React-Native通讯原理
设置SPY_MODE标志为true
//MessageQueue.js,需要处于dev模式 //http://localhost:8081/index.ios.bundle?platform=ios&dev=true为true let SPY_MODE = true; // MessageQueue.js在: node_modules/react-native/Libraries/Utilities
然后重新reload.js就可以看到如下的日志输出:
N->JS : RCTDeviceEventEmitter.emit(["appStateDidChange",{"app_state":"active"}]) N->JS : RCTDeviceEventEmitter.emit(["networkStatusDidChange",{"network_info":"wifi"}]) ...
JS调用Native
native(OC)
创建一个模块暴露给js层,这里创建一个GLSpringboard
#import
#import "RCTRootView.h" #import "RCTBridgeModule.h" #import "RCTBridge.h" #import "RCTEventDispatcher.h" @interface GLSpringboard : NSObject + (RCTRootView *)rctRootViewWithClassName:(NSString *)clssname bridge:(RCTBridge *)bridge; @end @implementation GLSpringboard RCT_EXPORT_MODULE(); + (RCTRootView *)rctRootViewWithClassName:(NSString *)clssname bridge:(RCTBridge *)bridge { RCTRootView *rootView = [[RCTRootView alloc] initWithBridge:bridge moduleName:@"rnToday_2" initialProperties:@{@"classname": clssname}]; rootView.frame = [UIScreen mainScreen].bounds; return rootView; } RCT_EXPORT_METHOD(showNativeView:(NSDictionary*)params callback:(RCTResponseSenderBlock)callback) { GLNativeTestViewController *nativeVC = [GLNativeTestViewController new]; [[AppDelegate appDelegate].navigationController pushViewController:nativeVC animated:NO]; callback(@[@{@"data": @"backdata"}]); } - (dispatch_queue_t)methodQueue { return dispatch_get_main_queue(); } 1.RCT_EXPORT_MODULE() 该宏是将native创建的模块暴露给js层,该宏定义具体实现如下: #define RCT_EXPORT_MODULE(js_name) \ RCT_EXTERN void RCTRegisterModule(Class); \ + (NSString *)moduleName { return @#js_name; } \ + (void)load { RCTRegisterModule(self); } [RCTModuleClasses addObject:moduleClass]; 首先将RCTRegisterModule这个函数定义为extern,这样该函数的实现对编译器不可见,但是链接的时候可以获取;同时声明一个moduleName函数,该函数返回该模块的js名称,如果没有指定,默认使用类名;最后声明(重载)一个load函数,该函数是所有NSObject类的根函数!然后调用RCTRegisterModule函数注册该模块,该模块会被注册添加到一个全局的数组RCTModuleClasses中。这个有点类似我们的navigator跳转,APP启动的时候会注册所有加入navigator协议的类。吼吼。 2.RCT_EXPORT_METHOD() 该宏定义具体实现如下: #define RCT_EXPORT_METHOD(method) \ RCT_REMAP_METHOD(, method) #define RCT_REMAP_METHOD(js_name, method) \ RCT_EXTERN_REMAP_METHOD(js_name, method) \ - (void)method #define RCT_EXTERN_REMAP_METHOD(js_name, method) \ + (NSArray *)RCT_CONCAT(__rct_export__, \ RCT_CONCAT(js_name, RCT_CONCAT(__LINE__, __COUNTER__))) { \ return @[@#js_name, @#method]; \ } 要暴露给js调用的API接口需要通过该宏定义声明,该宏定义会额外的创建一个函数:上面转化而来就是这样 + (NSArray *)__rct_export__230 { return @[ @"", @"addEvent:(NSString *)name location:(NSString *)location" ]; } 该函数以rct_export开头,同时加上该函数代码所在函数,该函数返回一个包含可选的js名称以及一个函数签名的数组,他们的作用后面会说到。
RCTBridge
为了桥接js跟native,native层引入了RCTBridge这个类负责双方的通讯,不过真正起作用的是RCTBatchedBridge这个类:
//RCTBridge.m创建了RCTBatchedBridge对象 [self createBatchedBridge]; - (void)createBatchedBridge { self.batchedBridge = [[RCTBatchedBridge alloc] initWithParentBridge:self]; }
这个类具体实现:
