GPUImageStillCamera 摄像头-照相

GPUImageStillCamera 摄像头-照相

GPUImage中GPUImageStillCamera可以调用系统相机,并实现实时滤镜,GPUImageStillCamera继承自GPUImageVideoCamera类,添加了捕获照片的功能。
GPUImageVideoCamera

初始化方法:
- (id)initWithSessionPreset:(NSString *)sessionPreset cameraPosition:(AVCaptureDevicePosition)cameraPosition

sessionPreset是相机拍摄时的分辨率。它的值如下

AVCaptureSessionPresetPhoto
AVCaptureSessionPresetHigh
AVCaptureSessionPresetMedium
AVCaptureSessionPresetLow
AVCaptureSessionPreset320x240
AVCaptureSessionPreset352x288
AVCaptureSessionPreset640x480
AVCaptureSessionPreset960x540
AVCaptureSessionPreset1280x720
AVCaptureSessionPreset1920x1080
AVCaptureSessionPreset3840x2160
AVCaptureSessionPresetiFrame960x540
AVCaptureSessionPresetiFrame1280x720
AVCaptureSessionPresetInputPriority

cameraPosition相机设备,分为前后

AVCaptureDevicePositionFront
AVCaptureDevicePositionBack

- (void)startCameraCapture;开始捕获
- (void)stopCameraCapture;停止捕获
- (void)rotateCamera;切换前后摄像头

使用大概步骤

1、创建预览View 即必须的GPUImageView
2、创建滤镜
3、创建Camera 即我们要用到的GPUImageStillCamera
4、addTarget 并开始处理startCameraCapture
5、回调数据、写入相册

第一步:创建预览View 即必须的GPUImageView
GPUImageView *primaryView = [[GPUImageView alloc] initWithFrame:mainScreenFrame];
primaryView.autoresizingMask = UIViewAutoresizingFlexibleWidth | UIViewAutoresizingFlexibleHeight;
 第二步:创建滤镜 即这里我们使用的 GPUImageSketchFilter(黑白反色)
GPUImageSketchFilter *filter = [[GPUImageSketchFilter alloc] init];
第三步:创建Camera 即我们要用到的GPUImageStillCamera
GPUImageStillCamera* stillCamera = [[GPUImageStillCamera alloc] init];
//设置相机方向
stillCamera.outputImageOrientation = UIInterfaceOrientationPortrait;
第四步: addTarget 并开始处理startCameraCapture
  [stillCamera addTarget:filter];
   [filter addTarget:primaryView];
   [stillCamera startCameraCapture]; // 开始捕获
第五步:添加一个按钮photoCaptureButton,当按钮点击的时候进行以下处理,保存图片到相册

GPUImageVideoCamera 摄像头-视频流

GPUImageVideoCamera是GPUImageOutput的子类,提供来自摄像头的图像数据作为源数据,一般是响应链的源头。
GPUImage使用AVFoundation框架来获取视频。
AVCaptureSession类从AV输入设备的采集数据到制定的输出。
为了实现实时的图像捕获,要实现AVCaptureSession类,添加合适的输入(AVCaptureDeviceInput)和输出(比如 AVCaptureMovieFileOutput)
调用startRunning开始输入到输出的数据流,调用stopRunning停止数据流。
需要注意的是startRunning函数会花费一定的时间,所以不能在主线程(UI线程)调用,防止卡顿。

   //相机
    GPUImageVideoCamera*  videoCamera = [[GPUImageVideoCamera alloc] initWithSessionPreset:AVCaptureSessionPreset640x480 cameraPosition:AVCaptureDevicePositionBack];
    //滤镜
    GPUImageSepiaFilter *filter = [[GPUImageSepiaFilter alloc] init];
    GPUImageLuminanceRangeFilter *filter1 = [[GPUImageLuminanceRangeFilter alloc]init];
    //显示view
    GPUImageView *filterView = (GPUImageView *)self.view;

    //组合
    [videoCamera addTarget:filter];
    [filter addTarget:filter1];

    [filter1 addTarget:filterView];

    //相机开始运行
    [videoCamera startCameraCapture];

GPUImageMovie 为视频文件添加滤镜

GPUImageStillCamera 摄像头-照相_第1张图片
GPUImage.png

视频处理需要用到GPUImageMovieWriter这个类,初始化方式如下:

