1.mediaserver位于main_mediaserver.cpp,其源码如下:
- int main(int argc, char** argv)
- {
- sp<ProcessState> proc(ProcessState::self());
- sp<IServiceManager> sm = defaultServiceManager();
- LOGI("ServiceManager: %p", sm.get());
- AudioFlinger::instantiate(); //音频系统的mixer and resampler
- MediaPlayerService::instantiate(); //创建一个player,并进行AV播放
- CameraService::instantiate(); // 摄像和照相的服务
- AudioPolicyService::instantiate(); //音频策略的服务
- ProcessState::self()->startThreadPool();
- IPCThreadState::self()->joinThreadPool();
- }
此程序的进程名为:/system/bin/mediaserver
- void AudioFlinger::instantiate() {
- defaultServiceManager()->addService(
- String16("media.audio_flinger"), new AudioFlinger());
- }
-
- void MediaPlayerService::instantiate() {
- defaultServiceManager()->addService(
- String16("media.player"), new MediaPlayerService());
- }
-
- void CameraService::instantiate() {
- defaultServiceManager()->addService(
- String16("media.camera"), new CameraService());
- }
-
- void AudioPolicyService::instantiate() {
- defaultServiceManager()->addService(
- String16("media.audio_policy"), new AudioPolicyService());
- }
查看系统已经注册的media类Service,其结果如下:
# service list | busybox grep media
5 audio: [android.media.IAudioService]
63 media.audio_policy: [android.media.IAudioPolicyService]
64 media.camera: [android.hardware.ICameraService]
65 media.player: [android.media.IMediaPlayerService]
66 media.audio_flinger: [android.media.IAudioFlinger]
2. 独一无二的ProcessState
ProcessState是一个单实例,每个进程只有一个实例。ProcessState::self()功能为打开/dev/binder设备,设置线程池中最大线程数,通过mmap把Binder Driver为其分配的内在映射到用户空间,以便把发送方的数据从发送方的用户空间直接copy到接收方的mmap空间。
- ProcessState::ProcessState()
- : mDriverFD(open_driver())
- , mVMStart(MAP_FAILED)
- , mManagesContexts(false)
- , mBinderContextCheckFunc(NULL)
- , mBinderContextUserData(NULL)
- , mThreadPoolStarted(false)
- , mThreadPoolSeq(1)
- {
- if (mDriverFD >= 0) {
- // XXX Ideally, there should be a specific define for whether we
- // have mmap (or whether we could possibly have the kernel module
- // availabla).
- #if !defined(HAVE_WIN32_IPC)
- // mmap the binder, providing a chunk of virtual address space to receive transactions.
- mVMStart = mmap(0, BINDER_VM_SIZE, PROT_READ, MAP_PRIVATE | MAP_NORESERVE, mDriverFD, 0);
- if (mVMStart == MAP_FAILED) {
- // *sigh*
- LOGE("Using /dev/binder failed: unable to mmap transaction memory.\n");
- close(mDriverFD);
- mDriverFD = -1;
- }
- #else
- mDriverFD = -1;
- #endif
- }
- if (mDriverFD < 0) {
- // Need to run without the driver, starting our own thread pool.
- }
- }
3. 神奇的 defaultServiceManager
defaultServiceManager在IServiceManager.cpp中实现,其功能是获得一个IServiceManager对象。通过这个对象,就可以与进程/system/bin/servicemanager进行通信。
(defaultServiceManager实际返回的是BpServiceManager,它的remote对象是BpBinder,传入的那个handle参数是0。)
- sp<IServiceManager> defaultServiceManager()
- {
- if (gDefaultServiceManager != NULL) return gDefaultServiceManager;
-
- {
- AutoMutex _l(gDefaultServiceManagerLock);
- if (gDefaultServiceManager == NULL) {
- gDefaultServiceManager = <span style="color:#ff0000;">interface_cast</span><IServiceManager>(
- ProcessState::self()->getContextObject(NULL));
- }
- }
-
- return gDefaultServiceManager;
- }
ProcessState::self()->getContextObject(NULL)-> getStrongProxyForHandle(0)-> new BpBinder(handle) // handle值为0, 0在binder系统中代表ServiceManger所对应的BBinder.