- (void)start { dispatch_queue_t bridgeQueue = dispatch_queue_create("com.facebook.react.RCTBridgeQueue", DISPATCH_QUEUE_CONCURRENT); dispatch_group_t initModulesAndLoadSource = dispatch_group_create(); // Asynchronously load source code //异步加载打包完成的js文件,也就是main.jsbundle,如果包文件在本地就直接加载,否则根据通过URL通过NSURLSession方式去下载 dispatch_group_enter(initModulesAndLoadSource); __weak RCTBatchedBridge *weakSelf = self; __block NSData *sourceCode; [self loadSource:^(NSError *error, NSData *source) { if (error) { dispatch_async(dispatch_get_main_queue(), ^{ [weakSelf stopLoadingWithError:error]; }); } sourceCode = source; dispatch_group_leave(initModulesAndLoadSource); }]; // Synchronously initialize all native modules that cannot be loaded lazily //同步初始化需要暴露给js的native模块,这部分不能被懒加载,初始化类名 [self initModulesWithDispatchGroup:initModulesAndLoadSource]; if (RCTProfileIsProfiling()) { // Depends on moduleDataByID being loaded RCTProfileHookModules(self); } __block NSString *config; dispatch_group_enter(initModulesAndLoadSource); dispatch_async(bridgeQueue, ^{ dispatch_group_t setupJSExecutorAndModuleConfig = dispatch_group_create(); // Asynchronously initialize the JS executor //异步初始化JS executor js引擎 dispatch_group_async(setupJSExecutorAndModuleConfig, bridgeQueue, ^{ [weakSelf setUpExecutor]; }); // Asynchronously gather the module config //异步获取各个模块的配置信息 dispatch_group_async(setupJSExecutorAndModuleConfig, bridgeQueue, ^{ if (weakSelf.valid) { RCTPerformanceLoggerStart(RCTPLNativeModulePrepareConfig); config = [weakSelf moduleConfig]; RCTPerformanceLoggerEnd(RCTPLNativeModulePrepareConfig); } }); dispatch_group_notify(setupJSExecutorAndModuleConfig, bridgeQueue, ^{ // We're not waiting for this to complete to leave dispatch group, since // injectJSONConfiguration and executeSourceCode will schedule operations // on the same queue anyway. //获取各模块的配置信息后,将这些信息注入到JS环境中 RCTPerformanceLoggerStart(RCTPLNativeModuleInjectConfig); [weakSelf injectJSONConfiguration:config onComplete:^(NSError *error) { RCTPerformanceLoggerEnd(RCTPLNativeModuleInjectConfig); if (error) { dispatch_async(dispatch_get_main_queue(), ^{ [weakSelf stopLoadingWithError:error]; }); } }]; dispatch_group_leave(initModulesAndLoadSource); }); }); //开始执行main.jsbundle dispatch_group_notify(initModulesAndLoadSource, dispatch_get_main_queue(), ^{ RCTBatchedBridge *strongSelf = weakSelf; if (sourceCode && strongSelf.loading) { [strongSelf executeSourceCode:sourceCode]; } }); }
简单解释各个步骤的具体内容:
initModules
//RCTGetModuleClasses()返回之前提到的全局RCTModuleClasses数组,也就是该模块了如GLSpringboard load时会注册添加的数组(仔细查看该数组其实只保存了模块类的类名) NSArray
*RCTGetModuleClasses(void) { return RCTModuleClasses; } // for (Class moduleClass in RCTGetModuleClasses()) { NSString *moduleName = RCTBridgeModuleNameForClass(moduleClass); // Check for module name collisions //查看模块名,防止出现冲突,并且保证每个模块类只有一个实例对象 RCTModuleData *moduleData = moduleDataByName[moduleName]; if (moduleData) { if (moduleData.hasInstance) { // Existing module was preregistered, so it takes precedence continue; } else if ([moduleClass new] == nil) { // The new module returned nil from init, so use the old module continue; } else if ([moduleData.moduleClass new] != nil) { // Both modules were non-nil, so it's unclear which should take precedence RCTLogError(@"Attempted to