#include <string.h> /* * sizeof(word) MUST BE A POWER OF TWO * SO THAT wmask BELOW IS ALL ONES */ typedef long word; /* "word" used for optimal copy speed */ #define wsize sizeof(word) #define wmask (wsize - 1) /* * Copy a block of memory, handling overlap. * This is the routine that actually implements * (the portable versions of) bcopy, memcpy, and memmove. */ #ifdef MEMCOPY void * memcpy(void *dst0, const void *src0, size_t length) #else #ifdef MEMMOVE void * memmove(void *dst0, const void *src0, size_t length) #else void bcopy(const void *src0, void *dst0, size_t length) #endif #endif { char *dst = dst0; const char *src = src0; size_t t; if (length == 0 || dst == src) /* nothing to do */ goto done; /* * Macros: loop-t-times; and loop-t-times, t>0 */ #define TLOOP(s) if (t) TLOOP1(s) #define TLOOP1(s) do { s; } while (--t) if ((unsigned long)dst < (unsigned long)src) { /* * Copy forward. */ t = (long)src; /* only need low bits */ if ((t | (long)dst) & wmask) { /* * Try to align operands. This cannot be done * unless the low bits match. */ if ((t ^ (long)dst) & wmask || length < wsize) t = length; else t = wsize - (t & wmask); length -= t; TLOOP1(*dst++ = *src++); } /* * Copy whole words, then mop up any trailing bytes. */ t = length / wsize; TLOOP(*(word *)dst = *(word *)src; src += wsize; dst += wsize); t = length & wmask; TLOOP(*dst++ = *src++); } else { /* * Copy backwards. Otherwise essentially the same. * Alignment works as before, except that it takes * (t&wmask) bytes to align, not wsize-(t&wmask). */ src += length; dst += length; t = (long)src; if ((t | (long)dst) & wmask) { if ((t ^ (long)dst) & wmask || length <= wsize) t = length; else t &= wmask; length -= t; TLOOP1(*--dst = *--src); } t = length / wsize; TLOOP(src -= wsize; dst -= wsize; *(word *)dst = *(word *)src); t = length & wmask; TLOOP(*--dst = *--src); } done: #if defined(MEMCOPY) || defined(MEMMOVE) return (dst0); #else return; #endif }