即:gDefaultServiceManager = interface_cast<IServiceManager>(new BpBinder(0))
它创建了两个关键对象:
1)BpBinder对象,其handle为0
2)BpServiceManager对象,其mRemote值为1)中创建的BpBinder对象。
BpServiceManager实现了IServiceManager中定义的业务逻辑,又有一个成员BpBinder作为其通信代理。
3.1 如何把BpBinder转换为IServiceManager呢?
- template<typename INTERFACE>
- inline sp<INTERFACE> interface_cast(const sp<IBinder>& obj)
- {
- return INTERFACE::asInterface(obj);
- }
- 即:
- inline sp<IServiceManager> interface_cast(const sp<IBinder>& obj)
- {
- <span style="color:#3333ff;">return IServiceManager::asInterface(obj);
- </span>}
3.2 ServiceManager所提供的服务
- //IServiceManager.h
- class IServiceManager : public IInterface
- {
- public:
- <span style="color:#3333ff;">DECLARE_META_INTERFACE(ServiceManager);
- </span>
- /**
- * Retrieve an existing service, blocking for a few seconds
- * if it doesn't yet exist.
- */
- virtual sp<IBinder> getService( const String16& name) const = 0;
-
- /**
- * Retrieve an existing service, non-blocking.
- */
- virtual sp<IBinder> checkService( const String16& name) const = 0;
-
- /**
- * Register a service.
- */
- virtual status_t addService( const String16& name,
- const sp<IBinder>& service) = 0;
-
- /**
- * Return list of all existing services.
- */
- virtual Vector<String16> listServices() = 0;
-
- enum {
- GET_SERVICE_TRANSACTION = IBinder::FIRST_CALL_TRANSACTION,
- CHECK_SERVICE_TRANSACTION,
- ADD_SERVICE_TRANSACTION,
- LIST_SERVICES_TRANSACTION,
- };
- }
3.3 如何把业务与Binder通信连接起来
- //IInterface.h
- #define DECLARE_META_INTERFACE(INTERFACE) \
- static const String16 descriptor; \
- static sp<I##INTERFACE> asInterface(const sp<IBinder>& obj); \
- virtual const String16& getInterfaceDescriptor() const; \
- I##INTERFACE(); \
- virtual ~I##INTERFACE(); \
替换后得到:
- static const String16 descriptor;
- static sp<IServiceManager> <span style="color:#3333ff;">asInterface</span>(const sp<IBinder>& obj);
- virtual const String16& getInterfaceDescriptor() const;
- IServiceManager();
- virtual ~IServiceManager();
asInterface是如何实现的?
- // IServiceManager.cpp
- IMPLEMENT_META_INTERFACE(ServiceManager, "android.os.IServiceManager");
-
- //IInterface.h
- #define IMPLEMENT_META_INTERFACE(INTERFACE, NAME) \
- const String16 I##INTERFACE::descriptor(NAME); \
- const String16& I##INTERFACE::getInterfaceDescriptor() const { \
- return I##INTERFACE::descriptor; \
- } \
- sp<I##INTERFACE> I##INTERFACE::asInterface(const sp<IBinder>& obj) \
- { \
- sp<I##INTERFACE> intr; \
- if (obj != NULL) { \
- intr = static_cast<I##INTERFACE*>( \
- obj->queryLocalInterface( \
- I##INTERFACE::descriptor).get()); \
- if (intr == NULL) { \
- intr = new Bp##INTERFACE(obj); \
- } \
- } \
- return intr; \
- } \
- I##INTERFACE::I##INTERFACE() { } \
- I##INTERFACE::~I##INTERFACE() { } \
替换后为:
- const String16 IServiceManager::descriptor("android.os.IServiceManager");
- const String16& IServiceManagerE::getInterfaceDescriptor() const {
- return IServiceManager::descriptor;
- }
- sp<IServiceManager> IServiceManager::<span style="color:#ff0000;">asInterface</span>(const sp<IBinder>& obj)
- {
- sp<IServiceManager> intr;
- if (obj != NULL) {
- intr = static_cast<IServiceManager*>(
- obj->queryLocalInterface(
- IServiceManager::descriptor).get());
- if (intr == NULL) {
- <span style="color:#3333ff;">intr = new BpServiceManager(obj);</span>
- }
- }
- return intr;
- }
- IServiceManager::IServiceManager() { }
- IServiceManager::~IServiceManager() { }
如何把BpBinder转换为IServiceManager的答案为:intr = new BpServiceManager(obj);
其原理为:interface_cast并不是一个指针转换,而是把BpBinder做为一个参数,创建了一个新的BpServiceManager.
