RN精进笔记(四)通讯原理篇

React-Native通讯原理

设置SPY_MODE标志为true
//MessageQueue.js,需要处于dev模式
//http://localhost:8081/index.ios.bundle?platform=ios&dev=true为true
let SPY_MODE = true; //
MessageQueue.js在: node_modules/react-native/Libraries/Utilities

然后重新reload.js就可以看到如下的日志输出:

N->JS : RCTDeviceEventEmitter.emit(["appStateDidChange",{"app_state":"active"}])
N->JS : RCTDeviceEventEmitter.emit(["networkStatusDidChange",{"network_info":"wifi"}])
...
JS调用Native
  1. native(OC)创建一个模块暴露给js层,这里创建一个GLSpringboard
#import 
#import "RCTRootView.h"
#import "RCTBridgeModule.h"
#import "RCTBridge.h"
#import "RCTEventDispatcher.h"

@interface GLSpringboard : NSObject 

+ (RCTRootView *)rctRootViewWithClassName:(NSString *)clssname bridge:(RCTBridge *)bridge;

@end

@implementation GLSpringboard
RCT_EXPORT_MODULE(); 

+ (RCTRootView *)rctRootViewWithClassName:(NSString *)clssname bridge:(RCTBridge *)bridge
{
RCTRootView *rootView = [[RCTRootView alloc] initWithBridge:bridge moduleName:@"rnToday_2" initialProperties:@{@"classname": clssname}];
rootView.frame = [UIScreen mainScreen].bounds;
return rootView;
}

RCT_EXPORT_METHOD(showNativeView:(NSDictionary*)params callback:(RCTResponseSenderBlock)callback) {
GLNativeTestViewController *nativeVC = [GLNativeTestViewController new];
[[AppDelegate appDelegate].navigationController pushViewController:nativeVC animated:NO];
callback(@[@{@"data": @"backdata"}]);
}

- (dispatch_queue_t)methodQueue
{
return dispatch_get_main_queue();
}

1.RCT_EXPORT_MODULE()
该宏是将native创建的模块暴露给js层,该宏定义具体实现如下:
#define RCT_EXPORT_MODULE(js_name) \
RCT_EXTERN void RCTRegisterModule(Class); \
+ (NSString *)moduleName { return @#js_name; } \
+ (void)load { RCTRegisterModule(self); }

[RCTModuleClasses addObject:moduleClass];
首先将RCTRegisterModule这个函数定义为extern,这样该函数的实现对编译器不可见,但是链接的时候可以获取;同时声明一个moduleName函数,该函数返回该模块的js名称,如果没有指定,默认使用类名;最后声明(重载)一个load函数,该函数是所有NSObject类的根函数!然后调用RCTRegisterModule函数注册该模块,该模块会被注册添加到一个全局的数组RCTModuleClasses中。这个有点类似我们的navigator跳转,APP启动的时候会注册所有加入navigator协议的类。吼吼。

2.RCT_EXPORT_METHOD()
该宏定义具体实现如下:
#define RCT_EXPORT_METHOD(method) \
RCT_REMAP_METHOD(, method)
#define RCT_REMAP_METHOD(js_name, method) \
RCT_EXTERN_REMAP_METHOD(js_name, method) \
- (void)method
#define RCT_EXTERN_REMAP_METHOD(js_name, method) \
+ (NSArray *)RCT_CONCAT(__rct_export__, \
RCT_CONCAT(js_name, RCT_CONCAT(__LINE__, __COUNTER__))) { \
return @[@#js_name, @#method]; \
}
要暴露给js调用的API接口需要通过该宏定义声明,该宏定义会额外的创建一个函数:上面转化而来就是这样
+ (NSArray *)__rct_export__230
{
return @[ @"", @"addEvent:(NSString *)name location:(NSString *)location" ];
}
该函数以rct_export开头,同时加上该函数代码所在函数,该函数返回一个包含可选的js名称以及一个函数签名的数组,他们的作用后面会说到。
  1. RCTBridge

为了桥接js跟native,native层引入了RCTBridge这个类负责双方的通讯,不过真正起作用的是RCTBatchedBridge这个类:

//RCTBridge.m创建了RCTBatchedBridge对象
[self createBatchedBridge];
- (void)createBatchedBridge
{
self.batchedBridge = [[RCTBatchedBridge alloc] initWithParentBridge:self];
}

