public class Watchdog extends Thread {
}

从线程类中继承,即会在一个单独线程中运行,调用thrrad.start()即调用 Watchdog.java 中的 run() 函数

    public void run() {
        boolean waitedHalf = false;


        while (true) {
            mCompleted = false;
           
            // 1、给mHandler发送 MONITOR 消息,用于请求检查 Service是否工作正常
            mHandler.sendEmptyMessage(MONITOR);


            synchronized (this) {

// 2、进行 wait 等待 timeout 时间确认是否退出循环           
                long timeout = TIME_TO_WAIT;               
                // NOTE: We use uptimeMillis() here because we do not want to increment the time we
                // wait while asleep. If the device is asleep then the thing that we are waiting
                // to timeout on is asleep as well and won't have a chance to run, causing a false
                // positive on when to kill things.
                long start = SystemClock.uptimeMillis();
                while (timeout > 0 && !mForceKillSystem) {
                    try {
                        wait(timeout);  // notifyAll() is called when mForceKillSystem is set
                    } catch (InterruptedException e) {
                        Log.wtf(TAG, e);
                    }
                    timeout = TIME_TO_WAIT - (SystemClock.uptimeMillis() - start);
                }


// 3、如果 mCompleted 为真表示service一切正常,后面会再讲到
                if (mCompleted && !mForceKillSystem) {
                    // The monitors have returned.
                    waitedHalf = false;
                    continue;
                }

 

// 4、表明检测到了有 deadlock-detection 条件发生,利用 dumpStackTraces 打印堆栈依信息
                if (!waitedHalf) {
                    // We've waited half the deadlock-detection interval.  Pull a stack
                    // trace and wait another half.
                    ArrayList<Integer> pids = new ArrayList<Integer>();
                    pids.add(Process.myPid());
                    ActivityManagerService.dumpStackTraces(true, pids, null, null);
                    waitedHalf = true;
                    continue; // 不过这里会再次检测一次
                }
}

SystemClock.sleep(2000);
           
            // 5、打印内核栈调用关系
            // Pull our own kernel thread stacks as well if we're configured for that
            if (RECORD_KERNEL_THREADS) {
                dumpKernelStackTraces();
            }

 

// 6、ok,系统出问题了,检测到某个 Service 出现死锁情况,杀死SystemServer进程
            // Only kill the process if the debugger is not attached.
            if (!Debug.isDebuggerConnected()) {
                Slog.w(TAG, "*** WATCHDOG KILLING SYSTEM PROCESS: " + name);
                Process.killProcess(Process.myPid());
                System.exit(10);
            } else {
                Slog.w(TAG, "Debugger connected: Watchdog is *not* killing the system process");
            }


            waitedHalf = false;
        }
    }


主要工作逻辑:监控线程每隔一段时间发送一条 MONITOR 线另外一个线程,另个一个线程会检查各个 Service 是否正常运行,看门狗就不停的检查并等待结果,失败则杀死SystemServer.


3、Service 检查线程

    /**
     * Used for scheduling monitor callbacks and checking memory usage.
     */
    final class HeartbeatHandler extends Handler {
@Override
    public void handleMessage(Message msg) {  // Looper 消息处理函数
            switch (msg.what) {
            
                case MONITOR: {
                

                // 依次检测各个服务,即调用 monitor() 函数

                    final int size = mMonitors.size();

                    for (int i = 0 ; i < size ; i++) {
                        mCurrentMonitor = mMonitors.get(i);
                        mCurrentMonitor.monitor();
                    }

 

// 检测成功则设置 mCompleted 变量为 true
                    synchronized (Watchdog.this) {
                        mCompleted = true;
                        mCurrentMonitor = null;
                    }

下面我们来看一下各个Service如何确定自已运行ok呢?以 ActivityManagerService 为例:

首先加入检查队列:
private ActivityManagerService() {
        // Add ourself to the Watchdog monitors.
        Watchdog.getInstance().addMonitor(this);
}


然后实现 monitor() 函数:
    /** In this method we try to acquire our lock to make sure that we have not deadlocked */
    public void monitor() {
        synchronized (this) { }
    }
明白了吧,其实就是检查这个 Service 是否发生了死锁,对于此情况就只能kill SystemServer系统了。对于死锁的产生原因非常多,但有个情况需要注意:java层死锁可能发生在调用native函数,而native函数可能与硬件交互导致时间过长而没有返回,从而导致长时间占用导致问题。

4、内存使用检测

消息发送
final class GlobalPssCollected implements Runnable {
        public void run() {
            mHandler.sendEmptyMessage(GLOBAL_PSS);
        }
    }
   
    检测内存处理函数:
    final class HeartbeatHandler extends Handler {
        @Override
        public void handleMessage(Message msg) {
            switch (msg.what) {
                case GLOBAL_PSS: {
                    if (mHaveGlobalPss) {
                        // During the last pass we collected pss information, so
                        // now it is time to report it.
                        mHaveGlobalPss = false;
                        if (localLOGV) Slog.v(TAG, "Received global pss, logging.");

                        logGlobalMemory();
                    }
                } break;
               
       
        其主要功能如下,统计pSS状况及读取相关linux内核中内存信息:
        void logGlobalMemory() {       
        mActivity.collectPss(stats);
       
        Process.readProcLines("/proc/meminfo", mMemInfoFields, mMemInfoSizes);
       
        Process.readProcLines("/proc/vmstat", mVMStatFields, mVMStatSizes);       

        }

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