register RCTBridgeModule class %@ for the " "name '%@', but name was already registered by class %@", moduleClass, moduleName, moduleData.moduleClass); } } // Instantiate moduleData (TODO: can we defer this until config generation?) moduleData = [[RCTModuleData alloc] initWithModuleClass:moduleClass bridge:self]; moduleDataByName[moduleName] = moduleData; [moduleClassesByID addObject:moduleClass]; [moduleDataByID addObject:moduleData]; } //当创建完模块的实例对象之后,会将该实例保存到一个RCTModuleData对象中,RCTModuleData里包含模块的类名,名称,方法列表,实例对象、该模块代码执行的队列以及配置信息等,js层就是根据这个对象来查询该模块的相关信息。我们这里可以看到我们创建的GLSpringBoard模块以及其数据。 加载js代码,数据保存为
NSData
- (void)loadSource:(RCTSourceLoadBlock)_onSourceLoad { RCTPerformanceLoggerStart(RCTPLScriptDownload); NSUInteger cookie = RCTProfileBeginAsyncEvent(0, @"JavaScript download", nil); // Suppress a warning if RCTProfileBeginAsyncEvent gets compiled out (void)cookie; RCTSourceLoadBlock onSourceLoad = ^(NSError *error, NSData *source) { RCTProfileEndAsyncEvent(0, @"native", cookie, @"JavaScript download", @"JS async", nil); RCTPerformanceLoggerEnd(RCTPLScriptDownload); _onSourceLoad(error, source); }; if ([self.delegate respondsToSelector:@selector(loadSourceForBridge:withBlock:)]) { [self.delegate loadSourceForBridge:_parentBridge withBlock:onSourceLoad]; } else if (self.bundleURL) { [RCTJavaScriptLoader loadBundleAtURL:self.bundleURL onComplete:onSourceLoad]; } else { // Allow testing without a script dispatch_async(dispatch_get_main_queue(), ^{ [self didFinishLoading]; [[NSNotificationCenter defaultCenter] postNotificationName:RCTJavaScriptDidLoadNotification object:_parentBridge userInfo:@{@"bridge": self}]; }); onSourceLoad(nil, nil); } }
setUpExecutor
react-native的js引擎在初始化的时候创建一个新的线程,该线程的优先级跟主线程的优先级一样,同时创建一个
runloop
,这样线程才能循环执行不退出。所以执行js代码不会影响到主线程,而RCTJSExecutor
使用的是JavaScriptCore
框架:(具体可以断点到这个类)//RCTJSCExecutor.m - (instancetype)init { NSThread *javaScriptThread = [[NSThread alloc] initWithTarget:[self class] selector:@selector(runRunLoopThread) object:nil]; javaScriptThread.name = @"com.facebook.React.JavaScript"; //设置该线程的优先级处于高优先级 if ([javaScriptThread respondsToSelector:@selector(setQualityOfService:)]) { [javaScriptThread setQualityOfService:NSOperationQualityOfServiceUserInteractive]; } else { javaScriptThread.threadPriority = [NSThread mainThread].threadPriority; } [javaScriptThread start]; return [self initWithJavaScriptThread:javaScriptThread context:nil]; } - (void)addSynchronousHookWithName:(NSString *)name usingBlock:(id)block { __weak RCTJSCExecutor *weakSelf = self; [self executeBlockOnJavaScriptQueue:^{ //将该block函数添加到js的context中,javascriptcore会将block函数转成js function weakSelf.context.context[name] = block; }]; } - (void)setUp { [self addSynchronousHookWithName:@"noop" usingBlock:^{}]; [self addSynchronousHookWithName:@"nativeRequireModuleConfig" usingBlock:^NSString *(NSString *moduleName) { //获取该模块的具体配置信息,包含方法以及导出的常量等信息 NSArray *config = [strongSelf->_bridge configForModuleName:moduleName]; NSString *result = config ? RCTJSONStringify(config, NULL) : nil; return result; }]; [self addSynchronousHookWithName:@"nativeFlushQueueImmediate" usingBlock:^(NSArray
