如何写图片压缩框架

链式编程

try {
    final InputStream is = getResources().getAssets().open("test-6.jpg");
    final BitmapFactory.Options options = new BitmapFactory.Options();
    options.inPreferredConfig = mConfig;
    Bitmap originBitmap = BitmapFactory.decodeStream(is, null, options);
    //上面代码就是通过流得到Bitmap对象
    KmoCompress.FileCompressOptions compressOptions = new KmoCompress.FileCompressOptions();//设置自己的配置对象
    compressOptions.config = mConfig;
    KmoCompress.getInstance().source(originBitmap).asFile().withOptions(compressOptions).compress(new FileWithBitmapCallback() {
        @Override
        public void callback(boolean isSuccess, Bitmap bitmap, String outfile, Throwable t) {
            if (!isSuccess) {
                Logger.e("error: " + t.getMessage());
                mCompressTv.setText("compress file failed!");
                return;
            }
            File file = new File(outfile);
            setupCompressInfo(bitmap, outfile, file.length());
        }
    });
    is.close();
} catch (Exception e) {
    e.printStackTrace();
}

看到KmoCompress.getInstance().source(originBitmap).asFile().XXX这段就是链式编程。

首先由一个单例发出,单例里面有source这个方法

public synchronized CompressEngine source(Bitmap bitmap) {
    return new CompressEngine().source(bitmap);
}

这个方法很简单,就是new 一个对象调用该对象的source,这样就把业务转移到了CompressEngine这个对象身上。

public CompressEngine source(Bitmap bitmap) {
    mSourceType = SourceType.BITMAP;
    mSource = bitmap;
    return this;
}

这个对象的source方法就是存储一些东西。

所以我们小结如下:

链式编程在.号后面无非就是两种情况:

  • new 对象然后将业务转移到该对象身上。
  • this 就是当前对象实现业务
/**
 * @return  文件处理引擎,里面包含了图片源和图片类型
 */
public FileCompressEngine asFile() {
    return CompressEngineFactory.buildFileCompressEngine(mSource, mSourceType);
}
/**
 * @param options 配置文件
 * @return
 */
public FileCompressEngine withOptions(KmoCompress.FileCompressOptions options) {
    options.config = CompressUtils.filterConfig(options.config);//对config转化,如果是ARGB_8888,ARGB_4444,ALPHA_8都对应成8888,RGB_565就是RGB_565
    mCompressOptions = options;//并将配置保存
    return this;
}

此时链式编程已经传递到withOptions方法,他返回的是FileCompressEngine对象本身,那也就是说后面的compress方法也在该对象内部实现。

我们目前来看结果,上面代码到withOptions都是处理参数的保存,真正的压缩还没有执行。我们想一个问题哈,就是压缩是需要时间的,在Android里面耗时的操作不要 给主线程放,那么应该怎么让compress去通过我们传递进来的数据源在子线程中压缩数据呢?同时我们是需要返回结果的传统的new Thread(){run()}.start();已经不能满足我们,因为我们要将结果刷入主线程中,我们怎么做呢?

线程池+任务

根据上面所以这里就对应一个问题模型:数据源我们现在处理了,也传递到此时的处理类中,但是由于处理数据比较耗时,而且我们需要处理结果在主线程中,怎么办?

先看怎么写:

  1. 用单例的方式生成一个线程池
public class CompressExecutor {

    private CompressExecutor() {
        throw new RuntimeException("can not be a instance");
    }

    private static final ThreadPoolExecutor DEFAULT_COMPRESS_EXECUTOR;

    static {
        int nThreads = Runtime.getRuntime().availableProcessors() + 1;
        DEFAULT_COMPRESS_EXECUTOR = new CompressThreadPool(
                nThreads,
                nThreads,
                0L,
                TimeUnit.MILLISECONDS,
                new LinkedBlockingQueue(),
                new CompressThreadFactory()
        );
    }

    public static ThreadPoolExecutor getExecutor() {
        return DEFAULT_COMPRESS_EXECUTOR;
    }