3.3.1 IServiceManager家族图谱
转自:http://book.51cto.com/art/201109/293428.htm
1)IServiceManager,BpServiceManager和BnServiceManager都与业务逻辑相关。
2)class BnServiceManager : public BnInterface<IServiceManager>
BnServiceManager同时从IServiceManager和BBinder派生,表示它可以直接参与Binder通信。
3)class BpServiceManager : public BpInterface<IServiceManager>
BpServiceManager同时从IServiceManager和BpRefBase派生。
BpRefBase中有一个成员变量:IBinder* const mRemote;
注:以上关系较复杂,但ServiceManger并没有使用以上派生关系,而是直接打开Binder设备并与之交互。
4)BpRefBase的成员变量mRemote的值就是传进去的BpBinder,使用它就可以与BBinder进行通信了。
5)intr = new BpServiceManager(obj);详细过程如下:
- BpServiceManager(const sp<IBinder>& impl)
- : BpInterface<IServiceManager>(impl)
- {
- }
- template<typename INTERFACE>
- inline BpInterface<INTERFACE>::BpInterface(const sp<IBinder>& remote)
- : BpRefBase(remote)
- {
- }
- BpRefBase::BpRefBase(const sp<IBinder>& o)
- : <span style="color:#ff0000;">mRemote(o.get()), </span>mRefs(NULL), mState(0)
- {
- extendObjectLifetime(OBJECT_LIFETIME_WEAK);
-
- if (mRemote) {
- mRemote->incStrong(this); // Removed on first IncStrong().
- mRefs = mRemote->createWeak(this); // Held for our entire lifetime.
- }
- }
o.get(),这个是sp类的获取实际数据指针的一个方法,它返回的是sp<xxxx>中xxx* 类型的指针。
3.4 ProcessState & IPCThreadState
ProcessState负责打开BinderDriver,准备好与Binder Driver通信;而IPCThreadState负责通过Binder Driver而进行跨进程的实际数据的读写。例如,client进程的程序调用BpBinder的IBinder中的transact()函数,此transact()函数则调用IPCThreadState中的transact()函数调用Binder Driver的ioctl()函数进行数据的传输。
IPCThreadState::transact->IPCThreadState::waitForResponse-> IPCThreadState::talkWithDriver->ioctl
- status_t BpBinder::transact(
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
- {
- // Once a binder has died, it will never come back to life.
- if (mAlive) {
- status_t status = IPCThreadState::self()->transact(
- mHandle, code, data, reply, flags);
- if (status == DEAD_OBJECT) mAlive = 0;
- return status;
- }
-
- return DEAD_OBJECT;
- }
4. 注册一个Service
以MediaPlayerService为例分析注册过程。
- void MediaPlayerService::instantiate() {
- defaultServiceManager()->addService(
- String16("media.player"), new MediaPlayerService());
- }
- MediaPlayerService::MediaPlayerService()
- {
- LOGV("MediaPlayerService created");
- mNextConnId = 1;
- mRatio = -1;
- mCrvs = -1;
- mLeft = -1;
- mTop =-1;
- mWidth =-1;
- mHeight =-1;
- }
- virtual status_t addService(const String16& name, const sp<IBinder>& service)
- {
- Parcel data, reply;
- data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
- data.writeString16(name);
- data.writeStrongBinder(service);
- status_t err = remote()->transact(ADD_SERVICE_TRANSACTION, data, &reply);
- return err == NO_ERROR ? reply.readInt32() : err;
- }
remote()返回的就是BpServiceManager中保存的BpBinder。
MediaPlayerService 从BnMediaPlayerService派生,其家族关系如下:
- class MediaPlayerService : public BnMediaPlayerService //业务逻辑和通信
- class BnMediaPlayerService: public BnInterface<IMediaPlayerService>
- class BnInterface : public IMediaPlayerService, public BBinder
- //IMediaPlayerService:负责业务逻辑
- //BBinder:负责通信
- class MediaPlayerService : public BnMediaPlayerService
- {
- class Client;
- class MediaConfigClient;
-
- class AudioOutput : public MediaPlayerBase::AudioSink
- {
- ...