这个类具体实现:

- (void)start
{
dispatch_queue_t bridgeQueue = dispatch_queue_create("com.facebook.react.RCTBridgeQueue", DISPATCH_QUEUE_CONCURRENT);

dispatch_group_t initModulesAndLoadSource = dispatch_group_create();

// Asynchronously load source code
//异步加载打包完成的js文件,也就是main.jsbundle,如果包文件在本地就直接加载,否则根据通过URL通过NSURLSession方式去下载
dispatch_group_enter(initModulesAndLoadSource);
__weak RCTBatchedBridge *weakSelf = self;
__block NSData *sourceCode;
[self loadSource:^(NSError *error, NSData *source) {
if (error) {
dispatch_async(dispatch_get_main_queue(), ^{
[weakSelf stopLoadingWithError:error];
});
}

sourceCode = source;
dispatch_group_leave(initModulesAndLoadSource);
}];

// Synchronously initialize all native modules that cannot be loaded lazily
//同步初始化需要暴露给js的native模块,这部分不能被懒加载,初始化类名
[self initModulesWithDispatchGroup:initModulesAndLoadSource];

if (RCTProfileIsProfiling()) {
// Depends on moduleDataByID being loaded
RCTProfileHookModules(self);
}

__block NSString *config;
dispatch_group_enter(initModulesAndLoadSource);
dispatch_async(bridgeQueue, ^{
dispatch_group_t setupJSExecutorAndModuleConfig = dispatch_group_create();

// Asynchronously initialize the JS executor
//异步初始化JS executor js引擎
dispatch_group_async(setupJSExecutorAndModuleConfig, bridgeQueue, ^{
[weakSelf setUpExecutor];
});

// Asynchronously gather the module config
//异步获取各个模块的配置信息
dispatch_group_async(setupJSExecutorAndModuleConfig, bridgeQueue, ^{
if (weakSelf.valid) {
RCTPerformanceLoggerStart(RCTPLNativeModulePrepareConfig);
config = [weakSelf moduleConfig];
RCTPerformanceLoggerEnd(RCTPLNativeModulePrepareConfig);
}
});

dispatch_group_notify(setupJSExecutorAndModuleConfig, bridgeQueue, ^{
// We're not waiting for this to complete to leave dispatch group, since
// injectJSONConfiguration and executeSourceCode will schedule operations
// on the same queue anyway.
//获取各模块的配置信息后,将这些信息注入到JS环境中 RCTPerformanceLoggerStart(RCTPLNativeModuleInjectConfig);
[weakSelf injectJSONConfiguration:config onComplete:^(NSError *error) {
RCTPerformanceLoggerEnd(RCTPLNativeModuleInjectConfig);
if (error) {
dispatch_async(dispatch_get_main_queue(), ^{
[weakSelf stopLoadingWithError:error];
});
}
}];
dispatch_group_leave(initModulesAndLoadSource);
});
});
//开始执行main.jsbundle
dispatch_group_notify(initModulesAndLoadSource, dispatch_get_main_queue(), ^{
RCTBatchedBridge *strongSelf = weakSelf;
if (sourceCode && strongSelf.loading) {
[strongSelf executeSourceCode:sourceCode];
}
});
}

简单解释各个步骤的具体内容:

initModules

//RCTGetModuleClasses()返回之前提到的全局RCTModuleClasses数组,也就是该模块了如GLSpringboard load时会注册添加的数组(仔细查看该数组其实只保存了模块类的类名)
NSArray *RCTGetModuleClasses(void)
{
return RCTModuleClasses;
}
//
for (Class moduleClass in RCTGetModuleClasses()) {
NSString *moduleName = RCTBridgeModuleNameForClass(moduleClass);

// Check for module name collisions
//查看模块名,防止出现冲突,并且保证每个模块类只有一个实例对象
RCTModuleData *moduleData = moduleDataByName[moduleName];
if (moduleData) { 
if (moduleData.hasInstance) {
// Existing module was preregistered, so it takes precedence
continue;
} else if ([moduleClass new] == nil) {
// The new module returned nil from init, so use the old module
continue;
} else if ([moduleData.moduleClass new] != nil) {
// Both modules were non-nil, so it's unclear which should take precedence
RCTLogError(@"Attempted to register RCTBridgeModule class %@ for the "
"name '%@', but name was already registered by class %@",
moduleClass, moduleName, moduleData.moduleClass);
}
}