//movieURL 是指电影的写入地址 是:NSURL
GPUImageMovieWriter* movieWriter = [[GPUImageMovieWriter alloc] initWithMovieURL:movieURL size:CGSizeMake(480.0, 640.0)];

其实,GPUImageView和GPUImageMovieWriter是出于同一地位的,都是视频输出类,只不过一个是输出到屏幕,一个是输出到文件

代码

- (void)viewDidLoad
{
    [super viewDidLoad];



    videoCamera = [[GPUImageVideoCamera alloc] initWithSessionPreset:AVCaptureSessionPreset640x480 cameraPosition:AVCaptureDevicePositionBack];
    //输出方向为竖屏
    videoCamera.outputImageOrientation = UIInterfaceOrientationPortrait;

    //滤镜
    filter = [[GPUImageSepiaFilter alloc] init];
    //显示view
    GPUImageView *filterView = (GPUImageView *)self.view;

    //组合
    [videoCamera addTarget:filter];
    [filter addTarget:filterView];

    //相机开始运行
    [videoCamera startCameraCapture];

    //设置写入地址
    NSString *pathToMovie = [NSHomeDirectory() stringByAppendingPathComponent:@"Documents/LiveMovied.m4v"];
    movieURL = [NSURL fileURLWithPath:pathToMovie];

    movieWriter = [[GPUImageMovieWriter alloc] initWithMovieURL:movieURL size:CGSizeMake(480.0, 640.0)];
    //设置为liveVideo
    movieWriter.encodingLiveVideo = YES;
    [filter addTarget:movieWriter];
    //设置声音
    videoCamera.audioEncodingTarget = movieWriter;

    //延迟2秒开始
    [self performSelector:@selector(starWrite) withObject:nil afterDelay:2];
    //延迟12秒结束
    [self performSelector:@selector(stopWrite) withObject:nil afterDelay:12];

}
- (void)starWrite{
    dispatch_async(dispatch_get_main_queue(), ^{
        [movieWriter startRecording];
    });

}
- (void)stopWrite{
    dispatch_async(dispatch_get_main_queue(), ^{

        videoCamera.audioEncodingTarget = nil;
        [filter removeTarget:movieWriter];
        [movieWriter finishRecording];

        ALAssetsLibrary *library = [[ALAssetsLibrary alloc] init];
        if ([library videoAtPathIsCompatibleWithSavedPhotosAlbum:movieURL])
        {
            [library writeVideoAtPathToSavedPhotosAlbum:movieURL completionBlock:^(NSURL *assetURL, NSError *error)
             {
                 dispatch_async(dispatch_get_main_queue(), ^{

                     if (error) {
                         UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Error" message:@"Video Saving Failed"
                                                                        delegate:nil cancelButtonTitle:@"OK" otherButtonTitles:nil];
                         [alert show];
                     } else {
                         UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Video Saved" message:@"Saved To Photo Album"
                                                                        delegate:self cancelButtonTitle:@"OK" otherButtonTitles:nil];
                         [alert show];
                     }
                 });
             }];
        }



    });

}
如果我们在写入滤镜的时候突然改变为其他滤镜怎么办?

添加一下方法
[self performSelector:@selector(changeFilter) withObject:nil afterDelay:6];

- (void)changeFilter{
    videoCamera.removeAllTargets;
    filter = [[GPUImageSobelEdgeDetectionFilter alloc]init];
    [videoCamera addTarget:filter];
    GPUImageView *filterView = (GPUImageView *)self.view;
    [filter addTarget:filterView];
    [filter addTarget:movieWriter];

}

关于M4V格式:
M4V 是一个标准视频文件格式,由苹果公司创造。此种格式为 iPod 、 iPhone 和 PlayStation Portable 所使用,同时此格式基于 MPEG-4 编码第二版。M4V是一种应用于网络视频点播网站和移动手持设备的视频格式,是MP4格式的一种特殊类型,其后缀常为.MP4或.M4V,其视频编码采用H264或H264/AVC,音频编码采用AAC

我们可以直接使用GPUImageBeautifyFilter来代替GPUImage的原生滤镜,那么可以直接实现美颜效果

基于GPUImage的实时美颜滤镜
我们也可以参考这篇文章GPUImage详细解析(三)- 实时美颜滤镜

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