#include "stdafx.h"
#include <string>
#include <iostream>
using namespace std;
class Base
{
public:
Base();
virtual void DisPaly() = 0;
};
Base::Base()
{
}
class ManA : public Base
{
public:
ManA();
ManA(string name,string sex,int old);
virtual void DisPaly();
friend class Show;
private:
string name;
string sex;
int old;
};
ManA::ManA(string name,string sex,int old)
:name(name)
,sex(sex)
,old(old)
{
}
void ManA::DisPaly()
{
cout<<"ManA--name:"<<name<<endl;
cout<<"ManA--sex:"<<sex<<endl;
cout<<"ManA--old:"<<old<<endl;
}
class ManB : public Base
{
public:
ManB();
ManB(string name);
virtual void DisPaly();
friend class Show;
private:
string name;
};
ManB::ManB()
{
}
ManB::ManB(string name)
:name(name)
{
}
void ManB::DisPaly()
{
cout<<"ManB--name:"<<name<<endl;
}
class Show
{
public:
void DisPlay(Base &base);
};
void Show::DisPlay(Base &base)
{
base.DisPaly();
}
int _tmain(int argc, _TCHAR* argv[])
{
ManA man("lhy","man",26);
ManB B("lhy_class_B");
Show infoShow;
infoShow.DisPlay(man);
infoShow.DisPlay(B);
}