【读论文】3D Gaussian Splatting for Real-Time Radiance Field Rendering
文章目录1.What:2.Why:3.How:3.1Real-timerendering3.2AdaptiveControlofGaussians3.3Differentiable3DGaussiansplatting4.Self-thoughts1.What:Whatkindofthingisthisarticlegoingtodo(fromtheabstractandconclusion,tr