SwipMenuListView学习笔记

SwipeMenuListView类

涉及到的一些知识点,在onInterceptTouchEvent方法的down事件中的三个方法:

pointToPosition
getChildAt
inRangeOfView

SwipeMenuLayout类

涉及知识点:

GestureDetectorCompat手势类

以及

手势类的监听器OnGestureListener
平滑滑动的类ScrollerCompat

详细解释

1、pointToPosition

AbsListView类中的方法

  /**
     * Maps a point to a position in the list.
     *
     * @param x X in local coordinate
     * @param y Y in local coordinate
     * @return The position of the item which contains the specified point, or
     *         {@link #INVALID_POSITION} if the point does not intersect an item.
     */
    public int pointToPosition(int x, int y) {
    }

解释是:返回触摸到的点的position

listview.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View v, MotionEvent event) {
                int position = listview.pointToPosition((int)event.getX(), (int)event.getY());
                return false;
            }
        });

可以打印下position的值,它不存在什么复用不复用的问题,实际得到的position值就是item的位置。

2、getChildAt

/**
     * Returns the view at the specified position in the group.
     *
     * @param index the position at which to get the view from
     * @return the view at the specified position or null if the position
     *         does not exist within the group
     */
    public View getChildAt(int index) {
        if (index < 0 || index >= mChildrenCount) {
            return null;
        }
        return mChildren[index];
    }

由于我们在使用listview的时候,都存在复用问题,所以在用getChildAt方法得到view时,得到的都是复用的那个view,所以需要用得到的position减去getFirstVisiblePosition

View view = getChildAt(position- getFirstVisiblePosition());

3、inRangeOfView

这个就是判断事件是否在某个view内部
这个是SwipMenuListView类中自己实现的方法,不是系统方法

/**
     * 判断点击事件是否在某个view内
     *
     * @param view
     * @param ev
     * @return
     */
    public static boolean inRangeOfView(View view, MotionEvent ev) {
        int[] location = new int[2];
        view.getLocationOnScreen(location);
        int x = location[0];
        int y = location[1];
        if (ev.getRawX() < x || ev.getRawX() > (x + view.getWidth()) || ev.getRawY() < y || ev.getRawY() > (y + view.getHeight())) {
            return false;
        }
        return true;
    }

4、GestureDetectorCompat

private GestureDetectorCompat mGestureDetector;
private OnGestureListener mGestureListener;
mGestureDetector = new GestureDetectorCompat(getContext(),
                mGestureListener);
mGestureListener = new SimpleOnGestureListener() {
            @Override
            public boolean onDown(MotionEvent e) {
                return true;
            }

            @Override
            public boolean onFling(MotionEvent e1, MotionEvent e2,
                    float velocityX, float velocityY) {
                return super.onFling(e1, e2, velocityX, velocityY);
            }
        };

其实在这个接口中有很多关于手势的回调方法:

 /**
     * A convenience class to extend when you only want to listen for a subset
     * of all the gestures. This implements all methods in the
     * {@link OnGestureListener} and {@link OnDoubleTapListener} but does
     * nothing and return {@code false} for all applicable methods.
     */
    public static class SimpleOnGestureListener implements OnGestureListener, OnDoubleTapListener {
        public boolean onSingleTapUp(MotionEvent e) {
            return false;
        }

        public void onLongPress(MotionEvent e) {
        }

        public boolean onScroll(MotionEvent e1, MotionEvent e2,
                float distanceX, float distanceY) {
            return false;
        }

        public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
                float velocityY) {
            return false;
        }

        public void onShowPress(MotionEvent e) {
        }

        public boolean onDown(MotionEvent e) {
            return false;
        }

        public boolean onDoubleTap(MotionEvent e) {
            return false;
        }

        public boolean onDoubleTapEvent(MotionEvent e) {
            return false;
        }

        public boolean onSingleTapConfirmed(MotionEvent e) {
            return false;
        }
    }

5、ScrollerCompat

跟Scroller一样,一般想要实现平滑过渡,可以使用

public static ScrollerCompat create(Context context, Interpolator interpolator) {
        return new ScrollerCompat(context, interpolator);
    }

这是个静态方法,直接用类可以调用,并且可以传入一个差值器,很有用的。

调用startScroll方法进行滑动

 public void startScroll(int startX, int startY, int dx, int dy, int duration) {
        mImpl.startScroll(mScroller, startX, startY, dx, dy, duration);
    }

最后需要覆写computeScroll方法完成

@Override
    public void computeScroll() {
         // ......
          postInvalidate();
        //  ......
  }

postInvalidate会调用view的draw方法,draw方法内部会调用computeScroll(源码中能找到),循环调用完成动画,computeScroll方法中需要有动画结束逻辑。

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