高仿饿了么订餐界面

最近在公司比较闲,中午点外卖的时候突然发现订餐页面还可以,正好没事情做~ 于是准备仿照(饿了么)写一个~ 

下面上效果图


1、滑动联动的效果




2、订餐效果


高仿饿了么订餐界面_第1张图片



恩,大致功能都完成了~


下面开始上代码

 

一、布局

布局比较简单,左右各一个ListView,这里我用到一个开源项目 PinnedHeaderListView

https://github.com/JimiSmith/PinnedHeaderListView 

 




    

    

        

        
    

    

        

        

        


        
    


 

然后填充数据~ 我这里用的假数据,创建一个实体

package com.lly.order.entity;

import java.util.List;

public class FoodEntity {

    private List categoryList;

    public List getCategoryList() {
        return categoryList;
    }

    public void setCategoryList(List categoryList) {
        this.categoryList = categoryList;
    }


    public static class category {
        private String name;
        private List foodbeans;

        public String getName() {
            return name;
        }

        public void setName(String name) {
            this.name = name;
        }

        public List getFoodbeans() {
            return foodbeans;
        }

        public void setFoodbeans(List foodbeans) {
            this.foodbeans = foodbeans;
        }


        public static class foodbean {
            private String dishes;
            private int count;

            public int getCount() {
                return count;
            }

            public void setCount(int count) {
                this.count = count;
            }

            public String getDishes() {
                return dishes;
            }

            public void setDishes(String dishes) {
                this.dishes = dishes;
            }
        }
    }

}


添加数据

 

//获取数据
    private void getData() {
        List foodbeanList;
        int num = 0;
        for (int i = 0; i < 8; i++) { //三种类型
            num++;
            FoodEntity.category category = new FoodEntity.category();
            category.setName("类型" + i);
            foodbeanList = new ArrayList<>();
            int random = new Random().nextInt(6) + 3;//随机
            for (int j = 0; j < random; j++) {
                num++;
                FoodEntity.category.foodbean foodbean = new FoodEntity.category.foodbean();
                foodbean.setDishes("鲍鱼" + j);
                foodbeanList.add(foodbean);
            }
            category.setFoodbeans(foodbeanList);
            categories.add(category);
            location.put(i, num);
        }
    }

 

 

然后就是setAdapter啥的,具体不贴代码了,这里说一下怎么联动的
首先 监听pinnedHeaderListView的滑动事件 setOnScrollListener

 

 pinnedHeaderListView.setOnScrollListener(new AbsListView.OnScrollListener() {
            @Override
            public void onScrollStateChanged(AbsListView view, int scrollState) {

            }

            @Override
            public void onScroll(AbsListView view, int firstVisibleItem, int visibleItemCount, int totalItemCount) {
                int section = testSectionedAdapter.getSectionForPosition(firstVisibleItem);//获取当前的head
                if (mSection != section) {
                    mCateGoryAdapter.setIndex(section);
                    mSection = section;
                }
            }
        });

    }


首先获取head的位置,然后传入分类的Adapter

  /**
     * 设置当前的位置
     *
     * @param mIndex
     */
    public void setIndex(int mIndex) {
        this.mIndex = mIndex;
        notifyDataSetChanged();
    }


在getView方法中判断

 

  if (position == mIndex) {
            convertView.setBackgroundColor(mContext.getResources().getColor(R.color.white));
        } else {
            convertView.setBackgroundColor(mContext.getResources().getColor(R.color.gray002));
        }


 

   就可以滑动的时候,左边列表更新了

 

        //点击事件
        mListView.setOnItemClickListener(new AdapterView.OnItemClickListener() {
            @Override
            public void onItemClick(AdapterView parent, View view, int position, long id) {
                if (position == 0) {
                    pinnedHeaderListView.setSelection(0);
                } else {
                    pinnedHeaderListView.setSelection(location.get(position - 1));

                }
                mCateGoryAdapter.setIndex(position);
            }
        });


 

       location 是一个MAP 里面保存着head的位置,在getData里面就是 i 的值

      //保存head的位置
    private HashMap location = new HashMap<>();


 

菜品添加效果的实现的实现方式,

 