*calls){ [strongSelf->_bridge handleBuffer:calls batchEnded:NO]; }]; } //可以看到setup的时候会注册几个方法到js的context中供js调用,如‘nativeRequireModuleConfig’ ’nativeLoggingHook‘ 和‘nativeFlushQueueImmediate‘ ’nativePerformanceNow‘等方法。这些方法是以字符串的形式注册 ,当js调用这些方法时会执行对应的block,JavaScriptCore负责js function和native block之间的转换。 //我们去node_modules/react-native/../NativeModules.js文件发现:global.nativeRequireModuleConfig const NativeModules = {}; Object.keys(RemoteModules).forEach((moduleName) => { Object.defineProperty(NativeModules, moduleName, { enumerable: true, get: () => { let module = RemoteModules[moduleName]; if (module && typeof module.moduleID === 'number' && global.nativeRequireModuleConfig) { const json = global.nativeRequireModuleConfig(moduleName); const config = json && JSON.parse(json); module = config && BatchedBridge.processModuleConfig(config, module.moduleID); RemoteModules[moduleName] = module; } return module; }, }); });
moduleConfig
- (NSString *)moduleConfig { NSMutableArray
*config = [NSMutableArray new]; for (RCTModuleData *moduleData in _moduleDataByID) { if (self.executorClass == [RCTJSCExecutor class]) { [config addObject:@[moduleData.name]]; } else { [config addObject:RCTNullIfNil(moduleData.config)]; } } return RCTJSONStringify(@{ @"remoteModuleConfig": config, }, NULL); } //从实现来看该过程仅仅是将模块的名称保存到一个数组中,并且将该数组转为一个json字符串,包含所有的模块名称,类似: {"remoteModuleConfig":[["GLSpringboard"],["RCTStatusBarManager"],["RCTSourceCode"],["RCTAlertManager"],["RCTExceptionsManager"],...]}
injectJSONConfiguration
- (void)injectJSONConfiguration:(NSString *)configJSON onComplete:(void (^)(NSError *))onComplete { if (!_valid) { return; } [_javaScriptExecutor injectJSONText:configJSON asGlobalObjectNamed:@"__fbBatchedBridgeConfig" callback:onComplete]; } //该方法的实现在RCTJSCExecutor文件中。从上可以看出,当我们生成配置信息后,通过上面的函数将该json信息保存到js的全局对象 __fbBatchedBridgeConfig中,这样js层就知道我们提供了哪些模块,,不过细心的话你可能会发现给js的信息只有这些模块的名称,那js怎么调用native的方法的,其实这是react为了懒加载而采用的方式,具体我们下面说明。
当我们配置好native模块后,js层想要调用该native模块的方法如下所示:
var NativeBoard = NativeModules.GLSpringboard var params = {name: 'gaolong', 'password': 123} var callback = () => {}; NativeBoard.showNativeView(params, function(callback){ console.log(callback); }); //其实native模块是保存到了NativeModules.js中,我们打开NativeModules.js文件发现: const BatchedBridge = require('BatchedBridge'); const RemoteModules = BatchedBridge.RemoteModules; const NativeModules = {}; Object.keys(RemoteModules).forEach((moduleName) => { Object.defineProperty(NativeModules, moduleName, { enumerable: true, //懒加载方式 get: () => { let module = RemoteModules[moduleName]; if (module && typeof module.moduleID === 'number' && global.nativeRequireModuleConfig) { //从native层获取该模块的具体配置信息,nativeRequireModuleConfig是之前注册到js global对象的方法,然后把config信息交给BatchedBridge处理 const json = global.nativeRequireModuleConfig(moduleName); const config = json && JSON.parse(json); module = config && BatchedBridge.processModuleConfig(config, module.moduleID); RemoteModules[moduleName] = module; } return module; }, }); }); 从上面的代码可以看出,如果你在js层没有使用native模块,那么这些模块是不会加载到js层的,只有使用了该模块,react才会去获取该模块的具体配置信息,然后加载到js,这是react懒加载的一个方式,让我们能够节约内存。下面我们看看如何获取模块的配置信息,而不仅仅是模块的类名:
