ios多线程的几种创建方式

转自  http://my.oschina.net/u/936286/blog/159245


01 - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions
02 {
03     self.window = [[[UIWindow alloc] initWithFrame:[[UIScreen mainScreen] bounds]] autorelease];
04      
05     //创建线程的第一种方式
06     NSThread *thread = [[NSThread alloc] initWithTarget:self selector:@selector(run:) object:@"universe"];
07     [thread start];
08     [thread release];
09      
10      
11     //创建线程的第二种方式,NSThread类方法
12     [NSThread detachNewThreadSelector:@selector(run:) toTarget:self withObject:@"yuzhou"];
13      
14      
15     //创建线程的第三种方法  NSObject方法
16     [self performSelectorInBackground:@selector(run:) withObject:@"nsobject thread"];
17      
18     //创建线程的第四种方式
19     NSOperationQueue *oprationQueue = [[NSOperationQueue alloc] init];
20     [oprationQueue addOperationWithBlock:^{
21         //这个block语句块在子线程中执行
22         NSLog(@"oprationQueue");
23     }];
24     [oprationQueue release];
25      
26     //第五种创建线程的方式
27     NSOperationQueue *oprationQueue1 = [[NSOperationQueue alloc] init];
28     oprationQueue1.maxConcurrentOperationCount = 1;//指定池子的并发数
29      
30     //NSOperation 相当于java中的runnable接口,继承自它的就相当一个任务
31     NSInvocationOperation *invation = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(run:) object:@"invation"];
32     [oprationQueue1 addOperation:invation];//将任务添加到池子里面,可以给池子添加多个任务,并且指定它的并发数
33     [invation release];
34      
35     //第二个任务
36     NSInvocationOperation *invation2 = [[NSInvocationOperation alloc] initWithTarget:self selector:@selector(run2:) object:@"invocation2"];
37     invation2.queuePriority = NSOperationQueuePriorityHigh;//设置线程优先级
38     [oprationQueue1 addOperation:invation2];
39     [invation2 release];
40      
41     [oprationQueue1 release];
42      
43     //调用主线程,用来子线程和主线程交互,最后面的那个boolean参数,如果为yes就是等这个方法执行完了在执行后面的代码;如果为no的话,就是不管这个方法执行完了没有,接着往下走
44     [self performSelectorOnMainThread:@selector(onMain) withObject:self waitUntilDone:YES];
45      
46     //---------------------GCD----------------------支持多核,高效率的多线程技术
47     //创建多线程第六种方式
48     dispatch_queue_t queue = dispatch_queue_create("name", NULL);
49     //创建一个子线程
50     dispatch_async(queue, ^{
51         // 子线程code... ..
52         NSLog(@"GCD多线程");
53          
54         //回到主线程
55         dispatch_sync(dispatch_get_main_queue(), ^{//其实这个也是在子线程中执行的,只是把它放到了主线程的队列中
56             Boolean isMain = [NSThread isMainThread];
57             if (isMain) {
58                 NSLog(@"GCD主线程");
59             }
60         });
61     });
62      
63      
64     self.window.backgroundColor = [UIColor whiteColor];
65     [self.window makeKeyAndVisible];
66     return YES;
67 }
68  
69 - (void)onMain
70 {
71     Boolean b = [NSThread isMainThread];
72     if (b) {
73         NSLog(@"onMain;;%d",b);
74     }
75 }
76  
77  
78 - (void) run:(NSString*)str
79 {
80     NSLog(@"多线程运行:::%@",str);
81 }
82 - (void) run2:(NSString*)str
83 {
84     NSLog(@"多线程运行:::%@",str);
85 }

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