    点击添加按钮然后滑出的效果,仔细 观察其实是平移加旋转,下面帖代码

   

       PropertyValuesHolder p1 = PropertyValuesHolder.ofFloat("translationX", viewHolder.imgbtn_add.getX(), 0f);
       PropertyValuesHolder p2 = PropertyValuesHolder.ofFloat("rotation", 0, 720);
       ObjectAnimator.ofPropertyValuesHolder(viewHolder.imgbtn_cancle, p1, p2).setDuration(Duration).start();
       PropertyValuesHolder pp1 = PropertyValuesHolder.ofFloat("translationX", (viewHolder.imgbtn_add.getX() -      viewHolder.tv_number.getX()), 0f);
       PropertyValuesHolder pp2 = PropertyValuesHolder.ofFloat("rotation", 0, 360);
       ObjectAnimator ObjectAnimator1 = ObjectAnimator.ofPropertyValuesHolder(viewHolder.tv_number, pp1, pp2);
       ObjectAnimator1.setStartDelay(50);//延迟
        ObjectAnimator1.setDuration(Duration);
       ObjectAnimator1.start();


 就是把 “-” 和 数量 2个view从添加按钮的位置移动到本身的位置,且进行旋转
 

当然还有收回去的效果,就在把值换一下就行了,然后监听动画执行完毕,把按钮隐藏就行了

 

 丢到购物车效果的实现,这里我差不多花了一下午时间,才弄好.......

  开始我在ListView item里面写了一个View 然后准备移动到指定的位置(购物车),发现移动范围只能在item里面......一想发现自己2B了,View只能在父容器里面移动

  恩,所以要在跟布局中写动画了,下面说一下实现过程

 1、获取点击item的坐标,这里是获取屏幕的绝对坐标

 

int[] location = new int[2];
viewHolder.imgbtn_add.getLocationOnScreen(location)


通过写一个接口,通过回调的方式到Activity

 

    public interface onItemClickLocation {
        public void onLocation(int x, int y);
    }


 

然后在Activity拿到坐标

 

 public void onLocation(final int x, final int y) {
        //生成一个View
        final ImageView img_view = new ImageView(this);
        img_view.setImageResource(R.mipmap.food_button_add);
        relativeLayout.addView(img_view);
        //把View的位置移动到和点击的一个位置
        img_view.setX(x);
        img_view.setY(y - 48);//-48

        // 计算位移
        float endX = imageViewX - x;
        float endY = imageViewY - y;

        //执行位移和透明度动画
        TranslateAnimation translateAnimationx = new TranslateAnimation(0, endX, 0, 0);
        translateAnimationx.setInterpolator(new LinearInterpolator());//匀速
        img_view.setAnimation(translateAnimationx);


        TranslateAnimation translateAnimationY = new TranslateAnimation(0, 0, 0, endY);
        translateAnimationY.setInterpolator(new AccelerateInterpolator());
        translateAnimationY.setStartOffset(50);
        img_view.setAnimation(translateAnimationY);

        AlphaAnimation alphaAnimation = new AlphaAnimation(1f, 0.1f);
        img_view.setAnimation(alphaAnimation);

        AnimationSet set = new AnimationSet(false);
        set.setFillAfter(false);
        set.addAnimation(translateAnimationY);
        set.addAnimation(translateAnimationx);
        set.addAnimation(alphaAnimation);
        set.setDuration(500);// 动画的执行时间
        img_view.startAnimation(set);

        set.setAnimationListener(new Animation.AnimationListener() {
            @Override
            public void onAnimationStart(Animation animation) {

            }

            @Override
            public void onAnimationEnd(Animation animation) {
                setTextNum();
                relativeLayout.postDelayed(new Runnable() {
                    @Override
                    public void run() {
                        relativeLayout.removeView(img_view);
                    }
                }, 100);
            }

            @Override
            public void onAnimationRepeat(Animation animation) {

            }
        });
    }


 

动画执行完之后,然后remove掉View,我这里延迟是因为view可能没有立马执行完onDrawa方法,这时候remove会报错

代码量不多,理清楚思路就好了~

 

 

 


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