MFC中消息循环处理的几个函数之间的区别

Windows编程中一个比较原始的问题就是消息循环,现在很少有人关心这些了;

  我个人对消息循环比较感兴趣,对底层的很多细节想深入了解!

  以下说明几个消息循环中的常用函数进行对比

  1 PostMessage 与 SendMessage 函数对比

 

  

  This function places a message in the message queue associated with the thread that created the specified window and then returns without waiting for the thread to process the message. Messages in a message queue are retrieved by calls to the GetMessage or PeekMessage function.

BOOL PostMessage(
  HWND hWnd, 
  UINT Msg, 
  WPARAM wParam, 
  LPARAM lParam 
); 

 

 SendMessage把消息直接发送到窗口,并调用此窗口的相应消息处理函数,等消息处理函数结束后SendMessage才返回!SendMessage发送的消息不进入系统的消息队列;SendMessage函数有返回值

The SendMessage function sends the specified message to a window or windows. It calls the window procedure for the specified window and does not return until the window procedure has processed the message.

To send a message and return immediately, use the SendMessageCallback or SendNotifyMessage function. To post a message to a thread's message queue and return immediately, use the PostMessage or PostThreadMessage function.

 

Syntax

LRESULT SendMessage(      

    HWND hWnd,
    UINT Msg,
    WPARAM wParam,
    LPARAM lParam
);

  PostMessage将消息发送到与创建窗口的线程相关联的消息队列后立即返回;PostMessage函数没有返回值;

 

  2 GetMessage 与 PeekMessage函数的对比

  GetMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax)

  PeekMessage(LPMSG lpMsg, HWND hWnd, UINT wMsgFilterMin, UINT wMsgFilterMax,UINT wRemoveMsg)

  根据参数可以看出以上2个函数的区别,参数wRemoveMsg的作用是指定消息获取的方式,如果设为PM_NOREMOVE,那么消息将不会从消息队列中被移出,如果设为PM_REMOVE,那么消息将会从消息队列中被移出;

  还有区别:

  他们如果没有捕获到消息,程序的主线程会被操作系统挂起。当操作系统再次回来照顾此线程时,发现消息队列中仍然没有消息可取,此时两个函数的行为就不同了:

  GetMessage : 过门不入,操作系统再次挂起此线程,去照顾别的线程;

  PeekMessage: 取回控制权,使程序执行一段时间,等待可能的消息进入消息队列并将其捕获;这时程序进入空闲时间阶段;

 

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