// Instantiate moduleData (TODO: can we defer this until config generation?)
moduleData = [[RCTModuleData alloc] initWithModuleClass:moduleClass
bridge:self];
moduleDataByName[moduleName] = moduleData;
[moduleClassesByID addObject:moduleClass];
[moduleDataByID addObject:moduleData];
}
//当创建完模块的实例对象之后,会将该实例保存到一个RCTModuleData对象中,RCTModuleData里包含模块的类名,名称,方法列表,实例对象、该模块代码执行的队列以及配置信息等,js层就是根据这个对象来查询该模块的相关信息。我们这里可以看到我们创建的GLSpringBoard模块以及其数据。

加载js代码,数据保存为NSData

- (void)loadSource:(RCTSourceLoadBlock)_onSourceLoad
{
RCTPerformanceLoggerStart(RCTPLScriptDownload);
NSUInteger cookie = RCTProfileBeginAsyncEvent(0, @"JavaScript download", nil);

// Suppress a warning if RCTProfileBeginAsyncEvent gets compiled out
(void)cookie;

RCTSourceLoadBlock onSourceLoad = ^(NSError *error, NSData *source) {
RCTProfileEndAsyncEvent(0, @"native", cookie, @"JavaScript download", @"JS async", nil);
RCTPerformanceLoggerEnd(RCTPLScriptDownload);

_onSourceLoad(error, source);
};

if ([self.delegate respondsToSelector:@selector(loadSourceForBridge:withBlock:)]) {
[self.delegate loadSourceForBridge:_parentBridge withBlock:onSourceLoad];
} else if (self.bundleURL) {
[RCTJavaScriptLoader loadBundleAtURL:self.bundleURL onComplete:onSourceLoad];
} else {
// Allow testing without a script
dispatch_async(dispatch_get_main_queue(), ^{
[self didFinishLoading];
[[NSNotificationCenter defaultCenter]
postNotificationName:RCTJavaScriptDidLoadNotification
object:_parentBridge userInfo:@{@"bridge": self}];
});
onSourceLoad(nil, nil);
}
}

setUpExecutor

react-native的js引擎在初始化的时候创建一个新的线程,该线程的优先级跟主线程的优先级一样,同时创建一个runloop,这样线程才能循环执行不退出。所以执行js代码不会影响到主线程,而RCTJSExecutor使用的是JavaScriptCore框架:(具体可以断点到这个类)

//RCTJSCExecutor.m
- (instancetype)init
{
NSThread *javaScriptThread = [[NSThread alloc] initWithTarget:[self class]
selector:@selector(runRunLoopThread)
object:nil];
javaScriptThread.name = @"com.facebook.React.JavaScript";
//设置该线程的优先级处于高优先级
if ([javaScriptThread respondsToSelector:@selector(setQualityOfService:)]) {
[javaScriptThread setQualityOfService:NSOperationQualityOfServiceUserInteractive];
} else {
javaScriptThread.threadPriority = [NSThread mainThread].threadPriority;
}
[javaScriptThread start];
return [self initWithJavaScriptThread:javaScriptThread context:nil];
}
- (void)addSynchronousHookWithName:(NSString *)name usingBlock:(id)block
{
__weak RCTJSCExecutor *weakSelf = self;
[self executeBlockOnJavaScriptQueue:^{
//将该block函数添加到js的context中,javascriptcore会将block函数转成js function
weakSelf.context.context[name] = block;
}];
}