模块配置信息
//只会导出有__rct_export__前缀的方法,也就是之前RCT_EXPORT_METHOD这个宏定义提到的 //RCTModuleData存放了配置信息:类名、模块名、方法名和config配置信息 - (NSString *)name { return RCTBridgeModuleNameForClass(_moduleClass); } - (NSArray
> *)methods { //拷贝该类的所有方法,然后过滤以__rct_export__开头的方法 Method *methods = class_copyMethodList(object_getClass(_moduleClass), &methodCount); for (unsigned int i = 0; i < methodCount; i++) { Method method = methods[i]; SEL selector = method_getName(method); if ([NSStringFromSelector(selector) hasPrefix:@"__rct_export__"]) { IMP imp = method_getImplementation(method); NSArray *entries = ((NSArray *(*)(id, SEL))imp)(_moduleClass, selector); [moduleMethods addObject:/*代表该方法的对象*/]; } } //获取模块的具体配置信息,以数组形式返回,第一个为模块名称,第二个为需要导出的常量(如果有),第三个为导出的方法(如果有) //以MyModule为例,导出的config为:["MyModule",{"FirstDay":"Monday"},["addEvent","findEvents"]] - (NSArray *)config { //过滤获取以__rct_export__开头的方法 for (id method in self.methods) { [methods addObject:method.JSMethodName]; } NSMutableArray *config = [NSMutableArray new]; [config addObject:self.name]; if (constants.count) { [config addObject:constants]; } if (methods) { [config addObject:methods]; } if ([[config firstObject] isEqualToString:@"GLSpringboard"]) { //测试我自己的模块类的配置信息 NSLog(@"%@", config); } return config; } //这是native导出的配置信息,该信息保存到了js的全局对象__fbBatchedBridgeConfig中,再去查看js代码中__fbBatchedBridgeConfig信息,,发现有我们的GLSpringboard对象和信息了。
BatchedBridge
和MessageQueue
上面我们说到js通过全局对象获取到模块的具体配置信息后,交给
BatchedBridge
处理。之前我们说的是native的bridge,不过js为了桥接native层也引入了BatchedBridge
://node_modules/react-native/Libraries/BatchedBridge/BatchedBridge.js const MessageQueue = require('MessageQueue'); const BatchedBridge = new MessageQueue( __fbBatchedBridgeConfig.remoteModuleConfig, __fbBatchedBridgeConfig.localModulesConfig, ); // TODO: Move these around to solve the cycle in a cleaner way. const Systrace = require('Systrace'); const JSTimersExecution = require('JSTimersExecution'); BatchedBridge.registerCallableModule('Systrace', Systrace); BatchedBridge.registerCallableModule('JSTimersExecution', JSTimersExecution); if (__DEV__) { BatchedBridge.registerCallableModule('HMRClient', require('HMRClient')); } // Wire up the batched bridge on the global object so that we can call into it. // Ideally, this would be the inverse relationship. I.e. the native environment // provides this global directly with its script embedded. Then this module // would export it. A possible fix would be to trim the dependencies in // MessageQueue to its minimal features and embed that in the native runtime. Object.defineProperty(global, '__fbBatchedBridge', { value: BatchedBridge }); module.exports = BatchedBridge; //我们看到BatchedBridge是MessageQueue的一个实例,而且是全局唯一一个实例,作为桥接native的一个关键点,我们断点到这个文件的__fbBatchedBridgeConfig: 首先看一下传递给MessageQueue的两个参数: __fbBatchedBridgeConfig.remoteModuleConfig, __fbBatchedBridgeConfig.localModulesConfig, __fbBatchedBridgeConfig我们之前提到过,是一个全局的js变量,__fbBatchedBridgeConfig.remoteModuleConfig就是之前我们在native层导出的模块配置表.