- };
-
- class AudioCache : public MediaPlayerBase::AudioSink
- {
- ...
- };
-
- public:
- static void instantiate();
-
- // IMediaPlayerService interface
- virtual sp<IMediaRecorder> createMediaRecorder(pid_t pid);
- void removeMediaRecorderClient(wp<MediaRecorderClient> client);
- virtual sp<IMediaMetadataRetriever> createMetadataRetriever(pid_t pid);
-
- // House keeping for media player clients
- virtual sp<IMediaPlayer> create(
- pid_t pid, const sp<IMediaPlayerClient>& client, const char* url,
- const KeyedVector<String8, String8> *headers);
-
- virtual sp<IMediaPlayer> create(pid_t pid, const sp<IMediaPlayerClient>& client, int fd, int64_t offset, int64_t length);
- virtual sp<IMediaConfig> createMediaConfig(pid_t pid);
- virtual sp<IMemory> decode(const char* url, uint32_t *pSampleRate, int* pNumChannels, int* pFormat);
- virtual sp<IMemory> decode(int fd, int64_t offset, int64_t length, uint32_t *pSampleRate, int* pNumChannels, int* pFormat);
- virtual sp<IMemory> snoop();
- virtual sp<IOMX> getOMX();
- private:
-
- class Client : public BnMediaPlayer {
- virtual status_t prepareAsync();
- virtual status_t start();
- virtual status_t stop();
- virtual status_t pause();
- virtual status_t isPlaying(bool* state);
- virtual status_t seekTo(int msec);
- virtual status_t getCurrentPosition(int* msec);
- virtual status_t getDuration(int* msec);
- virtual status_t reset();
- virtual status_t setAudioStreamType(int type);
- virtual status_t setLooping(int loop);
- virtual status_t setVolume(float leftVolume, float rightVolume);
- virtual status_t invoke(const Parcel& request, Parcel *reply);
- virtual status_t setMetadataFilter(const Parcel& filter);
- virtual status_t getMetadata(bool update_only,
- bool apply_filter,
- Parcel *reply);
-
- sp<MediaPlayerBase> createPlayer(player_type playerType);
-
- status_t setDataSource(
- const char *url,
- const KeyedVector<String8, String8> *headers);
-
- status_t setDataSource(int fd, int64_t offset, int64_t length);
- static void notify(void* cookie, int msg, int ext1, int ext2);
-
- private:
- friend class MediaPlayerService;
- sp<MediaPlayerBase> getPlayer() const { Mutex::Autolock lock(mLock); return mPlayer; }
- };
-
-
- class MediaConfigClient: public BnMediaConfig
- {
- ...