- (void)setUp
{
[self addSynchronousHookWithName:@"noop" usingBlock:^{}];
[self addSynchronousHookWithName:@"nativeRequireModuleConfig" usingBlock:^NSString *(NSString *moduleName) {
//获取该模块的具体配置信息,包含方法以及导出的常量等信息
NSArray *config = [strongSelf->_bridge configForModuleName:moduleName];
NSString *result = config ? RCTJSONStringify(config, NULL) : nil;
return result;
}];
[self addSynchronousHookWithName:@"nativeFlushQueueImmediate" usingBlock:^(NSArray *calls){
[strongSelf->_bridge handleBuffer:calls batchEnded:NO];
}];
}
//可以看到setup的时候会注册几个方法到js的context中供js调用,如‘nativeRequireModuleConfig’ ’nativeLoggingHook‘ 和‘nativeFlushQueueImmediate‘ ’nativePerformanceNow‘等方法。这些方法是以字符串的形式注册 ,当js调用这些方法时会执行对应的block,JavaScriptCore负责js function和native block之间的转换。
//我们去node_modules/react-native/../NativeModules.js文件发现:global.nativeRequireModuleConfig
const NativeModules = {};
Object.keys(RemoteModules).forEach((moduleName) => {
Object.defineProperty(NativeModules, moduleName, {
enumerable: true,
get: () => {
let module = RemoteModules[moduleName];
if (module && typeof module.moduleID === 'number' && global.nativeRequireModuleConfig) {
const json = global.nativeRequireModuleConfig(moduleName);
const config = json && JSON.parse(json);
module = config && BatchedBridge.processModuleConfig(config, module.moduleID);
RemoteModules[moduleName] = module;
}
return module;
},
});
});

moduleConfig


- (NSString *)moduleConfig
{
NSMutableArray *config = [NSMutableArray new];
for (RCTModuleData *moduleData in _moduleDataByID) {
if (self.executorClass == [RCTJSCExecutor class]) {
[config addObject:@[moduleData.name]];
} else {
[config addObject:RCTNullIfNil(moduleData.config)];
}
}

return RCTJSONStringify(@{
@"remoteModuleConfig": config,
}, NULL);
}
//从实现来看该过程仅仅是将模块的名称保存到一个数组中,并且将该数组转为一个json字符串,包含所有的模块名称,类似:
{"remoteModuleConfig":[["GLSpringboard"],["RCTStatusBarManager"],["RCTSourceCode"],["RCTAlertManager"],["RCTExceptionsManager"],...]}

injectJSONConfiguration

- (void)injectJSONConfiguration:(NSString *)configJSON
onComplete:(void (^)(NSError *))onComplete
{
if (!_valid) {
return;
}

[_javaScriptExecutor injectJSONText:configJSON
asGlobalObjectNamed:@"__fbBatchedBridgeConfig"
callback:onComplete];
}
//该方法的实现在RCTJSCExecutor文件中。从上可以看出,当我们生成配置信息后,通过上面的函数将该json信息保存到js的全局对象 __fbBatchedBridgeConfig中,这样js层就知道我们提供了哪些模块,,不过细心的话你可能会发现给js的信息只有这些模块的名称,那js怎么调用native的方法的,其实这是react为了懒加载而采用的方式,具体我们下面说明。

当我们配置好native模块后,js层想要调用该native模块的方法如下所示:


var NativeBoard = NativeModules.GLSpringboard
var params = {name: 'gaolong', 'password': 123}
var callback = () => {};
NativeBoard.showNativeView(params, function(callback){
console.log(callback);
});
//其实native模块是保存到了NativeModules.js中,我们打开NativeModules.js文件发现:
const BatchedBridge = require('BatchedBridge');
const RemoteModules = BatchedBridge.RemoteModules;
const NativeModules = {};
Object.keys(RemoteModules).forEach((moduleName) => {
Object.defineProperty(NativeModules, moduleName, {
enumerable: true,
//懒加载方式
get: () => {
let module = RemoteModules[moduleName];
if (module && typeof module.moduleID === 'number' && global.nativeRequireModuleConfig) {

//从native层获取该模块的具体配置信息,nativeRequireModuleConfig是之前注册到js global对象的方法,然后把config信息交给BatchedBridge处理
const json = global.nativeRequireModuleConfig(moduleName);
const config = json && JSON.parse(json);
module = config && BatchedBridge.processModuleConfig(config, module.moduleID);
RemoteModules[moduleName] = module;
}
return module;
},
});
});
从上面的代码可以看出,如果你在js层没有使用native模块,那么这些模块是不会加载到js层的,只有使用了该模块,react才会去获取该模块的具体配置信息,然后加载到js,这是react懒加载的一个方式,让我们能够节约内存。下面我们看看如何获取模块的配置信息,而不仅仅是模块的类名:

