将flex组件添加到papervision3d


  上一篇文章介绍了如何将papervision3d作为组件添加到flex中。地址如下: 这篇文章倒过来,介绍如何将flex组件添加到papervision3d中。
  
  
  
  flex);
  //end!!
  view.camera.zoom = 10;
  view.camera.focus = 100;
  flexSkin = new MovieMaterial(myPanel, false, true, false);
  flexSkin.doubleSided = true;
  flexSkin.interactive = true;
  thePlane = new Plane(flexSkin, myPanel.width, myPanel.height, 4, 4);
  thePlane.useOwnContainer = true;
  thePlane.filters = [new GlowFilter(0x00ff00, 1, 6, 6, 4, 2, false,
  false)];
  view.scene.addChild(thePlane);
  addEventListener(Event.ENTER_FRAME, loop3D);
  }
  private function loop3D(e:Event):void {
  if(view.camera != null) {
  thePlane.rotationY++;
  view.singleRender();
  }
  }
  private function hit():void {
  Alert.show("clicked!");
  }
  private function reset():void {
  txtname.text = "";
  txtpass.text = "";
  }
  ]]>
  
  width="225" backgroundAlpha="1.0"
  height="171" borderStyle="solid" x="10" y="62">
  width="204" height="135" backgroundColor="#000000">
  
  
  width="83" 
  color="#FFFFFF" id="txtname"/>
  
  width="82"
  color="#FFFFFF" id="txtpass"/>
  width="100%">
  
  
  
  
  
  flex" top="0" bottom="0" left="0" right="0"/>
  
  代码中注释部分说明:
  在application中添加myPanel,在界面上会出现两个myPanel,一个是通过mxml标签添加进去的,一个是作为材质加入到flexSkin的,所以要先隐藏掉通过mxml标签添加进去的myPanel,有两种方法:一是通过visible隐藏myPanel,一个方法是在application完成构建后先删除所有组件,然后重新添加需要的组件。

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