- };
-
- // ----------------------------------------------------------------------------
-
- MediaPlayerService();
- virtual ~MediaPlayerService();
-
- mutable Mutex mLock;
- SortedVector< wp<Client> > mClients;
- SortedVector< wp<MediaRecorderClient> > mMediaRecorderClients;
- int32_t mNextConnId;
- sp<IOMX> mOMX;
- int32_t mRatio;
- int32_t mCrvs;
- int32_t mLeft;
- int32_t mTop;
- int32_t mWidth;
- int32_t mHeight;
- }
4.1 addService
- void MediaPlayerService::instantiate() {
- defaultServiceManager()->addService(
- String16("media.player"), new MediaPlayerService());
- }
创建一个新的Service—BnMediaPlayerService,想把它告诉ServiceManager。然后调用BpServiceManger的addService来向ServiceManager中增加一个Service.其它进程可通过字符串"media.player"来向ServiceManger查询到此服务。
addService是调用的BpServiceManager的函数。
- virtual status_t addService(const String16& name, const sp<IBinder>& service)
-
- {
-
- Parcel data, reply;
-
- //data是发送到BnServiceManager的命令包
-
- //看见没?先把Interface名字写进去,也就是什么android.os.IServiceManager
-
- data.writeInterfaceToken(IServiceManager::getInterfaceDescriptor());
-
- //再把新service的名字写进去 叫media.player
-
- data.writeString16(name);
-
- //把新服务service—>就是MediaPlayerService写到命令中
-
- data.writeStrongBinder(service); <span style="color:#ff0000;">//把MediaPlayerService写入flat_binder_object中
-
- </span> //调用remote的transact函数
-
- status_t err = remote()->transact(ADD_SERVICE_TRANSACTION, data, &reply);
-
- return err == NO_ERROR ? reply.readInt32() : err;
-
- }
remote()返回的是前面创建的BpBinder(0).
- status_t BpBinder::transact(
-
- uint32_t code, const Parcel& data, Parcel* reply, uint32_t flags)
-
- {
- //注意啊,这里的mHandle为0,code是ADD_SERVICE_TRANSACTION,data是命令包
- //reply是回复包,flags=0
- status_t status = IPCThreadState::self()->transact(
- mHandle, code, data, reply, flags);
- if (status == DEAD_OBJECT) mAlive = 0;
- return status;
- }
- ...
- }
- status_t IPCThreadState::transact(int32_t handle,
- uint32_t code, const Parcel& data,
- Parcel* reply, uint32_t flags)
- {
- status_t err = data.errorCheck();
-
- flags |= TF_ACCEPT_FDS;
-
- IF_LOG_TRANSACTIONS() {
- TextOutput::Bundle _b(alog);
- alog << "BC_TRANSACTION thr " << (void*)pthread_self() << " / hand "
- << handle << " / code " << TypeCode(code) << ": "
- << indent << data << dedent << endl;
- }
-
- if (err == NO_ERROR) {
- LOG_ONEWAY(">>>> SEND from pid %d uid %d %s", getpid(), getuid(),
- (flags & TF_ONE_WAY) == 0 ? "READ REPLY" : "ONE WAY");
- err = <span style="color:#ff0000;">writeTransactionData</span>(BC_TRANSACTION, flags, handle, code, data, NULL);//把要发送的数据写入binder_transaction_data中
- }
-
- if (err != NO_ERROR) {
- if (reply) reply->setError(err);
- return (mLastError = err);
- }
-
- if ((flags & TF_ONE_WAY) == 0) {
- if (reply) {
- err = waitForResponse(reply);
- } else {
- Parcel fakeReply;
- err = <span style="color:#ff0000;">waitForResponse</span>(&fakeReply);
- }
-
- IF_LOG_TRANSACTIONS() {
- TextOutput::Bundle _b(alog);
- alog << "BR_REPLY thr " << (void*)pthread_self() << " / hand "
- << handle << ": ";
- if (reply) alog << indent << *reply << dedent << endl;
- else alog << "(none requested)" << endl;
- }
- } else {
- err = waitForResponse(NULL, NULL);
- }
-
- return err;
- }
- status_t IPCThreadState::<span style="color:#ff0000;">writeTransactionData</span>(int32_t cmd, uint32_t binderFlags,
- int32_t handle, uint32_t code, const Parcel& data, status_t* statusBuffer)
- {
- binder_transaction_data tr;
-
- tr.target.handle = handle;
- tr.code = code;
- tr.flags = binderFlags;
-
- const status_t err = data.errorCheck();
- if (err == NO_ERROR) {
- tr.data_size = data.ipcDataSize();
- tr.data.ptr.buffer = data.ipcData();
- tr.offsets_size = data.ipcObjectsCount()*sizeof(size_t);
- tr.data.ptr.offsets = data.ipcObjects();
- } else if (statusBuffer) {
- tr.flags |= TF_STATUS_CODE;
- *statusBuffer = err;
- tr.data_size = sizeof(status_t);
- tr.data.ptr.buffer = statusBuffer;
- tr.offsets_size = 0;
- tr.data.ptr.offsets = NULL;
- } else {
- return (mLastError = err);
- }
-
- mOut.writeInt32(cmd);
- mOut.write(&tr, sizeof(tr));
-
- return NO_ERROR;
- }
上面的代码把数据封装成binder_transaction_data,然后写到mOut中。mOut是一个命令buffer,也是一个Parcel.