模块配置信息

//只会导出有__rct_export__前缀的方法,也就是之前RCT_EXPORT_METHOD这个宏定义提到的
//RCTModuleData存放了配置信息:类名、模块名、方法名和config配置信息
- (NSString *)name
{
return RCTBridgeModuleNameForClass(_moduleClass);
}
- (NSArray> *)methods
{
//拷贝该类的所有方法,然后过滤以__rct_export__开头的方法
Method *methods = class_copyMethodList(object_getClass(_moduleClass), &methodCount);
for (unsigned int i = 0; i < methodCount; i++) {
Method method = methods[i];
SEL selector = method_getName(method);
if ([NSStringFromSelector(selector) hasPrefix:@"__rct_export__"]) {
IMP imp = method_getImplementation(method);
NSArray *entries =
((NSArray *(*)(id, SEL))imp)(_moduleClass, selector);

[moduleMethods addObject:/*代表该方法的对象*/];
}
}

//获取模块的具体配置信息,以数组形式返回,第一个为模块名称,第二个为需要导出的常量(如果有),第三个为导出的方法(如果有)
//以MyModule为例,导出的config为:["MyModule",{"FirstDay":"Monday"},["addEvent","findEvents"]]
- (NSArray *)config
{
//过滤获取以__rct_export__开头的方法
for (id method in self.methods) {
[methods addObject:method.JSMethodName];
}
NSMutableArray *config = [NSMutableArray new];
[config addObject:self.name];
if (constants.count) {
[config addObject:constants];
}
if (methods) {
[config addObject:methods];
}
if ([[config firstObject] isEqualToString:@"GLSpringboard"]) { //测试我自己的模块类的配置信息
NSLog(@"%@", config);
}
return config;
}
//这是native导出的配置信息,该信息保存到了js的全局对象__fbBatchedBridgeConfig中,再去查看js代码中__fbBatchedBridgeConfig信息,,发现有我们的GLSpringboard对象和信息了。

BatchedBridgeMessageQueue

上面我们说到js通过全局对象获取到模块的具体配置信息后,交给BatchedBridge处理。之前我们说的是native的bridge,不过js为了桥接native层也引入了BatchedBridge

//node_modules/react-native/Libraries/BatchedBridge/BatchedBridge.js
const MessageQueue = require('MessageQueue');

const BatchedBridge = new MessageQueue(
__fbBatchedBridgeConfig.remoteModuleConfig,
__fbBatchedBridgeConfig.localModulesConfig,
);

// TODO: Move these around to solve the cycle in a cleaner way.

const Systrace = require('Systrace');
const JSTimersExecution = require('JSTimersExecution');

BatchedBridge.registerCallableModule('Systrace', Systrace);
BatchedBridge.registerCallableModule('JSTimersExecution', JSTimersExecution);

if (__DEV__) {
BatchedBridge.registerCallableModule('HMRClient', require('HMRClient'));
}

// Wire up the batched bridge on the global object so that we can call into it.
// Ideally, this would be the inverse relationship. I.e. the native environment
// provides this global directly with its script embedded. Then this module
// would export it. A possible fix would be to trim the dependencies in
// MessageQueue to its minimal features and embed that in the native runtime.

Object.defineProperty(global, '__fbBatchedBridge', { value: BatchedBridge });

module.exports = BatchedBridge;
//我们看到BatchedBridge是MessageQueue的一个实例,而且是全局唯一一个实例,作为桥接native的一个关键点,我们断点到这个文件的__fbBatchedBridgeConfig:
首先看一下传递给MessageQueue的两个参数:
__fbBatchedBridgeConfig.remoteModuleConfig,
__fbBatchedBridgeConfig.localModulesConfig,

__fbBatchedBridgeConfig我们之前提到过,是一个全局的js变量,__fbBatchedBridgeConfig.remoteModuleConfig就是之前我们在native层导出的模块配置表.

MessageQueue

下面是messageQueue中的一些实例变量以及API

//node_modules/react-native/Libraries/Utilities/MessageQueue.js

//存储native提供的各个模块信息,
this.RemoteModules = {};
//存储js提供的各个模块信息
this._callableModules = {};
//用于存放调用信息队列,有三个数组,分别对应调用的模块,调用的函数和参数信息,也就是一个函数调用由这三个数组拼接而成
this._queue = [[], [], [], 0];
//以moduleID为key,value为moduleName,针对js提供的module
this._moduleTable = {};
//以moduleId为key,value为模块导出的方法,针对js提供的module
this._methodTable = {};
//回调函数数组
this._callbacks = [];
//回调函数对应的索引id
this._callbackID = 0;

let modulesConfig = this._genModulesConfig(remoteModules);
this._genModules(modulesConfig);
localModules && this._genLookupTables(
this._genModulesConfig(localModules),this._moduleTable, this._methodTable
);