}
  1. 继承线程池

继承的目的是:我们需要在线程任务执行完成之后打印一些信息

public class CompressThreadPool extends ThreadPoolExecutor {

    public CompressThreadPool(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue workQueue) {
        super(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue);
    }

    public CompressThreadPool(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue workQueue, RejectedExecutionHandler handler) {
        super(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, handler);
    }

    public CompressThreadPool(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue workQueue, ThreadFactory threadFactory) {
        super(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, threadFactory);
    }

    public CompressThreadPool(int corePoolSize, int maximumPoolSize, long keepAliveTime, TimeUnit unit, BlockingQueue workQueue, ThreadFactory threadFactory, RejectedExecutionHandler handler) {
        super(corePoolSize, maximumPoolSize, keepAliveTime, unit, workQueue, threadFactory, handler);
    }

    /**
     * Method invoked prior to executing the given Runnable in the given thread.
     *
     * @param t
     * @param r
     */
    @Override
    protected void beforeExecute(Thread t, Runnable r) {
        super.beforeExecute(t, r);
        //ignore...
    }

    /**
     * Method invoked upon completion of execution of the given Runnable.
     *
     * @param r
     * @param t
     */
    @Override
    protected void afterExecute(Runnable r, Throwable t) {
        super.afterExecute(r, t);
        KmoCompressUtil.printExceptionMessage(t);
    }

    /**
     * Method invoked when the Executor has terminated.
     */
    @Override
    protected void terminated() {
        super.terminated();
        //ignore...
    }
}
public class FileCompressEngine extends CompressEngine {
    ...
    Bitmap bitmap = (Bitmap) mSource;
    CompressExecutor.getExecutor()
            .execute(new CompressFutureTask(new FileCompressCallableTasks.BitmapAsFileCallable(mCompressOptions, shouldReturnBitmap, bitmap)
                    , new DefaultCallbackDispatcher(callback)
            ));
    ...
}

我们观察一下new CompressFutureTask的继承结构:

public class CompressFutureTask extends FutureTask {

这下就和我们上一次的博客吻合,在线程任务执行过程中,work包装了我们的线程,最终调用了run方法,我们在FutureTask中看看,最终的run方法。

public void run() {
    if (state != NEW ||
        !U.compareAndSwapObject(this, RUNNER, null, Thread.currentThread()))
        return;
    try {
        Callable c = callable;
        if (c != null && state == NEW) {
            V result;
            boolean ran;
            try {
                result = c.call();
                ran = true;
            } catch (Throwable ex) {
                result = null;
                ran = false;
                setException(ex);
            }
            if (ran)
                set(result);
        }
    } finally {
        runner = null;
        int s = state;
        if (s >= INTERRUPTING)
            handlePossibleCancellationInterrupt(s);
    }
}

看到是调用call和set方法。

所以我们的业务核心在call方法上

call方法是外界塞给FutureTask的对应接口。

  public static final class FileAsFileCallable extends BaseFileCompressCallable {
        private File mFile;

        public FileAsFileCallable(KmoCompress.FileCompressOptions options, boolean withBitmap, File file) {
            super(options, withBitmap);
            mFile = file;
        }

        @Override
        public CompressResult call() throws Exception {
            CompressResult result = null;
            FileInputStream fis = null;
            try {
                if (mCompressOptions != null && mCompressOptions.overrideSource)
                    mCompressOptions.outfile = mFile.getAbsolutePath();
                fis = new FileInputStream(mFile);
                result = new FileCompressor().compress(CompressUtils.transformToByteArray(fis), mCompressOptions, shouldReturnBitmap, true);
            } finally {
                try {
                    if (fis != null)
                        fis.close();
                } catch (IOException e) {
                    //ignore...
                }
            }
            return result;
        }
    }

所以call是压缩的核心那后面就不多说,主要是一些压缩比例转化等等问题以后我们在说压缩如何压缩。这个就直接偏向应用层,不需要架构的概念,我们今天只讨论架构的东西。OK就到这了

你可能感兴趣的:(如何写图片压缩框架)