- status_t IPCThreadState::<span style="color:#ff0000;">waitForResponse</span>(Parcel *reply, status_t *acquireResult)
- {
- int32_t cmd;
- int32_t err;
-
- while (1) {
- if ((err=<span style="color:#ff0000;">talkWithDriver</span>()) < NO_ERROR) break; //发送数据到ServiceManager
- err = mIn.errorCheck();
- if (err < NO_ERROR) break;
- if (mIn.dataAvail() == 0) continue;
-
- cmd = mIn.readInt32();
-
- IF_LOG_COMMANDS() {
- alog << "Processing waitForResponse Command: "
- << getReturnString(cmd) << endl;
- }
-
- switch (cmd) {
- case BR_TRANSACTION_COMPLETE:
- if (!reply && !acquireResult) goto finish;
- break;
-
- case BR_DEAD_REPLY:
- err = DEAD_OBJECT;
- goto finish;
-
- case BR_FAILED_REPLY:
- err = FAILED_TRANSACTION;
- goto finish;
-
- case BR_ACQUIRE_RESULT:
- {
- LOG_ASSERT(acquireResult != NULL, "Unexpected brACQUIRE_RESULT");
- const int32_t result = mIn.readInt32();
- if (!acquireResult) continue;
- *acquireResult = result ? NO_ERROR : INVALID_OPERATION;
- }
- goto finish;
-
- case BR_REPLY:
- {
- binder_transaction_data tr;
- err = mIn.read(&tr, sizeof(tr));
- LOG_ASSERT(err == NO_ERROR, "Not enough command data for brREPLY");
- if (err != NO_ERROR) goto finish;
-
- if (reply) {
- if ((tr.flags & TF_STATUS_CODE) == 0) {
- reply->ipcSetDataReference(
- reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
- tr.data_size,
- reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
- tr.offsets_size/sizeof(size_t),
- freeBuffer, this);
- } else {
- err = *static_cast<const status_t*>(tr.data.ptr.buffer);
- freeBuffer(NULL,
- reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
- tr.data_size,
- reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
- tr.offsets_size/sizeof(size_t), this);
- }
- } else {
- freeBuffer(NULL,
- reinterpret_cast<const uint8_t*>(tr.data.ptr.buffer),
- tr.data_size,
- reinterpret_cast<const size_t*>(tr.data.ptr.offsets),
- tr.offsets_size/sizeof(size_t), this);
- continue;
- }
- }
- goto finish;
-
- default:
- err = executeCommand(cmd);
- if (err != NO_ERROR) goto finish;
- break;
- }
- }
-
- finish:
- if (err != NO_ERROR) {
- if (acquireResult) *acquireResult = err;
- if (reply) reply->setError(err);
- mLastError = err;
- }
-
- return err;
- }
- status_t IPCThreadState::talkWithDriver(bool doReceive)
- {
- LOG_ASSERT(mProcess->mDriverFD >= 0, "Binder driver is not opened");
-
- <span style="color:#ff0000;">binder_write_read bwr;
- </span>
- // Is the read buffer empty?
- const bool needRead = mIn.dataPosition() >= mIn.dataSize();
-
- // We don't want to write anything if we are still reading
- // from data left in the input buffer and the caller
- // has requested to read the next data.