//以moduleId为key,value为moduleName,针对native提供的module
this._remoteModuleTable = {};
//以moduleId为key,value为模块导出的方法,针对native提供module
this._remoteMethodTable = {};
//可以看出这个队列里保存着js跟native的模块交互的所有信息。先看一下 _genModules方法,该方法会根据config解析每个模块的信息并保存到this.RemoteModules中:
_genModules(remoteModules) {
remoteModules.forEach((config, moduleID) => {
this._genModule(config, moduleID);
});
}
//_genModules会遍历所有的remoteModules,根据每个模块的配置信息和module索引ID来创建每个模块:
_genModule(config, moduleID) {
let moduleName, constants, methods, asyncMethods;
//通过解构赋值的方式提取配置信息中的模块名称,常量(如果有),方法名等
[moduleName, constants, methods, asyncMethods] = config;
let module = {};
methods && methods.forEach((methodName, methodID) => {
//历遍该config中的方法列表,根据配置信息为每个模块生成js function方法并添加到module对象,
module[methodName] = this._genMethod(moduleID, methodID, methodType);
});
//常量信息assign到该module对象,并将module保存到this.RemoteModules中
Object.assign(module, constants);
this.RemoteModules[moduleName] = module;
return module;
}

_genMethod

假如方法的typeremoteAsync,也就是异步方法,其实就是用一个promise对象(promise是js中的一种异步编程方式)来包装普通的方法,这里我们只看下普通方法的处理过程:

_genMethod(module, method, type) {
let fn = null;
let self = this;
fn = function(...args) {
let lastArg = args.length > 0 ? args[args.length - 1] : null;
let secondLastArg = args.length > 1 ? args[args.length - 2] : null;
let hasSuccCB = typeof lastArg === 'function';
let hasErrorCB = typeof secondLastArg === 'function';
hasErrorCB && invariant(
hasSuccCB,
'Cannot have a non-function arg after a function arg.'
);
let numCBs = hasSuccCB + hasErrorCB;
let onSucc = hasSuccCB ? lastArg : null;
let onFail = hasErrorCB ? secondLastArg : null;
args = args.slice(0, args.length - numCBs);
return self.__nativeCall(module, method, args, onFail, onSucc);
};
}
fn.type = type;
return fn;
}
//可以看出该方法也比较简单,只是在参数列表中提取onFail和onSucc回调函数,并最终调用__nativeCall方法。
__nativeCall(module, method, params, onFail, onSucc) {
if (onFail || onSucc) {
onFail && params.push(this._callbackID);
this._callbacks[this._callbackID++] = onFail;
onSucc && params.push(this._callbackID);
this._callbacks[this._callbackID++] = onSucc;
}

this._queue[MODULE_IDS].push(module);
this._queue[METHOD_IDS].push(method);
this._queue[PARAMS].push(params);

var now = new Date().getTime();
//当两次调用间隔过小的时候只是先缓存调用信息
if (global.nativeFlushQueueImmediate &&
now - this._lastFlush >= MIN_TIME_BETWEEN_FLUSHES_MS) {
global.nativeFlushQueueImmediate(this._queue);
this._queue = [[], [], [], this._callID];
this._lastFlush = now;
}
}
//RCTJSCExecutor.m
[self addSynchronousHookWithName:@"nativeFlushQueueImmediate" usingBlock:^(NSArray *calls){
[strongSelf->_bridge handleBuffer:calls batchEnded:NO];
}];
__nativeCall方法中,假如有回调参数onFail或onSucc,会将对应的callbackID保存到参数中,并将它们压入到_callbacks栈中;接着将模块,名称以及参数分别保存到_queue的三个数组中;接下来的关键就是调用nativeFlushQueueImmediate方法,该方法是之前RCTJSCExecutor setup的时候注册到js global的方法,因此它会执行相应的native block方法(javascriptcore框架会负责js function和block的转换),可以看出_queue中的模块、方法以及参数信息最终会传递给native层,由native解析并执行相应的native方法。
我们也可以注意到这里react为了性能的优化,当js两次调用方法的间隔小于MIN_TIME_BETWEEN_FLUSHES_MS(5ms)时间,会将调用信息先缓存到_queue中,等待下次在一并提交给native层执行,可能这也就是这些参数设置成数组形式保存的原因。

handleBuffer

handleBuffer会将调用信息先按模块的队列分好:

