MFC需要特殊处理,其中一法就是使用TRACKMOUSEEVENT
void CmfcDlgDlg::OnMouseMove(UINT nFlags, CPoint point) { // TODO: 在此添加消息处理程序代码和/或调用默认值 //GetDlgItem(IDC_BUTTON)->SetWindowText("Move"); if (!m_bTracking) { TRACKMOUSEEVENT tme; tme.cbSize = sizeof(TRACKMOUSEEVENT); tme.dwFlags = TME_LEAVE | TME_HOVER;//要触发的消息 tme.hwndTrack = this->m_hWnd; tme.dwHoverTime = 10;// 若不设此参数,则无法触发mouseHover if (::_TrackMouseEvent(&tme)) //MOUSELEAVE|MOUSEHOVER消息由此函数触发 { m_bTracking = true; } } CDialogEx::OnMouseMove(nFlags, point); } void CmfcDlgDlg::OnMouseHover(UINT nFlags, CPoint point) { // TODO: 在此添加消息处理程序代码和/或调用默认值 GetDlgItem(IDC_BUTTON)->SetWindowText("Hover"); m_bTracking = false; CDialogEx::OnMouseHover(nFlags, point); } void CmfcDlgDlg::OnMouseLeave() { // TODO: 在此添加消息处理程序代码和/或调用默认值 GetDlgItem(IDC_BUTTON)->SetWindowText("Leave"); m_bTracking = false; CDialogEx::OnMouseLeave(); }
本来打算自绘CButton,时间不足,总结一下这个知识点。
随后研究一下MFC的自绘,可以制作非常牛的界面。
url:http://greatverve.cnblogs.com/archive/2013/02/06/TRACKMOUSEEVENT.html
默认情况下,窗口是不响应 WM_MOUSELEAVE 和 WM_MOUSEHOVER 消息的,所以要使用 _TrackMouseEvent 函数来激活这两个消息。调用这个函数后,当鼠标在指定窗口上停留超过一定时间或离开窗口后,该函数会 Post 这两个消息到指定窗口。
使用方法:
1. 在对话框类中定义一个变量来标识是否追踪当前鼠标状态,之所以要这样定义是要避免鼠标已经在窗体之上时,一移动鼠标就不断重复产生 WM_MOUSEHOVER 。
BOOL _bMouseTrack=TRUE ;
2. 在 OnMouseMove 中调用 _TrackMouseEvent 函数
if (_bMouseTrack) // 若允许 追踪,则。
{
TRACKMOUSEEVENT csTME;
csTME.cbSize = sizeof (csTME);
csTME.dwFlags = TME_LEAVE|TME_HOVER;
csTME.hwndTrack = m_hWnd ;// 指定要 追踪 的窗口
csTME.dwHoverTime = 10; // 鼠标在按钮上停留超过 10ms ,才认为状态为 HOVER
::_TrackMouseEvent (&csTME); // 开启 Windows 的 WM_MOUSELEAVE , WM_MOUSEHOVER 事件支持
_bMouseTrack=FALSE ; // 若已经 追踪 ,则停止 追踪
}
(#add 摘自MSDN:The _TrackMouseEvent function posts messages when the mouse pointer leaves a window or hovers over a window for a specified amount of time. This function calls TrackMouseEvent if it exists, otherwise it emulates it.)
3. 在 OnMouseLeave 中再次允许追踪鼠标状态
_bMouseTrack=TRUE ;
4. 备注:这两个消息的映射要自己写
ON_MESSAGE(WM_MOUSEHOVER,OnMouseHover)
ON_MESSAGE(WM_MOUSELEAVE,OnMouseLeave)
注意:也可以用下面代码在PreTranslateMessage函数中接收,不需要自己写WM_MOUSELEASE和WM_MOUSEHOVER消息的响应函数(当然你要自己写也行):
if(pMsg-> message==WM_MOUSELEAVE)
AfxMessageBox( "mouse leave ");
else if(pMsg->message == WM_MOUSEHOVER)
AfxMessageBos("mouse leave");
return CDialog::PreTranslateMessage(pMsg);
附一个例子:
.h文件加入:
afx_msg LRESULT OnMouseLeave(WPARAM ,LPARAM );
afx_msg LRESULT OnMouseHover(WPARAM ,LPARAM );
.cpp文件加入:
ON_MESSAGE(WM_MOUSELEAVE,OnMouseLeave)
ON_MESSAGE(WM_MOUSEHOVER,OnMouseHover)
LRESULT CIconButton::OnMouseLeave(WPARAM wParam,LPARAM lParam)
{
InvalidateRect(NULL);
return 0;
}
LRESULT CIconButton::OnMouseHover(WPARAM wParam,LPARAM lParam)
{
//获取鼠标坐标
POINT point;
::GetCursorPos(&point);
ScreenToClient(&point) ;
//亦用如下方法,推荐.OnMouseMove 也可用.
CPoint pt;
pt.x = LOWORD(lParam); // horizontal position of cursor
pt.y = HIWORD(lParam); // vertical position of cursor
//还有如下,和上边其实是一样
POINT pt = { GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam) };
CClientDC dc(this);
CRect rt;
GetClientRect(&rt);
dc.Draw3dRect(0,0,
m_rect.right-m_rect.left,m_rect.bottom-m_rect.top,
RGB(0,0,0),RGB(10,10,10));
return 0;
}
void CIconButton::OnMouseMove(UINT nFlags, CPoint point)
{
// TODO: Add your message handler code here and/or call default
CButton::OnMouseMove(nFlags, point);
TRACKMOUSEEVENT tme;
tme.cbSize=sizeof(TRACKMOUSEEVENT);
tme.dwFlags=TME_HOVER | TME_LEAVE;
tme.dwHoverTime=HOVER_DEFAULT;
tme.hwndTrack=m_hWnd;
_TrackMouseEvent(&tme);
}
可用如下自定义宏:
#ifndef ON_WM_MOUSELEAVE
#define ON_WM_MOUSELEAVE() \
{ WM_MOUSELEAVE, 0, 0, 0, AfxSig_vv, \
(AFX_PMSG)(AFX_PMSGW) \
(static_cast< void (AFX_MSG_CALL CWnd::*)(void) > ( /*&ThisClass :: */OnMouseLeave)) },
#endif
#ifndef ON_WM_MOUSEHOVER
#define ON_WM_MOUSEHOVER() \
{ WM_MOUSEHOVER, 0, 0, 0, AfxSig_vwp, \
(AFX_PMSG)(AFX_PMSGW)(void (AFX_MSG_CALL CWnd::*)(UINT, CPoint))&OnMouseHover },
#endif