- const size_t outAvail = (!doReceive || needRead) ? mOut.dataSize() : 0;
-
- <span style="color:#3333ff;"> bwr.write_size = outAvail;
- bwr.write_buffer = (long unsigned int)mOut.data();</span>
-
- // This is what we'll read.
- if (doReceive && needRead) {
- <span style="color:#3333ff;"> bwr.read_size = mIn.dataCapacity();
- bwr.read_buffer = (long unsigned int)mIn.data();
- </span> } else {
- bwr.read_size = 0;
- }
-
- IF_LOG_COMMANDS() {
- TextOutput::Bundle _b(alog);
- if (outAvail != 0) {
- alog << "Sending commands to driver: " << indent;
- const void* cmds = (const void*)bwr.write_buffer;
- const void* end = ((const uint8_t*)cmds)+bwr.write_size;
- alog << HexDump(cmds, bwr.write_size) << endl;
- while (cmds < end) cmds = printCommand(alog, cmds);
- alog << dedent;
- }
- alog << "Size of receive buffer: " << bwr.read_size
- << ", needRead: " << needRead << ", doReceive: " << doReceive << endl;
- }
-
- // Return immediately if there is nothing to do.
- if ((bwr.write_size == 0) && (bwr.read_size == 0)) return NO_ERROR;
-
- bwr.write_consumed = 0;
- bwr.read_consumed = 0;
- status_t err;
- do { //<span style="color:red;">中间东西太复杂了,就是把<span lang="EN-US">mOut发送</span>数据和<span lang="EN-US">mIn</span>接收数据的处理后赋值给<span lang="EN-US">bwr</span></span>
- IF_LOG_COMMANDS() {
- alog << "About to read/write, write size = " << mOut.dataSize() << endl;
- }
- #if defined(HAVE_ANDROID_OS)
- <span style="color:#ff0000;"> <span style="font-size:13px;"><strong>if (ioctl(mProcess->mDriverFD, BINDER_WRITE_READ, &bwr) >= 0)</strong>
- </span></span> err = NO_ERROR;
- else
- err = -errno;
- #else
- err = INVALID_OPERATION;
- #endif
- IF_LOG_COMMANDS() {
- alog << "Finished read/write, write size = " << mOut.dataSize() << endl;
- }
- } while (err == -EINTR);
- <span style="color:red;">//</span><span style="color:red;">到这里,回复数据就在<span lang="EN-US">bwr</span>中了,<span lang="EN-US">bwr</span>接收回复数据的<span lang="EN-US">buffer</span>就是<span lang="EN-US">mIn</span>提供的<span lang="EN-US"><o:p></o:p></span></span>
- IF_LOG_COMMANDS() {
- alog << "Our err: " << (void*)err << ", write consumed: "
- << bwr.write_consumed << " (of " << mOut.dataSize()
- << "), read consumed: " << bwr.read_consumed << endl;
- }
-
- if (err >= NO_ERROR) {
- if (bwr.write_consumed > 0) {
- if (bwr.write_consumed < (ssize_t)mOut.dataSize())
- mOut.remove(0, bwr.write_consumed);
- else
- mOut.setDataSize(0);
- }
- if (bwr.read_consumed > 0) {
- mIn.setDataSize(bwr.read_consumed);
- mIn.setDataPosition(0);
- }
- IF_LOG_COMMANDS() {
- TextOutput::Bundle _b(alog);
- alog << "Remaining data size: " << mOut.dataSize() << endl;
- alog << "Received commands from driver: " << indent;
- const void* cmds = mIn.data();
- const void* end = mIn.data() + mIn.dataSize();
- alog << HexDump(cmds, mIn.dataSize()) << endl;
- while (cmds < end) cmds = printReturnCommand(alog, cmds);
- alog << dedent;
- }
- return NO_ERROR;
- }
-
- return err;
- }
至此发送addService到ServiceManager就已经结束了。BpServiceManager发送了一个addService命令到BnServiceManager,然后收到回复。
问题:MediaPlayerService是一个BnMediaPlayerService,那么它是不是应该等着
BpMediaPlayerService来和他交互呢?但是我们没看见MediaPlayerService有打开binder设备的操作啊!