//RCTBatchedBridge.m
- (void)handleBuffer:(id)buffer batchEnded:(BOOL)batchEnded
{
  NSArray *requestsArray = [RCTConvert NSArray:buffer];
  //先将messageueue传递的参数提取出来分别放到moduleIDs、methodIDs和paramsArrays数组中,
  NSArray *moduleIDs = [RCTConvert NSNumberArray:requestsArray[RCTBridgeFieldRequestModuleIDs]];
  NSArray *methodIDs = [RCTConvert NSNumberArray:requestsArray[RCTBridgeFieldMethodIDs]];
  NSArray *paramsArrays = [RCTConvert NSArrayArray:requestsArray[RCTBridgeFieldParamss]];

  //将调用的信息先安模块各自指定的队列分好
  NSMapTable *buckets = [[NSMapTable alloc] initWithKeyOptions:NSPointerFunctionsStrongMemory
                                                  valueOptions:NSPointerFunctionsStrongMemory
                                                      capacity:_moduleDataByName.count];
  [moduleIDs enumerateObjectsUsingBlock:^(NSNumber *moduleID, NSUInteger i, __unused BOOL *stop) {
    RCTModuleData *moduleData = _moduleDataByID[moduleID.integerValue];
    dispatch_queue_t queue = moduleData.methodQueue;
    if (!set) {
      set = [NSMutableOrderedSet new];
      [buckets setObject:set forKey:moduleData.methodQueue];
    }
    [set addObject:@(i)];
  }];
  //按队列来批量执行相应的调用
  for (dispatch_queue_t queue in buckets) {
    dispatch_block_t block = ^{
      RCTProfileEndFlowEvent();
      NSOrderedSet *calls = [buckets objectForKey:queue];
      @autoreleasepool {
        for (NSNumber *indexObj in calls) {
          NSUInteger index = indexObj.unsignedIntegerValue;
          //在各自模块上根据参数执行指定的方法
          [self _handleRequestNumber:index
                            moduleID:[moduleIDs[index] integerValue]
                            methodID:[methodIDs[index] integerValue]
                              params:paramsArrays[index]];
        }
      }
    };
    if (queue == RCTJSThread) {
      [_javaScriptExecutor executeBlockOnJavaScriptQueue:block];
    } else if (queue) {
      dispatch_async(queue, block);
    }
  }
}

_handleRequestNumber根据模块的ID、方法ID以及参数来调用具体的函数:

- (BOOL)_handleRequestNumber:(NSUInteger)i
                    moduleID:(NSUInteger)moduleID
                    methodID:(NSUInteger)methodID
                      params:(NSArray *)params
{
  RCTModuleData *moduleData = _moduleDataByID[moduleID];
  id method = moduleData.methods[methodID];
  [method invokeWithBridge:self module:moduleData.instance arguments:params];
}

回调函数

当有回调函数的时候,之前看到__nativeCall会将callbackID放置在参数中,对应的回调函数插入到_callbacks中保存,js将该ID传递给native,native就是通过该ID来找到对应的回调函数的。

RCT_EXPORT_METHOD(showNativeView:(NSDictionary*)params callback:(RCTResponseSenderBlock)callback) {
  GLNativeTestViewController *nativeVC = [GLNativeTestViewController new];
  [[AppDelegate appDelegate].navigationController pushViewController:nativeVC animated:NO];
  callback(@[@{@"data": @"backdata"}]);
}
//生成的函数签名
showNativeView:(RCTResponseSenderBlock)callback
比如GLSpringboard定义的回调函数,当通过函数签名如果发现参数的类型是RCTResponseSenderBlock,则js传递过来的参数就是回调函数的ID,native层就会根据该ID以及RCTResponseSenderBlock提供的参数来回调相应的js回调函数,整个调用过程可以简单的用下图表示。

over

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