MessageQueue
下面是messageQueue中的一些实例变量以及API
//node_modules/react-native/Libraries/Utilities/MessageQueue.js //存储native提供的各个模块信息, this.RemoteModules = {}; //存储js提供的各个模块信息 this._callableModules = {}; //用于存放调用信息队列,有三个数组,分别对应调用的模块,调用的函数和参数信息,也就是一个函数调用由这三个数组拼接而成 this._queue = [[], [], [], 0]; //以moduleID为key,value为moduleName,针对js提供的module this._moduleTable = {}; //以moduleId为key,value为模块导出的方法,针对js提供的module this._methodTable = {}; //回调函数数组 this._callbacks = []; //回调函数对应的索引id this._callbackID = 0; let modulesConfig = this._genModulesConfig(remoteModules); this._genModules(modulesConfig); localModules && this._genLookupTables( this._genModulesConfig(localModules),this._moduleTable, this._methodTable ); //以moduleId为key,value为moduleName,针对native提供的module this._remoteModuleTable = {}; //以moduleId为key,value为模块导出的方法,针对native提供module this._remoteMethodTable = {}; //可以看出这个队列里保存着js跟native的模块交互的所有信息。先看一下 _genModules方法,该方法会根据config解析每个模块的信息并保存到this.RemoteModules中: _genModules(remoteModules) { remoteModules.forEach((config, moduleID) => { this._genModule(config, moduleID); }); } //_genModules会遍历所有的remoteModules,根据每个模块的配置信息和module索引ID来创建每个模块: _genModule(config, moduleID) { let moduleName, constants, methods, asyncMethods; //通过解构赋值的方式提取配置信息中的模块名称,常量(如果有),方法名等 [moduleName, constants, methods, asyncMethods] = config; let module = {}; methods && methods.forEach((methodName, methodID) => { //历遍该config中的方法列表,根据配置信息为每个模块生成js function方法并添加到module对象, module[methodName] = this._genMethod(moduleID, methodID, methodType); }); //常量信息assign到该module对象,并将module保存到this.RemoteModules中 Object.assign(module, constants); this.RemoteModules[moduleName] = module; return module; }
_genMethod
假如方法的
type
为remoteAsync
,也就是异步方法,其实就是用一个promise
对象(promise是js中的一种异步编程方式)来包装普通的方法,这里我们只看下普通方法的处理过程:_genMethod(module, method, type) { let fn = null; let self = this; fn = function(...args) { let lastArg = args.length > 0 ? args[args.length - 1] : null; let secondLastArg = args.length > 1 ? args[args.length - 2] : null; let hasSuccCB = typeof lastArg === 'function'; let hasErrorCB = typeof secondLastArg === 'function'; hasErrorCB && invariant( hasSuccCB, 'Cannot have a non-function arg after a function arg.' ); let numCBs = hasSuccCB + hasErrorCB; let onSucc = hasSuccCB ? lastArg : null; let onFail = hasErrorCB ? secondLastArg : null; args = args.slice(0, args.length - numCBs); return self.__nativeCall(module, method, args, onFail, onSucc); }; } fn.type = type; return fn; } //可以看出该方法也比较简单,只是在参数列表中提取onFail和onSucc回调函数,并最终调用__nativeCall方法。 __nativeCall(module, method, params, onFail, onSucc) { if (onFail || onSucc) { onFail && params.push(this._callbackID); this._callbacks[this._callbackID++] = onFail; onSucc && params.push(this._callbackID); this._callbacks[this._callbackID++] = onSucc; } this._queue[MODULE_IDS].push(module); this._queue[METHOD_IDS].push(method); this._queue[PARAMS].push(params); var now = new Date().getTime(); //当两次调用间隔过小的时候只是先缓存调用信息 if (global.nativeFlushQueueImmediate && now - this._lastFlush >= MIN_TIME_BETWEEN_FLUSHES_MS) { global.nativeFlushQueueImmediate(this._queue); this._queue = [[], [], [], this._callID]; this._lastFlush = now; } } //RCTJSCExecutor.m [self addSynchronousHookWithName:@"nativeFlushQueueImmediate" usingBlock:^(NSArray
*calls){ [strongSelf->_bridge handleBuffer:calls batchEnded:NO]; }]; __nativeCall方法中,假如有回调参数onFail或onSucc,会将对应的callbackID保存到参数中,并将它们压入到_callbacks栈中;接着将模块,名称以及参数分别保存到_queue的三个数组中;接下来的关键就是调用nativeFlushQueueImmediate方法,该方法是之前RCTJSCExecutor setup的时候注册到js global的方法,因此它会执行相应的native block方法(javascriptcore框架会负责js function和block的转换),可以看出_queue中的模块、方法以及参数信息最终会传递给native层,由native解析并执行相应的native方法。 我们也可以注意到这里react为了性能的优化,当js两次调用方法的间隔小于MIN_TIME_BETWEEN_FLUSHES_MS(5ms)时间,会将调用信息先缓存到_queue中,等待下次在一并提交给native层执行,可能这也就是这些参数设置成数组形式保存的原因。
handleBuffer
handleBuffer会将调用信息先按模块的队列分好:
//RCTBatchedBridge.m - (void)handleBuffer:(id)buffer batchEnded:(BOOL)batchEnded { NSArray *requestsArray = [RCTConvert NSArray:buffer]; //先将messageueue传递的参数提取出来分别放到moduleIDs、methodIDs和paramsArrays数组中, NSArray
*moduleIDs = [RCTConvert NSNumberArray:requestsArray[RCTBridgeFieldRequestModuleIDs]]; NSArray *methodIDs = [RCTConvert NSNumberArray:requestsArray[RCTBridgeFieldMethodIDs]]; NSArray *paramsArrays = [RCTConvert NSArrayArray:requestsArray[RCTBridgeFieldParamss]]; //将调用的信息先安模块各自指定的队列分好 NSMapTable *buckets = [[NSMapTable alloc] initWithKeyOptions:NSPointerFunctionsStrongMemory valueOptions:NSPointerFunctionsStrongMemory capacity:_moduleDataByName.count]; [moduleIDs enumerateObjectsUsingBlock:^(NSNumber *moduleID, NSUInteger i, __unused BOOL *stop) { RCTModuleData *moduleData = _moduleDataByID[moduleID.integerValue]; dispatch_queue_t queue = moduleData.methodQueue; if (!set) { set = [NSMutableOrderedSet new]; [buckets setObject:set forKey:moduleData.methodQueue]; } [set addObject:@(i)]; }]; //按队列来批量执行相应的调用 for (dispatch_queue_t queue in buckets) { dispatch_block_t block = ^{ RCTProfileEndFlowEvent(); NSOrderedSet *calls = [buckets objectForKey:queue]; @autoreleasepool { for (NSNumber *indexObj in calls) { NSUInteger index = indexObj.unsignedIntegerValue; //在各自模块上根据参数执行指定的方法 [self _handleRequestNumber:index moduleID:[moduleIDs[index] integerValue] methodID:[methodIDs[index] integerValue] params:paramsArrays[index]]; } } }; if (queue == RCTJSThread) { [_javaScriptExecutor executeBlockOnJavaScriptQueue:block]; } else if (queue) { dispatch_async(queue, block); } } } _handleRequestNumber根据模块的ID、方法ID以及参数来调用具体的函数:
- (BOOL)_handleRequestNumber:(NSUInteger)i moduleID:(NSUInteger)moduleID methodID:(NSUInteger)methodID params:(NSArray *)params { RCTModuleData *moduleData = _moduleDataByID[moduleID]; id
method = moduleData.methods[methodID]; [method invokeWithBridge:self module:moduleData.instance arguments:params]; } 回调函数
当有回调函数的时候,之前看到__nativeCall会将callbackID放置在参数中,对应的回调函数插入到_callbacks中保存,js将该ID传递给native,native就是通过该ID来找到对应的回调函数的。
RCT_EXPORT_METHOD(showNativeView:(NSDictionary*)params callback:(RCTResponseSenderBlock)callback) { GLNativeTestViewController *nativeVC = [GLNativeTestViewController new]; [[AppDelegate appDelegate].navigationController pushViewController:nativeVC animated:NO]; callback(@[@{@"data": @"backdata"}]); } //生成的函数签名 showNativeView:(RCTResponseSenderBlock)callback 比如GLSpringboard定义的回调函数,当通过函数签名如果发现参数的类型是RCTResponseSenderBlock,则js传递过来的参数就是回调函数的ID,native层就会根据该ID以及RCTResponseSenderBlock提供的参数来回调相应的js回调函数,整个调用过程可以简单的用下图表示。
over